Got the call! AIQ Premium being delivered tomorrow morning. I can’t wait to officially join the owners club!
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Got the call! AIQ Premium being delivered tomorrow morning. I can’t wait to officially join the owners club!
Just got my Premium set up and it is beautiful. After a couple test games my upper left flipper is now an inch offset into the Playfield. I checked underneath and everything on the flipper assembly is in tact and the assembly is resting on the pad. Any ideas on how to adjust this?
F2B73B3F-D8BC-43C8-8FEA-74A96616D7A4 (resized).jpegQuoted from Pinhead306:Did you check if the set screw on the shaft of the flipper bat is tight? You probably need to put it back to the original position and tighten the set screw. There should be a tiny gap between the bottom of the flipper bat and the flipper bushing when you tighten it back in place.
Thanks for the insight. I must’ve loosened it when I was putting on new rubbers. I’ve got it tightened up and back in place. I’ve tried green and purple on the upper flipper and I like the purple. I’m going blue on the main flippers
07E9D7FA-68E8-4209-B1F5-FF5A184927EF (resized).jpeg0FC556B9-0D83-4C4B-B52F-5C60C37A07BD (resized).jpegMy inner loop opto is not registering anymore. I have emailed Stern and saw an earlier post that they are sending a new one to another in this group. Any other tips to troubleshoot? It worked for about 20 games and then stopped.
I am loving the Battle Royale Challenge Mode, great way to dial in all the shots in the game. Are there any substantiated rumors about Stern selling a WiFi plug in and creating online head to head gameplay?
These “Challenge Modes” would be perfect for that type of experience.
Quoted from heyitsjoebob:My current strategy is to start with Power Gem. Once I lose that battle I go for the Reality Gem, and if I win that one I tend to place it on the far left outlane.
If I have another ball at that point I usually fail the Soul Gem quest with a drain to end the game.
This summarizes my first week with the game perfectly! Getting better slowly but surely.
Quoted from KnockerPTSD:Fixed the problem and while i was in there i cut a piece of plex for the marvel ramp. Only played one game so far but it seems to have made an improvement on ball rejects. What is the best solution for black widow rejects? Im thinking just raise the guard up with some small washers?
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I put 3 washers on both sides of the Black Widow ramp and it has only rejected twice in the last 50+ games so I am happy with the fix.
My CM ramp has been good without any modification. I mean I get the occasional rattle out or reject when I don’t hit it square, but I view it as a narrow shot and only shoot for it as required in gameplay.
Quoted from AUKraut:Tiltgraphics without the characters for me, blends perfectly and looks great!
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I agree with Tilt Graphics no characters.
Quoted from onemilemore:Out of curiosity: Which owners here are rocking AIQ and Deadpool in the home, and how do they co-exist?
I own and love Deadpool and have been back and forth on AIQ for quite some time now as my next pin. I haven't played in person, but the layout looks phenomenal and I put about 100 games on the Surrogate.tv feed, so I feel like I know what I would be getting. And next to Deadpool, AIQ seems to win out on shots but definitely lags in the energy department and is a push on general gameplay flow (hit shots, light battle, etc.).
We are renting Stranger Things right now, though, and next to Deadpool that game is also pretty low key (imo) in terms of music, callouts, and general energy level. I am still enjoying Stranger Things and find it to be a good mood complement to the general wackiness of Deadpool, which has kinda led me back to AIQ.
This is all a long way of asking: Will the gameplay flow on AIQ be too similar to that of Deadpool, or do they play well together? Thanks in advance for the help!
I would go out on a limb and say besides the super hero theme, they are completely different pins and complement each other very well. I am loving them both and echo the sentiment that Deadpool is a “finished” game vs AIQ code getting better along the way.
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