(Topic ID: 304720)

Paywall / DLC chat - Predictions of pinballs future

By dantebean

6 days ago



Topic Stats

  • 8 posts
  • 6 Pinsiders participating
  • Latest reply 5 days ago by Isochronic_Frost
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    Topic poll

    “Is DLC/Paywall good or bad for pinball”

    • Good 2 votes
      6%
    • Bad 29 votes
      91%
    • Indifferent 1 vote
      3%

    (32 votes)

    #1 6 days ago

    I see this discussion more and more so thought I would start a thread. Do you have any predictions on what current manufacturers will be rolling out involving DLC/Paywall type of services? Hopefully the current manufacturers will not see this thread and take these ideas. WARNING: Just so they know, these ideas are bad and should not be implemented!

    My predictions:
    DLC for band pins (ACDC, LZ, Metalica, etc):
    DLC will add more songs to your pin. Future band pins will feature all songs available to Prem. or LE but Pro versions have a DLC option

    DLC to unlock new modes. (Wizard modes or locked modes)

    DLC for large IP titles:
    DLC available to update the voiceover. Why have the a basic voiceover guy make call outs when you can have the movie star of the IP?

    Paywall for future games:
    Monthly subscription to have your new WIFI capable pin retrieve any updates available automatically. Paywall will have tiers and can include free DLCs.

    #2 6 days ago

    Considering all the newbies who have literally been begging Stern and other manufacturers to MAKE them pay more for stupid shit, it’s not looking good for pinball.

    Every time I see some idiot who posts “I would gladly pay for DLC!!!” it fills me with sadness and contempt. This mentality is why Stern ships games with half finished code now.

    12
    #3 6 days ago

    So fucking horrible of an idea it's hard to imagine all the newbs will be creaming themselves over it.

    https://pinside.com/pinball/forum/topic/stern-needs-to-add-downloadable-content-dlc

    I have no idea why people think there are just some more modes laying around on the cutting room floor to add in.
    The idea of paying for a new song on a music pin is so lame it's unreal.

    #4 6 days ago
    Quoted from Isochronic_Frost:

    Considering all the newbies who have literally been begging Stern and other manufacturers to MAKE them pay more for stupid shit, it’s not looking good for pinball.
    Every time I see some idiot who posts “I would gladly pay for DLC!!!” it fills me with sadness and contempt. This mentality is why Stern ships games with half finished code now.

    Almost all gaming industries now ship games with half completed code. Get that money NOW and have the buyer be your beta testing guinea pig. If I pay for a game, I get 100% of what that game has to offer. Manufacturers can get that extra up-sale off mods or art variations.

    #5 6 days ago

    Clearly it’s good and I wish stern wouldn’t just start doing it already so people would stop living in terror of it one day happening.

    #6 6 days ago

    I predict MDF playfields in the home games is a purposeful planned obsolescence.

    #7 5 days ago

    I voted bad, for home collectors anyway.

    For manufacturers it is good as it adds another revenue stream. For operators it is possibly good if it increases the length of time a machine gets good coin drop. “Come and see the new mode!”

    It would be okay for home collectors if it was just going to lead to new content that otherwise never would have seen the light of day. Unfortunately what it will more likely mean long term is less in the game at launch so dlc revenue can be maximized.

    #8 5 days ago
    Quoted from paul_8788:

    I voted bad, for home collectors anyway.
    For manufacturers it is good as it adds another revenue stream. For operators it is possibly good if it increases the length of time a machine gets good coin drop. “Come and see the new mode!”
    It would be okay for home collectors if it was just going to lead to new content that otherwise never would have seen the light of day. Unfortunately what it will more likely mean long term is less in the game at launch so dlc revenue can be maximized.

    I can’t tell you how many route machines are running day 1 code. The ratio of Ops that actually give a shit and do code updates to those that are clueless or don’t care is damn near 1:50 or worse.

    Another thing are the patrons, they don’t even understand modes or code changes. When I updated a game most of them exclaimed “wow like a computer! Didn’t know you could do that!”
    It’s lost on the average public.

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