(Topic ID: 296489)

Pin2K - SW vs RFM buying advice

By Richard-NBA-SF2

2 years ago


Topic Heartbeat

Topic Stats

You

Linked Games

Topic poll

“Rfm or sw ep 1”

  • Rfm 33 votes
    89%
  • sw ep 1 4 votes
    11%

(37 votes)

#1 2 years ago

Hello!
I have the 3 CGC remakes, and am planning on getting the next one. However, I have a perfect place for a Pin2K and would like one in my collection.

I know RFM is rated much higher, my question is in my smaller collection (which includes AFM) should I go for a SW ep 1 or a RFM?

Thanks!
Richard

#2 2 years ago

RFM so easy, there's nothing even to think aboot.
RFM is basically just a smaller AFM and it super funny. SWe1 is a joyless disaster of middle shooting. It's a very bottom of W/B games, and for good reason.

Sure, it's the same as AFM and I'd still rather have it. And if its too much for you I'd rather have an empty space than SWe1, or a laundry basket.

#3 2 years ago

I agree!

#4 2 years ago

RFM the star wars one is pretty bad.

#5 2 years ago

You didn’t create a poll option for “neither”

rd

#6 2 years ago

I owned both and Star Wars was more fun overall for me. The theme is great, music is great of course and the game is brighter and more appealing in appearance.

I sold my RFM a month or two ago and I had the latest custom code installed too. I found the game too easy, had long ball times and got thru most modes each game. Just something about the voices and the animations and the overall package didn’t appeal to me.

#7 2 years ago

RFM is light years better. I found a non-pinhead friend one, he said it's the only pin he desired to own. I sold (actually traded for non-pinball items) mine to a another non-pinhead friend when I moved - again, this is the only pinball he plans to own. I like the look of the SWEP1, but the gameplay just doesn't do it. Every time I play RFM I laugh at it's comic book comedy, it never gets old. The background music is top shelf, too. I'll be missing that game.

#8 2 years ago

Safecracker and SMB mushroom world may be worth looking into as well. Both are pretty similar in size.

#9 2 years ago
Quoted from chubtoad13:

Safecracker and SMB mushroom world may be worth looking into as well. Both are pretty similar in size.

Ohh I didn’t know safe cracker was shorter as well?
I knew smb was
Thanks!

#10 2 years ago

RFM is a great game that uses the technology well. SwEp1 isn’t. Simple as that.

#11 2 years ago

I would recommend playing RFM before buying it. I thought it was terrible.

#12 2 years ago

I had both. Sold both to a local arcade. I'd say RFM by a mile in my book.

#13 2 years ago
Quoted from skink91:

I would recommend playing RFM before buying it. I thought it was terrible.

There's something wrong with you

#14 2 years ago
Quoted from Richard-NBA-SF2:

Ohh I didn’t know safe cracker was shorter as well?
I knew smb was
Thanks!

Food for thought: Pinball 2000 playfield is 43" long, which was an inch longer than pre-1988 Williams Games at 42". It's only 3" shorter than Williams games after 1988 which measure 46". The over-the-playfield backbox gives the illusion that the playfield is much shorter than it actually is.

#15 2 years ago
Quoted from wayout440:

Food for thought: Pinball 2000 playfield is 43" long, which was an inch longer than pre-1988 Williams Games at 42". It's only 3" shorter than Williams games after 1988 which measure 46". The over-the-playfield backbox gives the illusion that the playfield is much shorter than it actually is.

Ohh ok. I was comparing it to my AFM which is listed at 58” long (total) and the rfm I see listed at (48” long total - some say 50”).
I need something around that length so it doesn’t stick out to far in my seating area - my wife wouldn’t like that!

So a Eight Ball Deluxe for example would only be 1” longer in total length?
Thanks!

#16 2 years ago
Quoted from wayout440:

There's something wrong with you

Truer words have never been spoken.

#17 2 years ago

I've had both long term. I still have RFM. SWE1 went bye bye. As if you needed additional confirmation.

#18 2 years ago

Had them both. Played SWEP1 more, enjoyed it more, it was bigger hit with my kids, and it's cheaper.

#19 2 years ago
Quoted from Rarehero:

RFM is a great game that uses the technology well.

Quoted from skink91:

I would recommend playing RFM before buying it. I thought it was terrible.

