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(Topic ID: 125941)

Official ReplayFX show thread - Pittsburgh PA July 30 - August 2 2015

By ninjadoug

5 years ago

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  • 148 Pinsiders participating
  • Latest reply 5 years ago by daudioguy
  • Topic is favorited by 26 Pinsiders


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    #38 5 years ago
    Quoted from beelzeboob:

    Sorry. Still not enough.

    I assume you jest, but Doug still undersold it a bit. 500 is just what PAPA is bringing. Stern, JJP, etc, are also bringing games.

    #39 5 years ago

    The lineup of seminars at ReplayFX is filling out. We still expect more to be added, but the current details are below.

    Friday, July 31, 2015

    4:30pm: ACAM Presents Steve Golson: From Crazy Otto to Ms. Pac-Man

    Steve Golson, one of the original developers of Ms. Pac-Man at General Computer Corporation (GCC), will recount little-known stories about the creation of this iconic 1982 game. How and why did it transform from Crazy Otto to Ms. Pac-Man? Using source code and graphics ROMs extracted from his 30-year-old 8″ floppy archives, Steve will show the evolution of game play and character design. Steve will also discuss GCC’s first product Super Missile Attack, including the SMA 2.0 version created during GCC’s lawsuit with Atari.

    Steve worked for General Computer of Cambridge, MA. from 1981 through 1985. Steve performed the hardware design for GCC’s arcade enhancement kits Super Missile Attack and Ms. Pac-Man. Steve also worked on the Maria graphics chip for the Atari 7800 ProSystem home console, & was a contributor to various other arcade game projects at GCC such as Atari’s Charley Chuck’s Food Fight. Steve is a frequent contributor to ACAM’s education projects, and participates with ACAM at gaming events on a regular basis.

    6pm: ACAM Presents Mike Stulir: The Inventions & Legacy of Ralph Baer

    Mike Stulir, Vice President of The American Classic Arcade Museum (ACAM), takes a look at the legacy of Ralph Baer, creator of the first video game console & the man generally considered to be the “Father of Video Games.” Mike will present a general history of Ralph’s work, share some little known facts & photos, and analyze how his concepts gave birth to an industry that feeds billions of dollars into the U.S. & global economies. ACAM is proud to be home to two of Ralph’s creations; a replica of the “Brown Box” prototype that Ralph hand-built in early 2014 & and Ralph’s original “Video Toss” prototype unit from 1990 that showed how games could be more interactive.

    Classic console gamers may know Mike from his work on the Atari Flashback & Atari Flashback 2 retro consoles, but Mike’s true passion is classic coin-op arcade games. Mike is the Vice President of the American Classic Arcade Museum (ACAM) in Weirs Beach, NH. Established in 1998, ACAM is the first 501c3 non-profit museum facility dedicated to the restoration, preservation & play of classic coin-op arcade games from the 1970’s and 1980’s. ACAM is a “hands on” facility and currently has just shy of 300 classic coin-op arcade games on display for the public to enjoy. Mike is an active participant in ACAM’s education program, which works directly with New England-area colleges & their students that are pursuing careers in the video game industry.

    7:30pm: Details Coming Soon

    9pm: Walter Day

    Walter Day was the co-founder of Twin Galaxies and the author of numerous world record books.

    Walter Day will be unveiling 32 new video game trading cards at ReplayFX. The Walter Day Collection of trading cards started life as a Twin Galaxies Video Game Trading Card Set and was originally created to celebrate Twin Galaxies’ 30th Anniversary. However, the vision for the card set soon expanded to include the history of the worldwide video game industry, documenting not only important milestones in video game history, but also honoring world record holders, iconic industry pioneers, noted video game personalities, contest winners, legendary events and the thousands of individuals and companies who, through their creative contributions, have given shape to today’s worldwide video game culture.

    10pm: Steven Kleisath & Stephen Boyer, Mario Bros. Arcade

    Steven Kleisath is the current world record holder in the arcade platform classic Mario Bros., and his doubles partner, Stephen Boyer, is right behind him on the Twin Galaxies scoreboard. This duo will be discussing the history of Mario Bros. as well as discussing what it takes to play games at a world record pace.

    Be sure to sit in for this seminar and keep track of their progress as they attempt to break the Mario Bros. doubles world record live at ReplayFX!

    Saturday, August 1, 2015

    10:30pm: Super Smash Opera

    Who will win the prize in the Smash fighting tournament? Find out in this live musical comedy featuring classically-trained game lovers performing a special twist on some of opera’s best-known songs. Featuring a variety of costumes and puppets, Super Smash Opera promises a fun time and a few surprises.

    12pm: Mark Bussler, Classic Game Room

    Details Coming Soon.

    1:30pm: NES Speed Run Demonstration

    Details Coming Soon

    3pm: Gerry Stellenberg, Multimorphic P3

    It’s about time – Pinball has evolved!

    While the broader gaming industry has adapted to changes in consumer behavior and interests, the pinball industry and pinball machines have remained largely unchanged for decades. That’s about to change. Gerry Stellenberg of Multimorphic, Inc describes how a new generation of pinball machines promises to make pinball gaming interesting again and relevant to today’s consumers, operators, and entertainment centers.

    4:30pm: Jack Guarnieri, Jersey Jack Pinball Seminar

    Jersey Jack Pinball was founded because of a need that Jack saw in the industry for premium, no-compromise pinball machines. Games built with passion and games that are fun to play which will become treasured for years to come.

