(Topic ID: 277423)

Official Avengers Infinity Quest owners thread. "Pinsiders Assemble!"

By CoolCatPinball

3 years ago


Topic Heartbeat

Topic Stats

You

Topic poll

“Of the Avengers featured on the inserts, who is your favorite?”

  • Hulk 141 votes
    21%
  • Iron Man 127 votes
    19%
  • Captain America 76 votes
    12%
  • Black Widow 51 votes
    8%
  • Thor 72 votes
    11%
  • Black Panther 35 votes
    5%
  • None of those weakling, THANOS! 158 votes
    24%

(660 votes)

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Topic index (key posts)

19 key posts have been marked in this topic, showing the first 10 items.

Display key post list sorted by: Post date | Keypost summary | User name

Post #816 LE with T-moulding changed to yellow Posted by SKWilson (3 years ago)

Post #1417 Fix for Hawkeye loop not registering Posted by EaglePin (3 years ago)

Post #1797 How to adjust height of spinning disc to prevent airballs Posted by dbb143 (3 years ago)

Post #1847 Rules writeup with link to Stern rule sheet Posted by Flippersaurus (3 years ago)

Post #1870 Fix for spinning disc not registering hits Posted by WizardsCastle (3 years ago)

Post #1950 TECH: Pic of updated subway mech from Stern to replace broken one Posted by Motorcitypinball (3 years ago)

Post #2056 Fix for ball hangups and habitrail adjustment to stop ball hangup. Posted by hocuslocus (3 years ago)

Post #2125 TECH: Tight glass fix. Posted by MurphyPeoples (3 years ago)

Post #2163 Avengers LE with chrome T-molding Posted by Lermods (3 years ago)


Topic indices are generated from key posts and maintained by Pinside Editors. For more information, or to become an editor yourself read this post!

You're currently viewing posts by Pinsider tdiddy.
Click here to go back to viewing the entire thread.

#1929 3 years ago

I pick up my premium tomorrow..... so pumped but my game room is under construction

12
#1947 3 years ago

In the club!!!!

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#1984 3 years ago

Uggggggg...... damn you stern

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#2012 3 years ago

What's everyone's opinion..... mirror blades or graphics.... the graphics side blades I've seen so far aren't really grabbing me..... I'd like to see a cityscape transition to space theme with the characters on it or something like that

#2020 3 years ago
Quoted from spidey:

Yes, love the tower lock. Yesterday during a multiball I had it holding two balls.

I wish it did that all the time..... how cool would that be

#2075 3 years ago
Quoted from MK6PIN:

Referencing my post from Friday regarding my "1 # off" issue in my LE. Got an e-mail from Eddie @ Stern repair, referenced part #509-1003-01 (node board), and sending me a reprogrammed one to correct the problem.
NEXT BUSINESS DAY RESPONSE!!!! Man, anybody that rags on Stern has lost their mind.....
This minor ocd thing doesn't affect my ability to play at all, and had a massive great game (around 400 million) tonight...very good for me, not reading any rules yet. It really is a great shooter, and getting more fun by the day......

I emailed them this morning about the power cord mix up, eddie responded with in 2 hrs .... no questions asked, cord is in the mail....

I have no complaints, they've always treated me right

#2089 3 years ago
Quoted from KnockerPTSD:

She's a throw away character........too soon?

Never mastered the super hero landing

1 week later
#2660 3 years ago
Quoted from AUKraut:

Got my AIQ Premium Wednesday afternoon, build date 10/28/2020. Finally got around and setting it up this weekend, including the new side art variation from TiltGraphics without the characters on it. I originally purchased the side art with the characters on it, however upon receipt they just didn't look right, in particular Scarlett Witch. Asked Tiltgraphics if they could make this art without the characters and they said they could, and here is the result. Looks fantastic, blends in with the playfield and plastics art perfectly. Looks even better than the Stern side art IMO.
Only issue my pin has had so far is the return wireform to the right inlane that feeds from the shooter/orbit is bent upward at the bottom, and a slow roller or bounce back will get caught on the ramp. Going to have to uninstall it and bend it straight. Also checked out the subway and mech, and they have changed the subway plastic so that the channel goes all the way to the VUK now, eliminating the hangup point.
Just waiting on the Stark Tower from Mezel and the Thanos from Modalorian. Hope that Mezel will also make a Pym Building for over the VUK area......
[quoted image][quoted image][quoted image]

