(Topic ID: 66464)

P3 - More details revealed

By gstellenberg

10 years ago


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  • 35 posts
  • 22 Pinsiders participating
  • Latest reply 10 years ago by Marc
  • Topic is favorited by 3 Pinsiders

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    #32 10 years ago

    I was a little disappointed for Gerry, and how the timing of expo played out with the progress of the games. I am a big supporter of him as I am a P-ROC custom game developer. In some ways what was there this year was a step back and in other ways it was a step forward. Last year the game could be played, the interaction with the playfield could be seen, and is very cool (playing asteroids with a pinball being the weapon was wild). This year that was not the case, as Gerry pointed out, they have migrated to a different set of tools, etc. and they have in some ways started over, and I am guessing they just did not have enough time to get everything they wanted done for expo (something I can totally relate too with my custom game). As we all know, things often take longer then we think or want. I also have to wonder if working on two games at once was a factor in this as well.

    Where it was a step forward was in the user friendless of the platform from an ownership/maintenance standpoint, and I'm not talking about the 10 seconds to change side art (which is way cool), but the thirty seconds it takes to replace the upper portion of the playfield, where it would vary from game to game. The simplicity of pulling out the entire flipper and sling shot assembly to be able to work on it outside the game, (e.g. on the comfort of your couch). How the LCD panel just slides right out. Unfortunately these are things you don't really see unless you actually went to his seminar or had him demo it for you.

    Clearly Gerry listens. Last year the cabinet had no backbox, and the message was loud and clear that removing that was too much of a revolutionary change for most people. He changed that, and brought a cabinet that is still evolutionary, but more palatable to the community. It sounds like he is taking the feedback about the legs and going to make some changes there.

    There are also some very other cool things in the platform (e.g. how the trough is at the top, and can throw a ton of balls into play), and hope that next year he will be wowing everyone.

    I have no doubt that a few of years from now, there will be dozens of P^3 games, and many will be 'open source' as those who want to create games to the themes of their liking will be able to, without having to do the amount of heavy lifting required today to create a custom game.

    I am a strong believer then Gerry is going to succeed in creating something special.

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