I haven't physically started on this because I wanted some ideas on how to do this the best way to do a few things. I should have all the parts to do this (minus the swinging target for the goalie) and I am not too worried about the fabrication portion of it. The actual code and control of the game is where I am lacking knowledge at the moment (arduino and a pi?), I'd like to get a better grasp on that before I cut a play field. I want to keep this thing very simple though.
I wanted to make a hockey game for my four year old son who loves hockey. So I wanted to make something that would be pretty simple as far as rules and construction. I have had this idea in my head for a long time but finally drew it out tonight.
Shoot the ball into the goal
shoot the ball through the one timer lane into the goal for way more points
shoot the drops and then a goal for mega points!
instead of three balls you are given three 90 second periods
period one: one ball kicks out
period two: two balls kick out
period three: three balls kick out
The balls will go into the goal to a subway that will take them underneath the play field to the bottom right corner of the game. Every time a goal is made or you drain, a ball will be kicked into a wireform and land into the right inlane to feed the right flipper. So you can drain as many times as you want in the 90 second periods. In the second and third periods you should be dealing with two and three balls on the play field the whole duration really.
I was planning on the game being as wide as a normal machine but about 3/4 the length.
well, that's it for now really. If you have any tips, ideas, comments. Let me hear it, thanks
one timer (resized).jpg