Quoted from Whysnow:I also would like to hear this.
other questions > 1 location 4 nice pins, what is your key to swap out a game? how often or is it based on coin-drop over time?
replay amount? > progressive I assume when possible. When progressive is not possible I assume high, but not too high
tilts vs outlanes? > Have you found a good combination of tilt vs outlane? I can see players of course always want loose tilts to bang them around but that is rough on machines. I tend to play with tight tilts and middle outlanes at home but not sure if that will work on route. Do you have something you find will work well for a place that will likely have regular players but need to draw in new people?
Most of these questions will be answered with some live location experience. There is no such thing as "set it and forget it" when it comes to pinball machines.
If earnings keep dropping on a game, rotate it out. People will get tired of playing the same game and look forward to something new. Some games just don't earn well. Several years ago I had a brand new 24 on location, it was beautiful and played great. Nevertheless, it was an absolute earnings dog so out it went. If you are planning on placing 4 games out there, be prepared to have more games available to rotate in from time to time. There are exceptions, but normally earnings will drop and plateau after three months or so.
I always set a game at factory settings and make changes after I see how it does in the first week or so. Factory too easy for your player group? Move posts higher and/or increase pitch, tighten slings. Factory too hard for your player group? Lower posts, decrease sling sensitivity, lower pitch, change some game settings to easier, consider 5 ball over 3 ball--did that with Iron Man and earnings went up as a result, game time only increased by another 90 seconds.
Progressive replay is a big help on newer games so someone can't just camp out and play all day on their first dollar. On older games, you may have to just check your audits and see where things settle after you install the game. I remember placing a restored Bally Mystic on factory settings and after the first week replay percent was near 40%. There were some strong classics players capitalizing on completing the grid and winning three replays and then running up their score on the resulting bonus. I left the grid replay setting intact, but doubled the replay score so just completing the grid wasn't enough to win an additional replay on points. Replay percent dropped down to an acceptable 15-20% and earnings went up.
Tilt settings can be tricky. Too sensitive and players will get mad because multiball play or spirited flipper action might tilt them out. Too loose and they will move the game all over the floor. I always set the tilts so simple nudging does not trigger a warning, though shoving the game around will trigger a warning. Keep in mind, someone can always beat up a game after a tilt has happened or the game is over. Tight tilts won't stop anyone from doing that, and might be enough to piss them off.