(Topic ID: 115877)

One Armed Pinball - I Mean it!


By CaryCarmichael

4 years ago



Topic Stats

  • 190 posts
  • 63 Pinsiders participating
  • Latest reply 8 days ago by yonkiman
  • Topic is favorited by 19 Pinsiders

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    There are 190 posts in this topic. You are on page 1 of 4.
    39
    #1 4 years ago

    Meet Todd & Kim!

    Todd & Kim.png

    Todd has 1 arm. They both played last week as a Team in our Monterey Flipper Pinball League. It was a bit of a shocker to me when he showed up to League. As the pair was willing to play together, I was absolutely willing to let them play as a Team.

    Turns out Todd isn't just some random guy that found our League on Meetup.com - he owns Pinballs. He custom routed and added an extra flipper to the right side of all of his games, so that he can play 2 flippers with his right arm.

    During League we discussed a mechanical solution to give Todd the ability to flip both flippers from the right side of the machine. Something that could be slapped onto all games he might play out in the wild.

    Now, any thoughts on a mechanical solution?

    Input would be Great!

    #2 4 years ago

    awesome.... I dont know of a way but here is a foundation that helps kids with lost limbs maybe you could team up with mike for some brain storming. The guy that runs the foundation is a friend of mine.
    http://www.lostlimbsfoundation.org/about.asp

    #3 4 years ago

    i have no input, but that is awesome. hope someone can help

    #4 4 years ago
    Quoted from dementedwarlok:

    awesome.... I dont know of a way but here is a foundation that helps kids with lost limbs maybe you could team up with mike for some brain storming. The guy that runs the foundation is a friend of mine.
    http://www.lostlimbsfoundation.org/about.asp

    I'll give a shout out to the LL Foundation - that is a great idea! Thanks.

    #5 4 years ago

    I guess, as it was discussed at League with Todd and Fred, I could share some of the notes.

    - Flipper buttons could stick out from the cabinet, and could be staggered.
    - It should probably be a metal bar that extends across the width of the top of the cab, so that it can be placed onto any game he plays, and to conceal the mechanics within.

    I think we all want Todd to be able to play as naturally as possible, so I keep considering lag and the additional ways in which he'd have to adapt. No doubt about it, he appears Extremely Capable of adapting!

    #6 4 years ago
    Quoted from PinsideTroll:

    i have no input, but that is awesome. hope someone can help

    Awesome is input enough!

    It was super cool to play with Todd and Kim. They have great attitudes and are great additions to the League.

    Now to get them each flipping two flippers - on their own games!

    #7 4 years ago

    What about a foot pedal? It might be more intuitive to play with one hand and the opposite foot than trying to control both flippers with one hand.

    37
    #8 4 years ago

    something with pro-suction pads on playfield-glass ?
    1hand-playable.JPG

    #9 4 years ago

    I have a mate with 1 arm. Which is not even a whole arm, he has a stomp with 2 fingers on the right. Left arm he does not have anything. (He was borne like that.)

    And we play side to side, and man..... He can play! He loves pinball.

    Never ever thaught about this, he also did not. But this is a fantastic idea.

    Ps. The man can drive bykes, he drives a car (adjusted off course) and he drives like a rally car driver. It is unbelievable what people with handicaps are capable off when they get some help.

    Thanks! Will have a chat about it with him.

    #10 4 years ago

    I was not expecting so many responses! I woke up figuring I'd need to bump this topic, but these responses are great!

    I've contacted the LL Foundation through the webpage, but between the active thinkers in League and here on Pinside, we have a pretty great starting place.

    I'm going to review this information and whatever else may (hopefully) pop up here with Todd tonight. A lot of viable solutions already - we may have the ability for Todd to effectively enter his own IFPA score This Season!

    Thank you Pinsiders for such conscious thought!

    53
    #11 4 years ago

    Glad to help and it has some advantages for the 2 handed people as well, who can now play and drink at the same time.

    made a test setup with an aluminum strip, angle bracket, pipe clamp and some tape and must say, it works already, I think when you get used to use the right thumb for left flipper (or vice versa) and with a sturdy mechanism, it is very well playable.

    2xRight flip.gif

    alu-strip.jpg

    #12 4 years ago

    Wow, That was fast zaza! Looks like a great and simple solution! I am impressed.

