(Topic ID: 281817)

Official Williams and Bally software upgrades

By soren

2 years ago


Topic Heartbeat

Topic Stats

  • 918 posts
  • 251 Pinsiders participating
  • Latest reply 13 days ago by DK
  • Topic is favorited by 275 Pinsiders
  • Topic is sticky in its sub-forum

You

Linked Games

Topic Gallery

View topic image gallery

sound files CGC (resized).png
Terminator2_L8_3 - Description.pdf (PDF preview)
20220601_221755 (resized).jpg
WhatsApp Image 2022-05-27 at 9.04.27 PM (1) (resized).jpeg
MBA_Message.pdf (PDF preview)
pasted_image (resized).png
coding_400x267-1 (resized).jpg
P1020388 (resized).JPG
06 VERSION-INSTALLATION PROCEDURE FOR THE THEATER OF MAGIC T.pdf (PDF preview)
pasted_image (resized).png
154719499_10226515021761326_4843147460346241911_o (resized).jpg
drug message (resized).jpg
s-l300 (resized).jpg
20201231_105558 (resized).jpg
20201220_215711_HDR (resized).jpg
D56DA48E-3F0C-470D-90A8-C7F999B538AA (resized).jpeg

Topic index (key posts)

12 key posts have been marked in this topic, showing the first 10 items. (Show topic index)

There are 918 posts in this topic. You are on page 19 of 19.
#901 3 months ago

I finally installed the v2.0 rom for Theatre of Magic, upgrading from from a rom labelled 1.3A.

For instructions, there seems to be a gap between the documentation in the manual and the material provided with the new rom and on this thread. In particular the Adjustments A.2 16 to A.2 20 lack documentation. Is there a place where I can find the documentation, however brief, for these adjustments?

Thanks for any help

#902 3 months ago
Quoted from ciner8:

I finally installed the v2.0 rom for Theatre of Magic, upgrading from from a rom labelled 1.3A.
For instructions, there seems to be a gap between the documentation in the manual and the material provided with the new rom and on this thread. In particular the Adjustments A.2 16 to A.2 20 lack documentation. Is there a place where I can find the documentation, however brief, for these adjustments?
Thanks for any help

Post 2 on the front page of thread has the links to the release notes for each of the updated games, that’ll contain all the new adjustments. TOM 2.0 Release Notes https://dotsandloopspinball.com/rn/Theatre%20Of%20Magic%20rev%2020%20Release%20note.txt

EDIT: Arh I see your issue, yes the original manual listed adjustments up to A.2 15 and it looks like Soren's 2.0 adds A.2 21-24. So I assume that A.2 16-20 adjustments were added by B/W in subsequent code releases after the original manual was produced, yet they are not documented in the release notes of those early updates to the code. And I didn't find any doco IPDB that contains the info you're after. Maybe post a query on the TOM owners club thread and someone might be able to help you out??

#903 3 months ago
Quoted from tilt-master:

Lol, I’d pay $100 for an NGG rom that fixes everything, probably the most broken / incomplete WPC code to date

I’d say cactus canyon was worse and still is on the original. But I would love to see NGG with more.

#904 3 months ago
Quoted from soren:

That is news to me. Obviously a bug which I wish I would've fixed.

I had a similar situation / bug(?) with the grand finale yesterday in v2.0, never saw this happen before with 1.3x:

I reached the grand finale, while the last illusion was still running - don't remember which one. The grand finale was started (call out and animation), but no shot was counted for the grand finale, no call outs for 50m, no animation and also no score added at all (just the normal points for the shot), also no letters illuminated. I lost the ball before the grand finale would have been finished, but I guess it would not have had any impact and I would not have been awarded the 500m bonus...

I tried to reproduce this today manually, but the grand finale was started and counted as expected...

Nevertheless, there seems to be one or two bugs with the grand finale in 2.0...

#905 3 months ago
Quoted from Manny65:

Post 2 on the front page of thread has the links to the release notes for each of the updated games, that’ll contain all the new adjustments. TOM 2.0 Release Notes https://dotsandloopspinball.com/rn/Theatre%20Of%20Magic%20rev%2020%20Release%20note.txt
EDIT: Arh I see your issue, yes the original manual listed adjustments up to A.2 15 and it looks like Soren's 2.0 adds A.2 21-24. So I assume that A.2 16-20 adjustments were added by B/W in subsequent code releases after the original manual was produced, yet they are not documented in the release notes of those early updates to the code. And I didn't find any doco IPDB that contains the info you're after. Maybe post a query on the TOM owners club thread and someone might be able to help you out??

Thanks for looking, I'll check the other thread.

#906 88 days ago

I'm just chiming in to request a long needed Judge Dredd update as well. I really hope to see this game get the love it deserves! So much of the JD club thread is devoted to rom issues. Having definitive version would be SOOOO NICE and you would make alot of folks really happy! Thanks for your hard work soren!

