I'm aware this is an old thread but I was wondering how to read dmd animations and images from the SPK file. By this I mean, how are locations in the file determined (using a hex editor) and how are they 'coded' or how they could be reconstructed (locations of pixel values, intensity, etc.). I know OGA has obviously got this figured out as the functionality to read these is in PB but I wanted to find a way to extract them manually or through means I can interpret them.