(Topic ID: 179489)

"Nic's North American Pinball Tour" (aka I'm coming to fix your games!)

By NicoVolta

7 years ago


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  • Latest reply 3 years ago by pinwiztom
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    Topic index (key posts)

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    Post #1 NNAPT - Nic's North American Pinball Tour - The big plan Posted by NicoVolta (7 years ago)

    Post #90 Nic's background and how he got into the pinball hobby w/photos Posted by NicoVolta (7 years ago)

    Post #117 Key posted, but no summary given Posted by NicoVolta (7 years ago)

    Post #152 The map of the cross-country pinball tour is posted Posted by NicoVolta (7 years ago)

    Post #208 And so, the 15,000 mile, nearly 4-month trip begins! Posted by NicoVolta (7 years ago)

    Post #215 Visit #1 - Tony Macevicius (Tmacev1) in Lindale, TX (Atlantis) Posted by NicoVolta (7 years ago)

    Post #218 Visit #2 - David Yopp at The Retro in Millington, TN (Grand Prix) Posted by NicoVolta (7 years ago)

    Post #234 REGION 1 (Southeast bound) tour map - March 28 - April 17, 2017 Posted by NicoVolta (7 years ago)


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    #1 7 years ago

    Attention Pinsiders! I will soon be traveling across the USA (and Canada!) on a shoestring budget to fix YOUR EM pinball machines, teach YOU how to maintain them, and talk about your hobby. The result will be livestreamed/Facebooked/Pinsided along the way or possibly published in an upcoming book.

    If you'd like to be part of "Nic's North American Pinball Tour" (NNAPT), reply here with your location and thoughts. I figure it will work like this: In exchange for putting me up for the night and contributing to the trip, I will spend an entire 8-hour day (or perhaps two sequential evenings if that works better)... fixing, teaching, anything you like. I will have sample mechs and replacement parts with me just in case.

    I could also do a group class along the way if enough people are interested.

    Start date will be after the Texas Pinball Festival, March 28th.

    Sound like fun? LET'S DO THIS!

    BTW just created a FB page to track this as well... https://www.facebook.com/pinballtour

    For those who cannot get involved directly but would like to support the tour, I have created a Gofundme link below. No "goal" set... I'll just use whatever I get to extend the tour as far as possible. Thx!

    https://www.gofundme.com/nics-american-pinball-tour

    pinball tour signs (resized).jpgpinball tour signs (resized).jpg

    And hey! Our own Ryan Claytor is currently offering pre-orders for tour tees! If you want one, be sure to get it before the tour starts!

    http://www.elephanteater.com/12440/nics-north-american-pinball-tour

    #2 7 years ago

    BTW check out my page at the Dallas Makerspace to see more behind the scenes action of what I've been up to over the past couple of years... https://www.facebook.com/groups/DMS.VECTOR/

    If you do not have a Pinside account (ya lurker!), feel free to send me a friend invite via Facebook if you'd like to keep in touch...

    https://www.facebook.com/nicholas.schell

    #5 7 years ago

    Thanks Reinster... heck, maybe so! Well, not clear coat, but I will bring the "stealth recipe!".

    I think this will be a lot of fun. Great opportunity to meet people and teach the skills.

    #12 7 years ago

    I figure most Pinsiders will have a leg up compared to casual pinball owners when it comes to EM pinball maintenance and repair... but even so, it'll be fun to stop by and visit just the same.

    Keep in mind that I'm good with working on your games even if you'd simply like to "buy time". A good number of "working" EM's I've encountered have needed some love in terms of score reel accuracy, coil tuning, intermittent issues, weak flippers, or just polishing contacts & replacing lamp sockets. Feel free to farm out some of this stuff if you like.

    #17 7 years ago

    Yes please if anyone doesn't need my help but would like to be a waypoint on the trip, reply here. Will stop and visit with as many as I can.

    #28 7 years ago
    Quoted from jahbarron:

    Yes. Please stop in You Bet. I have a bunch of coils you can tune. I want to see what the fudge this means.

    It's just a term I use to describe either installing a tension washer on buzzy/noisy coil brackets or modding the coil itself by adding/removing lengths of wire. It all depends upon the game... the factory didn't always get the recipe right in my opinion.

    Quoted from Lefman:

    Do you work on older juke's? I'd contribute! And I'm a HUGE cowboys fan!! (Michigan)

    What a nail-biter this year was... augh! So close. So very close. Lost the Divisional round to the Packers... AGAIN. Depressing to realize they haven't won the Divisional round since the mid-90's. Ah, but there's always next season.

    I don't have any experience with jukeboxes, unfortunately.

    Quoted from VacFink:

    Nico if you need a rest-stop in Southern CO your welcome here, my sad lone EM is a donor for a re-theme project that I hope to keep EM. the playfield's shot but the rest is worth keeping EM at heart. I'm about 15 min west of I-25 on the north end of Pueblo, CO. I'm not on FB so feel free to PM if your in need of a stop.

    Thanks! Will add you to my (now very quickly growing) travel spreadsheet.

    Quoted from Svendtube:

    If you are traveling to Florida you are welcome to stop by , I am about an hour north of Tampa and I have a number of projects that I am working on, I live close to the replay museum https://www.facebook.com/replaymuseum/ and if you hook-up with someone on the east coast you could visit to Silverball museum.http://silverballmuseum.com/delray-beach/
    Lee

    Sounds good! Definitely would like to visit the Silverball Museum... will likely swing by the NJ location as well.

    Quoted from Iamneo:

    Nick, I always have a couple of projects going on. You are welcome in New Jersey

    Yep, lots of pinball action in NJ. I always see tempting Craigslist offerings up there.

    Quoted from CaryCarmichael:

    Come hang out with us at Monterey Flipper Pinball in beautiful Monterey, CA! Our crew has 3 EMs at our League's warehouse, 6 at a member's house, 1 at mine.
    I'd love to set up a group event for League members to learn some more of the craft, and there definitely a couple things we could improve on the EMs we have.
    [email protected].
    I love the idea, and we will definitely contribute to keep your journey moving!
    Thanks!

    You don't have to twist my arm to get me back to Monterey! Did the aquarium and Point Lobos in 2011... it was fantastic. I'll definitely put you on the roadmap.

    Quoted from NinJaBooT:

    I think its great what your doing! Come check out the great white north!

    Would love to! I need to get more folks on the route up there... looks like fun. Last time I was in Banff in 2004 for a ski trip. Too long!

    Quoted from futurepinhead:

    Jukebox work needed here too.

    Ack! No jukebox experience yet, but if we're doing EM's already I'll be glad to take a look.

    #29 7 years ago
    Quoted from DCP:

    Nic, we would love to hire you for a day and we have a guest apartment for you in our building! We have a few pinballs to play and work on, and our 1887 First National Bank building and 1904 warehouse (attached pic) are both huge photo-ops. We've also got video games and a freight elevator that could use attention.
    We are about halfway between PAPA Headquarters and Washington DC, in Piedmont, WV. Stop over for a day or two if you are out this way.
    PM for more details and to let us know how to get $$$ to you.
    Regards,
    Denny

    Hi Denny. I'll be happy to work on your EM pins. I don't do video games (yet) and it'll likely be a bit longer before I add freight elevators to my skill tree.

    Quoted from CactusJack:

    Jukes, Freight Elevators....
    Can't wait to see the next "request"!

    First time for everything! Carousels? Orchestrions? :p Actually those are pretty cool...

    #39 7 years ago

    Yes most definitely I'll keep this thread rolling as well as the FB "adventure group" page. I'm excited... this is looking like quite a trip!

    #43 7 years ago

    I'm excited to see such enthusiasm for this project. It will probably take 2-3 months to complete all the stops at this point already... wow.

    As fun as this may seem, it isn't going to be a vacation. I'll have to hustle from city to city with a busy itinerary to make the suggested donation/hosting model work. Most people will want all day Saturday and/or Sunday which could really put the squeeze on paid stays, eats, and driving if it gets sparse between weekends.

    Regardless, the goal is to keep it cheap, meet as many people as possible, and get the games running and knowledge flowing. Viva la EM!

    #46 7 years ago
    Quoted from NimblePin:

    Need some 80's jams for your road trip Nico? I've got plenty!

    Hiya NP... good ones indeed. Was just listening to Joe Jackson as a matter of fact.

    Quoted from o-din:

    I could use some help gettin' ole betsy back on the road.

    "NO SOUP FOR YOU!" :p

    #48 7 years ago

    Twitch is an interesting option, though it will be difficult to coordinate everything as well as be my own streaming video host on the go. Facebook live, in particular, has been very disappointing and often loses entire sections and/or doesn't save a local copy.

    I'll take lots of pics and videos and post them during the breaks between visits.

    #52 7 years ago

    I'm building the travel map from the responses I get here and from the Facebook group. As we get closer to March, I'll round up everyone and gather more information about their specific needs.

    I'm not sure where Texas will fit into the mix on this particular journey because I'm local and have already committed a great deal of energy to the Texas Pinball Festival, Houston Arcade Expo, and building up the VECTOR committee as a resource for the north Texas pinball & arcade community. We'll have to play it by ear until the trip plan comes together over the next few weeks.

    #61 7 years ago

    Open question: Are you connected to a local Makerspace? Or a pinball/arcade club?

    If so, let me know and I'll include your club/space in the tour plan so I can share what I've learned (so far) building the VECTOR Committee at the Dallas Makerspace.

    Pinball + collaborative workspaces = greatly expands the hobby to new people!

    #66 7 years ago

    Thanks everyone & keep the requests coming. I will be individually contacting each of you to get further information about your needs as the trip plan progresses. Odds are, I'll need to arrive with more than a screwdriver... so I'll be doing my best to evaluate and bring parts ahead of time so that we can hit the ground running when I get there.

    #70 7 years ago

    Oh definitely Chicago has to be on the list... genesis of the pinball industry!

    #71 7 years ago

    Response has been outstanding... so much that I'm already backlogged getting in touch with everyone.

    Fear not! This is *so* going to happen.

    #74 7 years ago

    San Diego would be awesome. In fact, the more time I can spend there, the happier I'll be! Would love to connect with the SD pinball community.

    Thus far, I've been busy organizing the routes, responders, and timeline. If I can get on the road by early April as anticipated, the route will take me through a five-region tour: Southeast, East Coast/Northeast, Upper Midwest/Canada, Pacific Northwest/West Coast, and Southwest. San Diego would be in the fourth region... thinking it might be June or early July by the time I get there.

    I'll be individually reaching out to responders sometime this week... stay tuned & if you are a member of any local FB or online pinball groups in San Diego feel free to spread the word to interested parties. Thx!

    #78 7 years ago

    Wish I could make PAGG but it is doubtful I'll make it through the northward region by then.

    I did visit the PPM late last year. They had about a 50/50 mix of EM and SS. On the floor, the SS pins played superbly but the EM's weren't quite as dialed-in. Which is the reverse of the PHOF in Vegas... EM's are solid & snappy but the SS games are more hit-n-miss.

    I'm most excited to see the PPM Expo which appears to be the single largest collection of EM's in the USA. Hope the timing works out for that!

    #81 7 years ago

    Gotcha... will be posting updates here as well.

    #83 7 years ago
    Quoted from jahbarron:

    Perhaps you should email them to tune up their coils.

    Nah... I'm sure Michael & crew don't need my 2c from the peanut gallery. They were super busy preparing for the debut "Shoot The Moon" PPM Expo when I was there. Did you see the photos? SO MANY EM'S! Really impressive debut. They've likely been cranking away on those games for months, so who am I to complain if the museum wasn't 100%?

    It's probably a good thing I don't run a pinball museum. I enjoy taking EM's to near-impractical levels, like Nick Raschilla. So it really isn't possible to do what I do on a large scale... would make me crazy if I tried.

    Come to think of it, I have no idea how many EM's could actually be maintained by one person at peak level. 20? 40?

    #85 7 years ago

    Hi folks... this is for those who cannot get involved directly but would like to support the tour. No "goal" set... i'll just use whatever I get to extend the tour as far as possible. Thx!

    https://www.gofundme.com/nics-american-pinball-tour

    #88 7 years ago
    Quoted from GRUMPY:

    Just to be clear, this includes food and drink and pinball of course.

    Appreciate the offer, Senor Grumpy! Just zoomed into MN (which I have never visited) and wow it is lakey! Lots of waterfront properties around there, eh?

    I don't know if the route will take me that far north. I have a lot of responders in lower Kansas and the central midwest but aside from Whysnow and a couple of others not many takers where you are. Absolutely none in the Dakotas, Montana, Idaho, and Wyoming which is a biiiiig 'ol stretch. Thus, Chicago is a major point of divergence right now... but time will tell. I'll keep the news rolling...

    #90 7 years ago

    1977 - Schell pinball family (resized).jpg1977 - Schell pinball family (resized).jpg

    This is where it all started. Little Nic & family in 1977 from a Dallas Morning News article about pinball. The photo was taken between the theatrical release of Star Wars and the debut of the Atari 2600 console... what a year!

    Could this photo possibly be any more 70's? Epic mustache, neck scarf, mustard-factory yellow clothing and kitchen wallpaper, vintage pinball, astroturf, extensive oak walls, mushroom haircuts, and hanging fern. IT'S. ALL. THERE.

    The pinball machines languished in storage for decades until late 2013 when I used them to teach myself how to fix and restore "EM tech"... giving it every spare minute of my time. I worked quickly enough to feature all three at the 2014 Texas Pinball Festival the following March. All of them played perfectly without a hitch! *whew*

    IMG_5430 (resized).JPGIMG_5430 (resized).JPG
    DSC03383 (resized).JPGDSC03383 (resized).JPG
    DSC03386 (resized).JPGDSC03386 (resized).JPG

    I've since sold two of the machines to other collectors. The first, Playball, was sold to a local family at Christmas 2013. Initially I was hesitant to part with one of my childhood heirlooms (and the first pinball machine I'd ever brought back to life), but their son had just returned from a tour of duty in Afghanistan and loved baseball and pinball. It was an easy decision to let them have it... and a fitting farewell.

    After selling Playball, I found myself eager to take on new challenges and thus Doozie was the next to go. It is currently owned by Shawn Christian, a fellow pinball collector and member of the Dallas Makerspace VECTOR Committee. (dallaspinball here on Pinside... look! you can see it in his GINORMOUS collection! https://pinside.com/pinball/community/pinsiders/dallaspinball)

    Flipper Fair is the one I kept. I've since replaced the backglass and plan to give it my "no compromises" restoration treatment when time permits. Of the three, it is the oldest and my personal favorite... though some are creeped out by the clown motif (hey, c'mon, he's got two girls on his shoulders... wouldn't you be smiling too?).

    #93 7 years ago
    Quoted from Pinzap:

    Sad to hear that. Posted early on and PM'ed you (central MN)... but I completely understand if it's a bit out of the way. As for the lakes... if you're dead set on working on pins the entire trip, the lakes won't make a difference, but if you want to get out sailing or any other water activity, I'd be happy to host that as well.

    Appreciate it & stay tuned. We're still early in the trip roundup and I haven't reached out to any northward pinball FB groups yet.

    Quoted from ryansherwood:

    This picture is epic! As well as the story of restoration

    "How the hell did you accomplish all of this since late 2013?"

    I've done nothing *but* this! :p

    OCD, properly applied, can be a good thing.

    #96 7 years ago

    Pretty sure it was Harvest Gold... good times.

    #105 7 years ago

    Allentown Pinfest is on my to-do list! If I can power through the southeast immediately after TPF, I'll make it. Will be an intense schedule but I'm gunning to be there.

    #110 7 years ago

    I've never worked on one before, but the fundamentals are more or less consistent across EM tech. Having a schematic is a huge plus.

    #117 7 years ago

    The PM's and emails continue to go out. If you haven't received one yet, stay tuned!

    This is quickly snowballing into a massive organizational challenge! As far as "possible" stops are concerned, I am now up to...

    - -- ---==>>> 76 <<<==--- -- -

    WHAO. This is going to be intense.

    I should be able to handle four unique stops per week reliably, as most folks will need more than a single 4-hour visit. Heck, a lot of these games haven't been fully serviced in 40 years... in which case 8 hours would barely scratch the surface!

    Anyway, assuming no catastrophies along the way, I'll be visiting 16-18 people per month. Which means at current estimates it should be about a four-month journey.

    I was thinking of visiting ReplayFX at the conclusion in late July, but after a whirlwind cross-country pinball trip that might be too much of a good thing. I should probably consider something beachy and far away involving lots of margaritas.

    #119 7 years ago

    The Allentown Pinfest (5/6) and the NW Arcade Show (6/9) in Tacoma will have a gravitational effect upon the route. Planning to make both shows.

    #122 7 years ago
    Quoted from pinwiztom:

    While your trip is primarily for fixing EMs, i am sure some classic S/S owners
    requiring flipper or pop bumpers rebuilds or drop target replacement
    could use your help as well.
    If you are passing thru Salem on the way to/from Portland or Seattle and need to make
    a pit stop, feel free to drop by.
    If itinerary for NW is around mid AUG,
    we have a total solar eclipse scheduled to pass over Salem.
    Good luck and safe travels.

    Thanks Tom & holy moley this is the total eclipse year! I'd forgotten about it with so much going on lately. Hmmm... if I attend ReplayFX in late July I'll have to figure out where to stake out the eclipse a few weeks later.

    http://www.eclipse2017.org/2017/path_through_the_US.htm

    #124 7 years ago

    Yes indeed! I have you on the "awesome circuit" (no help or fixes needed, but would be fun to visit).

    Also have Ryan Claytor and Mike Smith (Wizards Pinball) in NY listed as well... others are forthcoming.

    1 week later
    #129 7 years ago

    The trip is taking shape! This is an older map (note missing segments) but rest assured I've been CHURNING through consecutive evenings collecting data and planning everything.

    trip (resized).jpgtrip (resized).jpg

    One thing to consider, EM fans, is that I will likely encounter more than a few games for sale along the route. Will post some of them here just to keep it interesting.

    #132 7 years ago

    Would have to be after Allentown (May 5-6) but before Tacoma show (June 9)... obviously on the early side of that span.

    2 weeks later
    #134 7 years ago

    The tour route is coming together right now. I am in the process of calling/contacting everyone to firm up exact dates... stay tuned!

    I've had a LOT of requests from people on the east coast. Unfortunately, too many. It won't be possible to get to everyone and make the "anchor points" such as Allentown Pinfest and the NW Pinball and Arcade Show. Time and logistics are imposing a finite limit upon my ambitions, sadly. But if you've responded already I will let you know either way as it shapes up.

    I currently have a full day available for Nashville (April 5) and north Alabama (April 6)... pending replies.

    12 days before TPF, in the middle of moving and remodeling, and about to launch a cross-country tour two days afterward. I must be nuts! But hey, nothing worth doing on this scale is easy.

    #136 7 years ago

    Famed artist (and fellow pinballer) Ryan Claytor has just opened a pre-order for tour tees! This is a limited run and won't be available once the tour begins on March 27th.

    I'm in the process of contacting everyone right now & will let you know if I'll be passing through. Be sure to grab one before the preorder ends!

    http://www.elephanteater.com/12440/nics-north-american-pinball-tour

    pinball tour signs (resized).jpgpinball tour signs (resized).jpg

    #138 7 years ago

    Yes very likely indeed. Am sending out notifications all day today and tomorrow.

    #142 7 years ago

    Yes I was thinking of offering that, but my schedule is super tight and I need rest days in between. Don't want to incur any more risk than necessary in transport and of course it takes time to load/unload/set up/etc. It's all good.

    #143 7 years ago

    Please note: The Pinball Tour is moving to this Facebook Page: https://www.facebook.com/pinballtour

    Apparently there is a difference between a Facebook "group" and a "page"... and the page offers many more options and is viewable to the public. Sooooo... please like and follow the link to see the photos & videos & continue the adventure!

    (of course, I'll be posting updates here as well)

    https://www.facebook.com/pinballtour

    #146 7 years ago

    Hey hey you may have one before I do! Use Ryan's link to access the shopping cart/ordering process: http://www.elephanteater.com/12440/nics-north-american-pinball-tour

    #149 7 years ago

    I'll have an updated tour map posted soon. I think you'll be pleased with the route!

    #152 7 years ago

    No joke. Most of this is locked in (latest version).

    This ain't no sightseeing selfie trip! It's all about the peoples and the pinballs.

    #153 7 years ago

    ...and that Winnipeg to Edmonton stretch? Hoo boy. Wish I hadn't already listened to every episode of Dennis & Tony's Eclectic Gamers Podcast... https://pinside.com/pinball/forum/topic/eclectic-gamers-podcast. Good in-depth talks and opinions on pinball.

    (BTW I like Black Hole but no way is it better than The Hobbit!)

    #156 7 years ago

    Over 10,000 miles and 150 hours behind the wheel.

    Yep, crazy, but beats working on stacks of paperwork in a grey cubicle.

    #157 7 years ago

    Yo Beez! NJ schedule is super tight due to mandatory Allentown event... will you be there?

    #161 7 years ago

    Hey Otaku-keeper-of-the-EM's! Would love to be a part of that... already locked in on a stay/repair stop right until Allentown. But *may* have some wiggle room. I'll know more when we get closer.

    Either way, looks like Allentown will be a blast!

    #163 7 years ago

    Not all, but most up through Vancouver going counterclockwise from Texas. Doing the west coast now.

    Was going to hit you up for a visit (thanks for offering!), but the Crabtowne Pinball Club folks nabbed me before I got Delaware locked in. Will be spending a couple of days with them in Baltimore before hitting north Jersey.

    #171 7 years ago

    You guys must have telepathic powers. I got an oil change a few days ago (synthetic Mobil 1) and was planning to get another in Minneapolis. Needs to be done at a Hyundai dealer because I have an oil change package about to expire.

    Ah, planning... has consumed many days of what I'd rather be doing: Fixing games!

    #172 7 years ago
    Quoted from ryansherwood:

    thought I was clicking a button to enlargen the map image and it was actually a button that marked it unsafe for work!! Sorry about that they should really label that better or ask you "are you sure you want to mark this unsafe for work?" in case you accidentally click it like I did. Anyway, bummed I didn't make the list but I understand the tour is a big undertaking, best of luck on the road. I'm taking a vacation with my girlfriend next week to Texas and will be at TPF Saturday so if I see you there or Pinfest in Allentown I'll say hello!

    Lol you can click it again to "un-click" it. Is this retribution for not making it to Wilkes-Barre?

    I wish I could make every stop. The route itself had a mind of its own and decided who would be on it, due to being bookended by the Allentown and NW Pacific shows. If they weren't a month apart I'd have had more time for the east coast. Really wanted to make it to you, Funspot, Burdick Chocolate, and Toronto among others. Only a few days for "vacation" which come more towards the back end of the trip.

    Of course, this may mean a round 2 is in order...

    #176 7 years ago
    Quoted from Pecos:

    Nic, it looks like your southwest journey takes you through Tucson, stop 'D'. You are welcome to stop at Pecos' Palatial Pinball Parlour and I will open it up just for you! I won't be needing any EM help, but I have quite a few working EMs now. You can play my Middle Pop Pins, Spanish Eyes and Fan-Tas-Tic. I also have a Travel Time with a middle slot kick-back that is a lot of fun to play. Bring your sun glasses!

    Sounds great! Will be in your 'hood in early July (after the 4th).

    Quoted from futurepinhead:

    So is that the final map?

    For the most part, yes. I have not sent out all notifications yet... and unfortunately Mount Vernon is too far inland for the route to work. However, there were enough midwest requests near St. Louis/Kansas/Iowa/Oklahoma to warrant an encore trip along a smaller inland loop... and you're in it. Will keep you posted.

    Quoted from RCA1:

    Wow. I had no idea. This is a "budget" trip!

    HA! True... I sold my pristine Lexus ES for my 'lil 2016 Tucson Eco. Love it.

    #183 7 years ago

    Actually should be the following Friday/Saturday after your stop.

    #191 7 years ago
    Quoted from JustageFehler:

    Hi Nic and all,
    Beyond schematics and the stealth led recommendations (some out of stock at comet) what should I include on my next Marco/PBR order to have on hand for your visit? I've got most of the common pinball tools/rubbers/bulbs/cleaning products, but should I stock up parts like coils, sleeves, stops, springs, flipper parts, pop-bumper parts, or any number of other commonly wearing/breaking EM stuff

    Coils usually aren't necessary however a number of 60's/early 70's Bally flipper coils are often weak. If so I recommend replacing with this... AF-25-500/28-1000.

    Always good to have ample coil sleeves (for score reels, standard coils, and longer drop target/chime banks), q-tips, and isopropyl alcohol on hand. I'll have most other things.

    If your pop bumper light sockets are crusty that's a good time to replace them along with new skirts and pop bodies/caps if need be.

    One tool I recommend everyone get is a Dremel (preferably w/lithium-ion battery) with carbon steel brush tip #443.

    Quoted from JustageFehler:

    Working on operational (mostly anyways) mid-60s Ballys Surfers, Bazaar, Magic Circle, and Williams 4 Roses. Also if anyone within a few hours of DC wants to sell me a Sheba, Grand/Happy Tour, Surf Side, Beat the Clock, Wild Wheels, or Reserve please let me know.
    What a tour it's going to be!
    thanks
    George

    Hot damn this is going to be awesome. I love mid-60's Ballys and Williams... and your want list has some killer choices in there.

    #192 7 years ago
    Quoted from SirScott:

    I think it would be cool to have Nic give out some "awards" after he is done with the tour. All in the name of fun, of course.
    Hardest place to find
    Coolest dog/cat
    Best meal(s)
    Likeliest place to see Bigfoot
    First place I would like to revisit
    Best sleeping quarters
    Toughest fix
    Easiest fix
    Coolest machine worked on
    Hottest wife
    (Okay, not really the last one, but you get the idea.)

    I like it! Was already planning to do a profile of each stop if desired as well...

    Host name:
    Location:
    Number of EM's owned:
    Favorite EM:
    Winner of best 2-out-of-3 on favorite:
    Want list:
    How did you get started in the hobby?

    #194 7 years ago

    Yep, #443 for burnishing/cleaning contacts. It doesn't shed and is compact enough to fit in tight spaces at nearly any angle. Also gentler than sandpapering and leaves a smoother surface (although sometimes I will sand and then burnish if some resurfacing is necessary).

    Those pinwheely-type attachments often send bits flying into my eyeglasses or skin and aren't as maneuverable. I usually prefer miniature sanding flapwheels (only when serious work is afoot!).

    #195 7 years ago
    Quoted from sscharf:

    That's a shame. You should put Spokane back on your map. Maybe next time!

    I was really hoping to see that part of Washington for the first time. Next trip (if I survive this one!) will certainly get you in the loop.

    #197 7 years ago

    An "encore loop" is definitely in order. My plan is to return by the end of July... take a flight to Pittsburgh for ReplayFX (insane! how much is enough?!?)... and then return for another pinball tour within the middle of the USA.

    #201 7 years ago

    I like the 8220 because it has the most power for cutting steel if needed and the battery lasts forever. But it's overkill for basic duty.

    I hate the Dremel website. Can never find what I need. Essentially if you go with the least expensive rotary cordless tool with a lithium-ion battery, you should be good. It should come with a basic supply of sanding attachments and extras. Also order a couple of #443 attachments and sanding flapwheels (can get a bag of like 30 of them from eBay for about $25).

    I rarely clean posts. Most are yellowed to the point where I just replace with new. For the keepers I clean by hand with Novus 2. I do have an ultrasonic cleaner but haven't experimented with it yet.

    Tumbler with walnut shells is excellent for metal parts... except acorn post nuts. The media will get trapped inside. Better to replace with new.

    Evaporust legs in 4" capped PVC pipe with removable rubber cap. 4" will give you enough diameter to drop in a lockbar receiver too. You'll need about a gallon and a half. Just leave it in there all the time with rubber cap on tight.

    Coin door hit with Brasso and steel wool, then buff. Optionally finish with Mother's Mag Polish (though Brasso often does it alone).

    We can save Triple Thick backglass technique when I get there. Easy to do, but requires some care around score windows and flaking areas.

    #203 7 years ago

    It. Begins. Tomorrow.

    Exhausted from TPF but no time to lose!

    Camera tripod? Check.
    Parts? Check.
    Tools? Check.
    Appropriately sloganed t-shirts? Check.

    Oooo speaking of which... if you want one of Ryan's tees, today is the last day to get one.

    24
    #208 7 years ago

    It's 12,000 miles back to Dallas, I've got a full tank of gas, half a pack of pinball parts, it's noon, and I'm wearing sunglasses.

    HIT IT!

