For reference:
V1.01.0 - April 8th, 2021
=========================
- High Scores - fixed an issue with not being able to set High Scores when you have "TROPHY DIFFICULTY" adjustment set to Hard
- Mainplay - background display effect is now using the variations on scenes inside the Sanctum instead of the Stark Lab Trophy Room
- Portal Open - added new background display effect when portal is open with instructional text
- Binary Hurry-Up - pause time if ball is in the Pop Bumpers, Portal Lock, Mystery, Change Gems, Quest Select
- Combos - adding Capt Marvel to Black Widow combo blocker at 6 combos
- Combos - extend combo timers in situations where the ball is held in the tower and a valid combo for the tower shot is active
- Intro - better transition from Stern logo video to Avengers logo video
- Power Gem - spinner spins build value by 40K instead of 75K
- Space Gem - fixed an issue where Space Gem is not able to go up to 3 uses
- Gamma Ray - award value carries between Gamma Rays and resets to 50K + (25K x number of wizard modes) whenever you play a wizard mode
- Thanos Attacks - timer now pauses while ball is caught in the Pop Bumpers
- Thanos Attacks - fixed an issue with Tower Up Post not staying up for recovery animation after Thanos Attacks
- Battle Thanos - allow most recent person to get the 1B all Gems Battle Thanos Champion to beat the last person who may have done it
- Battle Royale - fixed an issue with the display where it was always showing strange 4x damage when sometimes it's actually 3x.
- Super Disc - base scoring increased 250K/spin -> 480K/spin
- Super Disc - boost scoring decreased 150K/spin -> 120K/spin
- Super Slings - scoring boost 10K to 100K
- Super Slings - added a new sound effect for Super Slings sling hits
- Soul Gem Jackpot - fixed an issue where the multiplier on the Soul Gem Jackpot display was not always accurate
- Change Gems - don't allow Gems to be used when you have finished locking in all selections but before screen has gone away
- Quest Gem Selection - don't allow Gems to be used when you have finished locking in all selections but before screen has gone away
- Computer Grid - fixed an issue were computer grid award was showing outdated info
- Computer Grid - fixed an issue were the 1M consolation score was not always being awarded if the stated Grid award couldn't be awarded
- Super Computer Frenzy - if mode is lit don't allow Quest starts
- Super Computer Frenzy - double all scoring
- Super Computer Frenzy - move Jackpot and Super Jackpot bump shot from Captive Ball to the Drop Targets
- Instant Info - added adjustment "INSTANT INFO AUTOSCROLL" to allow for turning off the autoscroll
- Instant Info - added Portal Locks
- End of Ball Bonus - Trophy scoring adjusted to Bronze: 50k -> 100k / Silver: 100k -> 250k / Gold: 200k -> 500k
- Trophy Mania - scoring is tripled if you reach this mode with "TROPHY DIFFICULTY" at Hard
- Trophy Mania - fixed an issue with locking you out of starting Battle Thanos if you lit this mode first
- Update Media - game can now be updated from a NTFS formatted USB stick if you are updating from v1.00.0 to v1.01.0
- Adjustment Changes:
- added "SOUL GEM DIFFICULTY" - defaults to NORMAL, options are:
- NORMAL - normal difficulty but you can select HARD by holding the Action button during the intro
- HARD - forces HARD difficulty Soul Gem instead of having to select it every time
- KARL - forces HARD difficulty but adds the limitation of no Mind Gem uses during the mode
- added "INSTANT INFO AUTOSCROLL", defaults to YES, turn to NO for flipper movement only (default for competition mode)
- added "COMBO LIMIT MARVEL AND WIDOW" - defaults to YES (limit at 6), turn to NO for unlimited Marvel / Widow combos
- added "THANOS ATTACKS CAN STEAL GEM" - defaults to YES, turn to NO so Thanos will not steal your Gems
- changed "IRON MAN MB SUPER JACKPOT TIMER" - default from 11 to 22, min from 8 to 16, max from 15 to 30
- System - Updated to V2.72.0
- Updated to nodeboard firmware v0.68.0
- Update HSTD RESET COUNT adjustment to increment/decrement by 100s when >= 100 and
by 10s when < 100