    #13 4 years ago

    Cary, talk to Nicole too - her work with Pinball Outreach Project might have some solution for the kids in hospitals since many of them have challenges like missing limbs etc.

    #14 4 years ago

    I could use this kind of thing when I play split flipper. Like the driver's ed teacher getting an extra brake pedal.

    Seriously, though, this whole thread is all kinds of awesome.

    #15 4 years ago

    Re: foot pedals

    We set up a game with foot pedals for a league tournament, you had to play the game from 3 feet away, couldn't nudge. It was a lot of fun, but it was pretty hard on your ankles. Also took some custom wiring on the game. Nothing major or a big deal, was easy to add and reverse, but it was a tiny bit of work, nothing you could just slap on instantly.

    It did work really well though, everyone enjoyed it. Might be fun to set up one game with it that way, and then make *everyone* play it with the pedals for that night.

    #16 4 years ago

    Once a design is come up with, I'm sure there are people around who could fashion it. Maybe one of the Mod places will want to make some for their websites.
    I'm sure they would donate their time, but with the proliferation of 3D printers and Maker Spaces around, I'm sure this is something that could be done anywhere and for a very low price.
    It'd be awesome to see this available at different gaming venues. Not only for people who need it, but also for just a fun new way to do tournaments. Do a real one handed one. Or make it a drinking game hehe.

    #17 4 years ago

    WOW! Zaza, you are Rad!

    I'm going to holler at Todd Right Now! He's got to see this! I think we can pull off a very similar effect for League tonight - I've got tons of metal and such laying around.

    Quoted from Aurich:

    Re: foot pedals
    Also took some custom wiring on the game. Nothing major or a big deal, was easy to add and reverse, but it was a tiny bit of work, nothing you could just slap on instantly.

    Only problem with wiring, as you noted Aurich, is that it can't be slapped onto Route Games on the spot - especially when we don't generally have the keys. I'd really like Todd to be able to play in our League, other Leagues or Tournaments, or on Route in general.

    Quoted from stevevt:

    I could use this kind of thing when I play split flipper. Like the driver's ed teacher getting an extra brake pedal.

    Hilarious!

    As has been noted by all - this is a great option for Everyone, not just those that need it. Although, now that I think of it, sometimes I Need a beer while playing

    #18 4 years ago

    Thanks, also thinking it would be possible with magnets as well, but must be careful to avoid scratches.

    #19 4 years ago
    Quoted from CaryCarmichael:

    Only problem with wiring, as you noted Aurich, is that it can't be slapped onto Route Games on the spot - especially when we don't generally have the keys. I'd really like Todd to be able to play in our League, other Leagues or Tournaments, or on Route in general.

    I wonder though if you could set up a foot pedal with a pole going up that would actuate a lever to press the button. Like a kick pedal on a drum sort of idea. Then you could place it next to the game. Just a thought, the bar idea above might be better.

    #20 4 years ago

    Velcro (hook & loop) is great for making things adjustable

    Your cross-band could be split, & re-attached as you move back and forth from wide-body to standard width games.

    #21 4 years ago

    Interesting!

    #22 4 years ago
    Quoted from zaza:

    Glad to help and it has some advantages for the 2 handed people as well, who can now play and drink at the same time.
    made a test setup with an aluminum strip, angle bracket, pipe clamp and some tape and must say, it works already, I think when you get used to use the right thumb for left flipper (or vice versa) and with a sturdy mechanism, it is very well playable.

    Wow Sascha, you know i am always impressed with all the pictures you provide, but this comes just at the right time for me

    Last week (12th january) my wife had an forequarter amputation of her right arm, and it happened in your hometown Leiden.

    We tought she would never play a game on her own, ever again

    But with this thread .... there is a solution !!

    Thanks OP for this thread, and Sascha (zaza) for this practical solution.

    #23 4 years ago
    Quoted from zaza:

    Thanks, also thinking it would be possible with magnets as well, but must be careful to avoid scratches.

    To expand on your idea. What if you had a padded bar, but the bar stayed stationary. And you put a flipper button on the bar where your thumb would hit. Have it mechanically or electronically move a device on the end of the bar to push the button in. That way the bar would be stable, not sliding back and forth. Would give the person duel control and both would feel like flipper buttons and respond as such. You would only need the pusher to move 1/4"in and out. Then the bar could me made to fit exactly over the cabinet, to avoid sliding. Maybe an expanding slide option for widebody games.

