(Topic ID: 330739)

Odd RAM chip on a Dash-35

By Lovef2k

1 year ago


Topic Heartbeat

Topic Stats

  • 36 posts
  • 6 Pinsiders participating
  • Latest reply 1 year ago by KenH
  • No one calls this topic a favorite

You

Linked Games

Topic Gallery

View topic image gallery

P2110302 (resized).JPG
P2110301 (resized).JPG
P2110300 (resized).JPG
P2110299 (resized).JPG
P2110298 (resized).JPG
P2110297 (resized).JPG
P2110295 (resized).JPG
P2110296 (resized).JPG
P2110294 (resized).JPG
MPU-35_ROMs.png
ROM_EBD.jpg
1675847660384498797398016273040 (resized).jpg
16757583353857366934640484575574 (resized).jpg
1675758315014915750295317627564 (resized).jpg
#1 1 year ago

I'm going through a pile of dash 35's. This particular one is super clean but the jumpers have been changed. I think I was told it was for EBD when purchased. The jumper settings are odd so I'm not sure. It has 2732 EPROMs. No labels and the windows have no covers so I'm sure they are wiped. I didn't bother to try this one just yet. The weird thing I have found is a 7810 where the 6810 for U7 should be. Is this acceptable? Jumpered as follows:

E4 to E13A
E7 to E8
E10 to E11
E12 to top trace by U2 pin 12 (I assume that trace leads to pin 12?)
E16A to E29
E31 to E32
E33 to E35

#2 1 year ago

Could you post a picture of the 7810 RAM?

#3 1 year ago
Quoted from Lovef2k:

Jumpered as follows:

It's indeed jumpered for two 2732 EPROMs.

Quoted from Lovef2k:

No labels and the windows have no covers so I'm sure they are wiped.

Unless the windows had access to low level UV light I wouldn't be so sure they're erased.

Quoted from Lovef2k:

The weird thing I have found is a 7810 where the 6810 for U7 should be.

Maybe the '7810' is the manufacture date code. 10th month of 1978. Like Tuukka said, post a picture.

#4 1 year ago

At work. I'll post a pic in the early morning.

#5 1 year ago
1675758315014915750295317627564 (resized).jpg1675758315014915750295317627564 (resized).jpg16757583353857366934640484575574 (resized).jpg16757583353857366934640484575574 (resized).jpg
#6 1 year ago

OK! The 7810 is manufacture date, and 620-30 is Bally code for 6810 RAM. So you have the correct chip.

https://www.marcospecialties.com/pinball-parts/6810

#7 1 year ago
Quoted from Tuukka:

OK! The 7810 is manufacture date, and 620-30 is Bally code for 6810 RAM. So you have the correct chip.
https://www.marcospecialties.com/pinball-parts/6810

Ok thanks. 15.years in the hobby and this is the first one I have seen.

#8 1 year ago

The boarf actually boots but Def not ebd roms. No clue what they are.

On to another mpu and this area is confusing for E13 and 16. Does this look right? At first I thought it was the 2 pads to the right but looking at other mps's I found one that was jumpered as in this pic and was cut out.

1675847660384498797398016273040 (resized).jpg1675847660384498797398016273040 (resized).jpg
#9 1 year ago
Quoted from Lovef2k:

The boarf actually boots but Def not ebd roms. No clue what they are.

U2 ROM "E-838-14" is Eight Ball Deluxe. What makes you think it isn't?
Per the Bally parts catalog:

ROM_EBD.jpgROM_EBD.jpg

#10 1 year ago
Quoted from Quench:

U2 ROM "E-838-14" is Eight Ball Deluxe. What makes you think it isn't?
Per the Bally parts catalog:
[quoted image]

This is a different mpu. I know this one has ebd roms.

#11 1 year ago

It's actually E13 and 15 I'm curious about.

#12 1 year ago

As Quench table shows, the E838-14 is a 9332 4kx8 ROM and requires E13-E15 jumpering.

