One of our main goals with Multimorphic and the P3 is to bring new ideas and innovations into an industry that's seen very little change in a long time. This list shows many of the features we've already implemented and shown (or discussed) publicly.
Multiple physical games via swappable upper playfield modules
8-ball physical ball lock (LL-EE)
Multi-featured ramp locks/accelerators (CCR)
3-axis crane with integrated bash target and magnet for carrying balls (Heist)
Rapid fire ball launching out of multiple VUKs
Network head-to-head gameplay (local and internet)
Twitch-Connect - Giving Twitch viewers a way to participate in gameplay
Interactive lower p/f artwork
The smoothest RGB fading in the industry
Dynamic shot labeling and instructions
Scores / status / animations in the playfield (where you're looking while playing)
10-second cabinet artwork swaps
60-second physical playfield swaps
'endless' ball trough (capable of holding more balls than one would ever need in a pinball game)
Wall/Scoop assembly
Open platform mechanicals
Best-in-breed servicability
Handicap accessibility: one-handed play
Player removal
Player profiles
Optionally different game-settings per play in the same game
Team play (balanced or unbalanced)
Game save/restore
Global and event-specific audits and high score tables
Digital leveling
Force-detection integrated into gameplay
Publicly available game development kit
Optional backbox display w/ dynamic content and/or game translite images
Free game trials
USB and Bluetooth Headphone support
- Gerry
http://www.multimorphic.com