I ordered my Tower on 10/31..... asked for 2 day shipping also..... still haven't received. It must be all those Mail-in ballots

#2820 3 years ago

Does nobody use prefect play rubbers from pinball life? I've never had any issues with them, do ppl not like the compound or something?

-6
#2884 3 years ago
Quoted from Jimmyhonda:

My game did not have a rubber on this post. I ended up putting a blue one on. Do other machines come with no rubber on this post?? Thanks everyone.
[quoted image]

Omg ..... this again....... it's like the phone call you get from the same number everyday and the exact same time

#2919 3 years ago

Does anyone have issues with rejects on the captain marvel ramp..... I feel like if I hit it square but to hard the ball spins at the top of the apex and falls back down ..... 90% of the time sdtm

2 months later
#4454 3 years ago

https://pinside.com/pinball/forum/topic/new-aiq-pym-labs-vuk-cover-mod

I feel this is ready to go finally

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#4507 3 years ago
Quoted from Pin_Fandango:

I strongly disagree with this. I am not paying $8000 to play Keith Junior and redesign ramps.
I do understand that minor tweaks are needed... This is not a minor tweak and if minimizing it makes you feel better then power to you.
Until Sterns comes out and confirms this is the actual design, then I am not adding any plastics to it.
As shown in the pictures: the ramp was obviously designed differently and the production game came out with a shorter wire form...
Stern needs to confirm why.

Stern listening to your demands lol

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#4546 3 years ago

I'm going to try and 3D print something that actually attaches without taping it tonight....wish me luck

1 week later
#4905 3 years ago

Working on a CM ramp 3d printed piece if anyone is interested, I'm have more pictures later.

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#4915 3 years ago

Proto print....it will be cheap probably 15 bucks, I'll print it in red, with blue and gold highlights. Should just snap in no tape needed. If you want in just pm me and I'll circle back around when their ready.

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#4918 3 years ago
Quoted from Tsskinne:

Nice, let me know how to order.

Just pm me and I'll circle back around when their ready

#4930 3 years ago
Quoted from mbrave77:

I got mine today but what are the lights for? Does the thing actually light up?
Also this game is getting to me. I suck at this game. I get a decent game maybe 1 out of 10 times. Im having thoughts about making a trade! Of course when things get bad I have a good game and it feels good again....

Your killing me, check your PM. I sent the instructions 2 days ago. Yes it lights

#4935 3 years ago

Alright, getting close. There was an ask for what the CM ramp fix looks like in game. This is still in prototype from and "unpainted" but you can start to see the details. The mod just simply snaps into place and can be removed anytime. I've play tested a few games and the results are crazy. I use to get a ton a rejects off the CM ramp but now it's super smooth. I will continue to play test over the weekend and hope to have a solid color scheme by Monday, with shipping starting next Friday.

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#4942 3 years ago

I'm closing the CM ramp mode at 20 for the first run because I need to run more PYM buildings and am getting crushed with request. There are 3 spots left for the CM mod, the next run of this probably will be in 3 weeks.

TD

#4944 3 years ago
Quoted from cooked71:

Hey, sent you a pm but haven’t had a reply. Just checking you got it and I’m on the list?

