So I'm loving AIQ Premium. Unfortunately I'm having a binding issue on my walking lock assembly. To be completely honest, it's the only feature on this game that I don't like as much. I think I found the perfect solution, for me anyway. I removed the the walker part from the subway and turned the subway lock behavior setting to pass through. I think the only implications, in regards to code, are that you now have virtual locks. Please correct me if I'm wrong. I dig shooting the rising spinner disc. Now the ball just rolls straight to the VUK. Sure, you may be taking a similar amount of time to choose a gem quest but I just like it better. I'm sure a lot work went into the design of the lock and I don't mean to take from that. This may be a good solution if you have an issue with yours and are waiting for a new part. Just disconnect the coil connector and remove the 3 nuts.
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