I think the code updates mentioned here were by me. I spent a lot of time reworking how the drop target switches were handled, and how the trough was dealt with for multiball. That image was taken and tweaked by Oliver I think, although I never tested his version.
I changed some of the rules, although other Nineball fans weren't always in agreement to the rule changes I'd make. I also changed some of the more repetitive sound effects (the 77K award comes to mind) to not be as annoying.
I still have the work I did and my notes somewhere.
Nineball is one of my favorite classic Sterns, and the switch handling in it was not as robust as it could be.