I gotcha ....... 2 spots left

#4946 3 years ago

Everyone after this post is on the second run, just pm me and I'll create a list

#4955 3 years ago

Sexiness

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#4956 3 years ago
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#4994 3 years ago

Mass production is in full effect

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#5023 3 years ago

First batch is ready to ship ....you've been pmed if you made the first run. The play testing I've done has made that shot so much more enjoyable and comboing it is fantastic

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#5027 3 years ago
Quoted from PiperPinball:

Send me 2 please.
-Dan

PM me...
It's the only way I can keep track of everyone

#5053 3 years ago

***CAPTAIN MARVEL RAMP MOD BUYERS***

first run is shipping tomorrow, there are no instructions inside the package because I wanted to get this into people's hands asap. Instead I will make a YouTube video tomorrow of the the install, I will PM the link to you tomorrow or friday. I figured this will be the easiest and fast way to get them out.

Thanks again
Tom D

#5063 3 years ago
Quoted from Jecco74:

Does anyone make a replacement mod for the Thanos guantlet?
My kids are more picky about it than I am. I agree with them that is not the greatest.

I might tackle this next, I have a couple ppl that have pros that want to replace the flat plastic

#5165 3 years ago

2nd run shipping Tuesday

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#5234 3 years ago

Fyi, Guys I'm getting close to closing the 3rd run of the CM ramp fix.

#5313 3 years ago

Maybe I can take a look at the black widow plastic and do a redesign or something this weekend

#5358 3 years ago
Quoted from Dahawk007:

I installed the CM ramp fix today by tdiddy and it was simple process. First game I was 8 for 8 on the Captain Marvel shot. Prior to this fix my machine would have gone 4 or 5 out of 8. Awesome piece

#5371 3 years ago
Quoted from Flipstream:

I installed the ramp clip tdiddy makes on my machine tonight and played a quick test game. I can definitively say that the clip makes an incredible difference in how the ramp shoots. Very smooth ball travel now with zero rattling or clunked shots back out of the ramp. I highly recommend the clip for any Prem/LE owner frustrated due to CM ramp rejects. It really makes that big of an improvement, to the point the CM ramp shot now seems easier than a post-pass to the right flipper.

Thanks for the love man, I was blown away the first time also. I use to find myself trying to avoid the CM ramp, now I'm going after it for combos

#5478 3 years ago
Quoted from Dokkaebi:

Just got my premium today. Any adjustments for the black widow ramp airballs that hit the plastic on the entrance?

I'm working on a fix

#5483 3 years ago
Quoted from atrainn:

I would think a plastic that just comes out further would do it. At least on mine it's hitting the edge of the plastic whenever it gets rejected. If I had a laser cutter I'd give it a shot.

Yeah that's pretty much the idea....I'll dress it up with her emblem or something

#5485 3 years ago
Quoted from atrainn:

I'm happy to be a test subject if you come up with something

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1 week later
#5836 3 years ago

So been watching some of my favorite movie while I'm cranking out all the CM ramp fixes. And have been noticing a common building that shows up in them and I felt ....wouldn't that be cool to integrate along was address some of the black widow ramp issues. This is a very raw prototype and I am still weeks away from releasing, let me know what you guys think

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#5869 3 years ago
Quoted from Cheeks:

This looks cool! Are the building sides going to go down so it looks like it's on the ground versus floating around the ramp entrance? I'd love an effect similar to your Pym building where the balls pass through a "complete" building.

Yeah I extended them down ....also extended the top to get away for that squished look

#5916 3 years ago

Getting closer, the top will be lit like the actual Chrysler building and this will address the black widow rejects

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#5918 3 years ago
Quoted from Ryancaseystudio:

Will it have the spire on top or does it get cut off at the glass?

Yeah it can't unfortunately because the piece is right up against the backboard. But there wont be a huge gap between it and the top of the cab....i think it's going to be pretty cool when its finished. But I do wish the spire was possible....I can print the spire and it can be the topper lol

#5983 3 years ago
Quoted from shaub:

I'm trying to decide between a Pro and a Premium, I've watched lots of video of both versions but haven't played a Pro and only 5-10 games on a Premium early on. Maybe actual owners can help sway me one way or the other.
Pro owners: How do you feel about the missing Premium features? The Captain Marvel ramp looks awesome but do you really miss it when playing a Pro? Also, I like the Portal Locks and Gem Quest start at the lifting Disc, are there any downsides to starting Gem Quests at the right ramp?
Premium owners: What are your thoughts on the Premium features? Are you underwhelmed by any of them?

