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(Topic ID: 264334)

Hot Wheels -- Challenge Accepted!


By rosh

7 months ago



Topic Stats

  • 1,642 posts
  • 221 Pinsiders participating
  • Latest reply 2 hours ago by Vegas9
  • Topic is favorited by 60 Pinsiders

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There are 1642 posts in this topic. You are on page 29 of 33.
#1401 30 days ago

Has anybody asked yet if the bat on the lower left side of the playing field is in the game? If not and he is in the Hot Wheels City show - can you add him?
Thanks!

#1402 30 days ago
Quoted from pinball2020:

Has anybody asked yet if the bat on the lower left side of the playing field is in the game? If not and he is in the Hot Wheels City show - can you add him?
Thanks!

Maybe it is in the final battle (question mark insert)?

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#1403 30 days ago
Quoted from pinball2020:

Has anybody asked yet if the bat on the lower left side of the playing field is in the game? If not and he is in the Hot Wheels City show - can you add him?
Thanks!

There are many creatures in the Hot Wheels City show that have not made their way into the machine. We were not huge fans of the shark footage, but did find a way to get him into the game for the Tilt sequence (and including him was not universally loved by the design team). The bat was in the HWC art we got, so our artist used it, but we have not seen them appear in any episodes. Of course who knows what the future may bring.

#1405 30 days ago
Quoted from rosh:

The bat was in the HWC art we got, so our artist used it, but we have not seen them appear in any episodes. Of course who knows what the future may bring.

The more creature battles the better, all my son cares about getting. But he keeps him interested in the game which is more than most games usually do for him.

#1406 30 days ago

As an elder fart playing the game I can say that the creature battles are very hard. My game is set back to factory settings (with 3 ball games).

I barely have gotten on the board for stopping the Gorilla (once), I stopped the Cobras (once) and am wistfully waiting to stop the T-Rex and Triceratops - though I have done enough damage to finally get on the board with some scoring against the beasts .

My focus is usually how to win the race (got to Victory Lap once ) and keep the RPMS going on higher and higher .

#1407 30 days ago

Be aware that most of the Battles have settings for adjusting their difficulty (beyond just the timers, which is also a setting). So if it gives you more enjoyment, feel free to make 'em easier.

#1408 29 days ago
Quoted from pinball2020:

I barely have gotten on the board for stopping the Gorilla (once), I stopped the Cobras (once) and am wistfully waiting to stop the T-Rex and Triceratops - though I have done enough damage to finally get on the board with some scoring against the beasts .

I like to stack Track MB with the battles, especially the first track, since it is easy to start, and that helps in the battles.

#1409 29 days ago
Quoted from Ferret:

Be aware that most of the Battles have settings for adjusting their difficulty (beyond just the timers, which is also a setting). So if it gives you more enjoyment, feel free to make 'em easier.

Thanks and saw that when I first unpacked the machine. Not quite there yet but when I really want to see them all defeated I might break down and jump in and do that.

Quoted from rosh:

I like to stack Track MB with the battles, especially the first track, since it is easy to start, and that helps in the battles.

Thank you and good point. I will try to remember that. Right now I am going for mindless reptition as I am being Pavolvian trained to get the ever increasing, thumping speedier beat as I move up positions. I made it to third gear now (once). Too much fun and entirely too addicting . Thanks, ferret and rosh (and Dave and AP) .

And of course I expect every pinball machine I ever play going forward to have perfectly synchronized light shows with syncrhonized shaking and vibrating on the machine. Thank you for stopping just before inducing seizures . You have set the bar high. I love it

#1410 29 days ago

I'm glad you notice/appreciate that dynamic music as you advance in the race. Very nice work by Matt Kern.

