Regarding Pro vs Pre/LE debate:
Does the dip below the playfield ramp return and subway lock on the Pre/LE really add much value?
From what I could see, the dip under the playfield was hardly noticeable and haven't really heard much mentioned about how cool the effect was. I do like the metal ramp though.
A hidden lock doesn't seem much different than a virtual lock. Biggest difference is the hidden lock steals the ball from the inlane feed. Don't know if this is good, bad or indifferent.
Really liked the way Slimer floated on the Pro, it's a great fit for the ghost theme. Was looking forward to the Pre/LE having a similar movement and adding left to right.
Was also hoping you could backhand the right ramp on the Pre/LE to get the ball over to the left flipper, but this doesn't seem to be the case.
Do people who have played the game feel it's too right flipper centric? Is there a good way to get the ball over to the left flipper?
Like that the magna slings aren't as active making the game a little easier. I guess you can reduce the sensitivity of the slings on the PRO to get a similar affect but you won't get the other tricks they do with the magnets.
Need to see the ecto goggles in person to see how cool the effect is. If similar to RFM I think it will be very nice.
The 3d sculpts on the premium are very nice.
I like the artwork on the Pro the best.
My initial impressions without having played either game are: the Pro is full featured and it seems like you may not be giving up much play wise. I'm a little disappointed in the Pre/LE but think it still offers enough to differentiate it from the Pro. Unlike say ST pro vs Pre which are so similar. Or GOT Pro vs Pre where there is a lot of differentiation but only because the Pro is so stripped down.