The end of ball scoreing...
When you have a great ball, multiple bonus advances, and you finish. you get to hear the sound of your score adding up, sometimes its long enough to have a couple drinks of a beer. Rewarding.
The end of ball scoreing...
When you have a great ball, multiple bonus advances, and you finish. you get to hear the sound of your score adding up, sometimes its long enough to have a couple drinks of a beer. Rewarding.
Played KISS for the first time in a league yesterday and we were cracking up about the near endless after-ball bonus for no apparent reason. I need to get in to more of that era of pins. Any other especially good'uns besides Firepower?
space shuttle, giant countdown in the center, and the counting raises pitch higher and higher as it's counting, quite possibly my favorite part of it (ending match is pretty good too)
Agree! Love the em and even the solid state 70's counting.
BUT Earthshaker has that when you get the ramp miles. It can go on forever when you max the miles. So it still lives in the late 80's. Wow saying late 80's sounds so far away. Man Im getting old.
Quoted from toyotaboy:Space Shuttle, giant countdown in the center, and the counting raises pitch higher and higher as it's counting, quite possibly my favorite part of it (ending match is pretty good too)
Totally agree on SS and also love the low bit sound.
Many of the Gottlieb System 1 games (maybe all) have the 5X x 20 Countdown.
In fact my favorite Sys 1 Pin is Count-Down!
Of course, Stern had crazy multipliers...my Seawitch goes to 7X and if you hit everything on the playfield in a ball, you get a super light show with three waves crashes...it is quite awesome.
Quoted from mojozone:The end of ball scoreing...
When you have a great ball, multiple bonus advances, and you finish. you get to hear the sound of your score adding up, sometimes its long enough to have a couple drinks of a beer. Rewarding.
great thread! i concur.i would love to see a modern pin use this feature.
I love the 5x bonus countdown on Paragon--especially when it leads to a loud crack from the real knocker!
Quoted from pdman:Many of the Gottlieb System 1 games (maybe all) have the 5X x 20 Countdown.
In fact my favorite Sys 1 Pin is Count-Down!
I second that, I freaking love my Countdown! Mata Hari's countdown is pretty sweet too and still has the chimes instead of the beeps.
Definitely FirePower, with the increasing speed and pitch. Always liked Totem too, especially 2X bonus, sounds like drums playing. On SuperSonic, 5X 20 bonus seems to take forever to finish.
Crazy long bonus countdown on Fathom.2 "trees" that both go to 55 plus 5X on each.Silverball Mania gets honorable mention as well.Scott
Blackout goes for awhile and i also love the knocker sound added in when points add up to free game.
Quoted from mojozone:The end of ball scoreing...
SuperSonic has a nice, long bonus countdown. I love it. Bleep ... bleep...bleep... bleep...bleep... bleep...bleep...and so on.
I may be in the minority here, but I like that the score does not need scientific notation to display it (>10 bazillions)...I just don't get the millions and billions that the DMD games score. Is it to make me think I'm really doing well, when in fact, I'm sucking?
Seconding (or thirding if I missed one) Space Shuttle. Love that bonus countdown. I'm sure it doesn't hurt that it's so easy to rack up.
The Black Hole score transfer from the lower playfield score does this rather well.
Makes a cool noise while adding up also.
On High Speed, getting 69K x 5 bonus counted down, and if it is the last ball, bonus held, so it counts it down again - that's 690K points. If you do it just right, after all that you are a winner.
steve
Quoted from KenH:SuperSonic has a nice, long bonus countdown. I love it. Bleep ... bleep...bleep... bleep...bleep... bleep...bleep...and so on.
+1.
There is something to say about having that EM pin in your gameroom.....it's like art!
Bally Playboy: The count played a tune. The more bonus lights you had lit, the more complete the tune.
Solar Fire: Neat rev-up sound that, If I recall correctly, was unique to that machine.
Flight 2000: Sure the bonus maxed out at 10k, but there was a 15X multiplier!
METEOR: Get all three missile lit up, max out the bonus multiplier, get acceding tones that go to almost above the range of hearing
Wanna join the discussion? Please sign in to reply to this topic.
Great to see you're enjoying Pinside! Did you know Pinside is able to run without any 3rd-party banners or ads, thanks to the support from our visitors? Please consider a donation to Pinside and get anext to your username to show for it! Or better yet, subscribe to Pinside+!
This page was printed from https://pinside.com/pinball/forum/topic/one-of-my-fav-things-about-late-70s-early-80s-pins and we tried optimising it for printing. Some page elements may have been deliberately hidden.
Scan the QR code on the left to jump to the URL this document was printed from.