Quoted from Cire113:Here’s my final update with the black widow issue changing coil stops and calling it a day ;
I’m tired I still think my games messed up; stupid halfway rejects again all day today from both flippers ; I can hit it 50% of time maybe that’s normal
I’m still having huge issues hitting the black widow ramp on the roll from the right flipper that has to be normal right ? it’s way easier to do trapped ; soo hard when it’s rolling always missed
on roll from left flipper is impossible trapped is possible but hard ;
I’ll do an update once I install and change the coil stops and sleeves …
I actually had 3 gems today and had my ultra high score of 400 million I was so happy to be able to battle thanos and loose but still made it to thanos !
We will see what this big deal about coil stops is about they are pricey
My machine sometimes gives rejects from the Widow ramp too. I'm pretty sure it's because the ball is jumping too high and hitting the roof of the ramp. I think the cause is that the ramp flap on the entrance is attached too tight so it's creased upwards a little bit. I haven't found a good fix for Widow ramp rejects. What I have found is that the rejects get better with time - it's better if I haven't cleaned in a while and the playfield is a bit slower - any time I clean and wax then I get reject problems again. Also a steeper slope seems to make these rejects less likely.
Widow should be hittable on the fly from the right flipper. It's a very early shot, higher up on the flipper than you think. Flipper alignment is very important for this; the right flipper being aligned even a tiny amount below the centering indicator will make this shot tough or impossible.
Did you reach Battle Thanos or Thanos Attacks? Thanos Attacks is an intermediate mode. Battle Thanos is the real ending; it requires attempting all six gem quests at least once, and reaching Battle Royale which means assembling all the avengers three times total.
Coil stops are cheap, usually around $5 each.
Quoted from Cire113:Couple questions about my AIQ premium again;
2) sometimes I hit the iron man tower clean but the ball will not magnetize and just drop down; normal ; is it maybe not hitting the top cleanly?
3) it is possible to hit right gauntlet ramp with my right flipper backhand ? I’ve hit it a dew times on accident never on demand ?
What flippers do you recommend using and how often to change ?
I’m currently using super bands but I don’t think I’ll use them ever again they are impossible to get on and can even dis align the flipper every time I put new ones on;
Stock rubber should work fine compared to super bands right ?
Thank you for taking the time to help answer my questions I greatly appreciate it
The Iron Man tower will try to catch the ball with the magnet on every shot, no matter what is lit or not. If the magnet misses, either the ball didn't really make it all the way up, or it made it up too hard and bounced off the roof before the magnet could catch it. I don't know how to adjust anything here; my tower has always worked fine.
I tried super bands and I prefer stock rubber for AIQ. Mostly for the Captain Marvel ramp on the premium model; it seems like the ball needs a little bit of spin to grab the ramp wall and climb up, and the stock rubber will do that but a super band doesn't. I also think it's easier to do cradle separations with stock rubber, and that's something you do all the time in AIQ with the many multiballs.