(Topic ID: 122882)

PIG 2 noInterrupt question


By Matt_Rasmussen

4 years ago



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    #1 4 years ago

    I was under the assumption that that definition would block any other trigger from happening during the defined timeout. While it seems to do that, it seems to break any sort of delay/repeat definitions from happening within that timeout as well. For example, the goal of the definitions below is to go to 175 power, run at that for 1.5 seconds, then wait an additional .5 seconds before doing that again, 3 times.

    If I were to define noInterrupt for say 10 seconds, thinking that it simply ignores all other inputs from interrupting this sequence, but it doesn't, it would run at 175 for 10 seconds, that's all. Any pointers would be appreciated, or maybe it's just not possible to do what I want.

    powerMaxOUT3 = 175
    powerMinOUT3 = 0
    fadeOn3 = 0
    fadeOff3 = 0
    delayOn3 = 0
    delayOff3 = 1500
    andOUT3 = 2
    mapGI3 = 1
    noInterruptOUT3 = 0
    invertOUT3 = 0
    repeatOUT3 = 3
    repeatDelayOUT3 = 2000
    repeatDecayOUT3 = 0
    repeatResetOUT3 = 0

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