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    18
    #215 7 years ago

    Visit #1 - Tony Macevicius (@Tmacev1) in Lindale, TX

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    The subject: Atlantis - 1975 by Gottlieb

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    After being welcomed by the house pup, Tony invited me into his soon-to-be game room with a custom screen print of the tour... what a surprise!

    Atlantis is his first EM. He bought it for such a low price I dare not repeat the amount to make anyone feel bad. He had removed the score reels which were not resetting... and also discovered how fragile the ink can be after a light cleaning. Oops.

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    After a quick tutorial, I discovered a melted 10-point relay coil and luckily had a spare to replace it with. Then cleaned, rebuilt, and repaired the reels which had various problems with new vinyl numbers. Also adjusted and cleaned the locking start/reset relay.

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    We then enjoyed a few games & had fun late into the night. I also demoed my "stealth LED" treatment which looked so good he decided to leave it that way.

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    Tony is off to a great start and I predict many more EM's will be heading his way soon.

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    And now... off to Memphis!

    #218 7 years ago

    Visit #2 - David Yopp at The Retro in Millington, TN

    The subject: Grand Prix - 1976 by Williams

    Hidden within the walls of a large consignment and auction house on the outskirts of Memphis lies a wonderful secret... a retro pinball arcade!

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    You may not know David Yopp, but you will if you ever pass through here. He has been quite busy cranking away the days and nights to bring you the pinball joy.

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    His arcade, The Retro, runs on quarters just like the good old days. But it also features unique modern touches like fiber optic starfield ceiling lights, illuminated bartop tables w/pinball playfields inside, and an array of vertical screens which allow onlookers to watch others play from the comfort of their barstools. Perfect for tournaments!

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    Grand Prix had a few issues to attend to. The right kickout was intermittent, ball count wasn't always advancing, and neither of the bonus ladders were counting up or down correctly.

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    We spent the evening adjusting and cleaning switches and rebuilding the bonus steppers which were almost completely seized up. It was David's first time to completely disassemble a stepper mech and he did an A+ job.

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    After which, we played 2-out-of-3 on his game of choice: Butterfly - 1977 by Sonic. I won... and am now 2-0 on the tour. Who's next?

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    Be sure to stop by The Retro if you're in the area... and ask David to play his custom classic rock playlist while you're there. Perfect vibe.

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    https://www.facebook.com/theretropinballarcade

    Next stop -> Cordova, TN

    #220 7 years ago

    The Retro is hosting a tournament this Friday. I'll shoot some 60fps video.

    #234 7 years ago

    OK, so we're meeting folks and fixing games... but where in the samhill is this thing headed?

    I present to you: Region 1 (of 5) - Southeast Bound

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    #245 7 years ago

    Today I'm in the middle of Visit #3 (a four-day stop), but we had enough time to break away for tournament night at The Retro. I used the opportunity to upload two videos at 60fps.

    Have a look... excellent frame rate for capturing pinball action!

    Here are the final standings...

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    #251 7 years ago

    Still wrapping up Visit #3 today so here's a video of yours truly giving a goofy interview to the local high school kids at TPF. A tired geek is a silly geek.

    Skip to 6:07 for the pinball portion...

    #254 7 years ago

    Yep... late 2013 began my shift from a casual player to a hobbyist/collector.

    Q: "How the hell did you accomplish all of this in only three years?"

    A: "I've been doing *only* this for three years!"

    I tend to go full-guns-blazing on projects which hold my attention. Pinball has many levels to it... social, art, physics, electrical theory... lots of amusing and challenging puzzles to solve for a busy mind.

    Also... no kids... not currently married... and a minimalistic lifestyle which allows total focus and large stretches of time. As well as having been plugged in to the local Maker community and thus access to numerous tools and different sources of knowledge. All of which, factored together, cultivated an environment where I could make huge leaps in knowledge and experimentation well beyond what would have otherwise been possible in the time allotted.

    #259 7 years ago

    Visit #3 - Richard Rickman (@fumbleflippers) in Cordova, TN

    The subjects: Captain Fantastic, Abra-Ca-Dabra, Mars Trek

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    It was an occasionally rainy four-day visit at Richard's place, the longest scheduled stop on the tour. Time absolutely flew by as we worked through his priority project, Captain Fantastic. It is destined to reside at a local pizza parlor where he operates a few EM pinball machines.

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    Richard began his collection around 2010. He now possesses a sizable number of pinball machines... perhaps as many as 80. How many of them do you recognize from the photos?

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    The Captain presented us with several issues: Drop target bank was missing a post/clip (see it?), deformed pop bumper spoons (extremely common), unreliable ball count, weak pops, flaky lights, player count not illuminating, glitchy alternating relay... really quite a long list. But also a great opportunity to work our way through many different kinds of issues.

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    If you ever work on Bally drop targets, you will need a long philips screwdriver to get those last two screws!

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    Note also nearly every Bally could use new plastic pop bumper spoons. Just drill out the holes carefully on the new ones and they will fit.

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    Also note the player count "fan" stepper unit. It looks clean from the top, but the wiper fingers were bowed at the edges (and thus were not illuminating the 1-2-3-4 player count).

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    After using a switch adjuster to align them flat across and cleaning the circuit board... all was well again.

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    The Cap'n then received the stealth LED recipe. Richard was impressed with its high-contrast (yet original-looking) effect and decided to leave it that way. We tuned the recipe further by leaving filament bulbs under the translucent inserts (extra ball and special), as well as substituting a few bulbs in key areas of the backglass where some overlighting was evident. I must say this was one of the most dramatic transformations yet... truly "Fantastic"!

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    Richard got plenty of practice adjusting relays, polishing switch contacts, score motor switches, and stepper mechs.

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    Later we examined Abra-Ca-Dabra which was double-clutching and/or not advancing the bonus drop target shots.

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    It was a perfect opportunity to introduce Gottlieb's dreaded AS relay... also known as "the mech from hell". It is the worst thing in all of EM pinball. Richard and I spent about two hours discussing its nuances, cleaning, adjusting, checking, and re-adjusting it. After which we replaced the pop bumper yokes, bakelites, plungers, and fixed a few loose contacts on the playfield.

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    On day three, a local pal (Joe) arrived with a nice Mars Trek needing some help. It was blowing fuses whenever an extra ball was earned. Also it would not display the player 1-2-3-4 lights nor the ball count.

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    Someone had installed new lamp sockets using long nails which were touching the sockets deep inside the backbox... and thus shorting them out. This can be an easy issue to overlook but I knew from experience - I had once stapled a lamp socket too closely with the same result. I then adjusted a switch in the game over relay to make better contact for the lights.

    All issues were resolved & Joe was happy again. We spent the rest of our time fine-tuning Captain Fantastic.

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    It seems my lucky streak continues. I am now 3-0 on the two-out-of-three "home turf EM challenge". But wow... pretty slim margin this time!

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    Richard has a lot of work ahead of him, but he is now armed with a new arsenal of tools and techniques to speed him to the finish line. If you're ever in Memphis... be sure to stop by Garibaldi's on Walker Avenue for a slice of pizza and a game of Aladdin's Castle. Or, if you wait just a bit longer, a nicely dialed-in, stealth LED'd, Captain Fantastic!

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    Ah, if only I could do the same... but no time to rest! Onward!

    Next stop -> Nashville, TN

    #263 7 years ago

    Hey folks... I'm doing my best to keep this project focused upon the pinball owners (you!) and the games & fixes... and not let it devolve into a generic travel blog revolving around what I ate, what I saw, what celebrity I ran into, what I think about the climate, blah blah blah.

    Nowadays it seems if every minute detail of a getaway trip isn't shared with the world, it didn't happen! Often too much of a good thing, methinks.

    HOWEVER, once in a while it is fun to peek behind the scenes, so I am quietly collecting my thoughts and experiences to save for a long "finale post" to put all of this in perspective.

    So... how we doing so far?

    #265 7 years ago

    More or less... listing them here as we go.

    10
    #269 7 years ago

    Visit #4 - David Corrigan (@UberArcade) in Nashville, TN

    The subjects: Rancho, Liberty Bell, Grand Prix

    I have learned two things living on the road as a pinball nomad: One, that you don't really know how tightly wound you are until you can escape for some real perspective. Not for a weekend. Not for a planned vacation. But by throwing yourself into something so large, demanding, and unpredictable that you lose yourself entirely within the process of coming to terms with it.

    And two, Tennessee is beautiful.

    The drive from Memphis to Nashville was the best two hours I've spent on the road thus far. It was a smoothly-paved, undulating twist through purple redbud blooms under crystal-grey cloudburst skies. A loveliness which could also be felt behind the wheel. My car bounced along the scenic boulevards with a graceful rhythm, which might explain why Nashville became a city of music. It prompted the queuing of some 70's FM road tunes like "Amie" by Pure Prairie League and of course a bucketload of Creedence which never sounded so good.

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    I met Scott, Seth, and David at The Raven, a small online media/advertising company with aspirations for growth. It was located in a hip downtown square called Cannery Row surrounded by small bar/music venues. It reminded me of my first "real" IT job working for Big Hand Productions back in 1993 in Deep Ellum... which was also a similarly modest cutting-edge tech outfit surrounded by local music halls and downtown bustle. It seemed like the perfect place to stash some pinball machines for a future gig.

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    We started on Rancho (Williams, 1977). I spent some time explaining “relay theory” before putting Seth and David to work polishing contacts and checking switch gaps. Then I covered the process of servicing a score reel and cleaning the circuit boards with Mother’s Mag Polish. It had a broken switch blade on the end-of-stroke portion.

    End-of-stroke switches are smaller than most. Replacement blades are not typically available to buy separately. The usual fix is to steal a working stack from another reel, but we didn’t have an extra lying around. So I took a normal blade, sawed it in half with a dremel cutting wheel, turned each piece 180 degrees, and sandwiched it in the stack. David remarked, “This is totally like watching MacGuyver”... which was good for a laugh. Then he held the wire in place as it was soldered it to the new makeshift blade tip. Worked like a charm.

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    A 10-point reel was sticking due to a closed playfield switch. I opened it with a flat screwdriver and all was well again. Then I suggested an artistic tweak... swapping the white plastic nuts with polished nickel hex caps. “Pinball jewelry”, if you will. David liked it and we left it that way.

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    On to Liberty Bell. The game wasn’t counting down the bonus evenly. As expected, the stepper was gunked up so we walked through the process of cleaning it. We also found both flippers were chattering due to the end-of-stroke switches. They weren’t opening wide enough at the end of the stroke, and the electricity was jumping the gap rat-a-tat machine-gun style. After polishing the contacts and increasing the gap... we found one of the switch contacts to be too small for the current load. I fashioned a new blade with a heavier-duty tungsten contact, soldered it in place, and the flippers were back in action sans-chatter.

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    The stealth LED recipe claimed a third victim! Everyone was pleased with the Liberty Bell playfield after the upgrade. But we didn’t have a key to open the backbox and swap the lights, so we did the head of Rancho instead. David is planning to order a new shipment of LED’s to complete the rest.

    Regarding the food scene, most cities have their own culinary specialty. In Nashville, that “thing” is “hot chicken”. Apparently this is a version of fried chicken rolled in cayenne pepper and spices and, according to David, is “something you must commit to, once ordered”. I love spicy food and regret missing the opportunity to challenge the bird. I lost track of time within the halls of the local “Game Galaxy” and my tight schedule is not a forgiving one. So we shall discuss the local arcade scene instead...

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    Basically, it's great! I had time to visit two local haunts: Flashback Arcade, and Game Galaxy of Smyrna.

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    Flashback is the smaller, newer arcade with blacklight carpet and brand new pins. Arcade games tend to be the more popular ones and/or larger-scale amusement-types and bemani. It is a modern-day Aladdin’s Castle, sans mall.

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    Game Galaxy, on the other hand, is the larger, weirder, mostly-kinda-working arcade in a ramshackle warehouse. What makes this place special is the OUTSTANDING number of laserdisc games and arcade rarities. Around each corner you’ll find something to make you go DUDE! SPACE DUNGEON! Then DUDE! SEGA HOT ROD (runs on floppy disks!)... then DUDE! WARLORDS 4-PLAYER COCKTAIL! (yes, it is for sale, and yes, it is very expensive).

    One thing to note is the vector and laserdisc games are only switched on Saturdays to prevent breakdowns and wear, so plan your trip accordingly. If you have an Astron Belt and/or Star Rider, send them here!

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    Day two was spent on Grand Prix. A true barn find and thus needing extensive cleaning and adjustment. Really too much for just one evening, so I used the opportunity to guide Scott (who owns all of the machines, except the EM’s) through a stepper rebuild. I think he should own a few EM’s due to his mechanical aptitude. Didn’t need much guidance to rebuild it.

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    Among his collection you might notice the four Black Knight variants: Black Knight, Jungle Lord, Pharaoh, and Solar Fire. Nice touch.

    Amusingly, while we were working on Liberty Bell, David was awaiting a return Craigslist call on a $500 Gorgar… only to find it standing behind us! HA! Beware Nashville pinball hunters… Scott is the fastest pinball bandit in town.

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    As for the ongoing best-of-three challenge… I am too tired to count, apparently. I remain undefeated at 4-0 despite the coil dust on my fingers and the erroneous extra digit.

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    David was a great host and also runs the Grand Ole Gameroom Expo in November. I’ll do my best to return for the show later in the year and bring one of my EM’s along for the ride. Nashville has already left me with a number of positive impressions. Will be back, for sure.

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    Lastly, if you’ve ever wondered what happened to the arcades of the 80’s, this might help explain it…

    Next stop -> Madison, AL

    #277 7 years ago
    Quoted from CactusJack:

    Nic screwed up there. Lesser talents have been given (or tried to get) reality shows. This would have been a perfect fit of technology and Americana! Maybe next trip? Might at least have all travel expenses covered by one of the cable networks.

    TV often screws up good ideas though. I'll consider it for an encore trip... but the debut has to be all about us, for us. No advertising, no BS.

    #283 7 years ago

    Minnesota... seems so far away and yet this trip is moving fast despite working my ass off. I'll be there in no time.

    Best roads thus far? Tennessee. Smooth as silk.

    #284 7 years ago

    BTW the most awesome country accents and conversations can be heard at the Cracker Barrel in Madison, Alabama.

    #289 7 years ago
    Quoted from Deluxodave:

    I've got a cool private arcade in a 1800s bowling alley off the coast of Portland ME. Check out my profile for some pics. If you're up for a 20 minute ferry ride, you're welcome to come out to the island and tinker with the Gottlieb EMs and the (almost) working jukebox. Might be a fun end to your adventure.

    Sounds very cool! I like Portland a lot. Lobster tacos, lovely summers, and friendly folks. But alas... the most northward stop will be in Rhode Island before heading west to Cleveland this trip. Will have to include it on the next loop.

    #290 7 years ago

    Visit #5 – Bill Hanson in Madison, AL

    The subjects: Spirit of ’76, Fathom, The Hobbit

    As I drove south from Nashville to Madison, the trees shrank, the temperature warmed, and I began to wonder if (more likely when) I’d ever encounter The Unfixable Game. A game so temperamental and full of intermittent bugs that it would not be possible to get it running before time ran out.

    Little did I suspect the shadow of this beast would be passing over my next stop.

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    You may have heard of Bill Hanson via his company, “S4 - Super Skill Shot Shooters”. He manufactures high-quality replacement shooters for popular pinball machines.

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    The Lord of the Rings is his best seller and it is easy to see why… it beautifully wraps the One Ring around a translucent base which resembles a red crystal. The outer resin coating is smooth to the touch and feels great when making precise shots. It’s extremely cool and I’ll have one with me on the tour if you’d like to see it (unless someone buys it first!).

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    Bill can also create custom shooters with any choice of artwork in the handle. I’ll have this card-themed one with me as well.

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    He also makes custom toppers. I liked the fire illumination effects of the balrog and Gandalf’s glowing staff.

    The EM for this visit was Gottlieb’s Spirit of ’76, a red white and blue bicentennial-themed 4-player game (released in 1976, of course). Previously it had been worked on by none other than “the” Clay Harrell… which made me a little anxious. You see, Clay is renowned for having published some of the best pinball repair guides on the internet. In fact his work has been instrumental in my own learning process. So I knew whatever was wrong with this game would be no easy fix.

    Initially, on a one-player game, it was scoring for player 1 and player 2, but only on ball 2. I suspected the player cam in the back (a beastly unit) wasn’t cycling properly, so I cleaned all of the switch stacks and gapped a few. After which, the game began to score player 1 and player 4, and occasionally wouldn’t reset the reels at all. Uh oh. Ker-chunk, ker-chunk… and then a fuse blew! Ughhhh.

    Luckily, the fuse was an underrated 8-amp. It was replaced with the correct 15-amp. I removed the motherboard and cleaned and gapped several of the relays and score motor switches. After re-installing it, the game wouldn’t start at all. Gahhhh! I could sense Bill’s concern as the issues appeared to be worsening as the fixes continued.

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    At this point I brought out the important tools… q-tips, alcohol, super lube, dremel, and brown lager. *hic*

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    Bill found a temporary distraction with my assortment of zip-ties. Of the four colors available, he chose wisely… red and blue. Perfect for the bicentennial theme. Then Bill discovered something we should have found LONG AGO: The 3-or-5 ball selector plug wasn’t plugged in! HA! Now the game was scoring the right player for the right ball. However, it still wasn’t starting up every time.

    Experts, you may have guessed it by now… the AX reset completed relay was the culprit. It wasn’t latching properly, and thus, not staying pulled in throughout the startup cycle. I strengthened the spring on the reset latch and it finally locked into place.

    Hobbit had an issue with the L rollover of the L-O-C-K targets. A simple fix… just a slight adjustment of the switch tensioner.

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    Fathom was experiencing trouble with the drop targets. The springs weren’t wound around the armatures and one of the kickout mechs was barely attached to the playfield. Fixed both, and we then enjoyed a lively game. Fathom is Bill’s favorite game of his collection (I am more partial to the Hobbit).

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    I spent the rest of the time breezing through lamp socket fixes on the playfield. Ideally, we would have installed double-lights across the star inserts and center kickout… but no time. Also discovered a loose contact in the player unit which controlled player 3’s reel lights. Soldered it, tensioned it, and fixed.

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    Stealth LED? Check. After deburring the lamp socket holes, Spirit of ’76 was given “the recipe” and it is going to stay. The rollover stars were lit with red frosted versions… no visible filaments. Looks really nice on this pin.

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    I worked my ass off during this visit! Was barely functional during the final hours of day two but managed to maintain my winning streak. 5-0 and counting… how long can it last?

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    Bill has carved out a nice niche business for himself and a quality collection of pins in the Alabama foothills. He has also come up with a creative way to beat the summer heat: Spelunking! Apparently there are “thousands” of explore-able caves in the area with temperatures in the 60’s. Literally, a cool idea.

    I then shook my coil-dusted fist at the sky: Unfixable Game... YOU SHALL NOT PASS!!!

    Next stop -> Lake City, FL

    #293 7 years ago
    Quoted from beelzeboob:

    Where'd you get that nifty lamp remover, Nic? PB Resource?

    Not a lamp remover, but a lamp enabler! It (gracefully) enlarges the holes to allow LED's to fit.

    Quoted from pinwiztom:

    Hey, i thought this was an EM only fix-it tour?
    Cause I got several Classic SS pins needing some work.
    Oh Well maybe next time.

    EM's the thing! But if someone has a SS nearby needing a quick glance (no board work/matrix debugging), who am I to say no?

    #298 7 years ago

    Thanks all, truly. The schedule is rigorous but it'll be one for the ages... just giving it all I got. BTW, had a question about "sticky topics" on Pinside. Is this something I need to ask for, or does it happen automatically based upon views or some other statistic? Figured perhaps it might be a good idea considering how many of us are/will be involved.

    #307 7 years ago
    Quoted from GRUMPY:

    You must be the Yoda of pinball.

    Thanks! But honestly that title should be reserved for CactusJack, Pinwiztom, Vid, Dirtflipper, and so many others here who helped me build my skill set. I have yet to memorize the entire Gottlieb/Bally/Williams start sequences and develop the muscle memory to twitch the right motor switch without even looking at the schematic. But... I'll get there... we'll revisit again at the 10-year mark.

    And... uh... things changed today... update soon...

    #311 7 years ago

    Visit #6 – Randy West (@Wildwest3163) in Lake City, FL

    The subject: Captain Fantastic

    The route to Lake City offered two options: Southward through Tallahassee, or an eastward zig-zag through Atlanta. In order to shave 45 minutes from the commute, I took the latter option. Along the Atlanta outskirts, I began to pass numerous cars being ticketed for speeding, others making perilous lane changes at slot-car racing speeds, and the longest, meanest, dark-red-line-on-Google-maps-traffic-jam I can ever recall seeing in person (fortunately heading in the other direction). It suffices to say that if you drive in Atlanta on a regular basis, you are a braver soul than I!

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    Randy and I began the day with breakfast at Shirley’s, a local diner which time seems to have forgotten. It featured oak walls decorated with dangling rows of vintage license plates, chatty locals and waitstaff, and the best biscuits n’ gravy I've had in quite a while. No intrusive TV’s, pop music, or slick corporate menus… ahhhhh. Just right. And the prices couldn’t be beat! I ate like a king for about $7. Unfortunately, they were closed on Sundays so no encore visit the next morning.

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    Again, the shadow of The Unfixable Game crossed my path in the form of a Captain Fantastic… a now familiar sight. Randy had assembled it from several donor machines including the repurposed head of a Strikes and Spares. The backbox was a near barn-find in terms of rust, bent jones connector pins, and overall functionality. Upon game start-up, the game did nothing other than (barely) light up. Hoo boy. No time to lose.

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    With only a single day to fix everything, we began with score reel class. We only had time to do the player 1 reels together (Randy would rebuild the rest after learning the process). A bit of painters tape prevented the switch stack biscuits from falling off. Note the amount of rust on the shafts. Cleaning them with alcohol and buffing with Mother's Mag Polish left them smooth and clean. Finally, the sliding tracks within the reel bracket were given a good smoothing with the wire brush.

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    Next, we rebuilt a stepper unit. The player unit (selects who is up for play) was completely frozen and lacked tension on the main spring. Once done, the match unit was then disassembled and circuit boards polished sparkly clean. After popping in a new coil sleeve… it was time to plug in and start a game.

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    Uh oh. The score motor wasn’t turning at all. I checked the fuses and 25v rail… power was being supplied to the other coils. I could turn the motor by hand which would run out the game functions correctly, so at least it appeared to be configured correctly. Then I tested voltage to the motor itself with the index stack activated (which should cause it to turn) and it was receiving power, but no movement. What gives?

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    A clue what came next...

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    Yes indeed, the motor itself was gunked up with WD40. Luckily, the gear compartment was turning freely, so all that was needed was disassembly and cleaning of the magnet portion. Added a tiny bit of 3-in-1 on the spindle, and bam, the motor was engaging and spinning again.

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    Randy has a large garage workshop filled with arcade cabinets, at least 30 pins, and a back room full of playfields and circuit boards. He used to have a collection near 100 but has pared it down over the years. It can be difficult to let go of beloved games, but managing time and space is always a challenge for devoted pinballers like us.

    We covered schematics 101 and reassembled another stepper unit.

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    Randy’s son, Bradley, returned from work and dropped in on a few lessons (after bringing a six pack of Stella which was much appreciated!). It was getting late but we stopped for a moment to outfit the Captain’s posts with some nickel hex caps. Not every game is suited for this particular “pinball jewelry” tweak, but it looked nice here.

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    Then the Cap’n got the stealth LED treatment in the backbox and pops.

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    By now it was 11pm. The game was technically playable at this point, so victory was declared. Huzzah! But the usual “shop out” work remained to be done… reattaching the shooter (note: shooting the ball with my finger in the photo), cleaning the drop targets, adjusting flippers, etc. A bit too much to complete in a single day. Since this was the only EM in the stable, we weren’t able to do the best 2-out-of-3 challenge.

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    So, just for fun, I squared off against Bradley on two Bally SS classics, Harlem Globetrotters and Paragon. I think both of these games along with Future Spa are among the very best of Bally’s pre-“Class of ‘81” period. Inline drop targets are one of my favorite game features.

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    Once again, I managed to uphold the record by a narrow margin... this time avoiding a nasty fate in Paragon’s Beast Lair. We’ll keep the record at 5-0 because if it didn't happen on an EM, it ain’t going on the books.

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    Randy is now eager and ready to tackle the world of EM’s. Have fun & keep ‘em rolling, my friend!

    Next stop -> Port Richey, FL

    #314 7 years ago
    Quoted from pinwiztom:

    Assuming the player one on Capt Fan was fully functional for complete game
    you could have played single player games in succession
    to continue the EM matchup challenge.

    Right on, but the main issue was the number of little refinements left to do... drop targets were sticky, pop spoons needed adjusting, generally too many shop-out tasks left to do considering how late it was. Main thing was getting the major fixes, game function, and training sessions done... barely in time!

    #316 7 years ago

    I've been receiving a few questions about the nickel post caps. Here's the scoop:

    On some later EM's (and subsequent SS games) the post screws are threaded and can use decorative nickel hex caps. Some games might look better with them versus the white plastic or rubber tips... try 'em and see. They're cheap and look great.

    The part number is HDW-6-32ACORN and can be found here:

    http://www.pbresource.com/Rubberprc.html

    #318 7 years ago
    Quoted from bingopodcast:

    They are cheap, but they are hard to remove, even with the tool sometimes! That, or I have the bad luck to stomp on 1/5 of my metal post caps.
    I use a nut driver to remove them now rather than ruin my fingers.

    No, the hard ones are the acorn nuts which must be forced onto the posts. The nickel caps are threaded... easy on, easy off... but they can only be used on later games with threaded posts.

    13
    #320 7 years ago

    Visit #7 – Lee Ratay (@Svendtube) in Port Richey, FL

    The subjects: Universe, Solar City

    Instead of driving the main interstate I75 south to Port Richey, I opted for the scenic route closer to the coastline. Plenty of greenery and trees decorated with Spanish moss to be seen until I reached Weeki Wachee, a renowned destination for river-fed natural springs and kayaking. Lee warned me to detour once the roads changed to 19 south, because… “That portion is one of the ugliest drives in Florida; a state which believes it can solve all of its traffic problems with stop lights.”

    Stubbornness won out, and I was rewarded with the bounty of 19 south: A near-endless procession of stop-and-go traffic flanked by billboards and strip malls. If you’ve ever driven into Houston, you might recall the feeling of driving for what feels like hours through suburban blight before ever seeing the city. Now imagine it with a traffic light every 1000 feet… ugh. A soul-draining churn.

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    Lee and his wife Claudia are an interesting pair. He, an ex-corporate fragrance chemist and “professional nose” of Unilever; she, a figure skater and early adopter of web tech and site building. No kids, a plethora of diverse interests between them, and a savvy financial strategy. By choosing to live in an unincorporated portion of the city, their annual property tax is below $500. And the sushi we are eating? All you can eat, everything on the menu, $10.99 per person. I kid you not.

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    Check out those sushi rows! We feasted like royalty at Koizi Endless Hibachi & Sushi Eatery. I asked Lee how the restaurant could possibly sustain this business model, and he replied “most of the other locals come here with their families and order things like fried dough and french fries, so I guess it evens out”. Dude! He waved away my disbelief with a grin, acknowledging that Florida is a state where many bizarre conundrums exist.

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    Before the work began, we detoured into the Replay Museum, the largest pinball arcade in the Tampa Bay and surrounding area (and in a great location, no less). They had a nice selection of modern pins, early SS, EM’s, and a Hercules. However I was dismayed to learn their lead tech had recently experienced a serious health issue, and thus some of the games were beginning to fall into disrepair. Overall there were enough games to keep us amused, though alas, the EM’s were the ones needing the most attention. I would have lent a hand but the schedule was too tight to stay for long.

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    During the past three years, I have exhaustively combed the entire IPDB (Internet Pinball Database) twice to build my own personal database and study which games had the most appealing artwork, geometry, and so forth in my opinion. Paul Bunyan didn’t make my list and playing it in person confirmed why. Despite featuring an interesting number of flippers (three pairs, much like some of the old woodrails such as Humpty Dumpty), the layout is segmented into smaller mini-games of pinball rather than a unified whole.

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    The sideways-facing gate at the top is interesting but doesn’t remain in play for long. The middle portions trap the ball into small unsatisfying shot chambers. And the bottom area (the “main thing”) is constrained to a tiny rebound-and-drain-zone common to many Gottliebs.

