I thought I would post some observations and impressions after having my premium for almost 2 weeks. I just had a breakthrough game (756M, 5 gems collected, made BOM...game on factory settings so there were a few extra balls). This is my first NIB (build date: Oct 29), although I have another modern Stern (ACDC Pro). Sorry in advance for the long post....
I like the geometry of the game and the variety (and number) of shots despite the relatively open pf. The CM ramp requires a strong and accurate shot, and the rejects are more than made up by the shots that whiz around. I love backhanding it by mistake during MB. The feeds on my machine are A1. Sure, there are a few SDTM drains from the pops (no more than my ACDC!). The feed down from the right orbit is about 25-75 on the left and right flippers respectively depending on whether they hit the posts on the way down, but rarely SDTM. Most ramp rejects are savable. The spinning disc is a marvelous throwback mech, and it injects just the right amount of randomness to the game. Why is the post always blocking the Sanctum when I need the mind gem final blow?!? The rising disc is the #1 reason I went Prem over PRo (the CM ramp was a close 2nd) and I am pleased with the decision. There are often SDTM drains from the tower if I forget to flip, but I think the .93 code has added a ball save (like on KISS). Note to self: stock up on extra rings for the upper flipper, because I am really good at firing balls right into the tip (that said, I am glad there is not a post there).
A few adjustments were needed to play it out of the box (I have mentioned some of these in previous posts). My bottom left flipper was incorrectly installed and the right one need to have the set screw tightened. The hulk spinner was only registering intermittently but this was easily fixed by adjusting the leaf switch upwards. My left return wireform is very rough in the final 2-3 inches before the drop to the inlane. We actually noticed some tiny metal shavings on the pf underneath the rough part when we unboxed it. I have sent pics to my distro, he will see if he can get Stern to replace it (I don't want it chewing up the balls!).
Man, that fan is loud.
It's pinball, so it's not perfect. I sometimes get 2 balls served at once, not sure if this is a trough switch issue but if it keeps happening I will have a look. When it happens I can let a ball drain and the game carries on perfectly after that. The only "glass off" stuck balls have been wedged under the gauntlet (once during a soul gem quest, argh). About 95% of launched balls make it around the orbit, and those that don't rattle around; I might try dialing down the coil a bit. I don't think I have had a single ball fall off the crossover wireform. I get airballs regularly, I like it when they jump up onto a wireform. Sometimes a missed CM shot will escape out the back left of the ramp. I get A LOT of bounces off the drop targets (can be frustrating when it happens in soul gem!). My disc spins and registers nicely. It is not perfectly level and eventually I will look into exactly how it should be adjusted. My playfield is dimpling but this was expected.
That's enough for now I'd be interested in hearing others' impressions and experiences! There could probably be a whole separate thread for the rules/tactics/strategies...