Yes, yes, Daft Punk is my true love Homebrew game, but Overcooked came to me in a drunken "make a single-level game design" state of bliss.
So, I present to you: OVERCOOKED! Pinball
If you're a fan of the game, I'd really appreciate feedback. Please note that the playfield layout has the precision of 15 beverages, so go with the concept, not cm of precision. That said, any other general thoughts are certainly welcome. If you don't know the game Overcooked, then you probably don't care about this at all.
This will be built on the amazing Mission Pinball Framework and FAST controllers.
The basic idea (under 48 hours old):
A screen over the right side somewhere will show you the recipe to make.
The 'i' inserts will be lit in colors that match the needed ingredients.
After collecting the ingredients, you need 4 hits of the pop to "chop" them.
Then, hit the oven to cook. Timer starts, ball is held in the scoop.
A 2nd ball is launched allowing you to start the next recipe (starts step 1-4 again).
Get a plate from the captive ball before serving. Wash dishes with the spinners.
When the 1st recipe is done cooking, hit the drop in front of the oven (scoops) to retrieve it.
Serve by shooting the saucer. Ball is held in the saucer until the next recipe is in the oven.
When the next one goes in the oven, the saucer ejects and steps 1-7 repeat until a mode timer ends.
Scoring is based on # of completed dishes before time runs out.
Some advanced recipies require them to be mixed before cooking. either the "Blend" targets (probably will change to "mix") or the inner loop.
If the food burns in the oven, a fire starts all over the playfield. Shoot the "Fuel" lane to extinguish. Hard mode you have to shoot the red shots to extinguish.
Draining simply wastes your time and a new ball launches based on current conditions.pasted_image (resized).png