    You can't always judge a pinball machine from pictures alone, but Bunyan played exactly like it looked. Not my kind of layout. I gotta have more flow across the playfield.

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    It broke my heart to see this Assault cabinet w/broken stick. Augh! Really like this one a lot. It was an extraordinary game back in the day and still offers a unique challenge I’ve not found in any other tank-shooter since.

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    Captain Fantastic returned again to haunt me. I’m beginning to wonder if I should enroll in a stalker protection program?

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    We returned to Lee’s home to begin the fixin’s. He has a nice collection of uncommon EM’s… Trade Winds, Black Jack, Teacher’s Pet, Moulin Rouge, Big Deal, Slick Chick, and perhaps a dozen others stashed here and there. Including an Ice Revue which was bought to honor his wife’s avocation… awwww! But the priority was getting his Gottlieb Universe woodrail and a Solar City running. With barely one day remaining there was no time to lose.

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    Gottlieb’s Universe is one of the best-looking woodrails ever produced. It is certainly in my top three for artwork. This one would not start correctly, the 10’s digit was spinning endlessly, the advance relay was stuck on, the match unit wasn’t spinning, and a number of wires appeared to be incorrectly placed on the reset bank. Whoo boy. At least the mechs in general looked to be in good condition.

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    I removed the playfield and checked the relay bank. To my horror, the wires were snapping off with a light tug… a symptom of cold solder joints. This should never happen. Solder joints should always be strong. I always tug on them as I work through a machine to ensure they are solid. In this case, so many of them were popping off that I had no choice but to carefully work my way through the entire bank and resolder most of the tabs. Then I checked and adjusted all of the switches, some of which were misaligned. I found more misaligned switches on the score motor, 10-point relay, and a few other places.

    After making the corrections, the 10’s and advance relays quieted down and everything appeared to be behaving correctly except the game was stuck in startup mode (endless motor) even with the reels at zero. I suspected the customized wiring of the reset bar might have something to do with it… but with time waning and another game to fix… we made the decision to switch gears and work on Solar City.

    Rats. First game not fully fixed.

    If you happen to own a Gottlieb Universe, please take a couple of zoomed-in photos of the switch wiring on the reset bar and post it here. Lee needs to confirm his configuration.

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    By now, I was noticing the presence of the Kitten Kingdom. The seven furbeasts were watching my every move, and when they weren’t, their ceramic avatars were only too happy to oblige. Luckily I am not the allergic type, or else I’d be in the ER by now. *kachoo*

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    Solar City… lots of things going on here. Game not starting. Player logic incorrect. All sorts of weirdness. I removed the motherboard to examine my old friend, the AX relay, and its happy counterparts. Cleaned, gapped, latched, adjusted spring tension, and set them all as right as possible.

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    One of the relays didn’t have enough travel and was thus not pulling the switches far enough to make a solid connection. I found a thin coil washer underneath and removed it to increase the stroke length… worked like a charm. These washers are extra-thin and useful to save for those dreaded AS relays to prevent double-clutching. Just the right width to raise the coil height by a hair.

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    Next, I examined the player cam unit in the backbox. It had been disassembled and not put back in sequence properly nor photographed… *gasp*. This is where raw experience saved my ass. I know the correct click sequence by memory and where the wiper disk should hover with each step. Lots of switch stacks were loose and/or misaligned, so I removed them all, cleaned, gapped, set proper tension on the stacks, and rotated the wiper disk to the correct position. So far, so good.

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    The game was now starting up, resetting the reels, and illuminating the correct lights as it went. Hooray! However, the bonus unit wasn’t setting up properly. I found a missing switch lifter on the underside and had to borrow one from a pile of parts. Carefully used an X-acto knife to trim the overhang while preserving the stem and then melted it into place on the new stack with the soldering iron. Adjusted the switches and everything was triggering correctly again.

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    At this point, the only issue remaining was the ball drain kickout. The coil kept pop-pop-popping weakly without actually lifting the ball into the trough. Our time had completely run out at this point, so I told Lee to remove, clean, and gap the “O” relay after I left (didn't appear to be getting enough voltage across the switches). He did, and it fixed the issue. Was very glad to hear Solar City made the cut… if only just! *shakes fist*

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    I feared Lee would pick Trade Winds as his game of choice… and he did. It is totally a nudger’s game and he is a champion nudger whereas I am more of a shooter. Since we both have long hair and would be playing a nautical-themed game in Florida, I suggested we have a “battle of the beach hippies” and play without our ponytails to let the “trade winds” determine our fate.

    Well… it might as well have been "Break Winds" because I was soundly beaten, no third round necessary. Both of Lee’s scores hovered in the 1200 range whereas the best I could do was 800-ish. Nicely done, Lee! The streak has been broken and I am now 5-1 on the EM home challenge.

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    Good times. Those Williams reverse-wedgeheads are TUFF! And so cool.

    BTW, did you know that Trade Winds was the first reverse-wedgehead ever produced? Here's the complete list in chronological order:

    Trade Winds
    Friendship 7
    King Pin
    Vagabond
    4 Roses
    Big Deal
    Swing Time
    Skill Pool
    Big Daddy
    Beat the Clock
    Soccer
    Palooka
    Heat Wave
    River Boat
    Wing Ding
    Zig Zag

    Several great titles in there... and with bells, no less! Line 'em up next to your Gottlieb wedgeheads and they'll fit together like puzzle pieces.

    Next stop -> Silverball Museum and Vintage Pinball in Delray Beach, FL

    #322 7 years ago

    I hear ya, CJ. Interesting story & I hadn't encountered that yet but I can imagine it clearly from your description.

    I teach a pre-emptive technique in my classes to hopefully eliminate situations like that before they develop... I call it "switch bias". Which is to bend the long switch blades at a slight tilt in the direction of the lifting spring... helping it out a little. This has two benefits: 1) Ensures full travel of the relay without having to shorten the spring for extra pulling strength and 2) maintains a consistent (and more reliable) switch gap by eliminating the wiggle room within the slot itself.

    #325 7 years ago
    Quoted from Shapeshifter:

    Wonder if around 1959/60 Gottlieb used solder that wasn't quite as good? Guess we will never know but I know of another Universe that had same issue.

    I'd bet on it! My Flipper Fair ('61 wedgehead) had so many cold joints I plan to resolder the whole damn machine top to bottom.

    A VECTOR project also came in with the exact same issue. Wanna guess which year it was? '61 Flipper Parade.

    I'm thinking something was amiss on the assembly line around that time. If you have a game from that period, tug the joints! Otherwise those invisible intermittent issues will haunt your game for all time...

    #326 7 years ago
    Quoted from dmbjunky:

    When will you be in northern OH or IN? I might try to visit with you if possible.

    It'll be tight, but I've got a brief stop in Cleveland around mid-May before hanging out with this thread's artiste-in-residence, Ryan Claytor (Michigan). From there it's all Michigan, Illinois, Wisconsin, and Minnesota before the big, long, longgg Canada trek.

    Not sure if the schedule will work for a get-together... but at this rate an encore tour seems to be in order for the inland states (including Indiana).

    #330 7 years ago
    Quoted from paynemic:

    I didn't read the whole thread yet, but any stops in boise, idaho? And do you work with DMD machines at all?

    This is an EM-focused tour, so I'm not scheduling any SS/DMD machines this time. Not passing through Boise this time but a second tour is potentially in the works... stay tuned!

    #332 7 years ago

    Heya D... we get a pachinko now and then at the VECTOR workspace in Dallas, but I haven't worked on one personally. Might be interesting to investigate but I won't have the time on this tour... already booked solid through Seattle.

    #344 7 years ago

    REGION 2 - East/Northeast Coast is now underway! Note: The map does not indicate every stop along this route... there are MANY more. Oy vey, what have I gotten myself into?

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    I'm happy to report 100% completion rate for all scheduled visits along REGION 1. Stay tuned... updates coming ASAP for the last couple of stops.

    #345 7 years ago

    April 10-14

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    Break time. I spent four days on the beach in St. Petersburg drinking margaritas, staring at clouds, and planning the next phase of the trip. I’ve been working non-stop since well before, during, and after the Texas Pinball Festival (TPF) without a recharge. Beach therapy was just what I needed.

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    “whew”

    I departed St. Pete via the scenic skyway bridge and stopped in Naples for a salmon teriyaki bento box lunch. Then drove eastward across the Everglades to Delray Beach to visit two pinball venues: Vintage Pinball and the Silverball Museum. One of which was to be a very short trip.

    I called ahead to Vintage Pinball: “Hello? The pinball? Yes, we’re open today until 4pm. I think my daughter is upstairs on the porch. She can let you in if she’s there.”

    I thought… only 4pm? On a Friday?

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    Google Maps led me into a tight cluster of shops. All of which appeared to have once been part of a single sprawling large house. Only three parking spaces were available in front, all full. The sign read: Tarot cards, psychic advisor, discount cigars, pet spa, tiki-hut sandwich and smoothie shop, yoga “fusion” (?), and… vintage pinball.

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    I suddenly felt a distinct sadness for pinball.

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    My destination awaited beyond the smoothie hut and umbrellas. But I’d have to hurry. It was already 3pm.

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    A doorbell chimed upon my entry but no one was inside. All of the pinball machines were powered off, with an array of various things around them: pinball legs, a loading dolly, cargo blankets, bongo drums, and an open bathroom stacked with pinball heads.

    I peeked around a rear doorway and called out, “Hello? Is anybody here?”

    A female voice answered from somewhere down the hall (I could barely see the edge of her face)…

    “What are you doing here? You shouldn’t be here. There are dangerous tools everywhere. Did you see the tools all over the place?”

    (I did not see any dangerous tools… but kept it friendly)

    “Hello… I’m here to check out the pinball machines. I called earlier and the owner said his daughter might be here to let me in. Are you his daughter?”

    No reply, and that was that.

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    I thus found myself standing in a dead-silent room of lifeless EM’s, in an odd building, with odd people, uncertain if I was about to be towed away for parking at the clinic next door or perhaps even arrested for trespassing by "mystery hallway girl". I could have switched on a game, shrugged off the weirdness, and started flipping away. But, knowing the Silverball Museum was waiting just around the corner, I decided to snap a few photos and GET THE HELL OUT OF THERE...

    ...at which point, an old favorite immediately came to mind:

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    Over the past several years I’ve visited quite a few pinball museums, private collections, and arcade conventions. One thing I have come to understand is this: The venue itself matters as much as the games inside.

    The Silverball Museum gets this. Like, totally. You can feel the vibe just by walking up to that colorful front door. In fact every inch of the exterior of the building screams YOU ARE ABOUT TO HAVE FUN!

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    I left my mark in the guestbook and ventured forth, already smiling…

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    Silverball spares no expense to tap every possible nostalgic element lurking in your brain... all simultaneously... turned up to 11. Disco ball? Check. 1950’s-era neon signs? Check. Vintage “Love Tester” game? Check. Wavy funhouse mirrors? Check. Even the wall projection TV has a faux “rabbit ears” antenna perched on top… nice touch.

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    It is LOUD in here. Really loud. Perhaps even louder than TPF. But that is part of what makes this place so awesome. Even though you already know all of the songs by heart (Rolling Stones, The Guess Who, Bowie)… hearing them played LOUD in this crackling space of energy and laughter is like experiencing them all over again for the first time. This ain’t no dilapidated pinball cave in some forgotten corner of a dying shopping mall… no no. The Silverball is *alive* and offers a little bit of everything…

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    EM rifle game? Got it.

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    Pitch and bat games? Got four!

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    Woodrails? Uh huh.

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    Tons of working (and rare) EM’s? Yep.

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    Shuffle bowlers? Absolutely.

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    Atari Football and an air hockey table? You betcha.

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    How about a couple of Norm Clark classics (and a middle-pop)? Yes indeedy.

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    "That" game which is following me around the country? Of course.

    And let's not forget a full bar, food menu, a row of Skee-Ball machines, private upstairs party area, video games, new Jersey Jack pins, classic Bally solid-states, plenty of mid-80's/90's classics, and still more I had yet to discover. It's amazing how much is crammed into this space and how well it covers the bases. All things considered, I've not seen a more effective all-in-one destination of this kind anywhere else, period.

    Better still, the Silverball Museum in Delray Beach just happens to be located in the middle of a walkable scenic neighborhood near an awesome beach, shops, bars, and good people watching. It really is the complete package. Good enough, in fact, to dedicate a vacation here and make it the centerpiece of your trip.

    I only wish I had another day…

    Next stop -> Melbourne, FL

    #353 7 years ago
    Quoted from dasvis:

    No bingo pins?

    GOOD EYE, SIR! Seems I missed a category... no bingos. Though the other place had bongos. :p

    I'll drop a note to Silverball about that. They have room to swap out one of the pitch-n'-bats for a bingo.

    Other games they had: Mata Hari EM, Charlie's Angels EM, '72 Fireball, Majorettes, Big Bang Bar, Slick Chick... lots of good ones.

    (I'd also swap out Hokus Pokus for an Old Chicago)

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    #355 7 years ago

    Visit #8 – Walter “Gregg” Young in Melbourne, FL

    The subjects: Rocket, Mini Cycle, Argosy

    Gregg is a high-spirited creative thinker who is planning to launch the next big thing in Melbourne: A place where vintage tech, audio, gaming, pinball, and Makerspace-type amenities all coexist under one roof…

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    …and that roof might be the one covering Tedco Electronics, a local tech/electronic shop which has been in operation for decades. It still looks like Radio Shack did in the old days when the shelves were actually stocked with electronic components. Tedco sells a variety of difficult to find items such as tiny belts for VCR motors and parts for vintage tube radios and TV’s.

    (pictured left to right, yours truly, Dan, Eric, Gregg, Mitchell, and “Eric of Naples”… Martin is off-camera)

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    Speaking of tubes, Tedco is the only known local shop with a functioning tube tester still available for public use. And where there are tube testers, there are tubes.

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    Lots of tubes.

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    A whole lot of tubes.

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    Tubes and tubes and tubes!

    Did I mention I am a serious tube guy? Before the pinball hobby kicked in, I used to host regular Head-Fi meetups and was (and still am) quite fond of tube-based audio. Back in those days I built SET monoblock amplifiers, an exotic horn loudspeaker system, and a number of tubed headphone amps… so it was pretty darn exciting to see so many tube boxes hiding back there. I didn’t spot any 5751’s, 12ax7’s, or rectifiers lurking among the shelves, but I’m sure other treasured varieties were sitting among them.

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    My visit with Gregg (and company) at Tedco followed a slightly different format. Instead of the usual one-on-one visits planned for the majority of the tour, this was to be a group class spanning two days.

    Dan and “Eric of Naples” (that’s MeNaCeFiRe to you, Pinsiders) brought a 1947 Bally Rocket woodrail with them as class material. Eric brought a Gottlieb Mini Cycle for some tuning. Martin (pictured in the “Tilting is Trying” t-shirt) is the full-time tech at the Strong Museum of Play (in Rochester NY). And Mitchell joined in wearing a pac-man CINCY tee. Obviously, all of us = gamers to the bone in one form or another.

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    After reviewing my recommended tool list and some common repair techniques, we began to work on Rocket. Looks simple enough, right? Not much going on under the hood. Ah, but looks can be deceiving.

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    Menace is no stranger to pinball, EM’s included. He routes several games and owns about 25 of them personally. But Rocket has proven vexing… the kickouts would fire continuously no matter what.

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    We replaced a fuse holder, cleaned and re-tensioned a few relays and switches, and carefully examined every possible trigger and solder joint throughout the entire playfield and backbox. Yet the coils kept firing regardless. Extremely frustrating. It ate several hours of class time… but we could not find the cause.

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    Gregg had a solution of his own. Luckily I was not soldering near my eye at the time.

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    I would like to take this moment to say that schematics from the 1940’s officially suck, and make for poor class material. Despite the relative simplicity of the circuit, the diagram didn’t offer much help.

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    Ew.

    Eventually, we had to switch gears due to time constraints… meaning that Rocket would be the second game (also a woodrail) which would elude my troubleshooting powers. Damn. In the future, it might be wise to avoid using a woodrail from this era as class material.

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    Next, we popped the hood of Mini Cycle and had a look inside.

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    Is that switch slightly out of alignment, or what? Always a good idea to manually turn the motor (with the power off) and observe the switches as they go around. Are the closed ones opening? Are the open ones closing?

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    In the backbox we found a missing AS relay for the 0-9 match function. The match unit isn’t technically necessary for the game to operate, but it is nice to have. Who doesn’t like hearing that little free game *pop*? Also, one of the score reels was locking on, but only for player one.

    I demonstrated how to jump the connection from the affected coil to the player cam unit, test, and then jump the rest of the circuit to the relay. At first it appeared to be faulty wiring, but it was merely a dirty switch contact in the player one stack.

    Dirty contacts are your enemy!

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    Under the playfield, the right flipper was sticking up. Since the return spring had good tension, we suspected either a mushroomed or magnetized coil stop. Before we could do anything, Gregg sprang into action and held a degaussing coil aloft like a giant garlic necklace to ward away vampires. He waved the ring and degaussed the entire playfield with its crackling power (while we kept our smartphones at a safe distance). This was not only a first for us, but perhaps all of pinball.

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    However, the real cause was a mushroomed coil stop and some associated plunger wear. Martin used the sanding flapwheel to contour the plunger edges smooth again.

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    At the end of the day, we had resolved a number of issues and Mini Cycle was back in operation. And there was much rejoicing… “yaaaaay”.

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    The subject of day two was an Argosy, one of the last EM’s produced by Williams. Russ, Michelle, and Lou received a few lessons in tool selection, common repair techniques (we rebuilt a stepper on Gregg’s Honey playfield), and reading schematics.

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    Some of the drop targets were not scoring reliably. Removing the rear circuit boards revealed the need to do a little cleaning. Then a larger issue was discovered…

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    Someone had glued a small machine screw into one of the contact positions! The horseshoe behind target #3 had also been “fixed” in the same way. Oof!

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    Since the round contacts were missing, the only way to replace them would be to liberate a pair from a Honey stepper unit (and thus ruin it). Gregg didn’t want to do this (a wise choice), so I came up with the next best option: Soldering a high-current contact in place. It wasn’t perfect, but the drop targets were now scoring “most of the time” and would provide a decent temporary fix until the official horseshoe part arrived.

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    Argosy was given the stealth LED recipe. The backglass had some bare spots, so we substituted bulbs in those places to minimize the appearance of peeling and cracking. Overall, the recipe blended nicely and looked consistent across the glass (which isn’t apparent in the photo… looks much better in person).

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    As the second day of classes came to a close, I wished Gregg well in his Quest For The All-In-One-Space. Do reach out and contact him if you’d like to get involved and/or live in the Orlando/Melbourne area. He’s got big dreams and certainly the tubes to power them!

    Farewell Florida beaches and sun. A very busy REGION 2 journey up the east coast awaits!

    Next stop -> Durham, NC

    #357 7 years ago
    Quoted from Xerico:

    Did you play a game for the record books?
    Marcus

    Not this time. The "EM home challenge" is primarily for one-on-one visits and our class material wasn't quite dialed-in enough for the challenge.

    #359 7 years ago

    Hi Sally... very kind of you to offer. I don't have any flexibility in my schedule to get to Vermont this trip, unfortunately. But I may have an encore tour coming up and if so I'll keep in touch.

    #365 7 years ago

    Visit #9 – Family time & Orin Day (@Lobster) in Durham, NC (part 1 of 2)

    The subjects: Cover Girl w/the family… then Gridiron, Super Soccer, Shuffle Pool, Hi-Diver, Sweet Hearts, Zig Zag, Volley, The Wiggler, and Big Day (yes, really)

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    On the way to Durham, I visited my father & his partner Jennifer (who served as one of the Red Cross “Donut Dollies” in the Vietnam War). Had to make a house call to work on Cover Girl and, wouldn’t you know it, they were already waiting for me with the tour tees. Thanks again to Ryan Claytor for the excellent design work and fulfillment... looks great! No time to get comfortable, however. The work awaits!

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    Cover Girl was already in good shape, but a couple of issues were apparent. Firstly, most of the playfield bulbs were dim and/or not working at all. Secondly, the game was playing extremely fast (too much power) and thus some signs of broken plastics were visible near the pop bumpers. Pinball experts, you probably already know the issue at hand: High tap transformer. Which was made even more extreme by the addition of not only orange dot flipper coils (higher power), but YELLOW DOT (ultra-high!). Needless to say, the ball was getting blasted all over the playfield at scary speeds.

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    I swapped out the yellow dots for Gottlieb standard coils and switched the transformer wire from high-tap to normal. Instantly, it felt just right. The default Gottlieb factory recipe was perfect for Cover Girl. Usually this is the best way to go, but I have encountered a few Gottliebs (such Pro-Football and 2001) which benefited from custom coil tuning.

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    We performed the “tip and base solder trick” to renew a number of lamp sockets underneath the playfield. Cover Girl was then given the stealth LED treatment (pictured).

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    After the family visit, the Pinwagon traversed miles of tall deciduous and pine trees to reach Orin’s house. North Carolina sure is pretty!

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    Does the name Orin Day sound familiar to you? It should! Orin worked for Data East and SEGA (their successor) back in the 1990’s doing DMD display and rules design programming. Do you recognize him from the group photo?

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    If not, here is a more recent photo. In the background are some of the games he personally worked on: Twister, Tommy, Starship Troopers, and X-Files.

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    The posters lining the entrance to his pinball basement (man, I really need to get one of these!!!) depict more games from his repertoire: Mary Shelley’s Frankenstein, Goldeneye, Maverick, Jurassic Park, Independence Day, Godzilla, and Lost In Space. He also worked on Guns N’ Roses, Baywatch, Apollo 13, Space Jam, Star Wars Trilogy, Viper Night Drivin’, South Park, and a few Stern titles and some prototypes as well.

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    Orin has two rare (and huge) games at the foot of his pinball cave: The 2-player head-to-head Gottlieb Challenger pinball machine w/tilting playfield… and an extremely cool puck-sliding game I’d never seen before: Genco’s Shuffle Pool.

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    Upon first glance, Shuffle Pool resembles one of those shuffle-puck bowling games.

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    But wait… peering under the glass… where did the billiard balls go?!?

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    Aha! They are hidden underneath! The glass facilitates a phantom projection in the same way Revenge From Mars does it with a reflecting pane. Neat! Also less wear and tear vs. the bowling machines since the balls don’t physically move around or flip upwards. Instead, the balls are scattered underneath and light up in different patterns to challenge the player.

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    Shuffle Pool is quite large and heavy but easy to service once you get the monster open. But don’t forget to sweep away the tiny wax shuffleboard beads first… or they’ll go right on the floor (and they did, oops).

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    OK, time for business. First subject was a Gottlieb Super Soccer which wasn’t resetting the reels to zero upon game start (but would play a game). The bonus balls weren’t popping up into the trough either.

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    I used this opportunity to introduce Orin to EM relay cleaning, gapping, and tensioning. Note Little Joe hanging out in the background… gotta love those classic Ballys.

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    The tangle of wires and parts inside of a backbox often has an intimidating, labyrinth-like appearance to the newbie. But all I see is delicious, delicious meditation lying in wait. Ahhhhhh. Just lovely. Trust me, if you want to get here Grasshopper, you will… you will.

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    While Orin worked the relays, I examined the player cam unit (that big badass riveted rotating thing in the back with switch stacks on it). One of the springy-snowshoes wasn’t extending all the way down. For some reason its spring was too short, limiting its travel.

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    The snowshoe also had a broken piece of flexy-wire (a major contributor of intermittent flakiness), so I heated and removed the wire fragment and pushed the snowshoe through the disc.

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    Luckily, I had a replacement spring and some flexy-wire. I cleaned all the snowshoes and springs with alcohol and qtips, attached the new spring, and soldered the new wire in place. Everything was now properly snappy and clicky, and that’s the way we like it.

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    Super Soccer was now resetting all of the digits to zero, except for player four’s 10,000 point position. No movement there. Why not?

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    A closer look at the Z2 relay revealed the problem: The switch blade was outside of the slot and could never close itself. That’s why the other three were working except for the last digit. No contact = no electricity = no worky.

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    What about the lack of bonus balls popping into the backbox trough? Pushing the upkicker relay closed with extra force caused the balls to move… a little. Orin took it apart and cleaned and gapped it. But it still wasn’t working well enough. We traced the circuit through the schematic and found that it also went through motor switch 2B…

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    …and used the world’s tiniest screwdriver to remove the "C" stack (on the main pizza wheel) to reach “B”, underneath. Seems weird that Gottlieb labeled the motor layers A-B-C-D-E from the bottom up instead of the top down… but some games don’t have an “E” stack… thus, a better idea to start from the bottom.

    Even though a visual inspection revealed 2B was opening and closing correctly, it wasn't doing so with enough force and the contacts were not clean. Poor contact = weak electrical flow = not worky. I cleaned the contacts and added a little bend to the switch stack to increase the contact force. Result? *pop* *pop* *pop* went the bonus balls, right on cue.

    (part 2 to be continued…)

    #370 7 years ago
    Quoted from blueberryjohnson:

    Great thread. Thanks for the great reports. All posts with cat pictures are immediately upvoted.

    Buckle up. Extremely needy cat coming up for part 2 with Orin...

    Quoted from alveolus:

    I am just in my infancy at EM repair and already I am experiencing what you so eloquently describe.

    Pinball Zen is real, and EM's are your first-class ticket. Welcome aboard.

    Quoted from beelzeboob:

    Thanks for all you do and keep up the good work!

    Thanks Beez... since this is one for the ages I'm giving it all I got.

    #373 7 years ago

    Hi Spyder... would love to, but the east coast schedule is jam-packed until (and after) Allentown. Might see you there, yes?

    #375 7 years ago
    Quoted from Spyderturbo007:

    A few of us are heading there for both days. I'm assuming you'll be in the "North American Pinball Tour" shirt?

    Yep, will be there on Friday & probably wear the shirt Saturday. Not sure where the "encore tour" will lead yet, but rest assured the details will follow... stay tuned.

    #378 7 years ago
    Quoted from manples:

    Noob question, what's your "tip and base solder trick ?"
    is this what vid1900 mentions here: https://pinside.com/pinball/forum/topic/cleaning-light-sockets#post-1858419 ? (post #8)
    I'm working on Bally Space Time right now and some GI lamps are very weak. Wonder if this would help.
    Thanks Nico (and awesome tour btw!)

    Yes. Clay Harrell also made mention of it in his guides. Simply desolder the wire from the tab, and solder it to the tip (after burnishing it with The Magic Brush... which will make its first appearance in the next update).

    You must also heat the junction where the barrel of the lamp socket meets the bracket (on the side) and drop a bead of solder there. It will create a new ground connection. You'll have it right when the barrel stops rotating after the fix.

    #379 7 years ago

    Visit #9 – Family time & Orin Day (@Lobster) in Durham, NC (part 2 of 2)

    The subjects: Cover Girl w/the family… then Gridiron, Super Soccer, Shuffle Pool, Hi-Diver, Sweet Hearts, Zig Zag, Volley, The Wiggler, and Big Day (yes, really)

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    Day two, and the Pinwagon received another Carolina soaking. Orin and I hid indoors and consulted the animal kingdom for advice on which game to fix next… for there were many.

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    Orin referred to Henry the parakeet: “Green like me”, he tweeted, “green like me!”. And thus, Gottlieb Volley was destined to be the next game in our repair queue.

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    I, on the other hand, did not get to choose my advice animal. Instead, I was the one chosen. Missy the black kitty used her moony, tiny Toothless-esque gaze to hypnotize me. “Meow”, she poignantly asserted. “Meow, meow, meow… meow, meow”.

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    I tried… but…

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    …could not ignore…

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    …the cuteness.

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    Onward to the fixin’s. Orin quickly discovered a relay which had once received “a wee smidgen” of extra current. But hey, tungsten contacts are pretty darn tough! And lo, they were cleaned and put back into service.

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    Meanwhile, I found a SEGA jumper wire across the credit wheel switch. I removed the jumper and closed the switch for permanent free play. Hey… isn’t that the same 1-800 number Stern uses for tech support today? Ha! If it ain’t broke…

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    Nearby, the flexy-wire on the ball count stepper was taught at full extension to the grounding screw. It was so tight the snowshoe wiper wasn’t able to move… and was thus loosened.

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    On the other side, an ugly misshapen switch stack was bent all to hell…

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    …which was subsequently straightened with my trusty switch adjuster.

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    Right here, dear readers, in this unassuming photo buried in the middle of this post like a camouflaged sack of gold doubloons, is my most game-changing, life-affirming, EM-transforming secret: The Dremel 443 carbon steel brush.

