This is for a WPC-S Flintstones game. I've posted a similar problem a while ago but this one is a little more specific. I've done all the reading and searching but haven't come up with anything quite the same as what I'm experiencing. Hopefully one of the more experienced guys can steer me in the right direction.
I have a couple of switches that appear to be shorted along the column wires. In fact I have two different sets of switches that are doing this. The thing that makes me think it not a column switch short is that both the switches are at the end of the column (last single wire going to them) and there is an opto board in both cases that when unplugged, the problem goes away. Mind you, the switch is apparently shorting with both opto boards in either case.
Let me drill down a bit to give a clearer picture. When I go into Switch Edge Test and activate the 26 switch in C2-R6, the opto switch 36 in C3-R6 also fire. The same is true for the 54 switch in C5-R4 where it triggers the 44 opto switch for a 4 bank target (letter "R"). Everything that I've researched indicates that I have a couple of column wires crossed. I've traced, cut ties, and examined the wires all the way back to no avail and therefore don't think that's actually the problem.
I think this is all indirectly related to Solenoid 3, the Top Diverter Post not working during game play any longer. It was working for a bit, started to work inconsistently and has now quit all together. It has the proper current and fires in the solenoid test. To help shed some light on the situation, I'll post the Switch Matrix and a few schematics.
I've also tested the transistors, bridges and diodes on the Driver Board. There was one under the heat sink that appeared suspect which I replaced.
Solenoid Wiring.jpg Williams_1994_The_Flintstones_English_Manual (1).jpg Solenoid Circuit.jpg