I got bad news for ya then.... Well if you don't run chads code you don't need to update your files.
That being said, once everything is squared away, it wont be too hard to go back and make all the triball stuff replace all the multiball stuff
AFAIK its 2 of the demo screens, the flashing arrow saying its ready, the truck in the MB/TB sequence and the text in that sequence too.
Quoted from trueno92:I would think make all the multiball images all the same color for consistency. But sorry i was referring i was referring to the opening armored truck sequence.
I just was thinking of making it bright yellow or blue something flashy for the announcement. No worries ur the pro! The armored truck one i just noticed was pretty dark
They are as consistent as i can get it with the color limitations:
fuse.gif
MultiCrash.gif
MultiScroll.gif
Its not final, but heres whats done so far:
1.75 Added/Colored "LW3 Unofficial" screen (CHADCODE)
Added/Colored "visit pinball code.com" scene (CHADCODE)
Added Extra frames to the end of the first segment of the chase scene (CHADCODE)
Added Extra frames to cop slide section of Car Crash Scene (CHADCODE)
Recut/Colored/Triggered Driver's eye scene from Car crash to match new timing (CHADCODE)
-Done in a way that wont break compatibility with old code
Recut/Colored/Triggered Toilet Bomb scene to match new timing (CHADCODE)
-Done in a way that wont break compatibility with old code
Added additional Crime Simulator spash screen frames (CHADCODE)
Recolored Replay screen back to gold and blue
Recolored "Silver Pictures" intro scene
Recolored "insert coin" screen, reverted coin to silver
Recut/Colored/Triggered BSMT2000 screen to remove glitch
Recut/Colored/Triggered ALL TEN DEMO SCENE CARDS (this was well over 12 hours alone)
-1 to 1 and 1 to 2 triggering (2 triggers per frame when possible)
-this fixes color and frame glitching
-this fixes the scrolling effect issue
-this fixes coloring getting out of sync with DMD
Better shading on the exploding building windows
Fixed miscolored S on "Riggs wins" in fight mode completion
ALL NEW Colorized by Malenko screen, as if you care.
Recolored the Helicopter chasing the car scene
Recolored the Helicopter pilot's eyes scene
Better shading on Car crashing into Helicopter scene
Replaced the blue with brown in the chopper chasing the car towards the screen, darkened car mirror
"Coming Soon" shorted to 6 frames (it loops) should fix timing on demo screens
Added/colored "FROM" frame (after coming soon, before Data East)
Added/colored "Data East Pinball" scene witht he circles
Fixed Yangra's colorization of the dont drink and drive (recolored guy and martini olive)
Added/Colored the credit scroll instead of just a pal swap
Added/Colored "Multiball Fuse" scene instead of just a pal swap
Added/Colored "Karate Kick" scene
Recut/Colored "Looping" sequence 1 to 1 framing
Changed "Leo Getz" speech bubble to white
Recolored "Danger Dog" scene
Added/Colored Super Pops 100,000
Added/Colored Super Pops 1,000,000
Added/Colored Super Leo
ReCut/Colored/Triggered armored car driving through Multiball letters
-triggered on both Multiball and Tri-Ball