(Topic ID: 195516)

NODE BOARD FAILURE- How common?

By o-din

6 years ago


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  • 184 posts
  • 76 Pinsiders participating
  • Latest reply 11 months ago by fuzz
  • Topic is favorited by 15 Pinsiders

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#64 6 years ago

Thought I had my first node failure. (Intermittent weak flipper). Turned out the EOS switch wasn't working properly. So my one spike game has had no node failures.

#81 6 years ago
Quoted from o-din:

Reading thru this thread, early node board failures go back to at least WWE and cover pretty much every game since then.
It is great that most have been covered under some kind of warranty, but seeing that the problem still exists, one must wonder when the free ones stop and the paying for them begins.

Has anyone had a node board fail after the game has been out for a while and after most or all updates have been installed? Seems these failures are always early on.

#83 6 years ago
Quoted from o-din:

We'll certainly find out when these games have been out for a while, won't we?

They have been. I think it's a good sign that we haven't seen these fail other than right away or right after an update that messed something up.

I think if a failure happens right after an update, stern would replace those no questions asked.

#86 6 years ago
Quoted from o-din:

WWE is only two years old. If you think that's long enough to see if these boards will have a long service life especially when so many have already failed under warranty, then I'll call you the eternal optimist.

Just saying that qualifies as "a while" and that since we don't have reports of boards failing after the game has been running for 2 years, it's encouraging

#88 6 years ago
Quoted from o-din:

Yes, some of the stories here are very encouraging.

Looks like that happened right away no? Not seeing the point.

#91 6 years ago
Quoted from o-din:

The point is the problem has been around for at least two years now and even the newest games are still having it.

Okay I see what you're saying. However, the problems seem to only be happening at the very beginning of the life of the game, well within the warranty.

So let's assume every single game from now on will be susceptible to node failures in the first however many code revisions and all failed boards will be covered by stern. If they never fail again, is it going to be that big a deal? I'll answer for myself and say no.

#93 6 years ago
Quoted from o-din:

If every node board that fails is replaced for free, then I'm sure all game owners will be happy.
But that begs the question, why are replacements for sale at $200+ a pop if they only fail when the game is new? Then there are those that failed during shipping....

How many dummies are messing up their node boards from installing mods into their games or installing software incorrectly? My guess is, some.

#96 6 years ago
Quoted from o-din:

Then there are those that update code long after warranty expires. If that is indeed the cause of failure.

Yep and if that causes a failure because you updated the game wrong, that's on you.

Since I was very closely a part of all the updates to GOT I can tell you that the more mature the code gets the better the nodes should behave. The first couple updates had pieces in them that solved problems in earlier code that were causing nodes to fail. The code is causing them to fail, not the update process (assuming it was installed correctly by the user)

#97 6 years ago
Quoted from TheLaw:

Like Chuck & my GOT boards

That work perfectly. (Knocking on all the wood around me)

#99 6 years ago
Quoted from o-din:

Not sure how to do a wrong update, either the game takes it or it won't, but the truth is most of these games won't get their final updates until well after even this extended node board warranty is over. See Batman66.

Seriously people F up updates constantly. I don't get it either.

I'm hoping that updates don't make issues but fix them. Node issues that is. Always bugs to be worked out.

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