(Topic ID: 277423)

Official Avengers Infinity Quest owners thread. "Pinsiders Assemble!"

By CoolCatPinball

3 years ago


Topic Heartbeat

Topic Stats

  • 12,764 posts
  • 932 Pinsiders participating
  • Latest reply 6 hours ago by Maniac227
  • Topic is favorited by 386 Pinsiders

You

Topic poll

“Of the Avengers featured on the inserts, who is your favorite?”

  • Hulk 141 votes
    21%
  • Iron Man 127 votes
    19%
  • Captain America 76 votes
    12%
  • Black Widow 51 votes
    8%
  • Thor 72 votes
    11%
  • Black Panther 35 votes
    5%
  • None of those weakling, THANOS! 158 votes
    24%

(660 votes)

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Topic index (key posts)

19 key posts have been marked in this topic, showing the first 10 items.

Display key post list sorted by: Post date | Keypost summary | User name

Post #816 LE with T-moulding changed to yellow Posted by SKWilson (3 years ago)

Post #1417 Fix for Hawkeye loop not registering Posted by EaglePin (3 years ago)

Post #1797 How to adjust height of spinning disc to prevent airballs Posted by dbb143 (3 years ago)

Post #1847 Rules writeup with link to Stern rule sheet Posted by Flippersaurus (3 years ago)

Post #1870 Fix for spinning disc not registering hits Posted by WizardsCastle (3 years ago)

Post #1950 TECH: Pic of updated subway mech from Stern to replace broken one Posted by Motorcitypinball (3 years ago)

Post #2056 Fix for ball hangups and habitrail adjustment to stop ball hangup. Posted by hocuslocus (3 years ago)

Post #2125 TECH: Tight glass fix. Posted by MurphyPeoples (3 years ago)

Post #2163 Avengers LE with chrome T-molding Posted by Lermods (3 years ago)


Topic indices are generated from key posts and maintained by Pinside Editors. For more information, or to become an editor yourself read this post!

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#1456 3 years ago
Quoted from Jmxdc:

Ok anyone know where the dog would go. I saw the extra plastics in the bag for my LE and I was like oh a dog. It's stapled to the side so I don't want to pull it out unless it would look cool somewhere.
[quoted image]

Hm...I recognize that dog.

#1458 3 years ago

I'm not totally sure but it looks like Super Linus aka The Goodest Boy.

3 months later
#4332 3 years ago

So I'm loving AIQ Premium. Unfortunately I'm having a binding issue on my walking lock assembly. To be completely honest, it's the only feature on this game that I don't like as much. I think I found the perfect solution, for me anyway. I removed the the walker part from the subway and turned the subway lock behavior setting to pass through. I think the only implications, in regards to code, are that you now have virtual locks. Please correct me if I'm wrong. I dig shooting the rising spinner disc. Now the ball just rolls straight to the VUK. Sure, you may be taking a similar amount of time to choose a gem quest but I just like it better. I'm sure a lot work went into the design of the lock and I don't mean to take from that. This may be a good solution if you have an issue with yours and are waiting for a new part. Just disconnect the coil connector and remove the 3 nuts.

IMG_7685 (resized).jpgIMG_7685 (resized).jpgIMG_7688 (resized).jpgIMG_7688 (resized).jpg

#4334 3 years ago
Quoted from Thomas3184:

That’s how it should have been designed in the first place anyways. More reliable and cheaper, but some people like those physical locks.

I'm not the tallest guy and I can barely see the balls in the lock anyway

#4356 3 years ago
Quoted from phishrace:

You're probably right (don't own one), but Portal locks are definitely ejected from the subway during MB and it takes a good amount of time to get two balls cycled through. You don't want to lose that time.
Obviously anyone can do what they want with their game, but you don't want to make changes that will decrease your scores.

I am unaware of any game state where the disc is raised during multiball, allowing balls to be parked down there. I am waiting to see what Stern wants to do to resolve the broken walking lock. I will probably leave the walk assembly out once it's fixed. I do want it resolved though so that if I ever sell the game, it will be complete.

1 week later
#4646 3 years ago
Quoted from Groo:

Have a down payment in for a premium but debating switching to a pro. The only thing I think I will miss is the vertical ramp. Any chance Stern will have the subway / disc / ramp fix in place when the premiums go back on the line? (although the ramp isn't really acknowledged is it?)

. I unbolted the walk lock assembly from the subway and changed the setting to pass through. I personally prefer the gameplay this way. Stern has a leveling kit for the disc. I think my ramp shoots as intended. I'd play both, if you can, before making that decision. Otherwise, stick with the premium

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