    #24 4 years ago

    could easily be all mechanical. Have the flipper button upwards. When you press down, it presses a bar that is hinged in the middle like a teeter totter. The bar would be heavier on the opposite side so it's up normally for the button. When the bar on the left side is moved up, it hits a candy cane shaped bar, that when pushed up, pushes around to and to the side. Picture a candy cane that has a pivot point right in the straight part before the hook. When you press up on the end of the hook, the bottom of the straight part, would move in to the right. So the bar would do the same, and would push in the flipper button. I can do a drawing if my description sucks.

    #25 4 years ago
    Quoted from CaptainNeo:

    To expand on your idea. What if you had a padded bar, but the bar stayed stationary. And you put a flipper button on the bar where your thumb would hit. Have it mechanically or electronically move a device on the end of the bar to push the button in. That way the bar would be stable, not sliding back and forth. Would give the person duel control and both would feel like flipper buttons and respond as such. You would only need the pusher to move 1/4"in and out.

    I have been thinking of similar devices for my wife (quadriplegic). I think it is definitely doable, just need to find the time to work out the details and build.

    #26 4 years ago
    Quoted from Mhulsebu:

    I have been thinking of similar devices for my wife (quadriplegic). I think it is definitely doable, just need to find the time to work out the details and build.

    Actually I know someone that is in process for designing a controller just for this. It's a box that sits on your lap with 2 large buttons on it. Having his games customized with special plug that will go out of the coin door, and he can plug right into his controller. Allows his games to be played with the controller or without.

    #27 4 years ago

    very cool thread.

    I like the idea neo is explaining and if I am envisioning it correctly then this would be the most "pinball" like in motion where a person has 2 buttons to control the play rather than the need to slide the thumb.

    Would be really cool if it could be calibrated for double flipper staging.

    #28 4 years ago

    which you could do, just make the bar double wide and add another set of buttons right above it. Plus it would work on pretty much every game. Wouldn't block your vision and the lockdown bar would keep it from sliding down.

    #29 4 years ago
    Quoted from Thor-NL:

    Last week (12th january) my wife had an forequarter amputation of her right arm, and it happened in your hometown Leiden.

    Jelle, I'm little speechless now but wish you (both) all the strength.

    CaptainNeo, also great idea.
    Maybe we can get some feedback from CaryCarmichael and/or Todd about position and what finger is best to use. I'm still thinking about different solutions where/how it fits on every type of machine, lightweight, posibility to nudge, use of lockbar, and so on.
    There are some machines with a lockbar with buttons (riverboat gambler, NBA) and some machine with 2 buttons per side (shadow).

    Great we can help to find a solution or solutions.

    #30 4 years ago

    This item could also be used for those that like to hold their beer while playing and don't like to set it down. This is a big reason, Williams Ringer was such a big hit, because you could play it one handed. (yes there are some lazy people out there, or ones really dedicated to their beverage)

    #31 4 years ago

    For your consideration: A bracket that clamps on to the leg and places a push button right behind the existing one. Index finger for one flipper, middle finger for the other. A second bracket clamped to the leg on the other side has a solenoid that actuates the other button.

    I know some will think the electrical solution as overkill. But it does eliminate some problems. No friction or drag that a mechanical solution might have, no concerns or adjustments for cabinet size. Felt on the cabinet side of the brackets to avoid scratches, rubber tips on the clamps to avoid damaging the legs.

    My two cents...about double what it's worth.

    #32 4 years ago

    You know who should be in this thread? Ben Heck. He modifies game controllers for people who have special needs, he might have some useful input.

    #33 4 years ago
    Quoted from CaptainNeo:

    Actually I know someone that is in process for designing a controller just for this. It's a box that sits on your lap with 2 large buttons on it. Having his games customized with special plug that will go out of the coin door, and he can plug right into his controller. Allows his games to be played with the controller or without.

    Please keep me updated on how this turns out, this is exactly what I was envisioning for my home machines.

    #34 4 years ago

    With multiple buttons on each side of the cabinet (button boxes), the P3 will have settings for using 2 buttons on the same side to control the flippers.