If I remember correctly, the 9332 is not exactly pin compatible with a same size 2732, but more like a 2532. That's why the common U2=U6=2732 jumpering does not match similar size 9332 jumpering.

Anyway, the table sure is correct for original Bally masked ROM's.

#13 1 year ago

Sorry for the confusion. This is a different mpu now. This is definitely ebd with 2532 roms. I have the jumper setting table and I see that e13 and 15 must be jumped. My question is the location of said jumpers. See pic. I installed this one last night and mpu is still locked. But not sure if this correct.

#14 1 year ago

If both U2 and U6 are 9332 or 2532, then for some reason, according to https://techniek.flipperwinkel.nl/ballyss/rep/index3.htm#35roms the jumpers should be

4-12, 7-8, 10-11, 13a-14, 16a-34, 29-33, 31-32 and cut 13-15

#15 1 year ago

How can you tell what they are, all they have is the Bally part number? I don't know how to them apart. Also do I have the jumper in the correct location for e13 and 15? Or does it go in the spot to the right? Hard to tell as the solder pads are so close. Some of the jumper pads are square and some round.

#16 1 year ago

The U2 ROM in your picture has "9332B" on top line. Most likely your U6 has similar marking.

Your E13-E15 jumper is in correct place, if it is needed. There are differences between the two jumper tables.

#17 1 year ago
Quoted from Tuukka:

4-12, 7-8, 10-11, 13a-14, 16a-34, 29-33, 31-32 and cut 13-15

While this might work, the signal mixing to U2 is more convoluted. The jumpers listed above in the Bally parts catalog is logically a cleaner solution.
I actually prefer a slight variation to the Bally setting which allows U2 and U6 ROM types to be independent but I wont confuse matters here.

#18 1 year ago

Maybe I should take on a weekend task to look up all the E-jumpers on schematic and make clear to myself what they actually do!

Edit: also document those of course.

#19 1 year ago
Quoted from Quench:

U2 ROM "E-838-14" is Eight Ball Deluxe. What makes you think it isn't?
Per the Bally parts catalog:
[quoted image]

It's not that I thought the book was wrong, I have the same as you. It was the placement of E13 and 15, location wise. According to Tuukka I have it correctly installed. It is jumpered as you posted but the LED is still locked so it must be an issue elsewhere. Although the board is super clean, I see that R11, Q1 and Q 5 have been replaced. The work looks good. I haven't had much luck diagnosing locked MPU's, I usually send them to Hibler. But since these are spares, I would like to tackle it on my own.
other
Is there any info on EBD roms for the 84 version? My book is only for 1882. I have 2 other MPU's with a different part number than showing in the catalog for U6. They look original and have EBD typed on the white labels, they look factory to me but I can't make out the numbers. If I had to guess, E838-19? One of these mpu's does work fine in EBD. Also how do you know which size rom it is by part number, 2532 vs 2732 vs 9332 etc?

#20 1 year ago

Usually the last digits in part number tell the size in kilobits. So 2532, 2732 and 9332 are all 32 kilobits, or 4 kilobytes (4k x 8). 2716 would then be 16 kilobits or 2k x 8.

#21 1 year ago
Quoted from Lovef2k:

It was the placement of E13 and 15, location wise. According to Tuukka I have it correctly installed.

The jumper locations on the board use larger solder pads to make it easier for techs. The smaller pads are just locations where signal traces connect between the top side and bottom side of the board via copper in the holes.

Quoted from Lovef2k:

Is there any info on EBD roms for the 84 version?

The ROMs for the 84 version are no different to the earlier games.
U2 is an E838-15 which is specifically Eight Ball Deluxes "personality ROM" and U6 is a common operating system ROM used in a number of games whose code is E720-52
Personality and operating system ROMs are specific to each other, i.e. you cannot use a different Bally operating system ROM with an EBD personality ROM.

Quoted from Lovef2k:

If I had to guess, E838-19?

Might be E838-13. From memory this is the same as E838-14 but just simply a different ROM package (EPROM vs mask ROM)
I'm not sure if it's known what the difference between the E838-14 and E838-15 code is. One day I'll compare them.

