Quoted from mrgregb123:Lots of us are frustrated by the bad geometry with the outlanes. The slings are positioned too high resulting in them steering balls to the outlanes. The bouncy trap up area near Antman always results in the ball bouncing off the inlane divider and out - a terrible design element. It's not "challenging" if it's going out this way 95% of the time - it's bad design. And you know this because the outlane gap is not even particular big, it's just that the design of the game fits balls there perfectly.
I've waffled with lots of ways to adjust for this without nerfing the difficulty too much, and I found removing the rubber from the lane divider (ala Deadpool) reduces side drains by just enough to feel it's more fair. I think the larger outlane adjustable post is too much of a fix, although I think we can all agree that Keith messed up in having even the easiest/default outlane settings still with a pretty wide gap. I get that he's good...I'm good...but not-good players don't find this to be fun at all. On TAF, the left outlane post can be adjusted to where a ball almost doesn't even fit through. That's too extreme, this is the opposite. Give the players more choice.
Yes, the slings are definitely higher in relation to the outlane post than other games. Many, many cheap drains.
I also have Deadpool and going without rubbers on the outlanes was supposed to make it harder, but I tried with and without (settled on without) and it was similar number of side drains either way, but the ball reacts differently.
I still have the rubbers on my AIQ premium, but may try going without and see how I like it. I can still put up good scores (top 4 scores so far, all over 1 Billion) and make decent progress most games, but some games I put up less than a million on a ball because of the side drains...