(Topic ID: 281817)

Official Williams and Bally software upgrades

By soren

3 years ago


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  • 970 posts
  • 255 Pinsiders participating
  • Latest reply 5 days ago by _Zaphod77_
  • Topic is favorited by 284 Pinsiders
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Topic index (key posts)

12 key posts have been marked in this topic, showing the first 10 items.

Display key post list sorted by: Post date | Keypost summary | User name

Post #2 List of games and updated software versions. Posted by soren (3 years ago)

Post #29 Soren talks about PPS partnership on Slam Tilt Podcast Posted by Gizmonic (3 years ago)

Post #58 LED Lamp Ghosting - Procedure 1 vs Procedure 2 Posted by soren (3 years ago)

Post #125 Changing video modes is not easy... Posted by soren (3 years ago)

Post #153 PPS has the source code! Posted by PPS (3 years ago)

Post #186 Soren sets expectations Posted by soren (3 years ago)

Post #197 Where the CPU rom is located for swap on WPC games. Posted by Manny65 (3 years ago)

Post #251 Analysis of the WPC lamp matrix operation Posted by soren (3 years ago)

Post #685 Demolition Man Rom 7.0 Released Posted by soren (2 years ago)


Topic indices are generated from key posts and maintained by Pinside Editors. For more information, or to become an editor yourself read this post!

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#778 1 year ago

Is here anything on schedule for WMS Indiana Jones?

1 month later
#823 1 year ago

You should try L8-3 Game ROM for T2... see at IPDB.

#831 1 year ago

Read the extended adjustments and you will see that's not only cosmetics.

Find attached the final document...

Terminator2_L8_3 - Description.pdfTerminator2_L8_3 - Description.pdf

#833 1 year ago

Yes we do, we are working on a later release for L8-4 with these known bugs finaly fixed.

255 hits regarding Hunter Killer Ship or 5 target bank if two target have been hidden.

And if you play over the ramps in the direction of Payback Time until only one ramp is missing and then the last step, so the second CPU gets over the first award of the escape route, the still missing CPU is correctly lit and Payback Time is started and as expected also the first step for the next PBT is already lit (one of the two check point insert lamps, with me the right one). If Payback Time has expired, both ramps are enabled for the progress. If you now play into the ramp where Check Point is already lit, on this side the second step is lit, so Pass Code is also lit, while on the left side no lamp is lit yet. Now it continues alternating as usual, if CPU has been scored on the right side, Vault kay and CPU Lit are still missing on the left. Nevertheless, "get the cpu" sounds and with a hit into the left ramp, Payback Time is also started. Basically, one hit too few is required and the counting of the steps gets out of step.In my opinion, it would be correct if after the start of Payback Time by the Escape Route Award - when only one CPU LIT is missing - a check point of the next round is already lit up as currently in the sense of the award, but then the associated ramp for the progress remains disabled and check point one must first be earned via the other ramp.

-1
#836 1 year ago

What a nonsense...

#838 1 year ago

If PPS would listen to what makes people tick, then there probably wouldn't be so many colleagues who then manage such things themselves. But I am sure that PPS has no interest in this at all, instead they continue to offer incomplete and faulty Game ROMs for expensive money - that is simply not right. License hype or not. Updates like this require weeks and months of work, how is ONE man supposed to do it all alone?
The purpose of the extensive document is to ensure that this knowledge is preserved and not lost. We already had the whole thing more than 20 years ago and hardly anything has changed since then.

#840 1 year ago

Doesn't L8-1 and L8-2 improve the game and isn't L8-2 still in use for tournaments?
So, why L8-3 should be better or worse, only because it's unofficial?
Mmmmh, I think L8-1 and L8-2 aren't official, neither.

But I understand, if PPS will release an update, it must be better!

Nonsense...

#852 1 year ago

We are very close and figured out that the problem 255 is caused by two striked targets (5-target bank) and some other circumstances. And there are three other issues that will be fixed with the next release, as well as some coding that is obsolet and will be deleted.

#870 1 year ago

Haahh, check T2 L8-3 for instance... we improved English, French and German.

8 months later
14
#919 11 months ago

Not official,

but we finished Game Rom L8.4 for Terminator 2.
We have to wait until the files have been uploaded to IPDB to ensure they are approved and remain on that site.

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