Quoted from Lovef2k:

Although the board is super clean... I haven't had much luck diagnosing locked MPU's...

Post a nice clear high res picture of it.

Quoted from Tuukka:

Maybe I should take on a weekend task to look up all the E-jumpers on schematic and make clear to myself what they actually do!

Here you go, I did it years ago - I would post it in plain text if Pinside didn't swallow spaces:

MPU-35_ROMs.pngMPU-35_ROMs.png

#22 1 year ago

Thanks! And to further clarify what is being done, the pin definitions:

pin 9316    2716    2732    2532    9332
18 CS2 /CE /CE A11 A11
19 A10 A10 A10 A10 A10
20 /CS1 /OE /OE PD/PGM /CS1
21 /CS3 Vpp(+5) A11 Vpp(+5) CS2
22 A9 A9 A9 A9 A9

Wonder why the A9 pin is configurable, when it is the same in all types. A10 is fixed.
(Also wonder why the forum software makes backtick formatted code block doublespaced.)

#23 1 year ago
Quoted from Tuukka:

Wonder why the A9 pin is configurable, when it is the same in all types. A10 is fixed.

A9 is configurable for compatibility with 512 byte ROMs that came from early -17 MPU board games.

#24 1 year ago
Quoted from Tuukka:

Usually the last digits in part number tell the size in kilobits. So 2532, 2732 and 9332 are all 32 kilobits, or 4 kilobytes (4k x 8). 2716 would then be 16 kilobits or 2k x 8.

I was referring to the bally part number. These roms do not state what type they are, 2716, 2532 etc. Did bally stick to one type of rom for all these games?

#25 1 year ago

Also, how can you tell masked roms from EPROMS?

#26 1 year ago
Quoted from Quench:

The jumper locations on the board use larger solder pads to make it easier for techs. The smaller pads are just locations where signal traces connect between the top side and bottom side of the board via copper in the holes.

The ROMs for the 84 version are no different to the earlier games.
U2 is an E838-15 which is specifically Eight Ball Deluxes "personality ROM" and U6 is a common operating system ROM used in a number of games whose code is E720-52
Personality and operating system ROMs are specific to each other, i.e. you cannot use a different Bally operating system ROM with an EBD personality ROM.

Might be E838-13. From memory this is the same as E838-14 but just simply a different ROM package (EPROM vs mask ROM)
I'm not sure if it's known what the difference between the E838-14 and E838-15 code is. One day I'll compare them.

Post a nice clear high res picture of it.

Here you go, I did it years ago - I would post it in plain text if Pinside didn't swallow spaces:
[quoted image]

Thanks for posting the jumper setting. I'm learning little by little. So you can mix U2 and U6 with different roms as long as I jumper as per this chart?

Pics of the KoS MPU currently locked. U2 is the E838-14 and U6 is the E720-52. Jumpered as follows:

E4 and E12
E7 and E8
E9 and E11
E13A and E14
E13 and E15
E16A and E34
E29 and E33
E31 and E32

Ah ha! So while looking at the jumpers and comparing to your chart, I see that I have E13A and E14 jumped when they shouldn't be. Also difference between bally book for 2532 roms is E9 and 11 whereas your chart has E10 and 11, so a little confusion, unless these are not 2532 bally roms. But all other jumpers match 2532.

Added pics of unkown part numer U6, def not E838-13, which would be the U2.

P2110294 (resized).JPGP2110294 (resized).JPGP2110295 (resized).JPGP2110295 (resized).JPGP2110296 (resized).JPGP2110296 (resized).JPGP2110297 (resized).JPGP2110297 (resized).JPGP2110298 (resized).JPGP2110298 (resized).JPG
#27 1 year ago

I just clipped E13A and 14, still locked. Next I will move E9 back to 10 and report back.

#28 1 year ago
Quoted from Lovef2k:

Also, how can you tell masked roms from EPROMS?

part #

big giveaway it's an eprom is it has the window in the center so even if a label is on it you can usually feel the window through it (or pull the sticker back).