Imo theres no other way to go but the premium....she has so issues..yes but once its dialed in, its amazing

#5995 3 years ago

The black widow ramp is prone for rejects off the front of the plastic... but what if there was a fix to cover that front edge and let the ball travel up the ramp with out interference.........man that would be something

#5996 3 years ago
Quoted from tdiddy:

The black widow ramp is prone for rejects off the front of the plastic... but what if there was a fix to cover that front edge and let the ball travel up the ramp with out interference.........man that would be something

But there is or will be soon .......... we're still fine tuning the paint scheme but..... BLAMO!!!!

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#5997 3 years ago

Might make it a tad taller but not much also

#6005 3 years ago
Quoted from bigdaddy07:

This looks great.

Thanks, hoping to launch by this weekend

#6111 3 years ago

New AIQ mod launching

https://pinside.com/pinball/forum/topic/new-aiq-black-widow-ramp-chrysler-building-mod#post-6197735

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3 weeks later
#6565 3 years ago

Os everyone using Ninja chrome balls in there avengers or silver jets? Need to replace my stock garbage

2 weeks later
#6799 2 years ago

Almost ready .... just need to wrap up the panther ....x Mark's the spot for the legs. Should be pretty sweet when ready.... Wakanda Forever lol

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#6841 2 years ago
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#6846 2 years ago
Quoted from Lermods:

Doesn’t Mezelmods make the same thing?

Ha.... not like this bad boy

#6891 2 years ago

Happy mothers day

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#6913 2 years ago

https://pinside.com/pinball/forum/topic/new-aiq-black-panther-mod

This will be the final installment for AIQ from Diddy Mod's.

The Black panther mountain was my original brainstorm idea that started this modding adventure, and after many self taught lessons in 3d modeling and a few mods in between, I'm finally able to you this.

The model is designed to be tucked into the back right orbit and for ball to pass under it from both shooter lane and right orbit after it passes under the panther legs it will continue into Mount Bashenga. Each model will be hand painted and clear coated with UV protectant clear and will have a purple led strip included. The right side will have a felt protector for anyone that has mirror blades or graphics to protect against any scratches that my happen.

The cost on these is going to be 150.00 plus 15.00 for shipping inside the states, if you are out the state please contact me for a proper quote.

The initial pre order batch will ship this weekend, following up with new orders rolling out the following weekendish.

Ps. This mod will only work for LE / Premium owners

Thanks again
Tom D
DIDDY'S MOD'S

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#6943 2 years ago

I got my new walking mech today from stern, is there a difference that I'm just not seeing ? They kinda look the same

#6999 2 years ago
Quoted from mbelofsky:

Another great mod for AIQ from tdiddy. I just installed the Black Panther mod at the back right of the play field. This goes nicely with the Chrysler building in the back, the Pym lab up front and the left blue guide on the Captain Marvel ramp.
I also showed a photo with my Pinball Universe protectors in place to ensure that the side art is not messed up with the mods or when lifting the play field.
Michael
[quoted image][quoted image][quoted image]

Looks really awesome man, glad you like it

1 week later
#7089 2 years ago
Quoted from arcadem:

Today I received and installed the Black Panther mod that is made by "tdiddy". I am hoping that this one will help reduce the number of shooter lane ball launches that end up going astray and landing under the gauntlet; time will tell. Regardless of that, the mod does look great and it was very easy to install. At Tom's suggestion, I had him put the purple led color on it and I think that was the right choice. Once again, I am very pleased with the quality of Tom's mods and his speed of shipping. I am now looking forward to his Mandalorian mods. We are lucky to have so many talented "MOD Artists" in the hobby.[quoted image][quoted image]

Thanks man.....glad you like it. And I always appreciate the feedback.

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