    We actually hope to integrate features like these into games(s). There may be modes where a character gets injured (Lexy Lightspeed) or a vehicle gets damaged (Cosmic Cart Racing), rendering the controls on that side inoperable and moving the flipper activation to one of the buttons on the other side.

    - Gerry
    http://www.multimorphic.com

    #35 4 years ago
    Quoted from Mhulsebu:

    Please keep me updated on how this turns out, this is exactly what I was envisioning for my home machines.

    he already has the box made, has someone working on the machine hookups.

    #36 4 years ago

    Of course if he owns any of his own games, it would be easy to put 2 buttons on one side of the game. Love the portable ideas for festivals and arcades

    #37 4 years ago

    but who wants to drill holes in the side of the cabinet. Resale would take a big hit when you change games.

    #38 4 years ago
    Quoted from CaptainNeo:

    but who wants to drill holes in the side of the cabinet. Resale would take a big hit when you change games.

    If I had one arm, and loved pinball..... I guess it doesn't really matter. I would want to play, who cares.

    If I had no legs I would chop up a van for my wheel chair too...which probably doesn't help value much either.

    #39 4 years ago

    when there is better alternatives, you would go that route.

    #40 4 years ago

    Not much info, because I wasn't able to fashion the 'Zaza Device' before the last League night. However Todd was thrilled by the topic having such favorable results.

    Todd said, 'the Zaza Device is worth a shot, it'd be weird to use the thumb, [he'd] want to try it out.'

    He invited me to come over and try some ideas. I haven't had the time yet, but before Monday we will have results.

    BTW, Andrei Massenkoff came by to play with MFP this past week. He was telling me about how there is effort being put in by various groups (Project Pinball and Pinball Outreach Project) to bring games to Children's Hospitals. There's talk of modifying the games for all sorts of disabilities.

    Apparently Chritopher Reeve had a pinball modified so that he could roll his wheelchair into the cabinet. Word.

    #41 4 years ago

    The Christopher Reeve foundation has linked to this business in the past, but I am unsure if they are still around. I sent an email a couple years ago but never heard back. Also the machines were very expensive (like $14K, if I remember correctly...and that was years ago).

    http://www.ucandocentral.com/

    Here is their flyer.

    UcandoBrochure_Page_1.jpg UcandoBrochure_Page_2.jpg
    #42 4 years ago

    Admirable! Probably plays better than I do with two arms!

    12
    #43 4 years ago

    So, I didn't make it over to hang with Todd and his machines, but I did manage to build up a first version of the Zaza Device for use during League this week.

    image.jpg

    It was a little bit of rad. Whoever played with Todd tonight had to play one game with the ZD. I played a few games earlier with it, I dug into it - I could catch, backflip, control shots - surprisingly playable.

    There will be a few modifications required to improve its playability. Make it adjustable in length, the soft side of that Velcro tape on the underside to protect the games, and make a couple spacers/stops to keep the ZD from moving about.

    He seemed pretty psyched, and took it home to practice.

    #44 4 years ago

    I didn't bring this up during League, but I have been thinking - the Zaza Device may not be the best name. I can only imagine that Zaza has many devices, and this is probably not the first nor the last.

    As this was designed live on a forum , might I suggest naming it '+1'.

    #45 4 years ago

    I played a game of POTC with it and scored higher than either of my previous 2-handed games! Kudos to zaza and Cary making this happen. Simple yet amazingly effective.

    #46 4 years ago

    Reading this is a good start of the day, makes me really happy and laugh.
    Maybe not the first device sprouted out of my head, but certainly the first device with a name

    This week I will give it a thought about a more improved version.
    I hope Kim is not angry on me since she can not play side by side with Todd anymore.
    (but has now extra time to play on the cellphone.)

    #47 4 years ago

    Too funny, Zaza! She actually played her own matches, and beat up on the boys pretty good.

    Cheers!

    #48 4 years ago

    If you need a tape that is strong but wont mark the glass or lock down bar even powdercoated ones use this type of tape

    http://www.alfapak.com.au/Aluminium_Protection.html

    #49 4 years ago

    still thinking about this option, must be easy to drill into or attach to it.

    suction pad-438.png

    #50 4 years ago

    still thinking about this option, must be easy to drill into or attach to it.

    Good idea pretty big though, however they have smaller suckers available.
    Cr laurence have a wide range.

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