Ok where to begin! Somewhere in these posts you’ll see me ask the group in May (after placing order in Feb) “i only have space for 4 pins- do you all think I have time to get one more machine and keep it for 1-2 months then sell by time Alien arrives?”. Well we know how that ended- I probably owned 4-5 more since then in the “Alien slot”. But important thing is it’s here now. Many of you kept me sane while I waited like many of you for 12 months to receive Alien from PB. I enjoyed seeing the updates and hearing about early adopters having to go through some heavy fixing but mostly staying positive. So thank you. I’ll post some updates and hopefully helps those of you waiting and then some questions (many of which probably have been answered before and I undoubtedly took screen shots of but if someone has quick answer or thought again here even better).
First of all, it’s freakin awesome. It feels so unique which I love. Having owned 15 Sterns and 5 JJPs or so I def wanted to mix something new in. The theme is incredible. The bass, sound and experience is immersive. I am def an Alien movie fan but even my wife played a few games and was like “damn this is creepy- please keep the lights on”. The call outs and background creepy music is amazing I felt and feel drawn in incredibly so. Btw I had never even played an Alien (HW or PB) so this is all first glimpse.
So in a totally random order or comments…
Delivery- not a scratch on the box. Everything was packed extremely well- legs, box etc- all tight in there and well done. November 2021 build so presumably one that was lost for a while at docks. Box appeared to not have any weird or obvious issues like warped cardboard or water stains etc.
Inspection- in absolutely perfect shape with one exception- the lockdown bar has little dot like dents. It’s subtle, I’m not super crazy about stuff like this as I do like machines to look good but I’m 90%+ about the playing part. I suppose I will open a ticket to ask for a new bar.
Cab- it’s simple but I love it. If you love more art then this prob not the can for you. The agg/face hugger on bottom front below Launch button is great looking- green really pops off dark background and feels like the egg is literally just popping.
Main translite is ok- but Jakusu translite is so well done- just installed this. He was also super easy to communicate with. Always a potential adventure to send 100s of dollars to people you meet on internet but this was a breeze and I received package well protected etc. Thank you Jakusu!
Legs Bolts- start of thread seems very deep. I used the little plastic washers to protect the legs and made it barely fit for some of them- but easy enough to get on.
Back box- I like the snap latch over bolts- easier.
Pops - I saw some people said not registering most of time. Mine are registering but 2 need like direct hit and barely fire so may tweak these.
Auto launch- 30-50% of plunges fall back down into shooter lane. I played with coil strength but still needs some adjustment. Open to suggestions/settings.
Spinners- arrived bent properly - they work fine.
Far Right Outlane to inlane- surprises me everytime even though I’ve owned IJ. Super fast plus that part is hidden from view so makes interesting.
Flippers - I get what people been talking about- my wife and kids remarked immediately too. Def an odd feel. They are almost too sensitive. Feels a little cheap but maybe that’s not fair. Gotta get used to it. You also can’t microflip to activate only upper flippers because only one leaf. I’ve seen lots of comments on these so will play around with them. Maybe just bending back the leaf switches so not so sensitive. The flipper power def feels weak to me. I turned all up +20%. Hopefully this doesn’t overheat excessively. I plan to take off plastic on coils and add little fans under playfield like others have done. For example if you aim for the orbits I feel like I’m flipping with a pool noodle. It doesn’t have to be snappy like stern but still would like to play around with this to get bit more pop. Def feels more like JJP in this regard.
Upper ramp- I’ve hit this once in like 15 games. Not sure yet if it’s timing or a tiny sweet spot or weak flipper but seems really hard to achieve. Need to diagnose more. Also find that back loop to left of airlock hard to hit. Gotta play better I guess. Any advice on ramp?
Xeno- had like one capture in 15 games so clearly not doing what should be doing. I don’t know when it’s supposed to grab other than ambush (I think) so gotta learn rules then diagnose. (Manually she grabs it on a lighter hit to targets).
Shots- Nothing feels obvious on flipper shots- must learn (I’ve owned 15+ sterns and always know how to make a shot with some learning like helipcopter shot JP or DP SNKT shot…this machine so far feels like I am guessing a bit in terms of where on flipper to flip vs trajectory. Airlock is easy but anything outside middle I need to play more to understand if this is real or just imagining.
My god there are so many things to shoot at- so many targets. Awesome.
I find the shot to left of upper right flipper very hard to hit (others agree?). The magnet there does work very well to stage ball.
Light show is amazing- it’s all green and crazy immersive with purple then changes to red white and blue
The sound is incredible- best ever owned without a wooofer or speaker upgrades. The nature of the sounds with heavy bass I think helps- but yeh this is awesome.
Super dark playfield I think a UV light may work. I know others have done some adjustments. Agree it’s Alien so should be dark and creepy- but I’d like to be able to play in dark and for me personally it needs a bit more light to do that. In a lighted room it perfect- looks great.
There should be tiny lights on left vent ball return with acid marks! They look so cool ok bottom but hard to see. Is anyone missing the vent shaft at all?
Gameplay- I have no idea what I’m doing yet. I don’t want to learn too fast as I tend to get bored of games. Any advice on adjusting difficulty? Without sounding like a a hole, i am a pretty decent player tend to beat most games on factory settings and I don’t want to progress too far too fast in Alien. It seems very easy to start modes - in first 15 games I usually started 2-4 modes per game plus 1-2 MBs. Any advice on difficulty adjustments appreciated!
Overall very happy. Was able to play right out of box and now have to do some dialing in like most machines.
264BDB8F-DB47-4471-9100-D245C6628256 (resized).jpeg4C522890-7BAF-4791-9CB3-9637CCEF329C (resized).jpeg3F775FB1-74F1-4BB2-B065-1FFE95853BBF (resized).jpeg58F91531-66A0-4A00-8009-D4656AC488EC (resized).jpegA64D0696-E9C4-46BE-9E9A-85DD76414177 (resized).jpeg