Full disclosure, here is all of the items that I documented with PB support (Have not heard back yet) with different things that I have had to adjust or have issues with.
I have my right hypersleep balls save switch completely not working at all. Tested it in switch test, I need a new board as I think that detector switch thing doesn't work.....
I have had multiple balls fed up into the shooter area and caused the balls to get stuck in there until glass off. but I bumped that coil up 5% and that SEEEMED to fix it...
Also had a few issues where the first plunge was not enough to get the ball up out of the shooter area. Turned up to 15% over default seemed to fix this.
The hyper sleep Ramp was not bent out at the right 180 so the ball was physically not able to pass from the ramp to lock (I confirmed this by removing the plastic above the ramp at the 180 turn and the ball could not fit through the ramp. *******(I bent it and fixed it) *********
One of the lights for the plastic ball guides is out, its the one near the mother shot.
and the Xeno is still not 100% catching the ball when standups are hit. I did adjust the magnet to 10% over and seems to help? Its not 100% always catches but its a lot closer to 90-95%.
I turned the power up 5% on the lower flippers, and that seemed to help make them a bit snappier. I also had to turn the airlock down 25% as it was shooting the ball right over the left flipper on default.
Oh and I just checked, not sure why this happened, but the old style post is in my game.
I also had been playing the game today, and the hyper sleep shot is still nearly impossible. I turned the coil up to 25% and can sometimes get enough power to get up the ramp, but a lot of times its gets NEARLY up there, then rejects.
I still love the game. I am happy that even though I have a few issues, and some adjustments/ect to do. It still plays and is an awesome game. I would not change the game I bought for anything else on the market *period*.