I have been looking for both, but have room for only one (actually I don't really have room for another) and both have recently become available to me.
I like both, for the few games played; looking for some relevant opinions.
Thanks.
Robert
I have been looking for both, but have room for only one (actually I don't really have room for another) and both have recently become available to me.
I like both, for the few games played; looking for some relevant opinions.
Thanks.
Robert
Quoted from Monster_Bash:Let the record show I'm a William's snob. In this case I would certainly go with SM.. Spidey is creeping up on my favorite list passing some of my beloved Williams titles...it's that good
I have a buddy that is a total B/W fanboy and won't even play my Stern games.
He is a big poker fan and played WPT once and acted like he needed a shower after touching it.
I have owned both of these games, STTNG is gone, Spidey is still here.
Very true...but as far as game play...I'd take Spidey over MB right now also.
Quoted from Meph:Not really a fair comparison though due to price discrepancies. You can get a nice STTNG and another pin for the price of a SM.
Have both, and they're both top games. STTNG is brutal with the outlanes unless you do something about it (settings, extenders). But setup for mortals, it's incredibly fun with great flow, sounds and dots. SM is also incredible with crazy fun combos and great Doc Oc modes. You get two cannons on STTNG which are way better than the one AC/DC or T2, but SM has great shaker motor integration. Both have great software, plenty of stuff to do. The Picard Maneuver on STTNG is the best combo in pinball, and Final Frontier is a rush when you have at least 4 artifacts, and Warp Factor 9 is a very fun (but low scoring) bonus round. Borg multiball is one of the best multiballs ever, especially if you can hit the upper ramp/Borg ship. Of course, Super Hero and Battle Royale are also top notch wizard modes (from my overall limited experience in wizard modes, they seem great). Overall SM plays faster since it's a standard width game, but I like the sound package from STTNG better. Can't really make a call, if you like both of them then you'll like them more when you own them, as you uncover all the nuances of the rules and shots. Can't go wrong, neither is leaving my collection.
BTW, some may say STTNG is just about artifacts to get high scores. Well, recently I got to Borg MB 3x in one game and had 3x jackpots worth 400M, but you have to hit the cannon shot consistently to jack up the jackpots.
Have both and really like both. Will likely move one off in a bit. Enjoy fixing and shopping them and both are now finished and play great so I'll be wanting to do another at some point soon. STNG definitely feels different and has a certain appeal similar to an older car vs a more modern one. It's beefy and feels that way when you play it, to me. Spidey has great effects and awesome lights. Depends what you like. There both really good games.
They are both great games, but it's apples and oranges. Other than the fact that they are both flowy Steve Ritchie pins, they really don't have a thing in common. I think STTNG is definitely a better value, and it's easily one of the best bang for the buck pins out there. Spidey is damn fun, though. Tough call.
Its interesting how we all have such different tastes. Those are my two favorites and the last to leave my home and I wouldn't trade either for SM. But, I love old muscle cars as well.
Quoted from spidey:Have both, and they're both top games. STTNG is brutal with the outlanes unless you do something about it
When the ball hits the top of the slings you have to give it a good bump and send it up to the target bank above it and if you do it right it will return to the flipper.
St:tng is my favorite Williams game, SM isn't my favorite Stern though. Tough decision between the two of them. I think that if I had to choose, I'd keep st:tng mainly because it's my only Williams left, and I like some sterns (IM, TSPP) more than SM. Gamewise though they're both really fun, kind of depends on the day.
I went through the same decision process a while back, as I really wanted a Ritchie pin and ultimately decided on STTNG. It has all the flow, all the shots, all the toys, for half the price of Spiderman. The only caveat is if you do not prefer the theme, as it has unsurpassed theme integration, callouts/custom speech and is incredibly immersive.
Quoted from alveolus:callouts/custom speech and is incredibly immersive.
*Flip
"Thank you Mr. Data."
I love SM more than I thought I would - for all the reasons mentioned above. While I'm already out of room for pins (had to fold up a couple project pins), I also like STTNG enough in the plays I've had on it to buy one (that a$$hat Isaac is keeping it from being delivered). For being the same designer, they seem rather different games - but both are definitely Ritchie machines in rule depth, flow, etc. It will be interesting if I find I like STTNG better after owning both for awhile as I'm more a fan of Star Trek than SM. I dread the day I might have to decide as to which to get rid of (la la la la...not gonna happen, it couldn't happen )
Quoted from Tommi_Gunn:07' Vette or 93' Cargo Van
Well, depends on how much crap i need to haul...
Quoted from bigdaddy07:I just like the theme for STTNG much more
This is my feeling too, but (and I have limited play on both) I thought SM was a little more fun to play; maybe it was easier for me to figure out.
Robert
Quoted from Meph:You can get a nice STTNG and another pin for the price of a SM.
My thought exactly when I the chance for both arose. SM seem a little more fun, but it is expensive (relatively).
Since I don't own either, the longevity question comes to mind as a prime decider. Given my limited play I thought ST would be fun, longer.
Robert
Quoted from MrSanRamon:This is my feeling too, but (and I have limited play on both) I thought SM was a little more fun to play; maybe it was easier for me to figure out.
I think the thing that needs to be clear on STTNG is that it is a pin from 93 and with some mods and updates, it runs right next to SM just fine. Here is what makes my game tops:
Added LEDs
Painted Borg Ship
Replaced plain BoP and Warbird with lighted Halmark versions
Added outlane extenders.
Prototype coils
Shaker motor
Upgraded Sub
Still to do:
-Have a backbaord decal coming
-Plan on getting playfield cleared
Now my STTNG has surpassed SM in terms of features and yes the game is 14 years older but, what does Spidey have over it? This was before the color changing LEDs so, not that. Both games are deep so not that either. So, if folks played a updated STTNG, they may change their opinions, unless they just hate Star Trek, which I can understand that as I hate certain pins the others love based on the theme as well.