    Gaze well upon it, for it is time to put away your sandpaper, flexstone, and business cards. Along with any notion of “I shouldn’t touch anything inside my EM or it will break”. Nay nay… the time has come to fully own and know your machine. It begins today. It begins now.

    The Dremel 443 is The One True Magic Brush. It will transform everything you touch in EM-land, and dare I say, is the future of our hobby. It has the power to turn back the relentless hands of time.

    By wielding its power you will earn your doctorate in Pinball Dentistry by burnishing and polishing your way throughout your entire machine, head to toe, leaving a golden wake of shimmering smooth contacts and rivets behind.

    Let us repeat the mantra together… “I will swab every contact with a q-tip and alcohol, burnish with The Magic Brush, and swab once more. Through my movement I control the Brush, and through the Brush I control time.”

    Now get thyself to Amazon with haste, Grasshopper. A twin pack of 443 brushes and a fabulous tomorrow awaits thee within the Great Hall of Shimmering Contacts. And, psst, add a cordless model 8220 Dremel if you can swing it.

    The Magic Brush shall return. For now, we continue with the story…

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    To oil, or not to oil? That is the question.

    Let us consult the Genco Shuffle Pool maintenance card…

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    Translation: “Don’t oil it. We oiled it. Then you oil it.”

    Next, let us consult a late-model Bally…

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    To paraphrase, “Oil it.”

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    I oil it...

    …but only a little bit.

    I apply 3-in-1 to the gear shaft using a q-tip, then use the clean end to smooth and clean off the excess, leaving only a thin layer behind. Seems like a good compromise. And thus, Volley was made whole again.

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    Gridiron. Found a jones connector not plugged in. Which fixed the scoring issue, but didn’t resolve everything. No schematic = sorry, no time left for you… (cue The Guess Who). Instead, I detoured and rebuilt one of Shuffle Pool’s large rat-trap score reels. No more sticking/ratcheting. Easy peasy.

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    Beer o’ clock, and how! Erdinger makes terrific weissbier (wheat beer) and an equally terrific glass from which to sip it. This noble goblet is a majestic vessel with gorgeous gold accents and a nicely detailed logo on heavy curved glass. It feels fantastic when held aloft. Kingly, even.

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    I shall order some of these wondrous glasses after the tour concludes. Believe me… any beer poured into this fine chalice shall be transformed! Except PBR. Can’t help you there.

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    Return of the Woodrail. The third film in any trilogy is often the worst, and this 1959 Hi-Diver was threatening to fulfill that role by not starting or stopping correctly... and no schematic, either. But I was determined not to get licked a third time and, like the clown on the backglass, dove straight off the diving board into the game over and start interlock relays. Found a few switches out of alignment and cleaned the interlocks… and…

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    Victory! Woodrail three, I beat ye. The curse is broken.

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    At the end of day two, Orin’s EM-basement was well on the way to making a full recovery. I identified the main cause of Wiggler’s locked-on bell coil as this: Dirty gunked-up score reels. Both it and Big Day would be fully operational after a complete head-to-toe cleaning… which Orin was now prepared to tackle. And, uh, I think I’d like to own both of these games someday.

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    Remember when I got my butt kicked by Lee on Trade Winds, the Williams reverse-wedgehead? This is how they fit together with Gottlieb wedges… perfectly! From left to right, Volley (restored to service), Zig-Zag (in need of a full rebuild), and Sweet Hearts (had a missing jones connector and sprang to life once corrected).

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    Time for the big reveal: I served up another win in the EM home challenge. Now in need of Orin’s rightmost digit to display the current 6-1 tally.

    It seems Volley is getting a lot of love lately in EM-land, and rightfully so. Surfer and Jacks Open have higher ratings on the IPDB popularity charts, but I find Volley to be the superior game. Simple rules, great flow, fun shots. I only wish it was a 2-player!

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    It was a pleasure to meet Orin, hear his story, and see his diverse collection. I’d never played Twister or Starship Troopers before. It was a lot of fun playing them while having the rules and history explained as we went along. Including a few easter eggs.

    Orin’s pinball basement is filled with many of the games he worked on. As well as a number of beloved classic Ballys like Paragon, Elektra, and Future Spa. He also owns what may be the world’s nicest HUO Demolition Man which was incredible to behold. It was smooth as glass and every inch of it sparkled. And, geez, he’s really good at it too. Totally ran away with the score before I even had a chance. But this is to be expected from a guy wearing a Pinburgh tee and a couple dozen pinball machines on his resume, right?

    Next stop -> Madison, VA

    #381 6 years ago

    On the oiling thing... I only apply it lightly to spindles. Things like rotating gear shafts and armatures, wiping off the excess to leave only a thin layer behind.

    In the future I may or may not reverse my position on this. So far, it seems fine, and makes only a tiny difference to appease what feels right to my fingers. But as always your mileage may vary.

    The Magic Brush, on the other hand, is absolutely the way to go. It will change the course of the hobby as we move forward... count on it.

    #383 6 years ago

    I should have one, but so far I've resisted because of the way they look. There is a limit as to how dorky I will allow this hobby to make me.

    Good idea though. I'll stash one in my private workshop eventually.

    #394 6 years ago
    Quoted from Axl:

    Why not geek out all the way, and do like UK band Orbital?

    OK maybe that's doable. Would have to wear a black turtleneck when in use though.

    #400 6 years ago

    and ditto that... can't be the last post on the page yanno...

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    #401 6 years ago

    Visit #10 – Jeff Green (@Wolftownjeff) in Madison, VA (part 1 of 2)

    The subjects: Captain Fantastic, Old Chicago, Space Mission

    Almost one month and 4000 miles in, I am beginning to feel the demands of living a nomadic lifestyle in my bones. Every day I wake up in a new place with new roads leading me to new faces and challenges. Nothing is consistent. And yet, despite the physical and mental toll, my enthusiasm remains as bright as ever.

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    The lush backroads of Virginia led me through vast green pastures dotted with grain silos, faded red barns, and distant foothills brushed with wisps of grey precipitation. Further still, the road narrowed and darkened with the shadows of trees as pavement became gravel. Where was I being led? The trail was veering quite a bit off the beaten path... up, down, sideways, and through.

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    Finally, a gate… guarded by a fierce grotesque flanked by magenta blooms.

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    I found another guarding the house within the expansive acreage.

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    Nearby, an inviting bench beckoned me to gaze across the adjoining lake, but not before I was greeted by Zoticus and Gato… two rescued German Shepherds who seemed acutely aware of how good they had it here.

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    A third guardian was overlooking the bench near the dock.

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    Jeff and I began with dinner at a lovely (and well-respected) local restaurant, The Bavarian Chef. It was handsomely appointed with wood construction floor to ceiling, large chandeliers, and a generous bar with some of my favorite German lagers on tap. Our server, Tom, is an artist, painter, and sculptor/blacksmith responsible for several local sculptures and commercial ironworks. He was intrigued by the pinball tour and described it as a “once in a lifetime” type of journey, so we extended an invitation to view Jeff’s collection. Tom’s art can be found here: www.tomasjfernandezartist.com

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    Back at the house, Bally’s Fireball demon (noticing a theme here?) led us beyond a wall of classic bagatelle games into the EM room. The first of which was an Old Chicago with custom “mobster edition” stencil work with black accents to emphasize the machine gun and fenders. A custom topper (girl in martini glass) sat atop a nearby bar. Old Chicago is one of my very favorite games (I own one myself) which truly has it all… beautiful art, gameplay, speed, and a fun, well-balanced rule set.

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    Underneath, Old Chicago was blowing fuses, but only after the bridge rectifier; which indicated a problem in the DC portion of the circuit. The rectifier tested OK, so we examined the DC components next. A few diodes were missing across some of the coils, but this is not necessarily a problem. As long as the rectifier is beefy enough to withstand the backlash of current, the game should operate without blowing a fuse. Still... these should be replaced.

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    Ohming out the resistances on the DC coils (and an obvious burnt wrapper) revealed the issue: The middle coil was shorted out. All DC coils were measuring 17 ohms except Mr. Crispy Coil... a paltry 3 ohms in that case. Low enough to short out the circuit after a few minutes of play.

    Note: Many AC-powered games use pop bumper coils at or under 3 ohms... but in this case 3 ohms was drawing too much current for the DC circuit.

    (part 2 to be continued…)

    #402 6 years ago

    Visit #10 – Jeff Green (@Wolftownjeff) in Madison, VA (part 2 of 2)

    The subjects: Captain Fantastic, Old Chicago, Space Mission

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    Breakfast at day two, and what a view! I couldn’t recall having a better bowl of Cheerios in my life. It was a real treat to gaze across the grass at a 19th-century farmhouse while Gato played near three piles of neatly stacked chopped wood. The experience not only recharged my batteries but dug deep into my DNA. A reminder that I had spent too many years chasing the almighty dollar in the absence of nature… and vowed to right that balance going forward.

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    My attention shifted to Jeff. He has been living on this 65-acre slice of Virginia soil since 1989, slowly transforming the landscape with dogwood trees and tending to the land. He is a guy who laughs loud, takes big bites, wears comfortable plaid shirts with a few holes at the elbows, and tells it like it is… but never in an overbearing way.

    Most significantly, as a pinball hobbyist, Jeff is the embodiment of what unites us: A true independent spirit. For what else than sheer willpower and determination wrestles these giant heavy boxes into a home, dives into perplexing labyrinths of wires and mechanical parts, and does it all for the sake of making a little ball fly around on a board? Especially in a remote pastoral setting such as this!

    Jeff told me his refrigerator was “full of trees” and were planted just before I arrived. 175 dogwood seedlings to be exact. I thus rest my case. Pinball people are a force to be reckoned with!

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    On to the game which continues to shadow me across the country: Captain Fantastic. The flipper shoes were chewed up and thus “memorized” themselves to poor angles. It was a perfect opportunity to demonstrate the sanding flapwheel. These can be bought from China on eBay for nearly nothing… around $6 for a bag of 24. You can also specify the grit (I use 120 as a good all-purpose choice).

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    A little sanding around the circumference, and the shaft was smooth and reusable again.

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    Next, it was time to disassemble a troublesome score reel and teach the "gold standard rebuild". The circuit board was removed and polished with Mother’s Aluminum Mag Polish, and the plunger “skis” were smoothed with the wire cone attachment.

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    Jeff serviced the score relays while I supervised. Verdict? A+ job the first time.

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    We examined the player up unit. It is the stepper which handles various functions such as lighting the player’s “UP” light when it is their turn. As well as directing the commands from the score relays to that player’s score reels. Remember… it is the score relays which control the score reels... they do not spin on their own.

    The contacts on the spider were cleaned and polished with The Magic Brush using the prescribed method with alcohol… “swab, polish, swab”. Then the circuit board was buffed to a mirror shine with Mother’s Mag Polish.

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    Note how the second photo w/flash reveals scratches from a prior sanding. Please do not sand circuit boards. Mother’s polish is all you need to clean and buff them. For stepper rivets and switch contacts, same thing: Do not sand them. Use The Magic Brush instead… swab, polish, swab!

    (FYI – in rare cases, some switch contacts and rivets can be badly pitted and/or have sharp edges – in those cases gently sand to smooth… but still follow up with The Magic Brush to "swab, polish, swab")

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    The 300-point rollovers are supposed to award 300 points and advance the bonus ladder. In this case they were only advancing the ladder.

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    A switch at the bottom of the bonus stepper was the culprit. It is supposed to close (and send a 100-point click to the 100-point score relay) every time the armature advances… but the gap was a smidge too wide. I adjusted it to close earlier in the stroke and all was well.

    The switch contacts then received the swab, polish, swab treatment.

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    The Magic Brush was then dispatched for “tip solder” duty. Jeff and I worked through the entire playfield to renew all of the lamp sockets… and boy did it make a difference. Time consuming, yes, but always worthwhile.

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    This staple puller is great for removing playfield staples. Use it when doing playfield swaps and/or retrofitting ground braid.

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    *knock knock*! Hey hey... look who showed up! Tom’s curiosity apparently got the better of him. He was impressed with Jeff’s collection and the two of them reminisced about bygone local businesses. Turns out both of them grew up in the same area and had similar stories to share.

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    Did I mention Jeff’s games were nice? Yes indeed… make that very nice! Many of them had cleared playfields, painted cabs, perfect backglasses, polished metals, and a sheet of glare-repelling Invisiglass as well. The upgrades continued with Captain Fantastic and Old Chicago receiving the stealth LED treatment (the others are destined to follow). Note Wayne Neyens signature on the Target Alpha apron.

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    The EM Home Challenge continues with another win for yours truly. After rebuilding one of the steppers we played Jeff’s game of choice: Space Mission. The tally is now 7-1. Beware: I may need to borrow your digits as pictured.

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    I generally try to avoid sugar whenever possible, but fine dark chocolate is my one guaranteed weakness. I enjoyed a victory piece from Gearhart’s, a local chocolatier.

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    My visit with Jeff was the perfect game-changer. It reset the tempo of the entire tour and provided us with ample time to impart the knowledge of EM-refurbishment lore. Jeff will soon have an elite fleet of EM’s at his disposal once the "full rebuild" is done. Take note... next time he hosts a tournament, be sure to make an appearance and see these beauties in person!

    Next stop -> Woodbridge, VA

    #406 6 years ago
    Quoted from bingopodcast:

    When did Wayne Neyens pass? I'm very sorry to say I missed the news, if he has.

    Oh my gosh... my mistake. I was up late reading about Norm Clark at the same time and got mixed up. Edited and fixed!

    (beet-red embarrassment at the moment)

    #412 6 years ago
    Quoted from Axl:

    I am really looking forward to the Nic's European Pinball Tour!

    ...you are a good guesser, Axl. Was it the beret?

    #416 6 years ago

    Hey folks... I've been getting a lot of questions about "The Magic Brush" after featuring it in the pinball tour. It is the Dremel 443 carbon steel brush attachment which can be ordered here: https://smile.amazon.com/Dremel-443-02-Carbon-Steel-Brushes/dp/B015PK3BR8

    (for extra bonus powerup select Dallas Makerspace to help the space with a free donation)

    Home Depot & Lowes never seem to have the 443 in stock. Use it to polish all of the contacts and rivets in your EM's, top to bottom.

    Swab (with alcohol), polish, swab... repeat...

    You will need to disassemble some mechs and relays along the way. Namely, Gottlieb relays which are tight. I will cover my full relay process in an upcoming episode. Stay tuned.

    I'm not the first person to discover the 443... but I did find it independently and have battle-tested it to reach my conclusions over the past three years. It is far better than the "pinwheel" attachment which flings wires everywhere and is vertically-challenged.

    #417 6 years ago

    The Magic Brush is a hand-held time machine...

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    Once you do "the second swab" and see those gleaming contacts, you'll be hooked. Guaranteed.

    #418 6 years ago

    Visit #11 – Dave Nachman in Woodbridge, VA

    The subject: Cabaret

    Returning to the city was a jarring experience. The gas station signs, stoplights, and fast cars swerved into my consciousness with an immediate rudeness. “Ah yes, this reminds me of home”, I thought… not feeling the slightest bit eager to return except to visit my awesome friends and family.

    The Pinball Tour isn’t merely about pinball. It is also about the people who drive this hobby and the places in which they live… the latter of which is the ulterior motive in play. You see, I’m also shopping for a new city. A place with room for 20 EM’s and a restless creative spirit which inhabits them.

    And so, the pinball must roll on… and the Pinwagon eventually reached Dave’s doorstep.

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    Dave’s Arcave (seriously, this basement-thing is off the hook around here) is a rockin’ enclave. If you zoom in on the CD selection in his jukebox, you’ll understand why that should be taken literally… and loudly!

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    Dave’s row of pins includes a special treat: Slash’s own Tales From The Crypt machine. That’s right folks, it was the very first one off the assembly line and sits appropriately next to a Guns N’ Roses machine. How’s that for a legit rock trophy? Way cool! Also note the presence of no less than three gun-themed ball launchers. Down here, it’s rock, lock, and load!

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    Cabaret was a free “pick up or it’s going in the dumpster” find… Dave’s first EM. The backbox was already detached and appeared to be in decent shape, so we began with score reel class. Cleaning, adjusting, and then polishing with the Magic Brush.

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    Dave’s pal Ed got in on the action next: A full stepper disassembly and rebuild. Ed contributed his angular socket driver which made it easy to reach the stop nuts on the bracket.

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    However, I was beginning to notice a few oddities. The bell clapper on the match unit was missing. In its place was a custom version made from twisted wire and a plastic wire nut. It sort of/sort of didn’t work. Most of the time it blocked movement of the arm completely.

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    Another issue on the match unit was a broken coil stop bracket. Hmmmm. It was replaceable and the game would work without it, but not an encouraging sign of things to come.

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    Cabaret was assembled and given a whirl. All of the pops had that terrible junky parts-made-of-felt feeling and most of the features didn’t work. The exterior of the cabinet had been painted black.

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    The backglass had a few touchups but overall looked pretty good.

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    The playfield initially looked pretty good too... until a closer inspection revealed ground-in dirt, large areas of caked-on craft paint, and three missing plastics which had been replaced with translucent red acrylic.

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    Uh oh. Under the hood wasn’t pretty. The mechs were in substantially worse condition than the backbox, with ugly and incomplete hacked wiring to the center pop-up post.

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    All five of the pop “keyhole” brackets and plungers were severely worn.

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    The right flipper coil had jumped out of its bracket and was barely hanging on. The retaining bracket was stripped out. The left flipper bracket was about to fall out of the playfield.

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    Ugh. SS-or-not, it was time for a detour. Dave’s Roy Clark cocktail pin was blowing fuses. We stepped through the diagnostics and everything looked OK except the high-power coil portion of the circuit.

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    We checked the fuse ratings and disconnected the MPU to perform a few tests, but couldn’t locate the cause of the short. Ed plugged in an automotive circuit fault finder, but it didn’t find our culprit. I deduced it was most likely a transistor on the MPU or a diode since none of the coils were shorting an ohm test. Alas, we lacked the time to test the other components.

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    Ultimately, a new first-time milestone was established: Bail out! I only had one day to spend here and concluded that Cabaret had far too many issues for a newbie to iron out. Aside from the nice backglass it was in poor condition, needed a cabinet repaint, and isn’t even a very good game! The playfield has nothing to shoot for, save a center kickout, with no other features except a rotating color wheel which is largely a novelty. And it had no personal value to Dave in terms of its theme or history, either.

    Dave mentioned he was told Cabaret could be saved by spending $6000 to have it restored. At which point I gave him the honest truth… “let this one go, mon… let it go.”

    Likeliest future for Cabaret: Hanging as a decorative lightbox in a frame, with the rest parted out.

    Alas, it happens. Not all make the cut.

    Next stop -> Germantown, MD

    #422 6 years ago

    Visit #12 – George Arfken (@JustageFehler) in Germantown, MD

    The subjects: Magic Circle, 4 Roses

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    Thrusters… engage! A new day, a new city.

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    I opted to avoid Washington DC traffic and approach Germantown from the west. Before leaving, Dave advised me to take a shortcut via White’s Ferry… a small river ferry still in operation since the early 1800’s. I followed his suggestion to a beautiful tree-lined boulevard which led me to the boatman’s pier. I rolled down my window, handed him five dollars, and the Pinwagon floated across the Potomac just as it might have done in the early 1800’s. All of which was very cool.

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    I was greeted by George’s dog, El Tigre, who was guarding the pins downstairs. Luckily he was a friendly pooch because I’d hate to have a disagreement with him. Check out those teef! Tigre apparently has a habit of “destroying all of his toys rapidly” except for rubber ducks. Which are nevertheless destroyed “somewhat less quickly”. Yeesh! Nice boy, nice boy.

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    George has a nice diverse collection: Classic 60’s Ballys, Williams, Gottliebs, and some solid-states too.

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    Ever seen those boring cards on the apron of a pinball machine? They're about as fun to read as laundry machine instructions, right? Not so at George's place. His cards are fun and informative and look original too. I think I'm going to follow his lead and do this myself.

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    We began the day with relay class using Magic Circle as our lab material. Relays are the basis of all EM understanding. If you can remove, clean, tension, bias, polish, gap, and verify solder joints on one relay… you can do anything in EM Wonderland. Which is why I often start with relays before moving on to things like score reels and steppers.

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    Next, an appointment with the Dremel 443 “Magic Brush” to swab, polish, swab the flipper EOS switches.

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    The Magic Brush is also a wonder at polishing rivets. It takes time, but is strangely addictive. Do you remember the old days of firing up the DOS disk defragmenter? Did you stay up until 3am to watch it finish shuffling those data blocks? Yep... me too.

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    Stepper time with 4 Roses, one of Williams classic reverse-wedgeheads. George checked his phone to compare a photo with the real thing. It is always a good idea to take several photos during your first disassembly of a new part.

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    George proudly demonstrated his “tri-swab technique” for cleaning out a gear axle bushing. But we soon discovered an issue: One of the stepper latching arms was out of alignment. Its rivet had come loose and was allowing the arm to drift in a vertical direction, causing the stepper to seize up occasionally. Not good.

    Time to introduce a new tool…

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    Behold, the bench block! Also known as a jeweler’s block, it functions like a portable milled anvil. Useful for hammering out roll pins and doing small metals work on the go. I bought this one from Amazon for about $15. You might need one too. Great for replacing the roll pins on Gottlieb flipper linkages and such... just tap them out.

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    Our strategy was to hammer the rivet flat using a mini-sledge.

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    George held no hesitations... he was born ready for this moment.

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    WHACK! A few solid blows to the rivet were delivered. In the process, the force of the hammer had slightly flared the diameter of the shaft, requiring use of the sanding flapwheel to even it out again.

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    Ultimately, the stubborn rivet resisted our forceful technique and continued to allow too much vertical movement of the arm. I attached a spare e-clip around the rivet to limit its vertical travel… bingo! 4 Roses was counting up and down reliably again, without sticking.

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    It was getting late but we still had time to check and clean a few score motor switches with The Brush. By now, George was feeling a new level of confidence brimming from within. The look on his face tells the whole story… “motor, schmotor… I totally got this.”

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    4 Roses was now fixed except for a single playfield rollover button. We chased the bad connection throughout the machine, including the backside of the stepper it passed through. However, time had run out before we found the culprit... but our challenge machine was nevertheless ready for action.

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    But first - libations and Napoli-style pizza! Fellow pinballers Francis and Roy (left to right) were also present for the classes and remarked how much they enjoyed it and discovered some new techniques. Very happy to pay it forward. We gotta keep Team EM rolling strong!

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    ...as for the EM Home Challenge, it seems we have established a new trend: REVENGE OF THE REVERSE-WEDGES. George took the win on 4 Roses and flashed me a new reverse-wedge-shaped gang sign. My record is now 7-2... with two losses on reverse-wedges. I'll be eyeing the next one on the tour with caution.

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    Just to drive the point home, Dolly whipped up an impressive score to taunt me.

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    ...while their beautiful half-Bengal kitty Pallina feigned interest in order to sneak up on my dinner.

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    The visit with George, Dolly, El Tigre, and Pallina was terrific. A good deal of knowledge was conveyed and I think we will soon see something amazing happen in George's arcave. He's got tremendous energy and enthusiasm.

    Remember when I said pinball people are a force to be reckoned with? George very much fits this description. He is a wizard of pinball logistics and can stuff more games into his downstairs arcave than anyone I’ve met thus far. In fact, once upon a time, George stacked his EM’s sideways, 3-high, by himself, without a crane...

    ...which is totally nuts. But, awesome!

    Confucius say, "He who steps between George and his pinballs may soon find himself flattened".

    Next stop -> Pasadena and Pikesville, MD

    #426 6 years ago
    Quoted from djreddog:

    Keep it going Nic!! Very nice!
    As for Allentown, will you only be there on Saturday since your next stop is Pikesville?

    I'll be there both days. My thread is running two stops behind... it takes time to filter my thoughts and wring a decent story out of them. Especially while traveling, planning the future, and fixing the present. I'm so busy I can barely comprehend what I've gotten myself into... but that's what makes it such an adventure!

    Quoted from Guidotorpedo:

    Nic is seriously doing gods work with these em's. It was a real pleasure to learn from you!
    -mike f

    YW Mike... and expect me to return to check your homework and Shannon's as well. BTW, Crabtowne oysters rock.

    Quoted from AvidListener:

    Another fun and interesting post, Nic! Thank you for the updates.
    I do miss the old Defrag.....

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    #433 6 years ago

    Alas, it is unlikely I will return tomorrow, as I really need the time to write, finish correspondence, and hopefully relax.

    Seems like I missed not only Beez but Todd Tuckey and a few others as well today. :/

    I was only there for about five hours in total... but did manage to meet djreddog and get his tourney machine issue identified (Conquest 200).

    Overall, the state of the EM's needed improvement. While there were a handful of good playing machines, far too many were in need of easy fixes such as rebuilding pops, flippers, and proper leveling. Nevertheless it was a good time & who knows... if I end up moving here I might bring my own personal fleet for a visit one day.

    #438 6 years ago

    BTW regarding EM's which need work and have broken plastics... Ryan is starting to crank them out. Bookmark this link for future reference:

    https://pinside.com/pinball/forum/topic/more-repro-plastic-sets-by-ryan-claytor-at-pinball-resource

    #439 6 years ago
    Quoted from jahbarron:

    LOL. He'll wear THOSE shoes but not a headlamp.

    Mining lamps got nothin' on my Union Jack Tommy shoes, mang.

    #442 6 years ago

    Visit #13 – The Crabtowne hooligans of Pasadena and Pikesville, MD

    The subjects: Cherry Bell, Old Chicago, Target Alpha (x2), Space Mission, Card Whiz

    I’ve now spent more time in Maryland than at any other time in my life. As I continue northward through the lush greenery, I’m noticing a shift in accents and pronunciation. A smidge more of that Bwahston and Joysey thing is sneaking into the vowels… as well as a refreshing “no BS” attitude from the locals.

    People around here say what they think, and that’s that. Which can be jarring to those who expect to be humored and coddled wherever they go, but I find it a welcome change. Realness is good, even when it’s a little rough around the edges. And speaking of roughness, the scenery is anything but! No McMansions, no pretension, no insecurity… just rolling farms graced with blooms untouched by time. With every turn I hope I never reach the end of the road.

    (note: perspective may change if I ever stay throughout a full winter here!)

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    First stop: David Delsignore in Pasadena. The welcome mat and front door sign instantly confirmed two things. First, there was absolutely no doubt this was the correct address. Second, we’d be getting along just fine.

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    Déjà vu! Another Cherry Bell so soon? This was David’s first EM. Like Jeff’s, it was also in great shape.

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    David was well-prepared with the largest printed schematic I’d ever seen. Big is good and paper is a must. Ever tried to read a schematic on a smartphone? Can be done, but ew... not fun.

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    Relays, relays, relays under the playfield. We took one apart and a screw fell into the bottom of the cabinet. Argh! I always recommend placing a towel over the “motherboard” to catch falling parts… and somehow never remember to do it myself.

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    Towel in place, we continue. A switch biscuit falls off and we think we are home free. But we don’t see it on the towel because this particular biscuit was made of white plastic… HAH! Foiled again! We spend a good 10 minutes searching before we find it resting against a white coil, camouflaged like a plastic chameleon lizard.

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    We examine our newly polished and gapped relay after installing the missing biscuit (note there are many plastic ones in the stack… anyone know why?). We used a scrap of paper to check the gaps. Naturally, in this house of geekery, it came from a Dr. Who Yahtzee scorecard. Were you expecting otherwise?

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    A score relay gets the treatment with the now-ubiquitous (and fun) Magic Brush.

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    We fix, we chat, and four hours is gone flat. David’s Cherry Bell is well on the way to a full rehab. But it is not quite playable yet and we have run out of time on this mini-visit. Thus, the EM Home Challenge will have to wait until after…

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    …Crabtowne! Equal parts seafood joint/bar, liquor store, and arcade on the outskirts of Baltimore. Lots of games to be found here! Check out the latest list: http://www.crab-towne.com/arcade-games/

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    It was $1 oyster special night, so I had three Bay Point and three Mighty Saltys. Should have had more! Oysters in this part of the country are the best I’ve ever had.

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    Mike Frasca and Shannon Schreier (in front, left to right) are the chief tech-nerds who keep this place running. We spent a few hours on Old Chicago reviewing EM fundamentals and rebuilding relays. George and Jose (uncle_jose also pictured) enjoyed ad-libbing and contributing their signature humor… indeed we had as much fun as it looks in the photo. Also note: Coil dust eternally present on my fingertips.