I owned both (one cab, both playfields), and as usual, the answer is in the middle.

RFM is a very mediocre game. It has lots of humor and jokes, and flows pretty well, but the gameplay is very one dimensional. Nothing stacks at ALL. You're in a mode, or in the main multiball, or in martian attack, or in hypno beam, or in one of the three bonus waves... but only ever in one 'thing' at a time. Singular objectives always. And it never changes. Great game for a few months as you explore all of it, then you'll likely lose interest as it's just chopping wood.

SW:ep1 is a steaming pile... I honestly question whether it's even worth the 1K or so a playfield kit would cost you. Takes the worst aspects of RFM and ditches the good parts. But it does have a nice bonus countdown lightshow for what that's worth.

My advice, find another short game. Breakshot replaced my RFM/Ep1 combo and I don't miss 'em at all.

Quoted from Richard-NBA-SF2:

I need something around that length so it doesn’t stick out to far in my seating area - my wife wouldn’t like that

Ah, if you mean shorter length, not height, splurge and get yourself a Safecracker. It's the shortest length of all and much more interesting.

#20 2 years ago

episode 1 is one of the worst games I ever played.

#21 2 years ago
Quoted from Haymaker:

episode 1 is one of the worst games I ever played.

Expo 1999 or 2000 playing a tournament with 100+ pe3ople all playing SWe1. Truly one of the saddest days in pinball history

#22 2 years ago
Quoted from TheLaw:

Expo 1999 or 2000 playing a tournament with 100+ pe3ople all playing SWe1. Truly one of the saddest days in pinball history

OTOH, the most 'fun' I ever had on an Ep1 was at an early Pinbrawl tourney, they used an Ep1 that didn't have the drop-target block setting enabled. Ramp ramp ramp ramp ramp ramp ramp ramp ramp ramp ramp... I think the longest combo I had was 17-way, and anytime I'd screw up, just trap and back to ramps. Won with ~40-50M in combo points.

#23 2 years ago

I have a RFM and SWE1 kit. SWE1 is in it now and gets the most interest besides SS when people are over.

SWE1 has a few terrible modes that that has nothing to do with the movie. I’m sure was the result of Lucas being secretive of any plot points being leaked. In that sense the game seem lacking however it’s not the worst playing game I’ve ever played.

RFM is much much better pin. It’s a fan layout and a decent playing pin. Fun Sounds, music, modes which aren’t that difficult but aren’t easy. If you like AFM you’ll like more of it with RFM. A worthy sequel IMO. Applejack has made updates to the code to include a shaker and fixed the update process for newer PC OSs.

These were the first pins in a new platform and weren’t perfect. The potential was cut short. If you ever have a chance to watch “Tilt: The battle to save pinball” about the making of Pinball2000 is amazing documentary.

#24 2 years ago
Quoted from hAbO:

I have a RFM and SWE1 kit. SWE1 is in it now and gets the most interest besides SS when people are over.
SWE1 has a few terrible modes that that has nothing to do with the movie. I’m sure was the result of Lucas being secretive of any plot points being leaked. In that sense the game seem lacking however it’s not the worst playing game I’ve ever played.
RFM is much much better pin. It’s a fan layout and a decent playing pin. Fun Sounds, music, modes which aren’t that difficult but aren’t easy. If you like AFM you’ll like more of it with RFM. A worthy sequel IMO. Applejack has made updates to the code to include a shaker and fixed the update process for newer PC OSs.
These were the first pins in a new platform and weren’t perfect. The potential was cut short. If you ever have a chance to watch “Tilt: The battle to save pinball” about the making of Pinball2000 is amazing documentary.

Right! Where can I watch that? Or best to just buy the DVD from eBay?

#25 2 years ago

I like both games and owned a HUO SWE1 for a long time. I would likely have both games in my collection now except for one thing - they are both insanely hard to move! So much so that I will never own one again. You can take the head off, but it's still a monstrous task unless you have help. I'll move anything heavy and never have problems doing it, but these 2 machines still haunt my dreams!

#26 2 years ago
Quoted from pinball4ever:

I like both games and owned a HUO SWE1 for a long time. I would likely have both games in my collection now except for one thing - they are both insanely hard to move! So much so that I will never own one again. You can take the head off, but it's still a monstrous task unless you have help. I'll move anything heavy and never have problems doing it, but these 2 machines still haunt my dreams!