#1411 29 days ago

Ferret, You all are disgustingly wonderful. Wanna know another subtle thing I picked up on you rascals did? I just noticed as I change left or right letters spelling "EPIC" during any car information animations on top the lights in the smaller icons move along with my button changes as part of the heads up informational display. You slick ferrets and weasels, you. Nicely done

Edit: Yes, kids are loving the dinosaurs in this game. Can't go wrong with Hot Wheels and dinosaurs.

11
#1412 27 days ago

It showed up today!

Robert

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#1413 27 days ago
Quoted from MrSanRamon:

It showed up today!
Robert
[quoted image][quoted image][quoted image]

Awesome! Let us know how you like it.

#1414 27 days ago
Quoted from skogen75:

Awesome! Let us know how you like it.

Yeah I’m leaning towards getting one too really want to know how you like it

#1415 27 days ago

Nice!! Just ordered one! Should be here within a week!! Come on hot wheels and welcome to AZ!!

#1416 27 days ago
Quoted from Meri-cah:

Nice!! Just ordered one! Should be here within a week!! Come on hot wheels and welcome to AZ!!

Lmk what your thoughts are it’s either this or gnr

#1417 27 days ago
Quoted from musketd:

Lmk what your thoughts are it’s either this or gnr

Can't comment about GNR, but Hot Wheels is a fantastic game all around.

#1418 27 days ago

so i just noticed this pit stop target on ls outlane. its under the ramp and hard to see. now i know what is activating the pit stop on that out lane.

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#1419 27 days ago
Quoted from robotron:

so i just noticed this pit stop target on ls outlane. its under the ramp and hard to see. now i know what is activating the pit stop on that out lane.

Yup hit that a few times and it lights the Pit Stop ball save. Don't quote me on this, but I believe I made those bankable.

#1420 27 days ago
Quoted from rosh:

Yup hit that a few times and it lights the Pit Stop ball save. Don't quote me on this, but I believe I made those bankable.

Love the pit stop. Anyone have an idea of how many hits it takes to light? Love the call out and animation.

#1421 26 days ago

Target hits needed to light Pit Stop depends on difficulty (Settings > Hot Wheels > Pit Stop Difficulty) but at the default Medium setting, it needs 2, 5, 8, 11, ... hits to light. And yes, you can stack them (i.e. target hits accumulating toward your next Pit Stop Lit, even if Pit Stop is already lit).

#1422 26 days ago

Congrats to those getting their new games. You are in for a big treat. This is one my favorite games in my collection. You will enjoy this.

If AP game #4 is even remotely as good as #3 I am probably in on day One.

#1423 26 days ago
Quoted from NoQuarters:

Congrats to those getting their new games. You are in for a big treat. This is one my favorite games in my collection. You will enjoy this.
If AP game #4 is even remotely as good as #3 I am probably in on day One.

Better than AFM? That is my favorite game. Looking forward to that big treat when my HW arrives (hopefully next month).

#1424 26 days ago
Quoted from NoQuarters:

Congrats to those getting their new games. You are in for a big treat. This is one my favorite games in my collection. You will enjoy this.
If AP game #4 is even remotely as good as #3 I am probably in on day One.

Yep. We are the same way. Just waiting for the announcement.

#1425 26 days ago
Quoted from majicman110:

Yep. We are the same way. Just waiting for the announcement.

Is AP supposed to be announcing their next game soon? or do you just mean that when the time eventually comes?

#1426 26 days ago
Quoted from PinballRulez:

Better than AFM? That is my favorite game. Looking forward to that big treat when my HW arrives (hopefully next month).

It is DIFFERENT than AFM in a good way and similar in others.
If you mean, is there fantastic integration between lights, sounds and the pinball movement, I think it is better than AFM. (And I love AFM).
There are several stories/modes like AFM but you don't need to do them all progressively like in AFM.

Since it is all a subjective thing let us know your thoughts after you get it.
Hope you are as delighted as we are.

#1427 26 days ago
Quoted from PinballRulez:

Better than AFM? That is my favorite game. Looking forward to that big treat when my HW arrives (hopefully next month).