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    Day two leads me across town into an epic arcave owned by James, one of Jose’s local pals. As you will see in the photos, James (unfortunately didn’t get a photo) possesses a massive hoard under his house.

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    Over the years, each game was individually wheeled from the driveway, around the back, down the hill, onto the stairs, and wrestled into this subterranean passage of arcade glory.

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    James owns some rather uncommon arcade titles such as The Pit, Assault, Looping, a Monaco GP in cockpit trim, Major Havoc, and other impressive selections.

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    James is more of a buyer than a fixer. Casey (pictured) regularly assists him with the technical side of things. We examined a Target Alpha which wasn’t displaying the 1-2-3-4 player lights nor the ball count.

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    Gottlieb trivia time: Were you aware that the entire stepper unit and frame is electrified? Sure is! The electrical path for the light bulbs actually travels through the metal frame itself! From there it runs up the gear shaft to the triangular plate on top of the wiper disc. Finally, a small piece of flexy-wire connects it to a wiper snowshoe as it turns round. Pretty ingenious way to create an electrical connection, aye? Otherwise a wire might get tangled up as the unit rotates.

    In this case the wire was broken somewhere higher along the harness before it joined power. Alas, time ran out again, so a jumper wire was connected for temporary power (and will be Casey’s homework assignment).

    We also demoed the stealth LED technique on Space Mission. Looked nice!

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    I picked up a custom “six and a half pack” on the way back to Jose’s place, which sent George and me into laughing fits. The clerk, however, was only slightly amused.

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    A license plate in the driveway confirmed the likelihood that Google Maps steered me in the right direction.

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    Jose fired up the grill as we discussed the “Eras of Pinball”… early Williams, Bally, and the phenomenon of “Gottlieb guys” (more on that topic later). Pictured left to right: George, Eric, Brendan, Jose, and Shannon.

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    Jose’s fluffy pooch competed with the Target Alpha schematics for attention. I gave in and petted the lovable grey mop, only to discover later that he had run off with my ratcheting screwdriver pack!

    The player unit coil wasn't firing so we alligator-clipped our way through the circuit to the score motor.

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    The motor switches were gapped correctly. What else could it be? We disassembled the upper stack to reach “A level” and used the Magic Brush to swab, polish, swab the connection.

    FIXED. The player unit was clacking away once more. It was yet another notch in the Magic Brush’s now-dazzlingly-notched belt on this tour. Card Whiz also received a few blessings from The Brush.

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    It was getting late, but Jose held one more trick up his sleeve. Alexa was programmed to light up his arcave and power on all the games with the simple command, “Alexa, turn on pinball”. Like magic, we heard the cheepy-bee-beeping of Paragon and the stern robotic warning “No one escapes the Black Hole” only moments later. Which was awesome and perfectly set the stage for the EM Home Challenge on Jose’s game of choice, Jumping Jack.

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    It was a three-game showdown and I honorably duked it out to claim a new 8-2 record. Jose graciously lent his digits for the official tally.

    I had a lot of fun with the Crabtown posse! Everyone was super cool and Jose really knows how to throw a good party for local pals and pinballers. He recognizes life is meant to be lived and if you hadn't guessed by the wild streak of color in his hair, he truly lives the "carpe diem" philosophy to the fullest. Rock on.

    I'll be back again fellas. Need another round of oysters and pinball.

    Next stop -> Asbury, NJ

    #445 6 years ago
    Quoted from CactusJack:

    Sounds like a massive amount of add-a-balls awaits you at your next Stop?

    You know your regions a little too well, sir.

    #450 6 years ago
    Quoted from ryansherwood:

    Silverball museum in asbury park is awesome. Enjoy!

    Quoted from Otaku:

    If you leave Asbury without going to the Asbury Park located Silverball Museum I'm going to kill you.
    Love,
    Steven

    I will have to take my chances! No time to visit the Silverball... but hey... that means a return trip is in order.

    #452 6 years ago

    Visit #14 – Paul Sbano (@Iamneo) in Asbury, NJ

    The subject: Bank Shot

    I’d never been to Asbury before and expected city streets and traffic. Instead, as I drove through the darkness to Paul’s place, the road suddenly emptied, took a hard right, and twisted high into a snaking hill-climb. Left, right, hairpin left, up, up, up. The 2D Google Map provided no clue how high the road would go. Finally I encountered a dirt road and wooden fence leading to Paul who was standing in the driveway smoking a small cigar. We shook hands as he said, “Welcome to Pauly’s World”.

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    If New Jersey is the Garden State, then Paul’s place must be the Garden House. His property sits high on a mini-mountain surrounded by protected woodlands. His neighbors are few in number except for deer, eagles, the occasional black bear, and about eight classic pinball machines. I must say I’m digging this pinball-in-the-wilderness trend.

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    We began the day with coffee and breakfast. Paul remarked that his hillside proximity offers a natural buffer to city living, yet is still within easy reach of its conveniences. However, it does get a bit colder on top of the ridge. Paul estimated he burns eight to ten cords of wood each winter, plus heating oil. Which I learned is sold by the gallon and isn’t cheap… around $2000-$3000 a year. Another inconvenience is the occasional power outage which might be scary when staring down a four-foot blanket of snow. But hey, life is one big series of tradeoffs... and I'd say Pauly's World is a pretty good deal all things considered.

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    We began with relay class on Bank Shot. If you are loath to rebuild all of the relays in your machine, you should do all of the score relays at the bare minimum. Think about it… if a game has 80,000 plays assuming a conservative estimate of only 100 clicks on the reels… that is EIGHT MILLION CLICKS! Not coincidentally, the score relays are often the dirtiest relays in the entire game.

    Always rebuild your score relays.

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    Clean the ladders too! It isn't technically necessary, but it looks nice and keeps dust away from your contacts. Also a good visual reminder that it was rebuilt.

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    Always check the underside of the relay ladder. Oftentimes (especially on score relays) the metal plate is worn away by the coil. If the wear is deep enough, the coil will occasionally catch in the groove and stick to the plate. “Residual magnetism” is often blamed when relays stick, but plate gouging is the more common cause. Use the sanding flapwheel to smooth the underside.

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    Paul gives the Magic Brush a spin and invokes the “swab, polish, swab” mantra on the relay contacts.

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    One of the score reels wasn’t rotating well. Our oldest nemesis was to blame: Ancient, caked-on blasts of WD-40. Its lovely patina also covered the return spring, which wasn’t so springy now. Thanks, WD. Thanks a lot.

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    I replaced the spring with a Harbor Freight equivalent. Springs were springin’ again.

    “But Nic, if it’s not an original spring, how will I know it is right?”

    Ah, this is where we must pause and delve into a little philosophy. You see, we live in an age of complexity and interdependence. Most of the time we turn to Google or Wal-Mart or call an expert to solve our problems. I do too because modern life is complicated and no one can know everything. However, it is also possible to not know anything! If we do not indulge our curiosity and cultivate knowledge, we may find ourselves shuffling around this earth with only “relative knowledge” in our heads, Googling and referring our way through a life that feels uncomfortably fragile and disconnected from reality.

    What I’m teaching you is how to become an expert. You will no longer think of your pinball machine as merely a “Gottlieb” or “Bally” but rather as an interconnected array of parts as the original machinists did. You will know these parts individually and what they are supposed to do. Your fingers will habitually press upon relay ladders and stepper discs and plungers just to know what feels right… even if nothing is broken. You’ll press things just to check in and say hello. And in so doing, your touch-knowledge will grow and ultimately answer your question.

    You’ll know it’s right, because you'll know how a spring should feel. And if not, you'll make it so.

    Indulge your sense of touch. Train it, and it will guide you.

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    Next, we moved on to stepper class. The ball count wiper disc wasn’t centered across the rivets. It was a simple matter of loosening the screws, readjusting, and tightening them back down.

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    The target stepper featured an unusual repair: A switch blade fashioned as a connection point. Of course, this was a poor solution, because the switch blade wasn’t making a good electrical connection with the wiper. Even if it was, the wiper’s vertical travel would have been limited by the friction of the blade pressing against it.

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    Blade removed, and the proper fix was implemented with flexy-wire.

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    Paul checked the wipers on another stepper disc. The wipers felt a little slow and sticky.

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    The wiper was cleaned on one side by pushing it down and cleaning all surfaces with a q-tip and alcohol.

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    Then, it was cleaned on the other side by pushing it up and cleaning the surfaces again.

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    A final swab was given to clear any residual grease or dirt from the spring itself.

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    As for the stepper disc, it was cleaned with alcohol and the Magic Brush was dispatched to polish the rivets. It was then coated and wiped almost clean with the thinnest possible layer of Super Lube (teflon) across the rivet paths. As you can see from the photo, this process gets pretty darn good results without having to use sandpaper.

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    Stealth time. Bank Shot was given the treatment.

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    Paul and his wife Zaida are active people who enjoy getting out and about. No shortage of recreational options here.

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    With only a day to visit, we didn’t resolve every issue with Bank Shot. But we did convey the knowledge to get Paul moving into the fast lane along the EM journey. He’s got enough projects to make all of the deer and bears jealous during the winter.

    Next stop -> Lansdale, PA

    #457 6 years ago
    Quoted from RyanClaytor:

    And nary a challenge? (Did Pauly's world tarnish your record?)
    Still lovin' the updates, Nic. See you in a week.

    No challenge on this visit, but stay tuned... I got mores!

    Quoted from pinhead52:

    Looking forward to the writeup from the 1974DeltaQueen visit. Early scouting reports 7 and a half games fixed over 2 days, must have been busy!

    Yep. Every day is busy. Eating and sleeping right is a must... otherwise the intense schedule would crush me. Fun times but definitely NOT a vacation! I'll need one at the end!

    10
    #459 6 years ago

    Visit #15 – Chuck Dietch (@ckcsm) in Lansdale, PA (and the Allentown Pinfest - part 1 of 2)

    The subjects: Jacks Open, Abra-Ca-Dabra, King of Diamonds, Quick Draw, Solar City, Sing Along, and Jumping Jack

    Crossing back into Pennsylvania led me through the unexpectedly scenic town of Milford, NJ. Beautiful foliage twisted down the hill through a charming Main St. across a white iron bridge spanning a glistening river. Every inch was picture-perfect and a good example of why it pays to travel across the country, one back road at a time. It’s all about finding the hidden gems along the way.

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    An expansive lawn and cloudburst sky greeted me at Chuck’s house in Lansdale. He is ideally situated with a wide natural buffer around his property to attract wandering deer and wildlife, yet lives close enough to keep the city’s amenities (and problems) at arm’s length. I marveled at the size of his acreage… then wondered how long and often it took to mow it.

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    Chuck led me into the rear garage house where the pinball machines were kept and pointed toward his epic riding lawn mower: “I spend two hours on that thing, minimum, at least once a week”. Yeesh! Take note, aspiring fortress-builders… if ye want to be king of the castle, ye must maintain thy moat with due diligence!

    I suggested the Eclectic Gamers Podcast as a way to keep up with the latest pinball news during those long mows. Tony and Dennis provide genuinely interesting discussions about pinball, both new and old. The podcast is here: https://eclecticgamerspodcast.wordpress.com/

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    Chuck is a successful and hardworking second-generation business owner in the auto body business, which makes him an ideal pinball enthusiast. Many pinball restoration techniques involve the use of automotive tools and services. Quite convenient to have both hobbies under one roof!

    Chuck’s retro-styled Chevrolet SSR truck was finished in a brilliant silver metallic and automotive clear. He applied the same technique to a lockdown bar receiver, coin panel, and coin door… all of which looked fantastic.

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    His favorite game, Surfer, was repainted using automotive paints and a layer of clear on top. It was dazzling to behold and silky-smooth to the touch. I’ve always been a fan of the automotive approach because the result is extremely luxurious and attractive. However, the difficulty slope is quite steep and requires significant training in proper safety practices, disposal, and application techniques. Not an easily-accessible path for me, but perfect for a guy like Chuck who has already made the investment.

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    Chuck has a small collection of antique slot machines and pinball ephemera, including a vintage article about the Texas Pinball Festival circa 2003. My, my… how things have changed! TPF is now one of the premiere pinball shows in the world and is easily #1 in the BYOP (Bring Your Own Pinball) category. If you haven’t attended yet, you owe it to yourself to make the trek!

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    Pinball school begins with a creative twist for keeping q-tips and alcohol handy.

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    We are beginning to form a pattern: Do the score relays first. Many of them contain bridged switch stacks which require some dexterity to maneuver. Ah, but where there is difficulty, there is learning!

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    A stepper disc appears normal at first glance.

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    However, upon closer inspection we find a flexy-wire which had not been soldered to the wiper. Wrapping it around doesn’t count!

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    It was soldered in place properly.

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    When working through a new project, it is important (especially on Gottliebs) to tug each and every solder joint to check the connection. This one popped off the lug almost immediately.

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    Solder to the rescue again.

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    We doubled up to rebuild the pop bumpers with new bakelites, metal yokes, and plungers.

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    The spoons, predictably, were full of dirt. Cleaned ‘em out with q-tips and alcohol.

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    After installation, Chuck checked and adjusted the spoon switch gaps.

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    That seems about right. Always bang on the playfield with your fist afterward. If no pops trigger, it’s good.

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    After rebuilding the score relays, pop relay, pop bumpers, and tweaking a few playfield switches… Jacks Open was ready for Allentown.

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    Chuck showed me an old toolbox from one of his pinball pickups. It belonged to the seller’s father who was a pinball operator. The handwritten price list was amusing to see. If only coils were as cheap today! We also found a tube of assorted switch contacts including some nice rounded ones used on Bally spiders.

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    Abra needed a few tweaks and EOS flipper switches cleaned and gapped. Didn’t take much to get it back into service. We also identified a flaky King of Diamonds score reel and fixed a few issues on Quick Draw before the evening was done.

    Bang, bang, bang, bang… four down… three to go!

    (part 2 to be continued…)

    #461 6 years ago
    Quoted from pinhead52:

    Did you get a chance to play Golden Arrow, thats a game we rarely see?

    Did not play or work on that one. Not a favorite of mine... spinner hits smack against the top rail in a rather un-thrilling way. Not sure it awards many points either. Rest are pops and mostly lane-chasing like MIBS, yes?

    #463 6 years ago
    Quoted from chalkup8:

    Loving this thread Nic.
    Great pictures,you express yourself well.
    Very entertaining.

    Thank you. I read every comment and like... all of it helps energize me to keep pushing forward.

    BTW everyone please take a moment to share the link to this page if you use social media. A lot of folks are only just finding out about this and we have just crossed the 2/5 milestone!

    #465 6 years ago

    Visit #15 – Chuck Dietch in Lansdale, PA (and the Allentown Pinfest - part 2 of 2)

    The subjects: Jacks Open, Abra-Ca-Dabra, King of Diamonds, Quick Draw, Solar City, Sing Along, and Jumping Jack

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    Day two, and we’re off to the races. Chuck is in the process of building out his upstairs floor of the garage for the arcade. Pictured left to right are Hit The Deck, Centigrade 37, Solar City, Surfer, Sing Along, 2001, and Jumping Jack.

    I ribbed Chuck about being a confessed “Gottlieb Guy”, but in truth he’s open to the idea of going beyond Big G. Rancho and Grand Prix are two Williams games on his short list; and perhaps an Old Chicago too if the phase of the moon is waxing Bally.

    (I will do everything I can to encourage this)

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    Solar City’s massive 10-drop target row was failing to reset after each ball.

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    An examination of the drop target relay revealed the issue: One of the switch blades was positioned outside of the ladder. The switch stack was removed, cleaned, and adjusted.

    The start relay was also cleaned and adjusted. It resets the drop targets at the beginning of the game.

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    Lastly, the motor switch controlling the drop target coils was cleaned and adjusted. Lots of happy voltage again… KER-CHUNK! The difference was noticeable.

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    Uh oh… the match light was stuck between 80 and 90 and wouldn’t change. A sinister, familiar feeling crept up my spine. I followed the winged warriors to the culprit…

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    ...behold the dreaded, gunked-up, maladjusted, mis-tensioned, loose brake, double-clutching, gnarled-tooth, one-of-the-worst-things-in-pinball-ever-made… GOTTLIEB AS RELAY!

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    Nope. No time for you, bub. We got other fish to fry.

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    Like this score reel circuit board! Polished with Mother’s Mag Polish.

    Do not sand circuit boards. Clean them with this, and buff at least thrice until rag/paper is clean.

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    Like this flipper pawl! The old shaft must have broken off and a screw drilled in its place. However, as the picture demonstrates, it quickly chewed its way through the bakelite. Luckily, I had spares for both.

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    Like this horizontal kickout coil! Chuck was cleaning the EOS contacts just as a Jedi trainee burst into the room and attempted to parry him. Luckily no body parts were amputated.

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    Next, the Pinball Tour confronted one of its Top Ten Nastiest Issues on Jumping Jack. The 2p 1000 and 10,000 reels were working during the game, but not resetting to zero at the start.

    Unlike some Gottliebs, Jumping Jack doesn’t have a dedicated score reset relay like a Z1. Instead, it is embedded in the player cam unit. Half of the coils go through motor 4A, and the other half (including our suspect reels) through 1A.

    It couldn’t be 1A… because the 1p thousands and ten-thousands reels were resetting normally. Since they also use the 1A switch, it had to be OK and the connection wire too.

    Could it be a dirty switch in the player cam? After cleaning and adjusting it, no change.

    Could it be an issue with the “runout” (zero-position) switches on the reels themselves? Possibly, but two at the same time? Hmmmmm, not likely. Cleaned and adjusted them both, no change.

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    And then I found the bugger. Cold solder joint at the red X.

    Even though the schematic shows the ground line connecting a working reel (1p thousand) between the non-working 2p reels… THE SCHEMATIC ISN’T CONCERNED WITH THE PHYSICAL WIRING… only the circuit logic. And thus, as you can see, the 2p thousand and ten-thousand switch tabs are to the left of the X… isolated from the rest of the working ground connection by a bad solder joint.

    Nasty little bugger, that. Resoldered and good as new again.

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    Chuck’s lineup looks just as good at night as during the day, if not better!

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    My visit with Chuck coincided with the Allentown Pinfest, so I made it a priority to attend. I’ve visited a number of national pinball conventions, museums, and private collections but this was my first time at Allentown.

    Pinbee and the elusive boilerman were the first to pick me out of the crowd. Always nice to meet Pinsiders in person.

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    Pinball_Nate was the next Pinsider I encountered. Real nice guy. We joined up with his wife to discuss the show and the tour… luckily my exhaustion wasn’t showing on my face.

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    Chuck and I stopped for a 2-player game of Williams 8-Ball, the first middle-pop designed by Norm Clark. It is an excellent 2-player and I would say the best overall middle-pop game with 2” flippers. Someday I'll own one!

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    Otaku and djreddog waved me over for a quick look at Skyrocket… one of the coolest Ballys with the best light show of any EM ever produced. Then I detoured to diagnose DJ’s tournament game, Conquest 200, which had a stuck playfield switch/score relay.

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    JustageFehler aka George insisted that I take a magnetic retrieval tool as well as a yoga strap from Dolly… she was a witness to our back-crunching work on 4 Roses during my visit. Alas, I have not yet had time to use it, but I HAVE had some back issues lately from NOT using it!

    Tomorrow, I shall stretch for the sake of pinball!

    Overall, the Allentown show was a good time but not without some issues for an EM-focused guy. On the upside, it was located adjacent to a giant farmer’s market offering all sorts of things to eat and drink. Many affordable pinball projects were available and the deals on spare parts were absolutely outstanding… huge boxes for pennies on the dollar!

    On the downside, Allentown was more crowded and had fewer games than TPF. Of the EM’s present, far too many of the ones I played were suffering from basic lack of maintenance issues like janky flippers, pop bumpers, and poor leveling. Modern games seemed to fare a lot better. Also the venue itself was a sort of warehouse/fairground stockyards building which wasn’t quite as cushy or temperature-controlled as some of the other venues I’ve seen… but not a problem overall. It’s all about the pinball and Allentown brought it home.

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    Time for another EM Home Challenge update! Chuck lent me his digits for my ninth win… now 9-2 after a three-round match on Surfer. He definitely made me work for the win!

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    Chuck is about two years into the pinball hobby and I predict he’ll take it a good bit further yet. Especially with such an impressive arsenal of automotive restoration tools and techniques at his disposal.

    It was a helluva busy trip and my fingers still ache, but we got an epic seven games back on their feet in Lansdale. Any way you slice it, that’s definitely a win.

    Speaking of slicing things, Chuck enabled me to figure out what “scrapple” is. I had to ask the waitress at breakfast the following morning, to everyone’s amusement. It was one of those moments when all of the heads turn in your direction at the same time… instantly confirming your status as “not from around here”.

    Next stop -> Poughkeepsie, NY (does that city sound familiar?)

    34
    #474 6 years ago

    Visit #16 – Steve Young - The Pinball Resource in Poughkeepsie, NY

    The subject: Where Pinball Road inevitably leads

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    Three and a half years ago, I made my first phone call to Pinball Resource. I still remember the call. If you’ve ever ordered anything from Steve, I bet you can remember your first time too.

    It usually goes something like this…

    Steve: “Pinball Resource…”

    You: “Hi, my name is ___, and I need some parts for my pinball machine. I need the… um… thing on the flipper thing which, um…”

    Steve: “Gottlieb flipper linkage? Gimme a part number.”

    You: “Um OK I don’t see one on there. It’s a plate and a stick thing whi-“

    Steve: “What game is it?”

    You: “It’s a Playball, a baseball ga-“

    Steve: “GTB-A12047-A. You need two. Anything else?”

    You: “OK great. I might as well get four just in case. Could you add two more?”

    Steve: “No.”

    You: “I can’t ord-“

    Steve: “You don’t need two more. A new pair will last a long time. What else do you need?”

    You: “But what if it breaks?”

    Steve: “It won’t break if you install it correctly. If you do it carefully it will work. Gottlieb made things that work. These games play thousands of games before they need fixing. In a home environment it will be fine for a long time. You don’t need it. Anything else?”

    You: “I… yes… I-I think….”

    …and thus stammer your way through the rest of the call, ordering a basket of parts you think you’ll maybe-kind-of-need… and quick… or else no soup for you! Who the heck is this guy, anyway?

    Then, sometime later down the road after calls two, three, and four, you discover Steve is actually a talkative guy with a wealth of knowledge and helpful tips. Chatty, even. He tells you where to check for issues in your game. Or he talks about the games he has. Or about the pinball business as a whole.

    You can tell he genuinely wants to help you understand how your pinball machine works. He understands pinball is meant to be played, because he plays it himself. And what initially appeared as a gruff demeanor gives way to an understanding that he serves the pinball community not so much as a Soup Nazi-character, but more as a careful steward of the available resources to all who would participate in the hobby.

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    It is at this point you realize Steve’s quirks are actually endearing aspects of his resilience. His stubbornness to use old invoicing and payment methods keeps costs low. His website is antiquated and poorly indexed, but Google search takes up the slack for free at no charge to you. He has a row of woodrails in his office to use as a surface for cutting schematics. Sure, he could buy a new table, but why? The old games work just fine… again, at no charge to you.

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    Steve keeps a parts library of nearly every game produced.

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    Each archive contains a detailed manifest listing every screw, washer, and plate inside a game, head to toe, as it left the factory.

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    All of the drop targets you need are in this row, custom made as needed.

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    All of the factory dies used for pressing new pop bumper caps and plastics are retrieved as needed.

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    Every pop bumper body you’ve ever bought came from this spot… individually pressed into service.

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    Every switch stack assembled by hand and clamped together in this jig.

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    Every switch blade contact punched in this machine, one at a time.

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    In the storage room, an archive of factory blueprints outline the plans for everything from flipper brackets to stepper discs.

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    Three and a half years later, I couldn’t be happier to meet Steve in person and see his humble but proud operation – stubbornly resisting the ravages of time – cranking out the pieces to literally keep our hobby rolling on and on.

    What else can one say but thank you, Steve Young!

    Next stop -> Andover, CT

    10
    #478 6 years ago

    Visit #17 – Bryan Peterson (@1974DeltaQueen) in Andover, CT

    The subjects: Kings & Queens, Flipper Cowboy, Ice Show, Flipper Pool, Mayfair, Hurdy Gurdy, Card Trix

    Hey. This is Bryan. Nic’s away from the computer, so I got this.

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    See this Connecticut farmhouse? Nice and peaceful, right? Well that’s not mine. My place is next door with the big-ass driveway.

    *BANG* *BANG*

    No need to duck. Nobody is shootin’ at you unless you’re a Patriots fan. That sound is coming from the NRA pistol range across the highway. I go there sometimes to calm my nerves.

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    First of all, my man cave doesn’t f**k around. I like good games in good condition. No beaters in here that some douchebag tried to pawn off Craigslist for top dollar. F**k no… all of mine look and play great. They just have a few problems here and there that need a little ironing out. No big deal. Nic’s gonna get this s**t fixed, Cowboys fan or not.

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    First, the fixes. See this relay here? The switches aren’t even in the ladder! What kind of bulls**t is this? We took this apart and made it right.

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    Nic told me to take the score relays apart too, so I did. Looked OK to me until we checked a little closer.

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    Holy f**kin’ s**t! The contact was falling right out. All three score relays had a loose one... geez.

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    The metal plate under the ladder was pretty f**ked up too.

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    We sanded off that s**t smooth with the flapwheel.

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    We also hit the coil with the magic-up-your-ass-brush-or-whatever… just because.

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    Then we had a coffee.

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    Yeah, it’s no secret I’m a Steelers guy, because they’re the best, period. Numero uno.

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    I don't like many other teams. The Bengals always pull a bunch of unfair bulls**t on the field. And the Ravens suck but not as bad as the f**kin’ Patriots.

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    I couldn’t figure out why half the lights weren’t working on Flipper Cowboy. Not until Nic pointed out a dozen s**tty solder joints. Most of ‘em snapped right off, what the f**k? But the alligator clip didn’t lie.

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    We got it lit up nice again.

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    Ice Show wasn’t starting at all. Turns out some douchebag installed a no-fun-button on the g****mn door. All it did was tilt the s**t. Probably a Patriots fan.

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    We moved the switches around on the door. Worked nice.

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    Flipper Pool wasn’t giving any balls and the lights were crap, so Nic cleaned and adjusted every one of these sonofabitches. Got it working again. Gotta have the balls to play pool, yanno.

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    Nice Hurdy Gurdy, right? Well check out this s**t…

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    Holy f**kin’ s**t! What is this bull***t?!?

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    The flippers were too strong. Some f**kin’ idiot installed this piece of s**t. It’s not even the right fuse!

    Nic popped that s**t right outta there and it worked again.

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    My Card Trix was acting real weird. Turns out the frog blades on a score reel were touching. Never seen that before. Nic separated the blades and it got better. We ran out of time for the rest.

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    I like the Ballys. Delta Queen flips nice and that backglass looks great. Nic rolled 'em both so we played a different game for the showdown.

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    We played Diamond Jack. Nic won fair and square so that's OK. He doesn't pull a bunch of bull***t like the cheatin' Bengals.

    Next stop -> Westerly, RI

    #488 6 years ago
    Quoted from beelzeboob:

    Um...Dennis moved to Jersey.

    Exploding PBR poop package might await ye...

    #490 6 years ago
    Quoted from BenB:

    I thoroughly have been enjoying the cross country journey, that has been documented along the way. I love getting a glimps into the collections of fellow pinsiders! Great job Nic! Keep the stops a coming

    Thanks! You're getting a three-fer today! Will be ready in a few mins...

    #492 6 years ago

    Visit #18 -> Mark Carvey (@Therave) and the Flipside Bar in Westerly, RI

    The subjects: Mariner and Flip Flop

    I am now firmly in New England and everything is different: Accents, faces, foliage, houses, ambient temperature… all markedly different from whence I came. But one constant remains: Pinball! Something which Mark Carvey and his wife Dana (yes, she’s quite used to generating excitement when making dinner reservations) know a thing or two about.

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    Mark and Dana own Flipside, Westerly’s community pinball barcade. Where is Westerly? It’s that little notch in the lower left corner of Rhode Island. Hence, “west”… aha!

    Flipside currently hosts a collection of about 10 pins from 1990 to the present. No hourly fee or entrance fee required… simply two tokens for a dollar (or 12 for five dollars). Each game requires two tokens to play.

    $1 per game (or 83 cents with a $5 purchase) might seem high, but that is actually less than the inflation-adjusted amount since the arcade golden years. A 50-cent game back then would be $1.30 today!

    The games are regularly serviced and play nicely, so your money is well-spent here (and a legitimate thrill when that replay knocker pops!).

