(Topic ID: 253520)

Paragon Switch Issue


By GameVault

8 months ago



Topic Stats

  • 5 posts
  • 3 Pinsiders participating
  • Latest reply 8 months ago by V_piscopo
  • No one calls this topic a favorite

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    #1 8 months ago

    All switches work in game until you hit the 3rd drop target in the 4 target play field bank. Then what happens is the 3 pop bumbers act strange.
    One pop causes a game reset.
    Another pop causes tilt reset.
    Another pop causes game to act like a ball drained and it finishes scoring.
    In test mode, Switch 34 is constantly on but that roll over switch does not work. (white/brown wire)
    Another switch that does not work on the same white/brown line is 28 roll over waterfall button, but does not show up on test.
    If I disconnect 3rd playfield target, pop bumpers work correctly.
    If I disconnect 34 from roll over and since it is a double white/brown I separate those two. The pop bumper switches register in test. If I reconnect 34, pop bumpers don't show on test.

    #2 8 months ago

    Is this new behavior? Have you recently soldered wires or repinned connectors?

    Looking at the switch matrix, Switch 34 (Top Right Golden Cliffs) is in the same column as the Spinner, both Slings, and all 4 bumpers. I would look again to see if you have shorted either of those two non-working switches.

    Switch 34 is in the same row as the third drop target "C". That column has both Tilt and Outhole. I'm guessing the Left bumper causes the drained and scoring behavior, Right bumper is the tilt.

    Matrix (resized).png
    #3 8 months ago

    Opps, person fixing flipper assembly dropped excess solder on a switch assembly.
    That was the problem, it caused switch always closed.

    #4 8 months ago

    Pic of solder glob.

    IMG_3220 (resized).jpg
    #5 8 months ago

    Always smart to put a towel or rag down on areas like this when using solder above. Can't count how many times I've seen/done this.

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