Quoted from Junglist:So I guess it's a bit of an impossible question to answer, but with Dwight on Star Wars, are we thinking no more code updates then?
it wouldn't surprise me, which is total bs.
Quoted from Junglist:So I guess it's a bit of an impossible question to answer, but with Dwight on Star Wars, are we thinking no more code updates then?
it wouldn't surprise me, which is total bs.
Quoted from Junglist:So I guess it's a bit of an impossible question to answer, but with Dwight on Star Wars, are we thinking no more code updates then?
That would be depressing.
Quoted from Junglist:So I guess it's a bit of an impossible question to answer, but with Dwight on Star Wars, are we thinking no more code updates then?
We should at least get a bugfix update. There are quite a few documented, including a random reboot (which may be related to the node board dropping below the voltage threshold that's a common problem with all spike machines).
i have got myself Ghostbuster LE I was playing it tonite i open coin door just find out that volume down and free games work but volume turn up and Menu Buttons does not work just checking if anyone can help
Quoted from kimzone:i have got myself Ghostbuster LE I was playing it tonite i open coin door just find out that volume down and free games work but volume turn up and Menu Buttons does not work just checking if anyone can help
Sounds like a broken or shorted wire. Look underneath where those buttons are and see it there's any wire ends visible or of some of the pegs are bent and touching.
Quoted from PinMonk:Sounds like a broken or shorted wire. Look underneath where those buttons are and see it there's any wire ends visible or of some of the pegs are bent and touching.
If no broken wires are found underneath the switch assembly, power down the machine, then re-seat the connectors on the cabinet node board. Fire it back up and see what happens.
Quoted from Junglist:So I guess it's a bit of an impossible question to answer, but with Dwight on Star Wars, are we thinking no more code updates then?
i'm guessing so yes - id take a bug fixed version of the code if nothing else.
Quoted from ExtremePinball:If no broken wires are found underneath the switch assembly, power down the machine, then re-seat the connectors on the cabinet node board. Fire it back up and see what happens.
Anyone having air balls fly off the left
Subway ramp towards the left side? Just started to get these semi-regularly - checked the ramp and it's all good from what I can tell?
Thanks
Neil.
I found having a Cliffy protector on the drop target to be a major contributor. Adjusting the target height was a given and centering the target (left to right) greatly reduced the issue. However, it wasn't until the Cliffy was removed did the problem all but go away. Now the ramp is super smooth.
Quoted from NeilMcRae:Anyone having air balls fly off the left
Subway ramp towards the left side? Just started to get these semi-regularly - checked the ramp and it's all good from what I can tell?
Thanks
Neil.
I might be having this issue- I need to test more. It appears the ramp on the left side is pulling away from the pf. Maybe only a fraction but it's enough to make the ball go airborne.
Some plastic protectors for sale.
PM me if interested - selling some extras I made and no longer need. Peel off film and install plastic.
https://pinside.com/pinball/forum/topic/ghostbusters-air-ball-protector-right-gate-orbit-prote
pic5 (resized).jpg
pic7 (resized).jpg
Added over 6 years ago: Don't PM me, go to the LINK above and add your name.
Thx - CPR9999
Added over 6 years ago: https://pinside.com/pinball/forum/topic/ghostbusters-airball-air-ball-right-orbit-protector
only a few left - no more remakes - get them before they are gone.
Added over 6 years ago: Pinsiders asked me to make another run and I have in!
Here is the info:
Back in stock folks - protectors.
Get one for your game or get a spare!
https://pinside.com/pinball/forum/topic/ghostbusters-airball-air-ball-right-orbit-protector
Guys I'm having a brain fart, where at in the menus exactly is the option to change the flipper strength?? Tia!
Quoted from Marcdaddy:Guys I'm having a brain fart, where at in the menus exactly is the option to change the flipper strength?? Tia!
I believe it's the coil strength. It's not labelled as flipper strength.
There is a pretty active club thread for Ghostbusters. This thread was the pre launch hype thread. Those usually die after launch.
Quoted from kermit24:There is a pretty active club thread for Ghostbusters. This thread was the pre launch hype thread. Those usually die after launch.
Imagine if we get a code update...#blowtheroofoff
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