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    Flipside has been open for approximately six months and is doing well. Weekly tournaments for mixed ages and women’s-only groups are regularly hosted. In the near future, an expansion of the space is planned to include some classic SS and EM games. Which gets no arguments from me!

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    Mark works hard to support the local pinball community. In this photo, he cheerfully hands a multimeter across the bar as a gift to a new EM pinball owner. Could we be witnessing the first time an exchange like this has ever happened at a bar, anywhere? Es possible!

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    We begin with Mariner, the four-player version of Bally’s Sea Ray. None of the playfield lights work, but the coils are firing normally. We trace the issue from the fuse block to the jones connectors. One of the pins wasn’t making a good connection. Ah, Bally… you are so great at so many things… but not jones connectors.

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    After re-seating the connector, the light show resumes.

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    Mariner isn’t starting or stopping the game properly. A closer inspection of the game over interlock relay reveals a Home Depot plastic screw bag stuffed into the latch. Why? The latch wasn’t allowing enough horizontal travel to trigger the switches.

    Whoever did that was a goofball. The bracket screw holes have enough slack to allow horizontal adjustments, see? Which we make, and lo, the game is starting and stopping again.

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    We shall now tell the Tale of the Stubborn Stepper. No other hath challenged me to this degree, yet.

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    The Tale begins with a slightly mushroomed plunger and nylon sleeve worn down to the thickness of a human hair. No biggie… I retrieve a new ring and begin...

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    …we sand the plunger edge…

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    …shape it with the flapwheel…

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    …and burnish it smooth with the Magic Brush. After attaching the new nylon ring, all is good.

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    Ah, but what is this? The stepper bracket is worn and has… something… clipped to it?

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    Uh oh. Never mind the clip-thingy, we got real trouble ahead. The spindle on the other side is wobbling badly because the weld is giving way. Which means the whole thing is unreliable and could break off completely… and would render the entire mech useless.

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    Mark calls a friend who calls a friend who happens to have welding equipment. Who happens to be free at the moment. Who happens to be only five minutes away. WELDING TO THE RESCUE… YEAUSSS!

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    Yet the Tale persisted. The flapwheel is used to smooth away the wear on both sides of the bracket.

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    And persisted. The armature spring was too weak and had no slack left to tighten. A new Harbor Freight equivalent was tested and installed.

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    And persisted! A Williams coil had been substituted with a thicker plastic housing and slightly longer length, increasing the throw of the armature and thus double-clicking from 1000 to 3000 bonus points every time. ARGH! The plastic housing had to be painstakingly shaved and the coil stop bracket holes enlarged to shorten the travel. This procedure ate through two of our Dremel attachments and lots of time in the process.

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    AND DAD GUM PERSISTED! Now it was the metal coil sleeve which had registered a complaint about the dead parrot. It had developed sharp edges from the abrasion of the mushroomed plunger and wobbly spindle. It was removed and smoothed with a rotary sanding drum and the Magic Brush.

    Finally, we had a working stepper. Damn if it doesn’t last longer than the original after all the work we did!

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    Mariner was up and running (hooray!), so we had time to fetch a nice Flip Flop from nearby storage. A storage room full of solvent fumes, a long staircase, and no dolly. Whewewww am I feeling light headed or what?

    Pictured, Mark uses the head-as-dolly technique to attach the rear legs.

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    Flip Flop’s motor wasn’t turning except when certain relays were triggered, but everything else seemed to work. I used Mark’s laptop to scan the schematic and trace it to a bad white/red-white connection to ground. Props to Mark for finding it in the coin door. The credit switch wires were dangling in place.

    Mark is going to be a pro at EM repairs. He’s got a natural aptitude and lots of experience fixing his modern games.

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    The story gets a little fuzzy from this point onward. Beer flights were taken and delicious toasted pretzels spread with cannellini beans, pears, arugula, and relish were consumed. Westerly has an awesome selection of walkable bars and restaurants along the main drag.

    The bartender recommended a new (to me) beer: Kentucky Bourbon Barrel Ale. It was OUTSTANDING. Tastes just like it sounds... bourbony and barrelly. Supposedly the maker is having uneven success with the brewing process, but mine was fan-freaking-tastic!

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    I love oysters, but I don’t eat them in Texas because I’m leery of warmer temperatures (riskier) and pollution levels from the Gulf region. Seafood in the northeast on the other hand is a must!

    I asked if any dollar oyster specials might be nearby and was led to this lovely riverside spot for a dozen and a brew. Oh my, it was just the ticket. I was so happy and relaxed.

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    Too relaxed to focus, apparently! Mark and I went a round on Mariner (I lost) and two on Flip Flop (one win/one loss)… and Mark claimed the third win on the tour.

    Tip: Never bet against a guy who literally lives above his own arcade and plays in tournaments almost every night! He blew away my score by almost 100,000 points! My record is now 10-3.

    Challenge Mark at your own risk!

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    Mark and Dana are proud keepers of the silverball. They’ve got a great scene in this little corner of the littlest state in the union. Nice games, drinks, neighborhood, and patrons… Flipside has nowhere to go but up.

    Good times. I'll be back.

    Next stop -> Warwick, RI

    #506 6 years ago
    Quoted from pmdub:

    When you shove a dremel brush in those switches, does it screw up the gaps? Do you have to adjust them after cleaning? What exactly is the best technique for the magic brush approach?

    Quoted from jeffc:

    Nic - Is it possible to post a video showing the technique of 'The Brush'?

    Videos will be posted after the tour. In the meantime, the brush can access some switches in place but Gottlieb relays are too tight for that. The switch stacks must be removed, cleaned, and then re-gapped when inserted back in the bracket.

    I have a full procedure ("relay theory") which encompasses the entire process. Will get it online after the tour.

    In general, never "shove" the brush anywhere if the gaps are too small for it.

    #510 6 years ago
    Quoted from bflagg:

    Hey Nic, are you still going to make the NW show?

    Yes indeedy!

    #513 6 years ago

    Visit #19 -> Matt Szewczyk (@Matesamo) in Warwick, RI

    The subjects: Grand Prix, Astro, World Series

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    I felt a sense of satisfaction when I arrived at Matt’s door. Warwick sits at the tail-end of the REGION 2 (East/Northeast Coast) segment of the Tour, completed on time as planned. YES! (and *whew*)

    Before I could suggest a celebratory plan of action, Matt chose one for me: “We’re going out for a local delicacy… weiners and coffee milk!”

    I asked, “You mean like hot dogs?”

    Matt replied, “No… WEINERS. It’s the *snap*, yanno?”

    I did not know… and would soon learn a new thing about this part of the country. But we’ll get into that later.

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    A door led us downstairs into Matt’s arcave. A gigantic Patriots victory poster greeted everyone who entered, right in the face. I immediately thought of Bryan, who would not have been pleased.

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    Matt is a Star Dad, with Star Wars posters and figures everywhere. He earned extra bonus points for a Big Trouble in Little China poster, one of my old favorites.

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    Nic Fact: I have been known to dress as “Lo Pan” from time to time.

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    Matt’s son is, not coincidentally, a Star Kid. The Force is obviously with you, kiddo!

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    Matt’s basement arcave is mostly EM’s. He did well in terms of per-unit acquisition costs… snapping up seven at once from an older collector as a package deal.

    In the background, Buck Rogers is the kid favorite. It has a custom sound board which is extremely squealy/beepy and LOUD. Kids just love that stuff.

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    With only a few hours to spare, we focused upon the high-level issues.

    Grand Prix had a flaky left flipper. Initially the EOS switch was suspect, but the flipper shaft was the real culprit. A few extra turns on the screws tightened it down again. Easy peasy.

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    Next, Matt’s baby… Astro, the Add-A-Ball version of 4 Square. With only 500 produced it is an uncommon sight. I did see one in Bryan’s collection however, which is further evidence that the northeast must be hogging all of the elusive pins!

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    Astro had a sticking pop ring. Time to break out the rebuild kit.

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    The official Gottlieb part number referenced a light green skirt. But I’ve never seen a light green skirt look as good as the darker variety. Matt agreed, and we stuck with the darker ones after cleaning them up.

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    Flaky lamp sockets begged for the “tip solder” trick.

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    What we found underneath, however, was the half-ass version of the fix. The wire hadn’t been soldered to the tip. Instead, a blob of solder was melted to the tab. Which technically worked… BUT… rendered the bulb immobile! All of the lamp sockets were done this way… arrrgh! Solder sucker to the rescue.

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    We found a, um, “unlisted Gottlieb part” lurking in the harness. Glad it hadn’t shorted out the game after all this time!

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    When coil sleeves stick, it is time to use the socket trick! A little tapping and the sleeve was freed.

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    Don’t forget to polish those pop rings. They not only look better but will slide through the playfield more easily when clean.

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    Always be –skirt stem- mindful of –skirt stem- the plastic -skirt stem- when soldering the lamp socket. One slip, and you’ll melt right through it!

    Eyes on the skirt stem! Eyes on! Luckily no slip-ups for the Astro trio.

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    Time was waning, but there was enough left to completely rebuild a gunked-up roto-target for World Series. WD-40, I know you were here. Don’t even try to hide.

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    Novus 2, the fantastic plastic polish, brightened up the targets nicely. You can also use it to polish the backside of your playfield plastics. Use light pressure with a microfiber towel... works great! But always watch carefully as you go, just in case.

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    Take note, Mother’s Mag Polishers! You may not ever see your gear axles in operation, but they are nevertheless an ideal subject for polishing. Always polish the shafts! It will get your gears moving more smoothly than cleaning with alcohol alone. Then follow with a light coating of 3-in-1 if you please (q-tip on, q-tip spread and clean).

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    Roto-target was beautifully rebuilt, but the base runners weren’t progressing correctly. World Series/Grand Slam uses a trio of interlocking relays to track the base runners. Oftentimes these are dirty and stick… which was the case here. A quick cleaning of the edges and burnishing with the Magic Brush made them clicky again.

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    Time for an EM Home Challenge update! My record falls again, now 10-4, to a crushing victory by Matt. He rolled the score easily whereas I never even finished spelling “STAR TREK” for extra balls.

    Kudos to Matt who possesses fearsome EM-skills! Beware… he’s a tough competitor in EM-tourneys.

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    It is now time for us to contemplate the gastronomic delicacy known as “wieners and coffee milk”. Indeed, this is a fairly popular “Providence thing” which hasn’t spread far beyond Rhode Island territory... yet? Matt’s daughter provides the hilarious confirmation that, perhaps, it might never do so. HA!!!

    Actually, it wasn't bad. It's the Rhode Island version of "burger and shake".

    The wieners had “snap” as promised and were decorated with ground beef, celery salt, raw onions, and mustard/ketchup. Pretty good, but I was most curious about this thing called coffee milk. It was indeed milk, but with a melted Haagen-Dazs coffee ice cream flavor. Again, pretty good, but combining the two together was... unexpected.

    Imagine a pair of seasoned, onion-y weiners floating in a warm fleshy bowl of coffee milk. That was my stomach. Probably for the best I slept alone that night.

    Next stop -> REGION 3 starting with Rochester, NY

    #514 6 years ago

    ...aaaand we are now underway with REGION 3 - Upper Midwest & Canada!

    As usual, the map does not indicate every stop along the route. Plenty a-going along the way, stay tuned.

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    #520 6 years ago
    Quoted from djreddog:

    Today is? I'm guessing his updates must be way behind then since his most recent update is from Rhode Island.

    Yep running a few days behind.

    #525 6 years ago
    Quoted from 4Max:

    Nic...in the mean time, could you comment on how long your 443 brushes last? I ordered 2 original from Amazon, and find the little wires have been slowly coming off my first brush (I assume safety glasses are a good idea) and now its just a few little wires. Seems to still be cleaning, but I think it will soon just be the shaft, and I haven't done too many contacts. (But they do look lovely!)
    Any thoughts given you are the 443 king!
    Thanks

    That is odd... one brush should last a long time. I've been using the same one for a year! It shouldn't shed like the wire pinwheels do... it's a tough little bugger. Lasts forever.

    Did you buy the Dremel brand? I've heard the generic knockoffs come apart quickly (have not verified if this is true).

    #531 6 years ago
    Quoted from 4Max:

    Nic/Zen, did you buy yours from somewhere else than Amazon?

    I bought mine from Amazon and they arrived in Dremel packaging.

    I've never seen one fan out like that. How high is your spin speed? I rarely turn mine beyond 10-15 on the Dremel dial (different models have different speeds... mine is the 8220).

    All of mine resemble the bottom one after using it for a while. It keeps its shape for a long time.

    #537 6 years ago

    Visit #20 -> Gerry, Martin, and the Strong Museum of Play in Rochester, NY (part 1 of 2)

    The subjects: Too many to count!

    Remember Martin? From my Melbourne class in Florida? Turns out he has The Most Awesome Job On Planet Earth. Martin is the lead technician at the Strong Museum of Play in Rochester, NY.

    A museum of… play? A whole museum dedicated to HAVING FUN?

    OH yeah. We're so doing this.

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    A sweet entrance awaits. Oh, but this is only the beginning, folks. There is… so… much… more….

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    Big Daddy Stern donated a few machines to the museum. All of which run on tokens, purchasable at the token dispenser just like nature intended.

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    A tilting 2-player Challenger sits next to the original (and playable) Lord of the Rings whitewood prototype. Which sits next to the finished production version. It, along with Hercules, are the two most popular machines here.

    Hobbits and hugeness, go figure. We humans love our contrasts.

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    Atari pinball, Stern pinball, Williams pinball, Gottlieb pinball… diversity is good.

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    Bally, Jersey Jack, the vertically-aspiring Banzai Run, and several more along this row.

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    Widdle virtual, meet big analog! Both manufactured by Atari during the arcade golden years.

    Check out that Hercules topper! Not often seen, that one. Yes, I am old enough to remember it.

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    Can’t forget the EM’s, right? Not one, but two Williams reverse-wedges. One of which made me stop and consider…

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    …oh dear. I am a pinball vagabond, plying my trade along life’s railroad tracks. But at least I shower and floss regularly.

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    An adjoining area illustrates the evolution of pinball. All were in stellar condition… I was tempted to leap the divider and play them.

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    A wall display contained playfield sketches by none other than Harry Williams.

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    On the opposite wall, a transparent display allowed visitors to activate various pinball components and learn how the mechanisms worked.

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    But what about video games? "Oh, you'll have to visit our “other arcade” upstairs”.

    "Other arcade?"

    Is there anything better than reaching the end of an arcade, and hearing that? Just like Christmas.

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    Lots of uncommon ones in here, including the hallowed 2-player Fire Truck. Yay! I also found an Assault, Zoo Keeper, Food Fight, and several other nice ones.

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    Let’s not forget arcade games came in EM-flavors too. This Chicago Coin “Drive Master” used an extremely innovative projection system to simulate a road race on a projection screen.

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    Up close, you can see how the core gameplay works. The steering wheel operates a stylus which scores points if it stays within the metal “road” track. Admittedly, when I first learned this, some of the magic of innocence was lost.

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    The Atomic Bomber instruction card says “practice makes perfect”. Let’s hope not!

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    This SEGA Gun Fight could not possibly be any cuter. As the cowboys blast away at each other, the cactus tops fold down when they get hit. Then their knees follow… guh! Got muh!

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    In the project room, an Undersea Raider and SkyFighter await restoration. Oftentimes the gameplay never lived up to the quality of the cabinet art on these oldies, but still, THAT ART! Greatness.

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    Apparently this is the world’s only functioning Maze Invaders. Which is a good thing. Terrible game.

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    I’m a sucker for vintage space race-era games with metal sticks and buttons. Just touching the thing evoked memories of the Cold War.

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    Many of these games have old MOOG-era sound effects… eeeOEoeoEEOEoOEoooo. It lends a fascinatingly creepy/living quality to these hunks of metal.

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    Witch Hunt! Whatever happened to these awesome rifle games? Remember “Shoot Away” the skeet rifle game? No trick-stylus behind the scenes here… these games were true projection light guns. Lots of fun.

    (part 2 to be continued…)

    #542 6 years ago

    Visit #20 -> Gerry, Martin, and the Strong Museum of Play in Rochester, NY (part 2 of 2)

    The subjects: Too many to count!

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    Hey kids! Ready for round two? We shall now make a detour through Sesame Street.

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    The Strong Museum doesn’t stop with pinball and video games, but features *all* forms of play. Who doesn’t want to take a fantasy ship ride to an island of animatronic giants?

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    Although this Wegman’s store front appears normal in the photo, the whole store is half-size.

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    It was fun walking around inside feeling like a giant.

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    Let’s not forget the world of tabletop games. Some people chose the Hulla Baloo “electric teen game” back in the day, whereas I would have taken the Vac-U-Form route. This is one of the reasons why I became a pinball vagabond and they ended up with kids in the suburbs watching American Idol and mowing lawns.

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    *shrug* in the end, it all evens out. I think.

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    Vintage Candy Land and a Ms. Pac Man join others in the display.

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    DARK TOWER! I was lucky enough to have this game back in the day. The goal was to build up an army and survive the wilderness long enough to storm the Dark Tower and defeat the brigands inside. Magic, dragons, food caravans, sickness, random bits of luck all played a part. Brilliant design and lots of fun.

    The first Monopoly. The museum paid a hefty price to acquire this artifact. The original board was round so it could be played around the dinner table.

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    Elephant, horse, bear, dog, and… chicken?

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    Lil’ woodcut homes and hotels, designed to slowly grind your opponents into the dust of captialism's might. A bit like what is happening to the entire middle class nowadays.

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    Rents look pretty consistent over the years.

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    I must say the early currency looked more legit.

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    Another hallowed artifact: Tennis For Two. Not a recreation, but the actual machine as originally created by physicist William Higinbotham. Video games, meet your great-great-grandpa.

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    Speaking of artifacts, these Atari games were liberated from the infamous landfill where millions of “E.T.” cartridges were dumped during the video game crash. Better left buried, methinks.

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    A custom electro-mechanical tic-tac-toe game (note rotary telephone controller) was designed by an extraordinarily ambitious teen.

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    Hoo boy. Where there’s a will… there’s a way.

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    I volunteered my troubleshooting skills to the ongoing preservation efforts. Bally’s Fireball wasn’t reliably kicking the ball into the shooter lane after locking it in Odin or Wotan.

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    After removing the apron, I found one of the “turnstiles” was acting a little too stingy. A little adjustment and it would be right as rain again.

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    Zach, Martin, and I stopped at a nearby barcade for trash tots, a BLT, and local brews. It was cold and rainy, so I set a new high score on Walking Dead just to spite the chill.

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    As for Gerry, I made a quick stop to say hello since he was directly on the route. I diagnosed a few issues with Dodge City and See Saw before remarking upon the third appearance of Cherry Bell. Indeed, it was the same as before… bought from Jeff at the Allentown show.

    Small freakin’ world! Yet onward we must go…

    Next stop -> Lansing, MI

    #544 6 years ago
    Quoted from xsvtoys:

    That is THE coolest thing I have ever seen, EVER.

    Next to it sits Ralph Baer's work desk, complete with coffee mug, shoes, and soldering iron. *sniff*

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    #552 6 years ago

    Visit #21 -> Ryan Claytor (@RyanClaytor) in Lansing, MI

    The subjects: Thunderbird shuffle bowler and Paul Bunyan

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    7000 miles and seven weeks later, I arrived at Ryan’s house… already bone-deep tired. It was an epic struggle to maintain normal conversation and not fall asleep on the soft sofa recliner.

    Sleep came easily via back-to-back nights of 12-hours apiece. Oy vey! We have not even reached the midpoint of the tour! Recharging at Ryan’s came at the perfect time.

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    Ryan showed me the progress on his Bally Hay Ride. He wasn’t sure which avenue to take regarding the preservation of his touch-ups. I recommended having the playfield professionally clear coated for durability and improved gameplay… but Ryan hasn’t made up his mind yet. Will waxing alone be enough to protect the artwork?

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    It was time to open up The Beast… a Williams Thunderbird shuffle-puck bowler. Quite an ambitious undertaking considering Ryan has never rebuilt an EM before.

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    Like a 4-player pinball machine, Thunderbird sported 16 score reels in need of attention. Actually, 15. The 16th was awaiting transplantation from another machine.

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    We began with a cursory inspection of every relay, motor switch, and stepper mech. Most of it appeared to be configured correctly in good condition. Only two of the stepper mechs were in obvious need of a rebuild.

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    …and then we hit the wall. The entire motor assembly and cam responsible for lifting and resetting all of the pins was gone. Probably parted out for another machine. THE HORROR!

    Without the pin-lifting mechanism, Ryan’s shuffle-puck bowler would be nothing more than a giant paperweight. Nor is it a commonly available part… in fact, far from it! Most shuffle-bowlers have unique lifting motors of differing strengths and rotational pieces. Not good. Not good at all.

    Luckily, hope was regained with a phone call to Steve Young. He knew a guy who stockpiled various EM parts and, as luck would have it, had just the right motor for Thunderbird! Steve also knew how to rebuild it and agreed to do so. And we thus ended our brief work on a happy note.

    Once again, "Thank you Steve!!!"

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    Chuck (ckcsm on Pinside) gave me a tip which I’ve incorporated into my usual routine: Oil the bolts! Just a drop helps them move along nicely.

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    We switched gears with relay class on Ryan’s other project in the queue: A Gottlieb Paul Bunyan. It had the best-preserved backglass I’ve ever seen for this title.

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    Never trust the lasso.

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    The lasso means only one thing: “I am afraid of soldering”.

    Don't be! If you can use a hot glue gun, you can solder.

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    Bunyan was blowing fuses with the right flipper. A suspiciously-crispy coil was the obvious suspect.

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    Only a fraction of an ohm? Bingo. Too low to do anything but short out.

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    New coil = no more blown fuses.

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    Ryan then experienced the joy of repeatedly-almost-fitting new acorn nuts onto Gottlieb’s wonderful playfield posts.

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    Bunyan let out a deafening belly-laugh at his attempts.

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    I then procured a ratcheting socket driver for the job which shut him right up.

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    A reset bank (sequence bank reset) on the underside of the playfield wasn’t latching. It was responsible for resetting the A-B-C targets. The schematic was quite simple… only an armature switch stood in the way.

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    If you’ve ever wondered where the armature switch for a reset bank is located, it is on the lone switch bracket underneath (and frequently in need of attention - “swab, polish, swab” with the Magic Brush).

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    The contacts within most reset banks can be reached with the Magic Brush in place. No need to remove the stacks… just clean, polish, and go. But always look for loose/spinning contacts as you move through them.

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    The Claytors can cook! We relaxed a bit before the EM Showdown. Turns out I needed instructions in artichoke deconstruction… haven’t eaten many in my lifetime. Delish! Worth the effort for sure.

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    Game of choice was Score-Board, one of Wayne Neyens’ entertaining middle-pop games. Deep into game two on the final ball, Ryan gets his serious game-face on...

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    …shortly before yelling NOOOOOOOOOO!

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    And thus, I depart the happy household with a new 11-4 record. Thanks for the extra digit, Ryan.

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    Ah, but Ryan got the last laugh, having totally destroyed me at Penny Pitch with a goodly number of 3-point zingers. I’ll be back, Penny Pitch, and I’ll make you my… er… winning return.

    Next stop -> Baroda, MI

    #555 6 years ago
    Quoted from RyanClaytor:

    Dinner was served...

    ...along with a side of...

    ...which befuddled Nic unlike any of my umpteen thousand part electro-mechanical projects. I guess my wife grew weary of his line of questions and went into mommy mode.

    ROFL! Such a good time. Really enjoyed reading that... I like your post better than mine!

    Wanna go on the road as my dedicated photojournalist?

    #557 6 years ago

    Oh... and for anyone out there planning to visit Ryan and have dinner, trust me: Go Ethiopian and have the lamb.

    Mmmmmmm. Still thinking about it.

    #559 6 years ago

    June 2 around lunchtime through early on the 4th. Not much time unfortunately... will be there for @ninjaboot. Then heading through Banff and Kelowna for a nature recharge on the way to Vancouver.

    #572 6 years ago

    Visit #22 -> Shane Eagan (@Insane) in Baroda, MI

    The subject: Cross Town

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    Shane is a nice guy, but I’m going to tell you something that might make you hate him.

    He picked up this Cross Town for free.

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    We’ve all heard of those free “get it out of my house!” deals, haven’t we? Some of us have been lucky, some not. Shane is one of the lucky ones. This Cross Town had an awesome backglass, pristine playfield, and nice cabinet… all free.

    Lucky bastage.

    Cross Town is the replay version of Subway (and the original Add-A-Ball, Flipper Fair). I own a Flipper Fair and can attest to the strength of this layout. It’s fun! A perfect risk/reward balance if you dare to shoot the center target across the chasm between the flippers.

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    Shane was fortunate not to store Cross Town in the outdoor storage shed. The mice really enjoyed his Black Hole speaker cone. Nom nom nom.

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    Cross Town had several issues but for this discussion we will focus upon stepper class. One of the steppers wasn’t aligned with the rivets. An easy fix, right? Right.

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    However, it wasn’t latching properly. As you can see, the armature was installed on the wrong side of the latch.

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    The shoulder screw hadn’t been tightened enough, which allowed too much vertical movement. Always beware of the nut on the underside – loosen it first or else the shoulder screw will shear off when turned. Yes, I have done this a couple of times.

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    The travel length of the step-up armature can be adjusted with this sliding stop. It needed a little adjustment to fully engage the gear with every click.

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    The top switch in the stack was misaligned. Easy to loosen, realign, and tighten down.

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    Finally time to reattach the disc. But not before q-tipping the wipers and springs with alcohol… then a quick smoothing of the wiper surface with the Magic Brush.

    Clean is good. Clean and smooth is better.

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    The disc was reassembled, but some of the wipers didn’t have flexy-wire attached to the tips. Not all games were originally built with flexy-wire attached to each wiper… but it nevertheless adds reliability, so I added it.

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    In EM-land, a belt-and-suspenders approach is often the way to go.

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    Yep, we had relay theory class and rebuilt a few.

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    Yep, did a score reel too. As well as some score motor switches, stepper discs, tweaking playfield switches, and doing some lamp socket (tip solder) fixes as well. We was busy!

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    A quick visit this time. It was already late and Cross Town still needed leveling and some basic dialing-in. But dad gum it… ANOTHER EM LIVES IN MICHIGAN!

    Next stop -> St. Joseph, MI

    #574 6 years ago
    Quoted from Insane:

    You forgot to mention that every one of the score relays were dirty to the point of total non-function. Also in my defense, I have cleaned and polished all the playfield parts. It didn't look quite that nice when I got it, But I didn't really have to replace much either. I think all I replaced was the flipper buttons and the start button.
    Also I take responsibility for the bracket being installed behind the tab and not in front of it. I cleaned and polished all the back box parts a couple of years ago.

    No worries... just giving you an out on the stepper rebuild if you wanted it.

    Been enjoying some games on it since?

    #577 6 years ago

    Visit #23 -> Rob Andrew (@RCA1) in St. Joseph, MI

    The subject: Gulfstream

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    On the way to Rob’s house, Google Maps led me through a string of small boutique wineries (Michigan makes wine? How 'bout that?) to a dead-end address. I called to ask, “The road stops here. Is this your house at the end of the block?”

    “Not quite”, Rob replied, “keep going past the sign…”

    My eyebrow raised as I hit the gas pedal into the unknown. Once again, as pinball hobbyists, our individuality revealed itself...

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    The road did not end as claimed. A long house with a wraparound deck materialized in the foliage.

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    Rob waved me inside his pinball fortress, shrouded in green. It was yet another fine example of “pinball in the wild”, this time nestled within easy reach of the city. Best of both worlds, methinks.

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    Rob is skilled in computer science and civil engineering. He spends his working days planning and coordinating projects for municipalities and private construction alike. Yet only The Shadow knows what he does for fun… and that Shadow (w/Aurich's fine translite) indeed lives on the lower floor.

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    What have we here? A 1984 Williams Space Shuttle… the game which not only resuscitated the nearly-dead pinball industry, but finally proved that Williams was ready to produce commercial-quality work.

    (and take over the lead from Bally which had dominated the decade prior)

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    Nearby, a Sorceror sits next to a classic Stern Nine Ball. I’m convinced whoever designed classic Sterns must have moonlighted as a calculator designer. MEEP! THREE. TWO. ONE. MEEEEEEP! YOUR SCORE... PERFECT. MEEP! MEEP! Definitely more nerd than geek going on in the old Stern factory.

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    Near the fireplace, Pinbot and his bride vacation in outer space on the Space Station and planet Firepower. By now I was beginning to understand that Rob was a Williams guy.

