(Topic ID: 288713)

Phoenix is rising with a cobrapin pinball controller

By legtod2

3 years ago


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#53 2 years ago
Quoted from legtod2:

The 3D printed LED holders really did the trick.

Is that stl file public? I have some of those LEDs and I'm inspired to try them.

1 week later
#74 2 years ago

Maybe I missed this point. How did you wire your flipper buttons? Does it matter which switch and solenoid they are located on?

#77 2 years ago
Quoted from legtod2:

ThatOneDude. Yes simple misslabelled wire. Easily fixed

Sorry, this was not a question about the label. In stock OPP, for autofire coils, the switch and coil have to be on the same board. On cobrapin, I don't see any such limitation, but I'm just checking if you dealt with that. I don't see any docs specific to cobrapin on this.

#79 2 years ago
Quoted from BorgDog:

I believe they should still be on the same board, even though it's 2 boards in 1.

Ah, thank you. I must be going blind, because I swear I couldn't find that before. I'm working on the switch mapping for a Middle Earth and I knew that this was a concern.

3 weeks later
#102 2 years ago
Quoted from legtod2:

Only one issue to confirm is will the pi be fast enough for my production game

I imagine that a pi4 with 4gb or more of ram should be sufficient. The bottleneck might be the SD card, which you could bypass with a small USB SSD.

5 months later
#122 2 years ago

If you only need the 8vac, probably find another one.
Didn't stern use a small secondary transformer for some lamps on a couple of machines? I might have one stashed away, in fact. From a Monopoly ticket redemption game, if I'm not mistaken.

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