There is such a thing as prom's (one time programmable) - those you'd have to go off the part #.

You REALLY need to get eprom burning going Rich.... I know it's a seemingly rough learning curve, but I couldn't imagine at all not having a burner here for all the stuff I'm into. Hardest part at this point is sourcing the eproms, which I'm going to have to do again soon as all that vintage I have is dying quick.... couple bad bytes here and there. Of course, no one expected a 40 year old eprom chip to being used 100's of times for crazy software testing.

#29 1 year ago
Quoted from slochar:

part #
big giveaway it's an eprom is it has the window in the center so even if a label is on it you can usually feel the window through it (or pull the sticker back).
There is such a thing as prom's (one time programmable) - those you'd have to go off the part #.
You REALLY need to get eprom burning going Rich.... I know it's a seemingly rough learning curve, but I couldn't imagine at all not having a burner here for all the stuff I'm into. Hardest part at this point is sourcing the eproms, which I'm going to have to do again soon as all that vintage I have is dying quick.... couple bad bytes here and there. Of course, no one expected a 40 year old eprom chip to being used 100's of times for crazy software testing.

I agree Scott, I should get a burner. I'm a novice when it comes to this part of pinball. Maybe I can help you out with a few used Eproms. I have 2 from a Free Fall. Maybe some others as well.

#30 1 year ago
Quoted from Lovef2k:

I just clipped E13A and 14, still locked. Next I will move E9 back to 10 and report back.

No dice on the locked LED. I moved E9 back to 10, also moved the E13 and 15 to the pads to the right since they had the larger solder pads. Looking at the traces, they seemed to dead end from the place I had it the first time. After this I tried E9 back to 10, still locked. So either bad roms or something else.

#31 1 year ago
Quoted from Lovef2k:

No dice on the locked LED. I moved E9 back to 10, also moved the E13 and 15 to the pads to the right since they had the larger solder pads. Looking at the traces, they seemed to dead end from the place I had it the first time. After this I tried E9 back to 10, still locked. So either bad roms or something else.

I meant E10 back to 9 as per manual...

#32 1 year ago

I gave up on the locked KoS board for now.

Working on another board. Very nice and clean board but has been worked on. It was already jumpered for 2532 U2 and 9332 U6. It boots but does strange things in the game. First the SEB clicks a few times, not normal. Garbage in displays. Won't coin up. All switches prompt for "shoot for C". At first I though the 5101 was corrupt. Changed it and found the socket had been replaced and was in two pieces. I assume the person didn't have a 22 pin socket and cut one to fit. I removed that and replaced with a new socket and 5101 chip. Got the same result.

All of the IC's that were factory soldered were removed and socketed. Strange for such a nice looking board.

I tried to find a solution on Pinwiki but could not.

The 6800 looks original, not sure about U10 or 11.

P2110299 (resized).JPGP2110299 (resized).JPGP2110300 (resized).JPGP2110300 (resized).JPGP2110301 (resized).JPGP2110301 (resized).JPGP2110302 (resized).JPGP2110302 (resized).JPG
#33 1 year ago

During my learning experiment... I found it's best to convert the board back to original stock config with ?2716? roms. Then and only Then; apply the fixes for larger roms. You never know what mistakes were made during the previous conversion and the manuals don't really give "final" jumper configs for the final configuration.

#34 1 year ago
Quoted from Lovef2k:

Did bally stick to one type of rom for all these games?

They likely used EPROMs at the start of game production and once code was proven to be good switched to cheaper mass production mask ROMs.

Quoted from Lovef2k:

So you can mix U2 and U6 with different roms as long as I jumper as per this chart?

Yes and no. There are some jumpers that kind of configure both U2 and U6. That's why I mentioned above a jumper variation to 9332 chips without going into detail. Specifically if you change E13-E15 to E13-E36 it makes U2 and U6 independent.

Quoted from Lovef2k:

All of the IC's that were factory soldered were removed and socketed. Strange for such a nice looking board.