1 week later
#907 79 days ago
Quoted from soren:

Eventhough the standard menu adj for extra balls where really "standard", meaning the same for all games 1990-99, it might have different interpretation game to game per the individual programmer. And if you told me I would also believe, that there are games out there where certain EB awards are given eventhough some max limit is reached. Simply because it was coded without checking.
Generally EB on mystery and semi random awards are less likely, if not prevented, for games where EBs have been earned already. They made algorithms for this even back in the earlier 1980s games. Other times EBs per some feature progression is once per game. Like TOM 6 o'clock. It is points after the first one EB. So you can say that EBs are self limiting.
I agree that EB limitation should be total per game and that is it. And I like to set the limit at 2. EBs per ball-in-play and stacked limit are weird, really. I like to see a game of pinball being progression through all balls to play. Apart from obvious things like timed modes, which ends with current ball.
EBs are a sweetspot between hooking players to come back a play again. And the ever so importent game-time. Which operators tend to see black/white as: the lower game-time the higher the earning. Meeeh, I dont think so. So I am going out on a limb saying, maybe lavish adjustments to limit EBs was introduced to have the operator dude pick your product.

The WPC boilerplate extra ball limit code provides only for stack limit, and the per BIP, which works as i've said. it's that way in every single WPC game i've tested.

I think some bean counter at williams suggested that balls per ball in play is more profitable, because it lets people get screwed out of future extra balls by draining before collecting them. In the way that a per game limit doesn't do.

Fairly often the game is hard enough that people don't need to bother with setting the b i p limit. other times, it's ... not. But BIP limit is too harsh, when a per game limit 3 times the BIP limit that will accomplish the same goal of making sure games end.

#908 79 days ago
Quoted from mollyspub:

I’d pay $100.00 for a ball save on funhouse!

It has a ball save.. even a call out for it:

"You can have it back..." Biff.

I suppose it does not have a timed ball save, options are always nice.. but for me, the play-again appeal of classics is based on the lack of mercy.

#909 79 days ago
Quoted from koji:

It has a ball save.. even a call out for it:
"You can have it back..." Biff.
I suppose it does not have a timed ball save, options are always nice.. but for me, the play-again appeal of classics is based on the lack of mercy.

Don’t listen to him Soren !

#910 79 days ago
Quoted from themotherbrain:

I'm just chiming in to request a long needed Judge Dredd update as well. I really hope to see this game get the love it deserves! So much of the JD club thread is devoted to rom issues. Having definitive version would be SOOOO NICE and you would make alot of folks really happy! Thanks for your hard work soren!

Please add an autolaunch feature to JD. I hate free pinball night when people walk away from a game in progress on JD and it doesn't clear the game on its own.

#911 78 days ago
Quoted from The_Pump_House:

Please add an autolaunch feature to JD. I hate free pinball night when people walk away from a game in progress on JD and it doesn't clear the game on its own.

it's also can be an issue when useing plunge only EB rules.

#912 73 days ago

Is there information on the STTNG LX8 Rom release?

#913 73 days ago
Quoted from Eric_Manuel:

Is there information on the STTNG LX8 Rom release?

me too...was this your work Soren?...I can't find it on Planetary's website

1 month later
#914 34 days ago
Quoted from monkfe:

me too...was this your work Soren?...I can't find it on Planetary's website

removed

#915 34 days ago

Removed

2 weeks later
#916 19 days ago

Turned on my white water to play and got the credit dot. Had my suspicions and yes, it was the bigfoot cave switch, again (yep, I suck).

If you make a new wh2o ROM then please add options to disable credit dot warning for unactivated "bigfoot cave, switch 58" and "secret passage, switch 45" please.

#917 13 days ago

Any chance Fastbreak could be updated so that the trivia concession is an automatic 10 points if tournament mode is enabled? Took a crack at doing this myself, but my assembler-fu wasn't up to snuff.

#918 13 days ago
Quoted from Rolpa:

Any chance Fastbreak could be updated so that the trivia concession is an automatic 10 points if tournament mode is enabled? Took a crack at doing this myself, by assembler-fu wasn't up to snuff.

I have a card on the apron w all the answers

Promoted items from the Pinside Marketplace
$ 8.50
Lighting - Led
Pinball Haus
Led
From: $ 1.25
Playfield - Other
Rocket City Pinball
Other
$ 225.00
Cabinet - (Alt) Translites
FlyLand Designs
(Alt) Translites
$ 649.95
Lighting - Led
Pin Stadium Pinball Mods
Led
$ 99.99
Playfield - Toys/Add-ons
Lighted Pinball Mods
Toys/Add-ons
$ 179.95
Electronics
PinSound
Electronics
There are 918 posts in this topic. You are on page 19 of 19.

Reply

Wanna join the discussion? Please sign in to reply to this topic.

Hey there! Welcome to Pinside!

Donate to Pinside

Great to see you're enjoying Pinside! Did you know Pinside is able to run without any 3rd-party banners or ads, thanks to the support from our visitors? Please consider a donation to Pinside and get anext to your username to show for it! Or better yet, subscribe to Pinside+!


This page was printed from https://pinside.com/pinball/forum/topic/official-williams-and-bally-software-upgrades/page/19 and we tried optimising it for printing. Some page elements may have been deliberately hidden.

Scan the QR code on the left to jump to the URL this document was printed from.