Haha, if you replace the monitor with a lcd maybe that would solve that problem? Or is there more to it than that?

#27 2 years ago
Quoted from Richard-NBA-SF2:

Haha, if you replace the monitor with a lcd maybe that would solve that problem? Or is there more to it than that?

It definitely would have helped, but since it was HUO the CRT was so gorgeous I didn't want to replace it.

#28 2 years ago
Quoted from pinball4ever:

It definitely would have helped, but since it was HUO the CRT was so gorgeous I didn't want to replace it.

Ohh OK. Does a crt look better in this than a lcd?

#29 2 years ago
Quoted from Richard-NBA-SF2:

Ohh OK. Does a crt look better in this than a lcd?

It's definitely subjective. A purist will always want a CRT because that's what all the classic arcade games had, but an LCD is definitely easier to install. I like both, but CRT's are getting harder to find and I prefer LCD's for convenience and maintenance.

#30 2 years ago
Quoted from Richard-NBA-SF2:

Ohh OK. Does a crt look better in this than a lcd?

Yes. It makes the animation look smoother and more 3D. LCD makes everything look jagged-edged and flat...and often fat due to the 16:9 aspect ratio monitor being used instead of 4:3.

#31 2 years ago
Quoted from Rarehero:

Yes. It makes the animation look smoother and more 3D. LCD makes everything look jagged-edged and flat...and often fat due to the 16:9 aspect ratio monitor being used instead of 4:3.

Ok! Makes sense.

#32 2 years ago
Quoted from Richard-NBA-SF2:

Right! Where can I watch that? Or best to just buy the DVD from eBay?

It’s not streamlined anywhere. Best bet is DVD. Very well done and had footage of the prototypes Wizardblocks and Playboy2000.

#33 2 years ago
Quoted from pinball4ever:

It's definitely subjective. A purist will always want a CRT because that's what all the classic arcade games had, but an LCD is definitely easier to install. I like both, but CRT's are getting harder to find and I prefer LCD's for convenience and maintenance.

I was a purist until I wanted to upgrade to run the modern revamps of the software. There's more details and sharper images using LCD, and really looks great when setup correctly IMO. The worst part of moving the game is the CRT, too. You need two people to safely move the head alone, it's a real beast.

#34 2 years ago

LED/LCD monitors have come a looooong way.

The $99 Onn (Walmart brand) 24" LED monitor is a perfect fit and even has a 4:3 ratio in the settings that makes the screen line up perfectly with the game. No need to adjust the monitor screen size or any tweaks. The picture is STUNNING.

#35 2 years ago
Quoted from hAbO:

If you ever have a chance to watch “Tilt: The battle to save pinball” about the making of Pinball2000 is amazing documentary.

Can download it for free here. That's where I got it from and it is worth watching for sure. Even my wife was interested in it since we had both Pin2k games.

https://archive.org/details/TILTTheBattleToSavePinball

#36 2 years ago
Quoted from PoMC:

Can download it for free here. That's where I got it from and it is worth watching for sure. Even my wife was interested in it since we had both Pin2k games.
https://archive.org/details/TILTTheBattleToSavePinball

Damn!… nice catch!

#37 2 years ago

Have you played either game? RFM is OK at best, and SWE1 is trash. I owned AFM long before I bought RFM with a SWE1 kit (so I had both games in one cabinet). I sold RFM/SWE1 a decade ago and I still have AFM. RFM is funny, but most of the jokes get old, whereas I could listen to AFM all the time without getting sick of it. It's just more timeless. And unless you're a SW fanatic, you won't like SWE1 for long, it's just a bad/boring game.

Quoted from metallik:

I owned both (one cab, both playfields), and as usual, the answer is in the middle.
RFM is a very mediocre game. It has lots of humor and jokes, and flows pretty well, but the gameplay is very one dimensional. Nothing stacks at ALL. You're in a mode, or in the main multiball, or in martian attack, or in hypno beam, or in one of the three bonus waves... but only ever in one 'thing' at a time. Singular objectives always. And it never changes. Great game for a few months as you explore all of it, then you'll likely lose interest as it's just chopping wood.
SW:ep1 is a steaming pile... I honestly question whether it's even worth the 1K or so a playfield kit would cost you. Takes the worst aspects of RFM and ditches the good parts. But it does have a nice bonus countdown lightshow for what that's worth.
My advice, find another short game. Breakshot replaced my RFM/Ep1 combo and I don't miss 'em at all.

