The biggest -- and still best one -- is not the interactive "artwork," but the interactive shots you can hit on the playfield screen that move, change, and/or disappear. And that the playfield registers exactly where the ball is.
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The biggest -- and still best one -- is not the interactive "artwork," but the interactive shots you can hit on the playfield screen that move, change, and/or disappear. And that the playfield registers exactly where the ball is.
Just another comment about Gerry and team: when you have a good idea, they listen. Not saying they're going to cater to everyone's whims and wishes, but it speaks to their willingness to listen to the voice of the customer and implement if it makes sense.
Wow!! This video is fantastic! Accurately captures the gameplay I experienced when I play-tested it at the Multimorphic open house.
Gerry & team: great job on the video!!
Looking forward to playing it again at TPF this weekend.
I'd suggest changing the title of this thread to include the word "video" in it and post the video link in your initial post, so that more people open the thread and can easily click on the video.
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