Quoted from MrSanRamon:I have been looking for both, but have room for only one (actually I don't really have room for another) and both have recently become available to me.
I like both, for the few games played; looking for some relevant opinions.
Thanks.
Robert
STTNG is the best ever made. That said, SM is a really great game. You can't go wrong with either, but if you have to choose one, STTNG.
I have both of these games. They are extremely different. SM is exhausting when I play it and I don't always feel like putting in the time. Ball times are generally longer, and it takes forever to build up a score I care about. I can have a long game with a great score, but often I don't feel like I had to do anything other than constantly bang away during multiballs.
STTNG will give me shorter ball times more often than SM. But when I have a great ball, STTNG feels more rewarding and exciting. I feel more distinction between the missions, and all the other mini modes that you can play. I don't care much for the theme (nor widebodies) but the game has a certain appeal that draws me to it. I can have more fun going for different objectives to keep it interesting. STTNG feels more strategic, whereas SM is full blast constant energy.
SM is more approachable for non pinheads and they seem to have more fun with it banging away. I've never reached Super Hero in SM, whereas Final Frontier is not as hard to achieve. If you are able to complete several missions beforehand, it's worth more, and is a reasonable challenge.
They're both good games, but completely different.
I've had two SMs, and I've had STTNG for a while now. STTNG is vastly superior. SM is fun and all but a similar but better game is AC/DC.
STTNG just nails it in all aspects. Some people don't like it because it can be hard, but it's very satisfying when you make your shots. Not the deepest game ever, but most of the modes are very good.
My problem with SM is that 1/2 the modes aren't worth playing. Bonesaw is cool, the rest of them, especially daily bugle are not memerable.
Thumbs up to SM for the mini wizard mode, and thumbs up to STTNG for making your wizard mode score value dependent on how you do leading up to it.
Quoted from LesManley:STTNG is the best ever made. That said, SM is a really great game. You can't go wrong with either, but if you have to choose one, STTNG.
+1, I couldn't have stated it better
I think STTNG is one of the best (if not THE best) game in existence! STTNG has everything in it. great theme integration, advanced rule-set for its time, awesome sound and light show, Tons of flow, challenging ramp shots, lots of habitrails and more subways than any game, dual firing cannons and ship, etc. SM is like a stripped down, cost reduced version of STTNG with longer ball times and a really good rule-set. Both are awesome games and among Steve Ritchie's best work, but STTNG is the King for me.
Quoted from eggbert52:Before I kill myself ....
Come on Eggie...don't give up so easy. We believe in you!
Quoted from TheLaw:Come on Eggie...don't give up so easy. We believe in you!
You're a good egg Law...or I am a good egg? Errr...whatever...
Well, since I'm pretty sure you're talking about the SM I have listed, here are my thoughts. I will try to be as neutral as possible.
First and foremost, they are both great games and you couldn't go wrong with either one.
Spiderman
+ More flow than STTNG, unless you get REALLY good at the left orbit>Borg ramp combo.
+ Deeper than STTNG, in my opinion. I've seen every mode there is to see in STTNG, but there's a ton I haven't ever been able to do in SM. Some may disagree on this.
+ Deeper scoring (combo champ, spider champ, etc. in addition to high score.)
+ A more timeless theme, if that's a concern at all. I say this because SM will always be SM, where STTNG is set in a specific era for that theme.
- More expensive.
- Dots aren't as good (movie rips vs custom art.)
STTNG
+ The light show is much better than SM (Borg multiball, time rift, etc.)
+ I like the music more than SM.
+ / - This could go either way depending on your tastes, but STTNG is one of the most extreme cases I've ever seen of some games where everything goes your way, and some games where it's an insta-drain to the right outlane. This tends to really frustrate more casual people. SM definitely doesn't have that problem.
- Much more of a beast to shop / maintain. Tons of optos that can go flakey. Parts are harder to source.
Push
Both are great adaptions of the theme.
Both have cool toys (guns, magnets, moving drop targets etc.)
As fate would have it, my SM that is for sale is sitting next to a STTNG. You are more than welcome to come play both, and I hope you go with my SM.
Quoted from zucot:Well, since I'm pretty sure you're talking about the SM I have listed
Nah...I was talking about the 1978 Spider Man....
Just kidding...didn't even see you had a SM for sale.
I own both games. They are both fantastic games, but personally like Spidey better. It has flow, great rules and one of the best light shows in pinball! The other reason I like spidey is that it's so appealing to everyone. The theme is timeless kids and adults like it
ST:TNG is also great, but some people are not 100% into the theme and it can be more difficult then spidey for everyone to get into. that is my 2cents
Quoted from mummite:I own both games. They are both fantastic games, but personally like Spidey better. I
THAT's IT!!!!
Poll started....
Quoted from J85M:Although STTNG is probably my favorite widebody pin.
You into full-figured women?
Quoted from eggbert52:You into full-figured women?
It's your mums personality that I like not the junk in her trunk
Quoted from J85M:It's your mums personality that I like not the junk in her trunk
LMAO
Quoted from eggbert52:Nah...I was talking about the 1978 Spider Man....
Just kidding...didn't even see you had a SM for sale.
I was talking about the OP - he and I had a few back and forth PMs about my SM for sale.
Quoted from zucot:Well, since I'm pretty sure you're talking about the SM I have listed
It is...and a ST:TNG also for sale locally, but a little further away.
The thing is that I really don't have room for either, with 3 games in the garage just sitting there.
I had originally gotten a few games that were kid/noob friendly.
Now that the Kids are no longer exactly noob's, I'm thinking of getting some games that are more complex...hence this post.
Robert
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