Here's my takeaways:
First, anyone who owns a TWD can't complain about the drains on this pin! (Sorry Kris )
- left ramp was awesome and back handable!
- full right orbit loop shots were amazing
- spirit guide and awards were great!
- slimer looked good, fun, and wasn't overshadowing the rest of the game. But seemed too dependent to start key modes which could make it a repetitive grind? This could just be my lack of knowledge of the rules.
- animations and dmd were great - minus the awkward side scrolling animations, those just take away consistency from the rest of the dmd and don't fit.
- not a fan of the negative reinforcement mode. Cool in theory and fits the theme, but needs some pin integration or will get old fast.
- not a fan of the right ramp. But maybe with some cool sound effects or something can be made satisfying? I think the PREM will really shine the most with its right ramp return to the left flipper rather than the pros right ramp. PREM right ramp reminds me of RBION.
- modes: while they looked fun, someone pointed out to me that if you don't complete them you have to play them again. Not a fan of that. I miss old school ways of starting modes where it could be partially randomized on what mode is started yet can be controlled by normal pinball play (i.e. LOTR, FGY, TAF, etc...). And modes need to be one and done - reward extra for completing it, otherwise move on. Only time you should play the same mode twice is if you've beaten the game, otherwise it feels grindy - and if it's a short ball playing game, there's no need to prolong or over extend modes. Although I do give a pass to GOT on this subject because the way those modes and wizard modes were designed make it not feel linear or grindy at all...at least on the pro. When I saw GB layout and insert matrix, I see much potential for stackable fun modes.
Overall the game looked full featured and great for a pro version. I liked the sound effects and music but do anticipate more variety as code matures.
- my predictions for the PREM/LE is that the tunnel/lock ramp will be awesome, the right ramp feeding left flipper will be superb, the ecto goggles will be a cool trick but nothing special long term vs the regular shot on the pro. And lastly, the magnetic slings; these things are going to make or break be PREM/LE. A staple design of 99% of all pinballs and they decided to change it. Risky!
EDIT: I also want to include that the overall theme integration seemed top notch!