(Topic ID: 280179)

Nudging technique to stop a bobber quickly (really!)

By gr3yh47

3 years ago


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Topic Stats

  • 18 posts
  • 6 Pinsiders participating
  • Latest reply 3 years ago by yancy
  • Topic is favorited by 5 Pinsiders

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    #1 3 years ago

    Edit: see my post a few down for another video

    OP:
    Hi all,

    A while back I invented a nudging technique that will allow players to stop a bobber entirely in about 15 seconds on most machines.

    Here's a video I made about the technique. an acquaintance of mine named the technique - 'Pecking'
    I address what doesn't work first - if you're in a hurry skip to 1:20 to see the technique in action


    seriously no trickery. this works!

    you can actually even prevent a slow tilt with this. play around with the force and rhythm.

    past history shows this is a controversial technique. it's a great way to avoid cooling down waiting 3 minutes for a bobber to stop after a double danger.
    if you don't like it, don't use it! but it's not going to damage the machine, and it's totally legal in competition.

    I'd like to give a shout out to Andy Rosa. I cant figure out how to contact him, but at pinburgh 2016 he talked to me for about 15 minutes about his nudging techniques. he was a big inspiration for me. thank you, Andy!

    #2 3 years ago

    Thanks for that! Neophyte here with lame nudging skills but I can see how this will help prevent those "tilts out of nowhere"

    #3 3 years ago

    Another option (and better, imho, if you you have access to the coin door): install the ear plug mod on tilt bobs, which dampens the bob swinging in a matter of 3-5 seconds with no additional nudging required. http://tiltforums.com/t/ear-plug-tilt-hack/2365

    #4 3 years ago

    gr3yh47 It would also be useful to show that same Whitewater tilt bob with a similar starting swing, with doing nothing other than waiting for one minute, to show the difference between doing nothing and the "pecking" method.
    Note that in your video, you show the pecking method after around 45 seconds of pecking, and not 15 seconds. You took the camera off the tilt bob around 1:20, began pecking, and then showed the bob at a standstill at 2:10.

    This is a very cool technique. I'd also like to see a video of it with only the 15 seconds of pecking to see if you already get the desired standstill without the additional 30 seconds of continued pecking.

    Physically, the action also makes sense. If you're looking down on the tilt bob, then using 3-dimensional coordinates: I think it's the Z-axis motion/jiggling from pecking that makes the X-axis swinging less pronounced and less smooth.

    Thanks again for sharing this.

    #5 3 years ago

    Snailman Ask and receive - warning: volume is LOUD

    this was the original video.

    also this is more for competition play, or anywhere it's not your bobber to dampen

    #6 3 years ago

    Interesting! Definitely works. Thanks for posting the videos.

    On the downside, if this becomes prevalent in tourneys I may have to stop attending them, just for my own sanity.

    #7 3 years ago
    Quoted from gr3yh47:

    Ask and receive

    Thanks. This is perfect, and impressive.
    The initial portion of video shows how that era of tilt bob notoriously swings FOREVER.
    I noted at the 1:48 mark is when you start pecking, and the bob's essentially at standstill by 2:00. Twelve seconds! Nice!
    I'll definitely be using this at future tourneys where they haven't installed ear plugs on the tilt bob.

    #8 3 years ago
    Quoted from Snailman:

    I'll definitely be using this at future tourneys where they haven't installed ear plugs on the tilt bob.

    It begins.

    #9 3 years ago

    But it would mean 1-2 minutes less waiting per tilt. That’s good for everyone.

    And ear plug mod still solves the issue in the best possible way.

    #10 3 years ago

    nice to see the occasional thread with information on how to actually PLAY pinball on a pinball forum.

    great concept ... i can already see ways to incorporate this into real time gameplay to help minimize tilt risk. a decided advantage for those who make use of their feet and/or legs for their sliding technique and thus have their hands free for 'pecking' the game at the same time.

    -1
    #11 3 years ago
    Quoted from Snailman:

    But it would mean 1-2 minutes less waiting per tilt. That’s good for everyone.

    I can't speak for everyone, but hearing BANG BANG BANG BANG BANG after every move or before every ball would drive me insane. Any decent sized tourney with savvy payers will sound like a construction site. The requisite 1-2 minute wait is already a blight on tourney flow, but at least it's silent.

    If "pecking" becomes prevalent I would expect the IFPA to ban it pretty quickly, due to machine owners not wanting their games beat on, and the distraction to adjacent players.

    Quoted from Snailman:

    And ear plug mod still solves the issue in the best possible way.

    Agreed. No wait, no noise.

    #12 3 years ago
    Quoted from yancy:

    If "pecking" becomes prevalent I would expect the IFPA to ban it pretty quickly, due to machine owners not wanting their games beat on, and the distraction to adjacent players.

    It's also a technique in nudging although how much it does anything the jury is out on, but it is a nice little tap on in/out lane selection.

    It's going to do zero damage to the game though.

    #13 3 years ago
    Quoted from slochar:

    It's going to do zero damage to the game though.

    Irrelevant. What matters is if game owners don't want it done to their machines. Perception is reality. It looks & sounds like machine abuse.

    #14 3 years ago
    Quoted from yancy:

    Doesn't matter. It only matters if game owners don't want it done to their machines.

    Then they shouldn't take it to tournaments.

    #15 3 years ago

    anyone have a picture of the ear plug mod? having a hard time visualizing how it goes

    #16 3 years ago
    Quoted from slochar:

    Then they shouldn't take it to tournaments.

    Agreed. Let's see where that leaves the money and WPPR-hunting crowd, very few of whom actually supply games themselves.

    #17 3 years ago
    Quoted from yancy:

    If "pecking" becomes prevalent I would expect the IFPA to ban it pretty quickly, due to machine owners not wanting their games beat on, and the distraction to adjacent players.

    You honestly think that the light hitting on the metal rail (as shown in the video) does damage to pins? As the Black Knight would say, "No way!!"

    Quoted from yancy:

    Let's see where that leaves the money and WPPR-hunting crowd, very few of whom actually supply games themselves.

    In Texas events that I -- and others -- run, many of pins are supplied by those who participate in tourneys.

    #18 3 years ago
    Quoted from Snailman:

    You honestly think that the light hitting on the metal rail (as shown in the video) does damage to pins? As the Black Knight would say, "No way!!"

    Doesn’t matter what I think. It matters what the guy whose game is getting pounded thinks. If players do it like the video in post #6, many game owners will not like it. That’s not “light hitting,” it’s a pretty strong pounding/banging.

    If everyone does it like the video in post #1, I guess it’s just annoying. No matter how you slice it, would prevent me from competing in a tourney if people were doing that crap on either side of me. Distracting & dorky in a hobby that already exceeds its dork quota.

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