Quoted from fattrain:
I too have jumped off the NIB LE Stern train strictly because of lack of code updates and QC (Mostly code though).
It's a shame too because I pretty much purchased every LE new in box as they were released since Tron - Metallica.
Code has never been released completed by any manufacturer; even the beloved BW games. But they usually get it completed in a timely manner. But speaking of stern only, here's how I see it:
-Lyman coded game: most creative, most involving code, but seems to take more time to polish and complete
-Lonnie coded game: quicker to be finished, complete, and highly polished; yet not as creative or inventive as a Lyman code
-Lyman and Lonnie together (ie IM, avatar, BBH, etc...): quick to complete, polished and inventive. Best duo to get a code complete the fastest.
-waison: he's only programmed one game and it was a complete nightmare for its first 10 mos. but in the end, while its creative and fun, it lacks polishing. Longest to program which is expected as he's new.
-new guy(forget his name); he's about to make his mark with ST. Time will tell and I understand anyone who would not buy this game for that reason. But Steve Ritchie, the king, is guiding him. And there's some faith that stern learned from the mistake of xmen. Time will see.
All in all; I just don't see code being a bad thing as long as you, the buyer, know the tendencies of the design team associated with the game. This includes designer and programmer. People bought early on MET because it was Lyman. Now they complain? But they gotta know his code tendencies; it takes longer but in the end he gets it to be the best the game can be!