Hi Jesper
I agree with bonzo71 - also with @HowardR. Here I use more words. The working hypothesis by now is "The Lock-Relay gets activated - it should stay pulling until You toggle-off the pin / unplug the main power cord --- for some reason the Lock-Relay let go at a time --- see the JPG - "my switch-A" (on the Lock-Relay) closes as the Lock-Relay let go (((switch-A is closed when the relay is not pulling, switch-A is open when the relay is pulling))) --- the closing of switch-A lets current flow to the coil on Game-Over-Trip-Side --- the game ends" --- this working hypothesis may be right / true or it may be false / wrong. You must prove the theory right or wrong.
In a fully functioning pin happens: We play through all the balls - "my switch-B, wiper-blade" reaches the position - current can flow to the Game-Over-Trip-Coil.
In a fully funtioning pin it may happen: The player plays one or more balls (therefore my switch-C1 closes / is closed) - then he says "what a lousy game - I do not want to play the remaing balls - I start a new game --- he presses the Replay-Button, this makes the Coin-Relay to pull-in and my switch-C2 closes --- current can flow ...
When the Lock-Relay is activated it then must stay pulling forever --- the so-called "Self-Hold-Circuitry runs through "my switch-D1, my switch-D2". When this wiring is broken-off: The Lock-Relay let go.
Very, very theoretical: On the power-side-connection there is a broken-off wire somewhere - sometimes making contact --- sometimes not making contact - see my D4, D5, D6.
What we like You to do is "make Yourself an SteveFury -Test-Light - a car-bulb of 12 Volt put behind another car-bulb of 12 Volt - this sums up (12 + 12) to 24Volt - a consumer just like a coil.
Have long wires on the Test-Light - hook-on at Coil on Lock-Relay --- take the Test-Light through the open Coin-Door out into the open - lay the Test-Light on the apron (use a sheet of paper on the apron to have the Test-Light not into contact with metal). Then play, play, play --- when the strange fault happens: Question: Did the Test-Light quit shining ?
Remember "Working hypothesis" --- another hypothesis can be: Switch on steady-pulling Lock-Relay is no good, causing the strange fault to happen.
Well, we must start somewhere with testing.
See in the JPG - I drew a "Test-Light on Coil on Game-Over-Relay-Trip-Side" --- with this Test-Light we could learn "When the strange fault happens - does the Game-Over-Relay trip ?". Greetings Rolf
0Olympic-Hockey-Work-01 (resized).jpg