It is indeed true that this is the path to mondo scores on Hot Wheels:
1) Collect enough pops to light Boost.
2) Get your Tach up to a decent level (and keep it there!).
3) Start something(s) -- any multiball works, any Battle works, a nice 5-way Epic works... of course, a big Victory Lap + Loop Crash + Epic + Battle stack would be your ultimate goal.
4) Start Boost.
5) Crush all the shots for all the things you have running for the next 15 seconds.
Do all of that perfectly, and you're likely to see your score explode.
Didn't do all of that perfectly? You're not doomed... relight Boost and try again. (Note: in the upcoming code release, there is an adjustment that controls how many 10x Tach Boosts you can get per Gear... default = 1.) Or if you're better than your opponent at maintaining a high RPM while doing stuff in the game, that can make up the difference even if your opponent had a great Boost, it'll just take a little longer.
All that said, in the next code release, there's quite a bit of score balancing... multiballs will be getting somewhat less valuable while Battles become somewhat more valuable. And I'm sure we'll continue to tweak until it all feels perfect.
Quoted from RikV:Loving this game...here is a quick bonus screen code idea... hold left flipper to pause on the cars collected screen, while holding left flipper, use right flipper to scroll through cars putting focus on selected car (displaying its name for instance and making it zoom in a bit). Me and the kids absolutely love the cars and would love an opportunity to check them out.
Very happy that you've loving the game!
We love the cars too! So grateful to Mattel for giving us ~450 of them that we can feature on the game. (When I asked for "several hundred cars" to feature, I think everyone on the team looked at me like I was crazy.) We're not giving a pause feature during bonus for now, but we are now displaying the car names on that bonus screen. And a little farther down the road I'd like to do more in-depth spotlighting of collected cars during attract mode.
Quoted from kklank:This has probably been discussed but didn’t you do the code for Alien as well?
(Alien is Spectaular.)
Thank you, I really appreciate that! Yes, I did rules and code for Alien, as well as rules and code for Oktoberfest and Hot Wheels by American Pinball. And I hope I have many more games to come.