Ah, if you mean shorter length, not height, splurge and get yourself a Safecracker. It's the shortest length of all and much more interesting.

I agree with everything Metallik said. Once you've seen RFM and the new jokes wear off (quickly), it gets old. And SWE1...yeah. Safecracker on the other hand, is super cool and a *completely* different game experience. BY FAR the best option available if you're looking for a smaller game.

If you aren't familiar, it's a timed game, instead of 3-balls. You can drain 100 times and keep going, but doing poorly burns your time faster, and doing certain tasks builds up your time. You break into the bank and then play a board game that's in the backbox. If you make it into the vault, it spits out a token at you (one of the coolest things in pinball - freaks out people who aren't expecting it) and if you play the token back into the game, you get a phenomenal multiball game that's nothing like the normal gameplay. Total adrenalin.

The only downside to Safecracker is that it's literally the worst multi-player game ever! You drain your ball all the time in normal gameplay (thus the timed approach) so in multi-player games you are constantly swapping players and you can never get a rhythm. If you can live with each person playing a single-player game at a time (game time is pretty short) then it's an awesome addition to a collection for a totally unique experience. Not recommended for really small collections, but I've owned Safecracker longer than any other game and it's still fun for a break from the typical experience, because there's nothing else like it.

Oh, and did I mention it's even smaller than RFM/SWE1?

#38 2 years ago

You can also buy Tilt on Apple TV for $8.99

Promoted items from Pinside Marketplace and Pinside Shops!
$ 399.00
Cabinet - Decals
Mircoplayfields
 
$ 119.99
Cabinet - (Alt) Translites
FlyLand Designs
 
$ 35.00
Cabinet - Other
Rocket City Pinball
 
$ 169.99
Cabinet - Shooter Rods
Maine Home Recreation
 
$ 1.00
Pinball Machine
Pinball Alley
 
$ 135.00
Cabinet - Shooter Rods
Super Skill Shot Shop
 
$ 39.50
Cabinet - Sound/Speakers
Pinball Haus
 
5,195 (OBO)
Machine - For Sale
West Chicago, IL
$ 79.00
$ 79.99
Cabinet - Armor And Blades
PinGraffix Pinside Shop
 
From: $ 20.00
Various Novelties
Pinball Photos LLC
 
$ 10.00
Playfield - Protection
UpKick Pinball
 
$ 84.99
Playfield - Decals
FlyLand Designs
 
$ 30.00
Playfield - Other
YouBentMyWookie
 
$ 44.95
Playfield - Toys/Add-ons
PinBoss Mods
 
$ 46.99
Lighting - Interactive
Lee's Parts
 
$ 234.99
Cabinet - (Alt) Translites
Cento Creations
 
$ 120.00
Cabinet - Shooter Rods
Super Skill Shot Shop
 
From: $ 45.00
Boards
KAHR.US Circuits
 
12,000
Machine - For Sale
San Diego, CA
$ 120.00
Cabinet - Shooter Rods
Super Skill Shot Shop
 
$ 11.95
Playfield - Toys/Add-ons
ULEKstore
 
$ 14.95
Playfield - Toys/Add-ons
ULEKstore
 
From: $ 33.00
Gameroom - Decorations
Rocket City Pinball
 
3,596
Machine - For Sale
Hackensack, NJ
$ 17.50
Cabinet - Other
Rocket City Pinball
 
4,500 (OBO)
Machine - For Sale
Bay Shore, NY

Reply

Wanna join the discussion? Please sign in to reply to this topic.

Hey there! Welcome to Pinside!

Donate to Pinside

Great to see you're enjoying Pinside! Did you know Pinside is able to run without any 3rd-party banners or ads, thanks to the support from our visitors? Please consider a donation to Pinside and get anext to your username to show for it! Or better yet, subscribe to Pinside+!


This page was printed from https://pinside.com/pinball/forum/topic/pin2k-sw-vs-rfm-buying-advice- and we tried optimising it for printing. Some page elements may have been deliberately hidden.

Scan the QR code on the left to jump to the URL this document was printed from.