It is a different game. I like to say the code is very wide as the rules are not deep per se but there are lots of modes and they are all accessible without having to complete a previous mode (with the exception of Craven). The tach and gear changing features are really cool. I like that there is a dedicated timed MB to celebrate reaching a new gear. You can stack a lot of things and this leads to interesting opportunities to blow up your score. But it takes skill...it really is a shooters game. The light show is one of the best I have seen. The only light shows I think are better are TNA and Rick and Morty....barely.

#1428 25 days ago
Quoted from NoQuarters:

Congrats to those getting their new games. You are in for a big treat. This is one my favorite games in my collection. You will enjoy this.
If AP game #4 is even remotely as good as #3 I am probably in on day One.

i am already hunting down a houdini to put next to the hot wheels. would love to know what AP # 4 is gonna be.

#1429 25 days ago

I've had my Hot Wheels for 3 days now and played 4 or 5 games. So I don't have a lot of time on it

It's definitely a shooters game Tight, tight lanes and ramp entrances. Probably required to have as much stuff in the upper playfield as they do.

Haven't figured out the rules yet, but it's a lot of fun to play.

Robert

#1430 25 days ago

With the shot tightness, do you guys with kids find that they still enjoy it? Or is it a lot of bricked shots?

#1431 25 days ago
Quoted from sixtyfourbits:

With the shot tightness, do you guys with kids find that they still enjoy it? Or is it a lot of bricked shots?

It is my daughter's favorite game. She is 14. Both my kids have no trouble hitting shots. Because there are so many things to do, most people start at least one or two things (modes, multiball, or red line) a game without even knowing the rules.

#1432 25 days ago
Quoted from sixtyfourbits:

Is AP supposed to be announcing their next game soon? or do you just mean that when the time eventually comes?

Eventually

#1433 25 days ago
Quoted from MrSanRamon:

I've had my Hot Wheels for 3 days now and played 4 or 5 games. So I don't have a lot of time on it
It's definitely a shooters game Tight, tight lanes and ramp entrances. Probably required to have as much stuff in the upper playfield as they do.
Haven't figured out the rules yet, but it's a lot of fun to play.
Robert

Tight like Hoidini Tight, have you played houdini ?

#1434 25 days ago
Quoted from golfingdad1:

Tight like Hoidini Tight, have you played houdini ?

No it’s not that tight. Shots are not bad at all.

#1435 25 days ago

Shots on Hot Wheels are not too tight. Most are pretty easy. Only little bit tougher one is Turbo Boost and I find I can backhand that one pretty well.

If you buy one you will enjoy it.

#1436 25 days ago

Is there a leaderboard somewhere for all the challenges going on?

#1438 24 days ago
Quoted from NoQuarters:

Shots on Hot Wheels are not too tight. Most are pretty easy. Only little bit tougher one is Turbo Boost and I find I can backhand that one pretty well.
If you buy one you will enjoy it.

Agreed; that being said, I find that playing HW for a spell, then playing my other pins, they seem a bit easier. HW has made me a better shot for sure.

#1439 24 days ago
Quoted from skogen75:

Agreed; that being said, I find that playing HW for a spell, then playing my other pins, they seem a bit easier. HW has made me a better shot for sure.

Maybe because the rules are clear and concise, yet very good - that you are more focused on what you are shooting for while playing. That focus makes you a better shot and may carry over to how you play and enjoy your other games.

I am very impressed with this game and quite happy I bought one. To me it has a classic feel, that does not get old. A game you can enjoy for many years.

#1440 23 days ago

Please tell Matt Kern if he isn't on Pinside he should work the music selections for all your games. I love his transitions. I have gone through what I think are all the levels and modes on medium - this is due to lack of sleep this weekend but my own choice and fault . Having feeling proud of myself (or a total idiot ) I decided to try other settings.