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    More Williams games on the opposite wall: Earthshaker, Road Show, High Speed, and a new Stern Mustang.

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    The back room offered some diversity: Data East Time Machine, Time Warp’s infamous banana flippers (love ‘em or hate ‘em… you can’t forget ‘em), a Bally Lost World, and a Zaccaria Time Machine.

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    And many more! Vault edition Spider Man, Dirty Harry, Elektra (hooray for Class of ’81!), Caribbean Cruise cocktail machine, Lazer Ball project, and a couple more… including the aforementioned Shadow with Aurich translite in pristine condition. But no time for goofing off! Gulfstream awaits!

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    I noticed the hold relay had a switch which wasn’t closing. The ladder and the coil itself were coming apart too. Without a replacement on hand, I gapped the switches to remain in the correct position.

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    On the 100-point relay, the front lower-left switch wasn’t opening fully. But a bigger issue was lurking in the rear stack.

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    Ew. The contacts had been fused together for a long time and almost disintegrated. Best I could do was to sand, polish, and re-gap with the remaining pieces until a new blade gets swapped in.

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    A floating wire, badly soldered, had crumbled away from the tab. Had to resolder that one.

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    Does this solder joint look OK to you? Ordinarily it might… but…

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    …nope. Was cracked and just laying on top. Always a good idea to tug every solder joint as one moves through the mechs.

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    By the way, Rob is a bit of a Green Bay Packers fan.

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    Just a little bit.

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    A smidge.

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    A trifle.

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    A gnat’s wing.

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    After restoring Gulfstream to good working condition and leveling it out, we gave it the stealth LED treatment.

    When it comes to leveling, I no longer use phone apps or electronic/bubble levels. I’ve done it enough times to wing it. Forget the instruction manual… the correct angle is the one which plays the best. Use trial and error to find the best playing angle for your game.

    Assuming the plunger spring isn't over/underpowered, a good rule of thumb is the “twice bounce and drop” technique. When the ball is plunged at full strength, check if it hits the rebound rubber twice before falling roughly into the middle lane. Seems like most of my best-playing games do that once dialed-in.

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    EM Home Challenge update time - Gulfstream delivered the goods. I’m now 12-4 thanks to Rob’s digits. I’ll have to get creative if I go over 15.

    Rob was impressed with the amount of fun Gulfstream provided, especially after dialing in the matrix scoring arrow and a few other tweaks. I have a feeling he might be adding a few more EM’s in the future…

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    The experience of “pinball in the wild” is growing on me. Nature + vintage tech makes for a surprisingly satisfying experience, all things considered.

    If Rob ever decides to open a pinball summer camp, you can bet I’ll be the first to apply for a teaching position.

    Next stop -> Chicago, IL

    #578 6 years ago
    Quoted from Whysnow:

    is the next stop not Madison, WI?

    Indeed, it is. In fact I am already here. The story lags behind reality because, hey, I need time to filter my thoughts and photos.

    BTW, I see a plethora of pretty women at this Starbucks (Broadway and Monona Dr). Wonder why this is. Am I near a university or chi-chi part of town?

    #584 6 years ago

    Visit #24 -> Ben Husmann (@brandsilence) in Chicago, IL

    The subjects: Team One, Space Mission

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    Cheers to the journey and the halfway mark. At last, Chicago! Birthplace of nearly all the world’s pinball machines.

    Living on the road has opened my mind and slowed my watch. I hadn’t passed through a major city since Boston, and hadn’t missed being in one. The gentle drift of grain mills and river bridges through my windows has led me to a place beyond roads. Perhaps a good thing, then, that I lacked the time to visit the Stern factory and Pinball Life. I just didn’t have the desire to fight for traffic lanes and parking spaces.

    Chicago proper, you can wait for my return. I am headed to a place where no map leads.

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    Speaking of maps... iPhone navigation doesn’t give a fig about how you get there, only that you get there as quickly as possible. I thus found myself driving through some tough-looking ‘burbs on the south side. But I’m a person with a “cosmic” outlook in general and enjoyed seeing the big picture… cracks, graffiti, and all.

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    Ben (grandy on Pinside) is a graffiti artist. Among his creations include colorful street murals for “The Grocer”, a local business. It must be a delight to see such whimsical pops of color amid Chicago's steely urban thicket of grey.

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    Ben led me through a lovely backyard garden to his mancave-pinball-garage in the back.

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    Pinball machines greeted me at the door while hanging lamps overhead revealed a bit more about the owner’s creative side.

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    Fishy-poo (my name, not Ben’s) took an immediate interest in our preparations. Ben allowed me to feed him, which was nice.

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    We began with relay class on Team One. I emphasized the importance of tugging on the solder joints while working through a machine. Looks can be deceiving when it comes to reliability. Always check each one as you go.

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    The switches appeared normal in the energized position. However…

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    When closed, the top three contacts were all touching. Not good. Switches with three blades should be in an either-or position, never all at the same time.

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    Time to rebuild the ball count stepper. Always a good idea to take photos if it is your first time.

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    Fishy-poo grimaced at the amount of grease in the mechs. We concurred and stripped it down to clean everything.

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    The shoulder screw was caked with dried grease. As mentioned previously, we made sure to remove the nut underneath first before turning the screw.

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    Ben cleaned the armature with a q-tip while I adjusted the springs.

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    The distinct ratchety-click-click of a clean, well-adjusted stepper sounds and feels terrific. Getting there is also a big part of the fun of pinball ownership. Go ahead... press some relays... click some steppers... feels good after a rebuild!

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    Below, a motor switch wasn't closing as the disc whirled by. The “thing” which rides along the edge of the motor disc and lifts the switch stack is called a “switch dog”. It was misaligned and caught on the bracket. We unscrewed the switch stack, adjusted the tilt to center the "dog", and it was lifting like a champ again.

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    Inside, a hanging sign called attention to Ben’s work ethic. I would agree he practices what he preaches. He showed me a couple of pinball playfields he had restored and cleared. They were smooth as glass and looked great.

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    Bowie, Zep, and a bubble-cover turntable? Yep, I was definitely among friends here. We also drank some red wine in this room which only amplified the awesomeness.

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    Ben has joined the “middle-pop club” with his 1972 Spanish Eyes. Norm Clark perfected the middle-pop layout with this machine. I call it the “castle layout” because it has a moat and hidden drawbridges under the flippers which will drain the ball if you aren’t careful. The artwork doesn’t appeal to everyone (no boobs, spaceships, lasers, aliens, etc.) but it is certainly distinctive. And obviously very much at home in an artist’s collection.

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    Ben’s Space Mission was lovingly restored. We worked out a few kinks before returning it to service. It was the first Space Mission I had ever played with a glossy clear coat playfield… which is DEFINITELY the way to go! Fast, furious, and so much fun! Now I need one.

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    EM Home Challenge update time - the winning streak continues! A new 13-4 record stands tall on the tour. All in good fun, of course. It was a short visit but nevertheless an enjoyable sneak peek of life on Chicago’s west side. Note: They need more Tex-Mex around here!

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    Farewell for now, big city...

    Next stop -> Rockford, IL

    #586 6 years ago
    Quoted from pinwiztom:

    Nic
    for the latecomers,
    it might be easier to navigate your journey,
    if you index your visit blog entries.

    That's a lot of stops! Not sure how I would do this yet. Lots of work keeping everything on track.

    I did manage to complete at least one cleanup task tonight: Reviewed the thread and tagged everyone with their Pinside username. Will be sure to do this going forward too.

    #587 6 years ago

    BTW, the drink pictured was a lavender and lemon martini. My new favorite cocktail.

    #590 6 years ago
    Quoted from squeekybobo:

    Hey, Nic-
    I'm sure I'm too late and your itinerary is full. Looks like you're in IL right now, any chance you'll be coming through MN and have a moment to spare to help me troubleshoot a '78 Williams-United Topaz shuffle alley with a pin not working issue?

    Can't make it this time. I'll barely make my remaining MN appointments as-is... will have to get you on the next round.

    #591 6 years ago

    A few Chicago midpoint milestones:

    Miles driven: Approx. 8,000
    Days on the tour: 54
    Gasoline bought: $439
    Games fixed: Approx. 60
    EM Home Challenge record: 13 wins - 4 losses
    Visits made: 27

    It's like working in the service industry during an earthquake. You're on your feet all day, long days, except your days off are spent driving behind the wheel and making future arrangements. So far I've been clocking a minimum of 150 miles per day on average. Which is a lot when you are longing to rest, capture your thoughts, and write. The differences in beds alone prevents your body from reaching an equilibrium when resting from visit to visit.

    The first month was rough. The east coast demanded a tight schedule with back-to-back stops coupled with several rainy and cold days in between. Subtle differences in the air and water composition also threw off my equilibrium. Honestly there was a point where I thought I wasn't going to make it, but my body finally adjusted. Now I'm good to go the distance. Proud to say I haven't missed a single scheduled visit yet.

    We've got some very interesting stops coming up! I'm looking forward to sharing them and revealing the fixes for more crazy problems out in the wild.

    #592 6 years ago

    Hey folks, this page is already getting pretty scrolly. Let's push the posts to 600 and start a new page.

    Any feedback you'd like to give? Going well thus far?

    #615 6 years ago

    No worries... the story shall continue!

    Hey folks, if more detailed fixes are required, please create a new post in the EM hangout and link from here. Muchas gracias.

    #620 6 years ago

    Visit #25 -> Bob Mlsna in Rockford, IL

    The subjects: Skylab, Skill Pool

    Rockford… a city I knew nothing about. The old detective show, “The Rockford Files”, had nothing to do with it either. No matter. It was leading me away from Chicago’s urban sprawl, which was fine by me.

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    Google Maps navigated me to a rural address with an imposing BEWARE OF DOG sign out front. Uh oh. I kept my eyes peeled as I followed the driveway to Bob’s workshop in the back.

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    It was cold outside. Cold for a Texan, anyway. Lucky for me, a heater was on duty for half of the workshop. The other half was heated by a woodburning stove… which Bob was busy feeding with cut wood.

    In the workshop I saw a shuffle-puck bowler, bingo game, and a Williams Skylab. Pins like Skylab (with the double-ball chamber in the middle) are often picked on for being poor games. I think this is a bit unfair, as some of these layouts can be fun. Especially when playing against someone else.

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    Bob showed me “the” book on pinball repair and asked me what I thought of it. I’d never read it before, but had noticed its appearance during a number of other stops along the tour.

    My advice? Skip it.

    Pinball is fun. Pinball repair is also fun. This book is not fun. It's like reading an advanced economics course to learn how to balance your checkbook. Total overkill.

    Put it away and refer to it as reference material when (if?) needed.

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    Let’s have a look inside this Skylab, shall we?

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    The right flipper was a little weak. Everything looked OK, though. The EOS switches were clean and adjusted, good coil, clean mechs. What’s the deal?

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    Oh… right. Now I remember: “Always tug the solder joints!” Gotcha. Found a bad one. The wire slipped right out.

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    Next, one of the slingshot switches had fallen apart because the rivets came loose. Bob purchased a rebuild kit, but we only needed a pair of machine screws and nuts to reassemble it.

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    The new screws and nuts fit into the old switch (and existing bracket) just fine.

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    “FIX MEEEEOW!” – Pinball Cat’s favorite reverse-wedgehead needed some attention: A 1964 Williams Skill Pool.

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    Oooooo. The mechs looked a little... weathered. But not too bad.

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    We don't need a schematic to see the problem here. One of the motor switches was way out of alignment. It would never close in this position.

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    Can you see the issue here? Technically the fix worked, but not reliably.

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    We began with the disassembly and cleaning of a troublesome score reel.

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    The bell was badly pitted with some rust. A quick brush with the sanding flapwheel brightened it right up (albeit, with some added texture due to the sanding).

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    Mr. Cueball wasn't happy, but a quick buffing with Novus 2 cheered him right up. Yes, you can buff both sides of plastics with Novus 2... just be careful on the underside and always use a microfiber towel to avoid scratches.

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    Much nicer after cleaning. My technique is to (very) gently glide my fingers over the wheel under warm water and sudsy dish soap. Then follow up with a q-tip wetted with windex over the white areas only. I use this method for all types of reels, including those fussy Gottlieb decagons... but some are so sun-baked nothing will save them.

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    When disassembling mechs, don't forget to polish the shafts with Mother's Mag Polish. They'll spin much more smoothly.

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    A horde of alpacas whispered in my ear... "psst... ask Bob about the games in the other workshop". More games? Awesome! Gotta love these guys.

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    More games, and how! A cache of vintage goodness awaited out back.

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    Somehow, Bob wrestled this massive 1500-lb Sega Strike Fighter into his gameroom... and it played great! He also had a dual-Waverunner project next door. Ever seen one? Huge.

    When Bob dreams of arcades, he dreams big.

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    During a game of Hi-Lo Ace, I learned that the burger I ate the previous night was "Max", the cantankerous family bull. His skull decorated the top of the game...

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    ...at which point I paused for a moment of deja vu.

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    Bob's plan to rattle my nerves did not succeed. I squeaked out another win on the EM Home Challenge, now 14-4 on a solid winning streak.

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    I left Rockford with a smile on my face. You'd never expect to see classic pinball in a place like this, but Bob and Shannon were proudly keeping the silverball rolling. Can't think of a better way to keep warm during the winter... just keep those heaters running!

    Next stop -> "The Third Madison" - Madison, WI

    #626 6 years ago

    Thank you TL!!! I have such little time and this really helps!

    BTW can't believe I mis-numbered the visits starting with #12... will go back and fix asap.

    #630 6 years ago
    Quoted from RyanClaytor:

    (...and every match is on someone else's home turf! Who is this guy!??!)

    Stay tuned... I'm not... playing... so hot... lately...

    #631 6 years ago

    Visit #26 -> Hilton Jones (@whysnow) in Madison, WI

    The subjects: Wizard!

    The Pinball Tour is also a Tour Of The Three Madisons: Alabama, Virginia, and now Wisconsin. Heat, green, and cheese? I can’t think of a common thread to tie them together, so I’ll just leave it there.

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    Before we begin, I have to confess something. When I first encountered Whysnow on the Pinside forums, I thought he was a bit of a dick. I wasn’t sure if he deliberately enjoyed fanning the fart-flames of trolls, or was simply unlucky enough to be taken out of context on a regular basis.

    Turns out, both perspectives have a little truth to them, yet neither accurately describe Hilton as a human being. Basically, he’s a genuinely nice fella whose pranksterish side veers a bit further into the unknown than expected. This is because he is very bright. You see, he has a day job creating new pharmaceuticals for cardiac-related function. Pretty damn serious stuff! My head spins at the mere chapter headings of his textbooks.

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    I first met Hilton at Clay’s 2016 VFW pinball exhibition in Ann Arbor. We played against one another in the all-EM tournament. Little did I know I would be at his house a year later teaching pinball school. Ah, how serendipitous life can be.

    We begin with Wizard!... the game which announced to the world that Bally was ready to take over the pinball industry.

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    When evaluating a new game for purchase, be sure to click all of the score reels to the number 1 before pressing the start button. That way, you can check if any are sticking or have other issues during the reset sequence.

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    Bally score reels are delightfully easy to disassemble and work on. Removing the circuit board is also a snap. One screw is all it takes.

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    Removing the circuit board makes it easier to polish with Mother’s Mag Polish. Keep buffing it until the paper is clean.

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    Score reel sleeves are shorter than standard coil sleeves. In a pinch, if you need to cut a standard one down to reel-size… you can use this miniature pipe cutter to do the job. Just remember to put a plunger in first!

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    An ultrasonic cleaner can clean pinball parts in a flash. Be sure to buy one with a heating element, as heated cleaning fluid does a much better job than when sitting at room temperature.

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    Behold! A relay bracket and ladder are retrieved from the ultrasonic cleaner, bright as can be.

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    We shall now introduce the technique of “switch bias” which will be later discussed in detail. Essentially, the gap in a relay ladder is wider than the switch blade, which may introduce some wiggle room. We want to eliminate the potential for any movement.

    And so… we “bias” the switches before reassembling them. This ensures the blades will rest against the same side of the ladder gap, eliminating any potential wiggle. Tilting each blade only a few degrees (to help the ladder lift) will achieve the desired effect.

    Is it necessary to bias your switches? No. It is only a tiny reliability tweak. But if we have already disassembled a relay for cleaning and gapping... might as well do it, eh?

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    Next, we have a stepper of which half of the rivets were polished with the Magic Brush. The other half were left as-is. Can you guess which half is which? Of course! The Brush is the tool of the Pinball Jedi.

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    Hilton applies a thin layer of lubricant to the rivets and wipes off the excess with a q-tip. He is using a new (to me) lubricant which deserves some attention. Which is…

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    Finish Line Dry Bike Lubricant. It goes on extremely thin and appears to work well. So well, in fact, that I am reevaluating whether to replace my Super Lube Teflon grease with it.

    I’ll give it a deeper evaluation as soon as I can... will keep ya posted.

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    Hilton’s Viking played awesomely well and looked beautiful. It was not surprising to see that it won a best in show trophy. The playfield was restored and cleared by our own @CaptainNeo. Very impressive work.

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    Hilton also had a superb Fish Tales with textured and powdercoated rails. The colors faded from green to amber halfway down the length of the rails. The overall effect beautifully blended in with the original design.

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    Next to it, I was pleased to find an Excalibur in similarly awesome condition. Excalibur is an often-overlooked game with a unique “chase the jackpot” feature which rotates throughout all of the remaining drop targets.

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    Hilton is quite the bourbon aficionado and shared a glass with me. I don’t know much about the distinguishing characteristics of fine bourbon in general, but this was quite good. I suspected he was trying to lull me into an easygoing stance before the EM Home Challenge.

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    I was feeling a bit tipsy and Hilton had his game face full-on… but…

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    I prevailed with another win, now on a seemingly unstoppable 15-4 tidal wave. Who will break the momentum? *hic*

    Wizard is a fun multiplayer game for beginner-to-intermediate players. I've seen newbies come back again and again to play it. It is one of my first recommendations for barcade owners looking to add an EM to their game collection.

    Speaking of which, I didn't realize that Hilton was almost single-handedly responsible for wrangling up a horde of games (and other enthusiasts) to bring pinball to Madison via Madison Pinball. He’s determined to add more games around town and I predict a few more EM’s may soon follow. The locals should feel fortunate to have such a passionate group of curators working upon their behalf!

    Madison is a small, progressive place with a friendly and diverse vibe. I enjoyed my time there and wish I could have stayed longer to explore the city. Kudos to Hilton for keeping the silverball rolling in this charming little town.

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    On the way out, Hilton's pups were hypnotized by every infinitesimal twitch of my Cheerios spoon.

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    Every. Single. Cheerio.

    (I caved and tossed a few their way…)

    Next stop -> Austin, MN

    #633 6 years ago
    Quoted from TigerLaw:

    Okay; I key noted the posts through trip 13. If another person with the power to note key posts wants to finish it up please go ahead; otherwise, I will finish them up sometime later in the week. Thanks!

    I have corrected the visit numbers back to the beginning. We are now up to date.

    #636 6 years ago
    Quoted from SirScott:

    Is it just me, or has Captain Fantastic been strangely missing since it was first seen regularly at the beginning of the tour?

    Seems like the Captain took a rest stop at Jeff's house in Virginia... haven't seen him since. But I'm still keeping watch.

    Quoted from CaptainNeo:

    I didn't even know this guy did playfield restorations. I guess there are 5 of us that do it.

    LOL now corrected good sir. I wish I had an extra playfield to drop off at your door! Might be mailing one after the tour... yep...

    #647 6 years ago
    Quoted from Insane:

    Steadily working on Dealers Choice as well, your help and training pushed me to get it working.

    Thanks Shane. Keep cleaning/rebuilding your way through and you'll have it. Check all of the switches in the ball trough on Cross Town and the locations they travel through on the schematic too. Can provide more info after the tour if needed.

    Quoted from Jjsmooth:

    Great thread.
    You gotta be getting tired.

    Yep... beds/sofas/chairs are now vying for as much of my attention as the pins. Ha! But we shall push through this crazy project come hell or high water.

    Today begins the longest stretch between visits: The Edmonton Trek. During which I need to crank out at least two stories.

    Coffee time. With IV drip, preferably.

    #648 6 years ago

    Hey folks... eager for another update? Bruce & Martin recently interviewed me on their latest episode of the Slam-Tilt Podcast. You can listen to it here:

    http://www.podcastgarden.com/episode/episode-45-redemption_106458

    #650 6 years ago
    Quoted from Barkz:

    My C37 appreciates the shoutout!

    I hope u break it.

    #652 6 years ago

    Visit #27 -> Duane Felt (@cpu-slave) and Dave Brennan (@Brenna98) in Austin, MN (part 1 of 2)

    The subjects: Combat, Atlantis, Solids N’ Stripes

    Minnesota: Third coldest state in the union. Only North Dakota and Alaska have it tougher in the winter. Yet there was no sign of such hardship in late, sunny May. I only encountered some wild turkeys, windmills, and long stretches of farmland along the low horizon. And what a horizon it was… painted end-to-end with dramatic clouds across what must surely be the beginning of “big sky country”.

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    Texas expats often remark the two things they miss most are barbecue and Tex-Mex. My stomach was agreeing with the latter and Duane and Dave were happy to oblige at El Mariachi, a local Mexican restaurant.

    The waiter was impressed with my pronunciation and immediately asked where I was from. My answer pleased everyone, muchos gracias and de nada. And we thus downed three bucket-sized mugs of Dos Equis and Negra Modelo. *hic*

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    Duane initially contacted me for this segment of the tour. However, I would be spending my first day with Dave. Pictured here, the illustrious Dave proudly holds aloft a mighty can of SPAM. All together now: “Wonderful SPAAAM! Fantastical SPAAAM!”

    Yes, Dave works for Hormel (which is headquartered in Austin), and thus whenever you buy a can of SPAM you should think of him affectionately. He works in “packaging science” which is a curious blend of business and scientific skills designed to deliver your favorite products in the most interesting and efficient way possible. Should a food be squeezed? Opened? Unwrapped? Twisted? With what material? How thick should it be? What should it look like? Solid or transparent? What will it cost? Will customers like it? We’ve become accustomed to taking our packaging for granted but there is an awful lot of planning behind the scenes.

    Dave is also one helluva do’er. The motorcycles in the foreground? Yep, both custom… which he built.

    From now on, this will be the do-it-all-Dave thread.

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    Be still, my heart! Dave’s arcave featured a row of classic Ballys, including an eye-poppingly gorgeous Fathom. Dave painted it w/a layer of UV-reactive paint on top. The playfield was professionally touched-up and cleared, too...

    ...also by Dave.

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    All of Bally’s “Class of ‘81” machines were under the roof, except Fireball II. But let's be honest... does that one really count?

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    Zaccaria’s Magic Castle and Time Machine stood side-by-side, looking and playing immaculately. They were the nicest I’d ever seen, period, with beautiful cleared playfields inside.

    Yep, Dave did them too. He also spec'd new neon tubes for the backboxes, including a tri-color for Time Machine.

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    But we can’t gush all day… the fixin’s await! Duane was in the garage putting a Zaccaria Combat through its paces. The ball count wasn’t working at all.

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    An unsoldered wire to the ball count coil indicated an easy fix.

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    Dave stepped in to solder it, and it resumed working again.

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    A now-familiar sight on the tour: Relay class. Dave removes his first to examine and rebuild.

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    The coil stop was physically OK, but a little dirty.

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    A quick swab with alcohol followed with the Magic Brush made it smooth and gleam again.

    Is this technically necessary? Nope. But it is certainly nicer and serves as a good opportunity for basic hands-on practice. It’s also fun, and let's face it, we dig fun.

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    A trickier problem followed: 500 point targets were only scoring 400 points. Similarly, 5000 point targets were only scoring 4000 points. Where was the extra click?

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    Aha! The “index” stack on the motor had been screwed down in the wrong position, causing the cams to advance beyond “the first click”. After moving it back to the proper position, we were no longer getting shortchanged by the reels.

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    Puppy break! Dave’s 8-month old pup is a Goldendoodle (part Golden Retriever and part Poodle). This friendly fellow was unlike any other dog I’ve seen before, almost literally like a living, bouncy Muppet. Kids must go bananas for this doggie! He was unbelievably cute, energetic, smart, affectionate, and didn’t shed. I bet we will see many more like him as the word gets out about this breed.

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    Next up: Atlantis. Apparently, someone was trying to install a speaker here. Not sure what they were hoping to accomplish because the wire was totally redundant. If it had been successful, I'm guessing the speaker brand would have been Phatlantis.

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    A paper clip? Flexy-wire to the rescue here.

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    Someone had taken the time to solder… something… directly to the wiper feet. Again, no idea what they were hoping to accomplish, as the wiper feet were perfectly OK underneath.

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    Dave prepared the ultrasonic cleaner to receive the metal parts from the stepper.

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    Even after cleaning, the parts needed some manual attention. Perhaps the fluid wasn’t warm enough.

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    Uh oh… a riveted axle was coming loose, allowing too much vertical travel in the armature. It reminded me of a similar issue we found at George’s house (@JustageFehler) with 4 Roses. However, instead of using a sledgehammer or e-clip this time, we were going to…

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    …DO A BARE-HANDED TIG WELD *BRZAPPPP*

    Yes, do-it-all-Dave can do that too.

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    Next, a high-speed rotary sander whizzed across the underside to smooth out the weld.

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    Not glamorous, but effective. The weld held and dispelled the felled joint.

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    Dave then showed me his Flash Gordon w/snazzy new reproduction apron. I asked if he had bought it from “that guy on Pinside who is making them”. He then smiled because…

    …Dave IS “that guy”. He and merfeldma manufacture them. *mic drop*

    https://pinside.com/pinball/forum/topic/reproduction-bally-aprons

    I shall never again doubt the power of SPAM. I had some for breakfast the next morning, just in case.

    (part 2 to be continued…)

    #654 6 years ago

    Visit #27 -> Duane Felt (@cpu-slave) and Dave Brennan (@Brenna98) in Austin, MN (part 2 of 2)

    The subjects: Combat, Atlantis, Solids N’ Stripes

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    When it comes to pinball and collecting, Duane ain’t no slouch either. He has an arcave of his own w/attached workshop under his house. 2200 square feet if I remember correctly… I’m envious! Many standout games were there including Creature From The Black Lagoon, an LE Metallica “Master of Puppets” Edition, a classic Gorgar, Flash Gordon, and many more spanning different eras of pinball.

    Captain Kid was the nicest gun game I’d seen in a long time. It was generally working, but would occasionally halt when shooting bullets.

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    I’ve never rebuilt a gun game before, but EM parts are familiar once you get used to working on them. I managed to locate the issue inside of the head: A spinning control disc was sticking. All it needed was a rebuild and cleaning.

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    Duane had something I’d never seen before: An illuminated speaker panel for Creature From The Black Lagoon. The taillights of the cars would subtly flicker and light up, as well as the STARLIGHT marquee and moon. Very cool mod and rather uncommon to find nowadays.

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    Another of Norm Clark’s unique pinball machines awaited us: Solids N’ Stripes. The lower half of the playfield is designed like a pool table with pockets around the perimeter. Much like his previous billiard-themed (and middle-pop) game, 8-Ball, it is much better suited as a 2-player game. That way, each player has a set of billiard balls to complete before racing to the 8-ball.

    When reading online reviews of multiplayer pinball machines with bad ratings, keep in mind a lot of them are reviewed in 1-player mode only. Solids N' Stripes is a lot of fun as a 2-player!

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    Physically, the ball count stepper appeared to be OK, but it wasn’t counting up.

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    A weak return spring was to blame. It didn’t have enough power to advance the gear.

    Something to note: If a gear is seized up with old grease and gunk, installing a stronger spring is not the solution. When something sticks, you don’t want to “power through the gunk” unless you’d like to be known as a lazy-ass and possibly damage your machine. Do the right thing and rebuild the unit clean.

    In this case, the gear was clean. Only a weak spring to blame.

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    If a spring is weak, you can clip a few turns of the wire to strengthen it. Pull the spring to the desired length and test the mech to gauge how strong it should be after making the adjustment.

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    Instead of shortening the original, we substituted a higher-tension Harbor Freight spring.

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    Another motor issue? Yep. Can you see the problem here? A switch lifter was missing, causing the motor to stop turning before the cycle was complete.

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    We liberated another motor switch from a parts machine…

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    …and replaced the old one with it.

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    Next, it was Duane’s turn for relay class.

