Here are the results:
Video:
Hunter Killer WIP
Started the process of 1 to 1 keyframe to replacement frame for HK-
Crosshair animation. There are about 50 frames to do since the animation plays 1 way then plays back in reverse.
I still need to capture and color the HK exploding from the middle.
1:54 Sec: just check yourself if it's as expected, but the crosshair is there.
"Hurry Up" : new palette, new mask, same trigger
3:06 Sec: still static 30S
"Payback Time" : new palette, new mask, same trigger
5:39 Sec: is there the timer missing?
Added 2 key frames for 2nd half of motorcycle Loop
4:11 Sec: something wrong here, i think also for the first half of the motorcycle ist too red (house and trees)
Changed bonus to ColorMask Sequence instead of regular mask Mask
6:10 Sec: I Think it looks better now
1/2/3x jackpot splash screen adjusted
2:14 Sec: Looks better now, also the superjackpot is not mixed up anymore
Another shot at getting Multiball to look and act correctly
1:56 Sec: Multi-Ball Animation looks good now, only the Color is not correct
new score mask: should have the score in white, the word BALL in red but the ball number in white, and freeplay/credits should be red
1:26 Sec: purple again but during gameplay it looks good