The 2nd player 100k light turns on when the 2nd Player 100k Trip relay fires. You should double check that that is what's happening. The relevant circuit is:
Bow and Arrow 100k light (resized).jpg
Three switches need to close to get that relay to fire. Starting at the bottom of the schematic:
- the 1000 point relay switch closes with the 1000 point relay fires
- the 2nd player 1000-9000 drum unit switch closes when the 1000 drum shows 9
- the 2nd player 10,000-90,000 drum unit switch which closes when the 10,000 drum shows 9
Or in other words, the 2nd player 100k trip relay fires when the 2nd player has 99,000 points and the 1000 relay fires.
If your 100k trip relay fires when player 2 has just 20k points, the first two switches are doing the right thing and it's just the third switch (in the red box) that's closing early. It could be because the switch inside the drum unit isn't adjusted properly, or there's a short due to a bent solder tab, exposed wire, etc. I'd start by having a good look at the player 2 10,000 point score reel and the switches on it to make sure they're working properly.
Another option would be to let the 100k trip relay fire at 20k, then manually untrip it to make the light go out. Does it trip again at 30k or 40k or any other value before 100k? That might shed a little more light on the situation.
/Mark