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(Topic ID: 257309)

P3 Game: So You Want to Be a Hero? Quest For Glory Pinball

By bingopodcast

11 months ago

Topic Stats

  • 353 posts
  • 34 Pinsiders participating
  • Latest reply 8 days ago by ilovegames
  • Topic is favorited by 41 Pinsiders


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Main menu (resized).jpg
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Quest for Glory_Final1 (resized).jpg
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Town_open (resized).png
entrance (resized).png

There are 353 posts in this topic. You are on page 8 of 8.
#351 19 days ago

I finished all the outdoor scenes that have random enemy encounters. I'm about 50% of the way through the big changes to the game.

1 week later
#352 8 days ago

23 scenes remain to be rewritten. I'm very slowly working through them. My only time to program for the forseeable future is on Saturday and part of Sunday each week (my lunch routine has completely changed). I'm trying to make the most of it, so please forgive the lack of posts and photos, etc. Today, I would like to get down to 20 scenes left, but most of the remaining scenes require a LOT of custom work as when you call your shot, you cannot select shots which are not yet active for story or puzzle reasons. For example, if you need to take something, but there's a big stone in the way, the stone has to be moved before you can select the thing inside...

There is so much state tracked in this game. That part was already taken care of in .90whatever version of the code. Now as I make the shots you need super duper obvious, I have to ensure that I skip over the shots that cannot exist.

In doing so, I have to check that state again. I handle it in a pretty simple way. Can't wait to show it off again as it's a major, major upgrade since the .3 version or whenever I filmed last.

Thanks, as always, for following along. More to come (but slowly).

#353 8 days ago

This looks really fun. Can't wait to see more of it! Thank you for the updates.

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There are 353 posts in this topic. You are on page 8 of 8.

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