Quoted from Ed209:There's actually some damn funny and talented women in this film. The 50's called. They want you to return to your regularly scheduled time period.
^^This.
Misogyny is lame and a few people in this thread need to get over it.
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Quoted from Ed209:There's actually some damn funny and talented women in this film. The 50's called. They want you to return to your regularly scheduled time period.
^^This.
Misogyny is lame and a few people in this thread need to get over it.
Quoted from rai:What's the feeling for Sullivan as a lead game code writer?
Dwight Sullivan is awesome. Definitely one of the best.
--Luke
Quoted from swinks:John just wrote back to explaining the right ramp feed on the Pro - ball goes up to the curve and then hits a gate and returns back to the right flipper.
saw the facebook video and the sounds are great
Yeah...you can see the gate just to the right of Gozer in this picture.
--Luke
I'd like to see how the color changing Stay Puft toy is integrated into play. Did anyone get that going during the gameplay video (I haven't watched the whole stream yet)?
--Luke
According to Dwight Sullivan's strategy guide, the scenes are organized into three ladders. So, it's linear within the three ladders but not completely linear overall.
--Luke
Quoted from Flake:I like Trudeau as a designer because he's willing to take the risks on new toys. I'm not concerned about them one bit. If the interviews are correct, this was the first thing they tried on the game and left it in as they developed the rest. If it truly made play that much of a negative it would have been scrapped really early in the game's development phase.
People have been complaining about a lack of innovation from the pinball industry for a while now, I'm happy to see them trying new things. They may not work for every game but I think they work perfectly for this theme. The game is haunted!
Well said.
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