    The first game that Jersey Jack built is The Wizard of Oz Pinball Machine. The game is now in full production with their next game The Hobbit in the wings starting in early 2015. JJP is also very proud to announce the collaboration of their next machine with the legendary pinball designer Pat Lawlor.

    6pm: Farsight Studios

    FarSight Studios is an independent developer and publisher of multi-platform videogames. Farsight developed their first game (for the Nintendo Entertainment System) over 25 years ago, and has been making hit games continuously ever since. Located in beautiful Big Bear Lake high up in the mountains of southern California, FarSight’s 8,000 square foot office facility is the home of some of the most talented game developers in the world.

    Farsight Studios will be discussing their highly successful Pinball Arcade game alongside other projects.

    7:30pm: Game Designers Eugene Jarvis & George Petro

    Eugene Jarvis is a game designer and programmer, known for producing pinball machines and video games for Atari and Williams Electronics. Most notable amongst his works are the seminal arcade video games Defender and Robotron: 2084 in the early 1980s, and Smash TV and the Cruis’n series of driving games for Midway Games in the 1990s and early 2000’s. He co-founded Vid Kidz in the early 1980s and currently leads the arcade development studio, Raw Thrills Inc.

    George Petro got bit by the game bug in high school, working at the local arcade in Ft. Wayne, Indiana. His passion for games drove him toward game design; and while still in college, Petro moonlighted as a pinball programmer at Williams. George then led the revival of video game development at Williams-Bally-Midway in the late 1980’s and early ’90s. While at Midway, Petro developed many successful titles including Terminator 2: Judgment Day, Revolution X with Aerosmith, and NARC. Petro then left Midway to found Play Mechanix, Inc. in 1995, where George’s team produced the mega-hits Big Buck Hunter, Deal or No Deal, and Terminator Salvation.

    In 2006, Raw Thrills merged with the renowned game development studio Play Mechanix. to create a new world leader in arcade video and video redemption games. The combined strength of the two studios have produced an amazing lineup of games for 2015 including Batman™, SnoCross™, Super Cars™, SuperBikes 2™, Barrel of Monkeys™, Kung Fu Panda™, Aliens Armageddon™, and the incredible new Big Buck HD Wild™ and Jurassic Park Arcade™.

    9pm: Roger Sharpe & Sons Discuss Pinball History

    Roger, Josh, and Zach Sharpe will be offering a joint seminar that will be moderated by Nate Shivers. Roger Sharpe is best known as the man who helped legalize pinball in New York City by “calling his shot” in front of the 1976 city council, convincing them that pinball was, in fact, a game of skill. Roger went on to work for several notable companies and was regularly involved with decisions that helped shape the industry.

    Roger’s sons, Josh and Zach, are two of the most skilled competitive pinball players in the world and are President and Vice President of the IFPA. The IFPA is home to the World Pinball Player Rankings, a system that currently ranks over 20,000 competitive pinball players.

    Moderator Nate Shivers runs the highly popular Coast 2 Coast Pinball podcast, bringing industry news and interviews to the gaming community.

    10pm: Tetris Grandmasters Teach How to Play the Game

    Join us as three of the best Tetris players in the world offer a live demonstration at ReplayFX! Kevin Birrell, otherwise known by his Twitch handle “KevinDDR”, is one of only six TGM3 Grand Masters in the ENTIRE WORLD! Kevin will also be joined by Zach Amador “ApertureGrillz” and Alex Kerr “Kitaru”, who are the only other two American TGM2+ double (Master and Death) Grand Masters!

    Sunday, August 2, 2015

    12pm: Live Pinball Tutorial

    Former World Pinball Champions Andrei Massenkoff and Bowen Kerins will perform a live pinball tutorial Sunday at noon in the Pinburgh finals area of the main hall! The audience will be able to follow along on a series of 50-inch televisions, ask questions, and win prizes as these highly-skilled players navigate a variety of machines and explain the decisions behind their drastically different styles of play! Audience participation will be encouraged, so show up and don’t be shy!

    1 week later
    #50 5 years ago

    Just got confirmation of details on Classic Game Room's seminar.

    Saturday, August 1, 12pm.
    Topic: Classic Game Room: the Past, Present and Future of Video Games with Q&A

    Mark Bussler, producer and host of the Classic Game Room video game review show, talks about where video games came from, where they are and where they're going. Mark knows the answers, and if he doesn't, he'll make something up about it. Followed by a Q&A. Ask questions about CGR, Mark's comic books or the El Camino.

    View the full list of seminars at

    #51 5 years ago

    Also, special thanks to Stern Pinball for sending a full shipment of translites as raffle prizes! More information on that coming soon.

    2 months later
    #357 5 years ago

    Hi Guys. Just wanted to chime in here and say we're happy with how things are going on the back end of things. While I would love to say we could have the attendance of PAX or MAGFest in our first year, everyone knows that's just not possible for a first year event. Our goal was to build something that would drive more people in the general community to notice pinball, and that kind of thing takes a lot of effort and a lot of time. The best advertising for year #2 is year #1, and we knew that going in. Time will tell whether our approach will be successful, but we're optimistic.

    Regarding the photos, anyone can selectively show busy or not busy areas, but the truth is somewhere in the middle of what has been posted. There are slow periods and there are busy periods. That's just the nature of a first year convention. What I can say is that things on our end are successful enough two days in that we're already talking about plans for next year.

    In the meantime, if you're in the area, we've got a lot of fun stuff to do, so stop on by if you have time. If you can't make it, drop us a line with some feedback. We're always looking to improve.

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