Hello Pinsiders. I made a trip up to American Pinball's new factory and HQ in Palatine, Illinois just northwest of Chicago this weekend. My roommate, myself and API's sales manager Michael Grant spent some time on Hot Wheels.
I can say that while I have enjoyed and will continue to play Houdini and Oktoberfest, this is American's finest offering to date. It flows - think ToM with deeper, better, more meaningful modes. Probably the best and most concise way I can describe it.
Artwork is very faithful to the theme - the whole kit looks like a giant Hot Wheels collector case, pretty much. The cabinet and backbox on the side have what look like two HW track pieces linking together. That's pretty cool.
Much seems to be made of the offset screen and, to a lesser extent, the HW car rotating on the playfield. None are distractions or detractions. The car doesn't bother me any more than, say, the Mixmaster on Dr. Dude that's also constantly spinning up there.
Keep in mind, I don't have a pin at home and so this was my first non-virtual pinball in three-plus months. But I got to the track and loop multiball modes that implement the theme well. Scoring is a little higher than Houdini or Oktoberfest; more like the early-90s dot-matrixes from WMS. It has that same quality feel too. Eventually my roommate said it was time to go and I told him okay - after one more game.
I'll be back there for more soon.
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