To get more Matt Music I changed the starting settings for the RACE to start at position 4 and then 2 to get more thumping back beat cool music. It is wonderful and reminder to owners to try things in the settings. I did get a remarkable 14 sec race (going from 2nd place to 1st place) but that is what resetting all the scores is for .

Plus I don't mind the game narrator telling me "Great" and "You're pretty good at this." Who did the game narration, rosh (or ferret)?

Thanks again for making a fun game. I am thinking of just blanket loading your Easy presets for when we have relatives and their kids come over and let them have at it.

I can always reload "Medium" later on.

#1441 23 days ago

The thing where the "default" background music amps up more and more as you progress through the race is brilliant on Matt's part. I can't think of anything quite like it in pinball since Whitewater. A bit more subtle: quite a number of the sound effects also change as you progress through the race. There are other conceptually similar audio features, like the RPM target sound effects getting more enthusiastic as the Tach gets revved up.

All the game voices were by professional voice actors. Trust me, you do not want the voices of either rosh or myself coming out of your game's speakers.

Very glad to hear that you're having so much fun!

#1442 23 days ago
Quoted from sixtyfourbits:

With the shot tightness, do you guys with kids find that they still enjoy it? Or is it a lot of bricked shots?

Put it this way. I gave my 9 year old son the choice between keeping Hot Wheels or TMNT LE. He chose Hot Wheels. Out of all the pins I've had, Hot Wheels is the only one any of my children have gotten attached to.

#1443 23 days ago
Quoted from Potatoloco:

Put it this way. I gave my 9 year old son the choice between keeping Hot Wheels or TMNT LE. He chose Hot Wheels. Out of all the pins I've had, Hot Wheels is the only one any of my children have gotten attached to.

Thanks potatoloco and crile1 for the responses, I really appreciate it. The more I watch gameplay of hot wheels, the more I’m loving it.

#1444 23 days ago

I’m debating on trading my Jurassic Park Pro for this. Thoughts?

#1445 23 days ago
Quoted from fsumassey:

I’m debating on trading my Jurassic Park Pro for this. Thoughts?

Hmm. I loved playing JP Premium and probably would trade it if I had it. I have not played the Pro. Can you play it somewhere so you can get a hands on test and see for yourself? Your taste may not be quite the same as mine. Hope that helped.

#1446 23 days ago
Quoted from fsumassey:

I’m debating on trading my Jurassic Park Pro for this. Thoughts?

You could always buy one again later if you do trade. If it's a pretty even up trade you are talking about I'd do it in a heartbeat !

#1447 23 days ago

The grandkids came over yesterday and played Hot Wheels for a short period of time.

The older ones thought it was great and wanted to play it longer.

But the 3-year-old played for a little bit and then wanted me to get him the yellow Hot Wheels car inside the game. And he wouldn't play any longer, he just started crying when his mom said you can't have that car.

Robert

#1448 23 days ago
Quoted from MrSanRamon:

The grandkids came over yesterday and played Hot Wheels for a short period of time.
The older ones thought it was great and wanted to play it longer.
But the 3-year-old played for a little bit and then wanted me to get him the yellow Hot Wheels car inside the game. And he wouldn't play any longer, he just started crying when his mom said you can't have that car.
Robert

That happens. If you want to win grandfather of the year, you can pick up a few Hot Wheels cars from the supermarket or drug store and give him one next time he comes over to play (if mom agrees to it). Bonus points if you can find the same car he wanted but hey, life is like a Hot Wheels track - it has it's ups and downs .

#1449 23 days ago
Quoted from Ferret:

Trust me, you do not want the voices of either rosh or myself coming out of your game's speakers.
Very glad to hear that you're having so much fun!

He was nice enough to give us Houdini owners a setting to only use the female voice for the movie announcements when he added his.

#1450 22 days ago

I've had cars fall off inside the game, and I have reset them only to have them fall off again.

So I drilled a small hole, 5/64, and put a small screw through the base plate into the car.

The cars that I did this to aren't going to fall off again.

Robert

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