Someone's tried gunshot repairs by blindly replacing logic chips. Shame on such a clean board. The problem now is finding errors in their work.
Swap the PIAs (U10, U11) for known good chips.

The board with the locked on LED, you need to determine if the valid power circuit is coming out of reset, the clock circuitry (U15, U16) is giving the CPU 'sense' and that the CPU is attempting to talk to the U6 ROM.

These are nice looking boards that deserve to live again.

#35 1 year ago

It is worth attempting repair. You need at least a multimeter, but a logic probe would be a great help. You can make a simple probe with a high-efficiency LED (most today are) and a 1k resistor. Connect the led + side to +5 volts via 1k resistor and then probe the signals by connecting the led - side into signal. Led glows brightly when the signal is at 0, led is dark when the signal is at 1, and with pulsing signals you will get intermediate brightness. Try it out with a working board to get to know it.

(It is better to make the led light from 0 instead of 1, because the TTL chips output pull down to 0 much better than they pull up to 1. You do not want to make extra load to 1-level with the simple probe.)

I think the Bally boards are by far the easiest to repair on bench, due to simple architecture and well working diagnostics. First try to get the onboard led to turn off at boot. If your ROM jumpers and ROM itself are ok then it only needs a reset and clock signals on CPU (with the homemade probe you might see pin 40 of CPU U9 flash the probe at power on, then stay dark, and at pin 3 the probe should light about half brightness).

It is possible that the onboard led driving PIA U11 or the led circuitry is bad, but since your board looks so nice and no battery damage, it is not likely. But you could swap U10 and U11 to be sure.

Usually I like to jumper all my boards to use 2732 in U2 and U6, because that is the most available chip today. I recommend getting an Eprom programmer and maybe also a UV erasing lamp. A TL866CS programmer can be found under $20 from eBay, but beware that not all versions are able to program the old eproms requiring 21 or 25 volts.

#36 1 year ago
Quoted from Tuukka:

I like to jumper all my boards to use 2732 in U2 and U6

I've been able to fix all my boards this way. An eprom burner and stack of 2732's are required if you want to fix more than 1 or 2 boards. If all the jumpers are right and there are no issues with the traces on the ROMs and RAMs and the ROMs are good 2732 burns, you should be able to get past the solid LED. Sometimes on the bench I have to short U9 (CPU) pins 39 and 40 with a screwdriver blade to get it past the solid LED. I think the bench power supply doesn't quiet down fast enough sometimes, but these boards always boot in-game.

Promoted items from Pinside Marketplace and Pinside Shops!
$ 69.00
Gameroom - Decorations
Pinball Pimp
 
$ 25.00
Cabinet Parts
Volcano Pinball
 
$ 90.00
From: £ 135.00
Electronics
Retro Electro Designs
 
$ 29.99
Cabinet - Shooter Rods
Pinball Shark
 
3,500 (OBO)
Machine - For Sale
Bloomsburg, PA
$ 69.00
Gameroom - Decorations
Pinball Pimp
 
From: $ 10.00
Electronics
Third Coast Pinball
 
From: £ 135.00
Electronics
Retro Electro Designs
 
$ 33.95
Eproms
Pinballrom
 
$ 18.00
Electronics
Yorktown Arcade Supply
 
$ 100.00
Cabinet - Other
Volcano Pinball
 
$ 5.00
Hardware
Volcano Pinball
 
$ 18.95
Eproms
Pinballrom
 
$ 9.00
Cabinet Parts
Third Coast Pinball
 

Reply

Wanna join the discussion? Please sign in to reply to this topic.

Hey there! Welcome to Pinside!

Donate to Pinside

Great to see you're enjoying Pinside! Did you know Pinside is able to run without any 3rd-party banners or ads, thanks to the support from our visitors? Please consider a donation to Pinside and get anext to your username to show for it! Or better yet, subscribe to Pinside+!


This page was printed from https://pinside.com/pinball/forum/topic/odd-ram-chip-on-a-dash-35 and we tried optimising it for printing. Some page elements may have been deliberately hidden.

Scan the QR code on the left to jump to the URL this document was printed from.