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    Dave and local pal Bryan followed his progress as Boston’s “More Than A Feeling” played in the background. What I heard was “More Than A Relay”… which was a clue that I should probably plan a pinball-free vacation sometime in the near future.

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    The motor switches for advancing the score were gapped OK, but they weren’t always counting every click. Duane and Dave hit the affected contacts with the Magic Brush.

    Result? Ping ping ping! Another win for the gleaming contacts.

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    The hold relay is often a crispy mess since it stays energized for the game to work. This one happened to blow a circuit breaker during our other repairs. Since the resistance tested a bit on the low side, it was replaced.

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    You know what else blew a circuit breaker? My winning streak. Duane is supposedly “not good at pinball” yet utterly DEMOLISHED my score and nearly rolled the game! It was brutal, but well-earned. My record on the EM Home Challenge dropped a point to 15-5.

    I thought I’d have a better chance at Dave’s house on his Zaccaria Combat…

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    NOPE! What the…? Again, totally blown away. Dave racked up an incredible near half-million point tally which tripped the Zaccaria bidi-bidi-bidi-bidi alarm just to drive the point home. Ouch… it stung. Nevertheless it was another well-earned win.

    And so, I departed for Minneapolis somewhat humbled but extremely pleased to have met Dave and Duane in person. They’re making this little corner of Austin one helluva productive place when it comes to pinball.

    If you’re local, be sure to make a trek to see these guys… they’re doing some truly fine work here.

    Next stop -> Minneapolis, MN

    #656 6 years ago
    Quoted from electricsquirrel:

    Did you get to ride that awesome Sportster?

    I did not... partly because I can't risk my health with so much of the tour left to go. But it was a nice looking ride for sure.

    Quoted from daveyb98126:

    Any repair openings to help a newbie at the Tacoma show? Big Ben needs a little help on start up?

    I can't make any promises because the show will be busy and I need time to organize the tour. But I might be able to sneak away for a look if the timing is good.

    #658 6 years ago
    Quoted from brenna98:

    Thanks again for stopping by Nic! Duane and I had a lot of fun learning. You really have a great way of explaining things so they're easy to understand.

    One thing to note: The repro aprons are done by merfeldma and myself. Just wanted to make sure he gets some credit too.

    Cool... thanks for adding his info. I'll update the thread with his Pinsider tag as well. But you're not going to shake your title of do-it-all-Dave anytime soon.

    #661 6 years ago
    Quoted from SuperDaveOsbourn:

    Nic, been following this thread and your adventure for a while. Nice of you to do this for folks, even if it is just for food, some publicity, and a good feeling karma thing. Want to put it out there for you, duplicate. Create the Nic-o-Licious tour bus, training center, show traveling adventure yearly in the summer, and take the old school knowledge to a new level with others that can and will do what you do even better. Wishing you the best, and 'Keep Getting EMs-Up'.

    Aloha, fellow Saskatoonian! Shame I missed you at Pokey's the other day.

    I do like the idea of an EM summer camp. Imagine it... group of 5-6 people, classes, food, tools, and a final tournament in an awesome city. Hmmmmm... may have to develop this idea further.

    Quoted from dmbjunky:

    Is Zaccaria's combat fun to play? I've always loved the theme and art.

    It is! Combat is an extremely fast and furious game and it flips well. The only change I'd make would be to bypass the sound card and install a set of Gottlieb chimes. The squeaky/beepy noises don't add much in terms of fun (except for the explosions - those are cool).

    Aerobatics is also a fun one. I have a Queen's Castle which looks beautiful but haven't set it up yet.

    #662 6 years ago

    Forgot to mention my favorite quote:

    While riding in the car with Dave and Duane, I learned that Dave would be needing more pinball storage in the next year or two.

    Duane's answer? "Hire the Amish to build you a pinball barn"

    This needs to be on a t-shirt. Only in Minnesota, aye?

    #664 6 years ago

    The Minneapolis arcade hunt (part 1 of 2)

    The subjects: Up-Down Minneapolis, Tilt Pinball Bar, Voxel VR Parlour, Can Can Wonderland

    What to do in Minneapolis with a half-day to spend? Go arcade hunting! Let’s see what options the general public has for feasting upon happy blinky distraction.

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    Up-Down Minneapolis is the local “bro choice” for vintage gaming. It skews young, brash, and LOUD. You’re not getting in here without having your ID checked and wrist stamped at the door.

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    The “Up-Down” is so-named because the games are straddled two levels high across the hall. Homages to Pulp Fiction and Beavis and Butt-Head convey the overall vibe here. Crowded, with lots of yelling.

    In Dallas, our local equivalent is known as the Kung Fu Saloon, which is actually more of a bar than an arcade. The selection of games isn't particularly discerning and serve mostly as window dressing. Nevertheless, it attracts hordes of twentysomethings and is one of the most profitable bars in the city. Same story here.

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    The majority of the howls and high-fives came from Killer Queen. It was constantly busy, yet the girls were more interested in sitting outside and sipping drinks. Such is life’s perplexing irony.

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    Down the street and across the way, the Tilt Pinball Bar offered a more focused neighborhood experience.

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    Inside, cute décor, appropriately kitschy, attracted an array of locals of all ages. A jukebox provided appropriate music choices.

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    The fact that two EM’s existed at all got my thumbs-up: Gottlieb Buckaroo and a Dancing Dolls woodrail.

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    Several A-list games (and a couple of Bally "Class of 81's") were present in excellent condition. When I inserted a quarter, my eyes practically popped out…

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    Twenty… five… cents? Per credit?

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    Twenty-five cents for a credit on a brand new Aerosmith?

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    Twenty-five cents for a credit on a beautiful Cactus Canyon w/snazzy custom apron?

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    Twenty-five cents for a credit on a Dutch Pinball Bride of Pinbot 2.0? Yes indeed.

    Needless to say, I stayed a while and had lots of fun. Minnesota pinballers, you had better get yourselves to Tilt while this promotional pricing lasts!

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    A change of pace was in store for the next stop. This time, a look into the future.

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    My first “real job” was in the emerging field of interactive multimedia. Our base of operations was located above an abandoned pawn shop in a downtown industrial district… very similar to this place. A strong sense of déjà vu persisted throughout the echo-y concrete halls.

    Oftentimes, the future approaches from humble origins. New paradigm shifts have a peculiar momentum to them which can be felt if one is listening… and I was definitely feeling it.

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    Voxel gave me a 10-minute demonstration on the latest HTC Vive platform. It was a vast improvement over anything I’d seen before. The days of the Exorex battle tank prototypes with heavy headgear strapped into a “pod” while looking at choppy polygons is long gone. Viva le Vive!

    I don’t think VR will evolve precisely as anticipated as a wearable video game… but the promise that was made 20 years ago is finally being delivered. You gotta try this thing.

    (part 2 to be continued…)

    #668 6 years ago
    Quoted from Darcy:

    Nics North America Tour is the real deal. Nic popped in for a few hours, worked some magic, hopefully had a few laughs, and then was on his way to Banff. Here is the, "picture or it didn't happen"

    Even cleared up the Scoring issue with the Strange World. Thanks Nic.

    Was nice meeting you, Darcy. Now the bad news... everyone knows how far behind I am writing the story. Still have update #2 for Minneapolis pending... geez! Should have it up tonight.

    Now staying in the lovely mountain town of Revelstoke. Mountain and wine therapy.

    #672 6 years ago

    The Minneapolis arcade hunt (part 2 of 2)

    The subjects: Up-Down Minneapolis, Tilt Pinball Bar, Voxel VR Parlour, Can Can Wonderland

    If you are around my age, you probably grew up watching re-runs of Willy Wonka and the Chocolate Factory, someday hoping to find the real thing and be allowed inside, right?

    Well, I have good news. I found it.

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    A not-so-secret secret entrance beckons you beyond a brewery (yay!) into the unknown of Can Can Wonderland...

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    …past colored pipes and strange doorways…

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    …and a reminder that Canada is not so far away…

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    …through a graffiti-decorated subterranean passage…

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    …into a… a… miniature golf course with giant whirling tornado?

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    Oh, wait, it must be a classic pinball arcade… yes?

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    Or perhaps a music stage for bands and buskers? An adult-sized “cardboard fortress maze” lay beyond it...

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    OK, hang on a second… they sell alcoholic drinks… is this why I am seeing a pink elephant here?

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    A 350 score means I’m a top-rated ASTRONAUT. Now I knew I belonged here.

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    This ball-bowler seemed right at home among the amusements. Nearby, a ping pong table sent balls whizzing everywhere.

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    The tipsy adults struggled to maintain par within the Tower of Horns…

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    …but frequently were bested by the knight guarding the hole under the drum rainbow.

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    I had to pause for an affirmation via the Affirmation Mirror. My height indicated a “creative” disposition.

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    The Liberty Bell was equipped with its real-life namesake. A pull of the string would make it ring.

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    Laurel and Hardy would have been pleased with this custom vintage topper.

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    I had never imagined a topper for Argosy, but darn it, after seeing this one is there anything better?

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    Yes, the aquarium was bubbling and full of actual water. Which probably violates some kind of safety code… but hey… Wonka’s factory was also full of wondrous danger!

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    Big pins and bigger cards for Big Deal and Triple Strike.

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    A bit Hobby Lobby clearance sale-esque here, but nevertheless appropriate for the theme.

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    By the time I reached Spin Out, I was beginning to think every EM should get the ridiculous topper treatment.

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    Shall we take a ride on this one?

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    A plethora of rules were creatively scrawled on the wall. Best one? All minors outta here by 9pm… AND THE ADULTS SHALL PLAY!

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    I… I had to retreat upstairs for a flight. My knees were weak. My hands trembling.

    Too exciting. Too awesome. Where had I just been? What had I just seen?

    And in a flash... the Wonderland was gone. It is now waiting underground for you. Your golden ticket awaits.

    Next stop -> Blaine, MN

    #674 6 years ago

    Visit #28 -> Nick Barker (@Barkz), Jason Heiser (@leckmeck), and a few more Pinsiders in Blaine, MN

    The subjects: Captain Card, Jungle Princess, Centigrade 37

    I always thought of the word “supper” as an expression of the Deep South (or the Old West), but nearly everyone says it that way north of Chicago. “Time for supper, Nic!”… hee hee. Quite unlike the word “pop” which I did (and do) expect to hear up yonder. No one calls Coke a “soft drink” around here, it's all "pop".

    (I call it "liquid birthday cake")

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    WHO ARE THESE CRAZY PEOPLE? Why, they would be people having a damn good time at Jason’s swanky EM-pinball speakeasy!

    From left to right we have Jason (@leckmeck), Mike (@fanuminski), a tiny sliver of the elusive Rod (@Dirtflipper), Nick Barker (@Barkz), and yours truly.

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    If you guessed we’d be in Add-A-Ball pinball country, you’d be right! On the left we can see at least two Add-A-Ball games in the lineup: Pop-A-Card and Blast Off. The rest are King Pin, Jumping Jack, Spin A Card, and a multicade video cabinet.

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    Many more Add-A-Balls in the right row: Gold Strike, Lucky Hand, Neptune, Pin-Up, and Mini Pool. Along with the EM version of Joker Poker and Bally’s original Fireball w/those trademark zipper-flippers.

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    A nearby table offered vintage Atari thrills with vintage tube television to match. Looks like it came right out of the Sears catalog yesterday, doesn't it? It's all about the knobs.

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    We see some serious man-cave finesse near the bow of the pinball submarine. Frankly, there's no better thing in the universe than enjoying snacks, drinks, and pinball among friends like this.

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    Jason has a well-outfitted workshop upstairs for restoring his games and building new contraptions. A disassembled motor test station sits on this bench, ready to deliver fresh clicks with the press of a button.

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    We departed for Nick’s place and got to work. Actually, I put Nick and father Dave to work cleaning a few mechs. Polish those plungers, fellas!

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    And now, at last, we shall cover in painstaking detail the “tip solder fix”.

    As you can see, the circuit is capable of delivering six volts to a good bulb. However, when the bulb is inside the lamp socket, it doesn't light up. We will now remedy this situation.

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    First, install the bulb. This will make the tip of the lamp socket pop out.

    Then, grab thy Magic Brush and…

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    …polish the tip until you see smooth, clean metal.

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    Next, polish a portion of the side of the barrel where it meets the bracket. We want a clean, smooth junction where the two meet at the seam.

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    With our hot soldering iron (at least 40w), heat the barrel/bracket seam (the area we just polished) and melt some solder in there. Ensure both sides of the seam receive lots of heat before applying the solder.

    Never dribble hot solder onto cold metal. The receiving areas must also be hot!

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    Next, we will desolder the wire from the tab, tin the polished tip with fresh solder, and solder the wire directly to the tip.

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    The barrel of the lamp socket should not rotate after the fix. Check if it does. If so, re-solder it.

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    Give the wire a tug after soldering. It should remain in place. If not, re-solder it. Try giving more heat to the tip next time.

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    Electricity flows again! Most of your lamp sockets will need this to be fully bright and reliable again.

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    When finished, clip off the old solder tab as a final farewell to flaky sockets.

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    I was proud to be present for Nick’s first-ever soldering job.

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    I think he’s totally got this. Soldering EM-pinballs is nothing to be afraid of. Super easy.

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    We took a detour and dropped in on Steve’s (@MNHotrod) annual pinball shindig to benefit veterans… a good cause by any measure. With a little creativity, we could all use our pinball machines for some kind of community fundraising.

    More pics and info from the event here: https://pinside.com/pinball/forum/topic/pinball-bbq-2017-veterans-charity-event-minnesota

    I remarked to Steve that I liked Minnesota but was wary of the extreme chill of winter. He said, “Yeah… that’s true… but Texas sure gets hellishly HOT in the summer!”

    To which I replied, “Yeah, but you don’t have to shovel sunshine!”

    *oooo* snap – a good laugh for all

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    Believe it or not, this was Nick’s first time to play Demolition Man in person. A travesty! We’ve got to do something to help the Millennials know and play all the pinballs!

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    We returned to Nick's place for more fixes. After diagnosing and repairing a light circuit and a reel brake, we discovered a previous… “fix”… inside one of the score reels.

    Confucius say, “He who sand circuit boards should take up cabinet work instead”

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    Time for an EM Home Challenge update! Alas… the curse continues. I earned a whopping 10 points with my first ball on Centigrade 37. Balls two and three? No more than 8300 points, total.

    Next we played Jungle Princess. Rather, Nick played Jungle Princess. I watched four out of five balls go straight down the toilet. AAARGH! WHAT IS HAPPENING?!?

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    As a gesture of goodwill, Nick said he’d give me the win if I topped his 320k-ish record on Captain Card. I accepted the challenge and nearly rolled the score twice. Not quite enough to unseat his record, but nevertheless he was genuinely panicked for a little while. The room got dead quiet after the ball count increased to 8... haha.

    The Captain was given the stealth LED recipe before I made my farewell. Nick wasn't sure at first, then was like "dude... ALL IN!". Especially after seeing the improvement with red frosted 1SMD's under the star rollovers.

    Seeing is (usually) believing!

    Next stop -> Walker, MN

    #677 6 years ago
    Quoted from Matesamo:

    Nic, I know you will be happy when the tour is over and you can finally rest but damn I am going to miss these updates. By far my favorite Pinside thread and one that is thankfully drama free.

    Hey Matt! Just doing my best to keep it fun and topical. I heard Pinside did a purge of troublesome users a while back... hopefully that helped.

    #678 6 years ago
    Quoted from pinwiztom:

    Nic
    What days and times will you be at NWPinball show in Tacoma?
    Assuming they let you back into the country.

    I'll be there for setup on the 8th (late evening) until the 11th. Then I have a couple of visits afterward, but will be in Portland/Salem on the 14th and early 15th.

    #680 6 years ago
    Quoted from SirScott:

    I also like to put some flux on the bare metal before soldering to help the solder stick. Just like Brylcreem--a little dab'll do ya. It helps complement my inferior soldering skills.

    Ooooo good point! Definitely dab on the flux if your solder repertoire isn't fluxy enough.

    #681 6 years ago

    BTW - if you are enjoying the story but do not have a Pinside account (ya lurker!), feel free to send me a friend invite via Facebook if you'd like to keep in touch...

    ...'cause there's no telling what'll come next.

    https://www.facebook.com/nicholas.schell

    #684 6 years ago
    Quoted from Lefman:

    Hey Nick, not sure if I missed this, but was wondering- what is your full time job? (Well, before you took this 3 month roadtrip!!)

    I had a 25-year career in IT, the last 16 of which were spent at a large financial corporation. On the day Trump was elected, several members of my workgroup were laid off, including myself. Weird timing, no? The layoff was partially expected... we were severely burned out and the workload had become unsustainable. Also, outsourcing and tech consolidation exerted an irresistible financial squeeze on managed web services.

    I figured I could either jump behind a grey cubicle for another 10 years, or do something different and fun. Opted for the latter.

    Quoted from spinal:

    Any chance for an impromptu EM score reel session sometime during NWpinball? Or perhaps just a group meetup time for this thread? I'm new to EMs and eager to get up to speed with how to diagnose and fix my wedgeheads as well as meet others with similar interests.

    Where were you when I was in Edmonton? *chuckle*

    I don't believe I will have time during the show for EM-class. I'll be meeting a lot of folks there and of course I need time for myself to recharge and enjoy playing pinball again. But after the tour I'll be putting together some pinball videos... so stay tuned. Won't be too long.

    #685 6 years ago

    Another tip... go ahead and subscribe to my YouTube channel. I will be posting all of the fix-it videos and fun stuff here:

    https://www.youtube.com/channel/UCp4i1YLUr26cDnXT1noxukw?&ab_channel=Nic%27sAmazingPinballChannel

    #686 6 years ago

    Visit #29 -> Tony Murphy (@PinZap) in Walker, MN

    The subject: Picnic

    After Chicago, the Pinball Tour had two potential routes to Seattle: Either drive straight through the upper Midwest, or take a dramatic turn northward through Wisconsin, Minneapolis, and beyond into Canada.

    Obviously, the latter won out, which was largely due to Tony’s influence.

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    As you can see, Tony was an early responder to the tour. Initially I wasn’t sure I’d be able to travel far enough north to see him, but his enthusiasm won me over. He corralled several other pinballers in the Wisconsin/Minnesota areas to get involved too… so how could I resist?

    Tony is a bright & disciplined guy. He earned a Masters in physics with some electronics knowledge and earned a number of medical certifications to boot. I had a strong feeling he would make incredible progress after a few courses in pinball school.

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    Tony acquired this 1958 Gottlieb Picnic for the grand total of $100. Overall, despite the sad state of the backglass, it was a very good buy. The cabinet paint was in superb condition. Lockbar not pictured, but it was included.

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    The playfield artwork, apron, and plastics were all outstanding.

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    Picnic’s backglass had seen better days. Most of the artwork was missing, but a replacement was already enroute.

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    The mechs in the backbox appeared to be clean and complete. A great candidate for a restoration indeed!

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    The ball count stepper wasn’t stepping up correctly. A layer of solidified grease further slowed its movement.

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    I removed the bakelite for Tony to examine. The springs and wipers were dirty (they always are) and were cleaned thoroughly with alcohol and qtips.

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    Heavy, nasty-ass grease covered the gear mainspring. It was cleaned and the shaft polished with Mother’s. Always polish the shafts… smooth is good.

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    Tony noticed a divot in the latching plate of the stepper armature. He was concerned it might cause the arm to get stuck.

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    It was a good opportunity to utilize the sanding flapwheel.

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    Smooth is good. No opportunity to get stuck anymore.

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    While Tony was busy rebuilding relays in the backbox, I did a complete roto-rebuild.

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    Yet another use for the indispensible Magic Brush: Roto-smoothing! Use it to smooth the metal edges on the back of roto targets. A little less rough = a little more glide.

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    KER-CHUNK-a-rat-a-tat-a-tat! Spinning like butter again.

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    A similar victory was achieved with the ball stepper after polishing the rivets and applying/wiping off a micro-thin layer of Super Lube.

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    A nagging GI issue pervaded the backbox lights. Sadly, we lacked the time to pursue it.

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    A newly-minted Pinball Jedi confidently wields his brushsaber… no longer afraid of the dark side of dirt, oxidation, or pitted surfaces. Picnic was operational again.

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    Regrettably, it was a short trip. Life and business demands had altered our original plan to spend several days fixing games and visiting nearby Minnesota sights. But we had fun regardless.

    We ate a lovely dinner with one of Tony’s local pals who was highly skilled with woodwork. He had built a gorgeous canoe for Tony with an unbelievable glossy finish. His next project was to refinish the wooden rails and backbox on Picnic. My only thought was: “You’re in damn good hands, Tony”

    It was my first time to try walleye, a local favorite. “Is it like perch?”, I asked, “I tried some of that back in St. Joseph…”

    Tony’s pal chuckled, “Around here, we usually throw the perch back and keep the walleye!”

    (both were good, honestly)

    Next stop -> Winnipeg, Manitoba – “O Canada!”

    #687 6 years ago

    REGION 4, REGION 4, can there possibly be more? Yes indeedy!

    We're going to kick it off with at least four Seattle pinball venues and the NWPAS (Northwest Pinball & Arcade Show) in Tacoma!

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    #689 6 years ago
    Quoted from xsvtoys:

    I never saw a Picnic before, that is a great-looking one and it looks fun to play. I would love to see pics of it with the reworked wood and new backglass.

    *ahem* Pinzap you are hereby summoned to share photos of the newly installed backglass!

    #693 6 years ago
    Quoted from Stubbs:

    I'm curious what stops you made in Vancouver?

    Maybe I'll bump into down in Tacoma this weekend. I've really enjoyed your thread.

    Just here to pick up a pin. Sadly no time for anything else except a brief stroll through the Park & Tilford Gardens.

    THIS CITY IS MUCH BIGGER THAN I EXPECTED... whao!!!

    C'mon over and say hello in Tacoma.

    Quoted from Jjsmooth:

    Its a shame you cant take Hwy 1 thru n cali. Its the most beautiful drive in the country.
    And its closed due to massive mudslide.

    *sigh* yep was hoping to do that... another time...

    #695 6 years ago

    We need to start a new page, so that leaves five more posts to make (after this one). Wanna guess which pin I'm getting today?

    Hint: It's in my wish list.

    #705 6 years ago

    ShebaBG (resized).JPGShebaBG (resized).JPG

    Ryan ain't joining Club Sheba without me.

    #708 6 years ago
    Quoted from CactusJack:

    Ahhh. I was thinking you were getting a Bally El Toro?

    LOL actually, space permitting, I would!

    #709 6 years ago

    Visit #30 -> David Morris (@Bay78) in Winnipeg, Manitoba – “O Canada!”

    The subjects: Flip Flop, Sweet Hearts

    It was a friendly day at the Canada border… after reassuring the guard, that is. “Sir, do you have any weapons with you? What about at home? Any weapons back home?”

    “Back home”? An odd question, but I didn’t have to lie: “Nope. No knives, no guns.”

    Then I added, “OH… I see… is it because I’m from Texas? All of the guns and stuff?”

    He nodded.

    HA! Good old Texas! Blastin’ its way to FREEDOM! Maybe.

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    Topographically, Winnipeg is a lot like Dallas. Flat, paved, spread out, and entirely car-based. Except no creamy sriracha option at Subway… awwww.

    Otherwise, the similarities end there. Canadian money is colorful, waterproof, and no one dollar bills to fuss with. Instead, you get smile-inducing “loonies” and “toonies” ($1 and $2 coins).

    Speaking of color, I spotted quite a few rainbow flags flying everywhere (it is June, after all). In most cities, the rainbow flag only shows up in "the gayborhood" somewhere far across the railroad tracks. Whereas in Canada, businesses of all types treat it like just another high-five or seasonal holiday.

    Live and let live, aye? Aye indeed. Canada... teach us how to lighten up a bit!

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    David Morris is a proud member of the Manitoba Pinball League (and busy father of four!). He began collecting pins in 2010 and has slowly traded up to a solid A-list of games.

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    David acquired this Operation Thunder for $800. It might have been the nicest original Premier game I’ve ever seen. A neat feature is the necessity to earn “fuel” throughout the game or else your flippers will lose power and stop working.

    Note: Addams Family topper in the background. The room was deliberately built within a centimeter of its height. Priorities, man. Serious pinball priorities.

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    One of the 500 Limited Edition Lord of the Rings occupied a slot in the lineup. I do love my EM’s, but I think this is going to be my first big solid-state purchase. LOTR has really grown on me over the years.

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    Next to it, a Ghostbusters Premium w/deluxe topper.

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    What have we here? A relatively uncommon Capcom Airborne. This was the second game produced by the brief-but-glorious Capcom brand. It plays REALLY FAST, which is appropriate for the stunt-flying theme.

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    Split Second always makes me chuckle. It flips well and is fun, but the sounds are among the most hilariously mismatched for a circus theme. A calculator-robot voice calls out the various events: “MEEP! TREE! TWO! ONE! MEEP! MEEP! HURRY, HURRY, HURRY, HURRY! MEEP! PERFECT!”

    Seriously, someone needs to re-theme this game as 1979: Battlestar Galactica - Cylon Circus.

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    The EM’s were at papa’s house, so we began with relay class on Flip Flop.

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    When the switch stacks are bridged together, they must be removed together.

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    Watch the biscuits (spacers)! Sometimes they fall off and land in the worst, most unfindable places.

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    Finally a new issue to discuss on the tour: Carbon tracking! The player-up unit was sparking and throwing smoke with every click. Can you see why?

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    Look closely. See the black spots between the circuit traces? That carbon is electrically-conductive! Whenever you see this on a stepper, you have to remove ALL of it or else you’ll get a short circuit.

    We used alcohol and the Magic Brush to scrub it away. No more sparking. When in doubt, clean it out!

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    A perplexing GI short (oh geez, not another one!) prevented the playfield from lighting up. The 6v playfield lamp circuit kept blowing fuses. David got to work examining all of the sockets.

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    Everything looked OK except for a pop bumper lead touching the bracket. Could this be it? *SNAP* awwwww.... another blown fuse confirmed it was not.

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    Time to get serious. We depopulated the playfield and vacuumed all of the lamp sockets.

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    And yet… the vacuuming was NOT ENOUGH. A tiny ball of steel wool was nestled in the uppermost far-left lamp socket. A possible case of sabotage?

    After plucking it out, it was time for another test. Fuse popped in... fingers crossed… here we go… ready… set… *SNAP*! Awwwwww. NOW what could it be?!?

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    I tested every pin to the jones connectors individually. The 6v circuit was good. Other connections good. We plugged the playfield back in and…

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    ALL GOOD NOW? I banged and wiggled the connectors and playfield just in case… no problems. Perhaps a tiny fragment of steel wool hadn’t escaped the lamp socket. We re-vacuumed it just in case. GI issues can be such a pain to track down!

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    At this point my memory gets a bit fuzzy. Flip Flop had drained our patience and it was getting late. We moved on to a $60 Sweet Hearts pickup. The reels were going bananas, pops locking on, triple scoring, fuses blowing… oh joy of joys.

    The icing on the cake? A switch at motor 1A was missing a contact. I bent and fixed it temporarily along with a few other things: Stopped the fuses blowing, reels were resetting again, pops no longer locking on, but nevertheless…

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    SWEET FARTS WAS AN UNREDEEMABLE TWIT. And thus, we end here, quoting its sales flyer...

    “Play Bagatelle & Drain! Up The Middle Or Down The Sides, Your Choice!”

    Next stop -> Sasktatoon, Saskatchewan – “O Canada!”

    #713 6 years ago

    Yo Bingo-Nick! When I made this post, I thought of you: "Nick isn't gonna like this!"

    You and I are like two bookends on the EM-spectrum. We are both passionate and highly motivated people coming at the hobby from opposite directions.

    I will confess that I am not a nudger, bingo-er, or "play for specials" kind of person. At all. Like, not even a tiny bit. I've tried... I really have. But my brain only seems to be wired for shots, flow, and high tempo games. And maybe the occasional prewar machine where you can tilt the crap out of it.

    A ton of Gottlieb games use a half-bagatelle/half-pinball format where "completion" is the goal. Sweet Hearts is "the" example I use when referring to this type of layout. It appeals primarily to the OCD-reward path (gotta get everything lit!), whereas my dopamine payoff comes in the form of the crazy little dance the ball does across the playfield. Not too chancey, not too skill-locked, but right at the cusp of both.

    *shrug* que sera sera... the community is better for having us both.

    I hope to meet you and see your incredibly ambitious virtual bingo project someday. Very much admire your work to keep the old gals alive, however possible.

    #720 6 years ago
    Quoted from SuperDaveOsbourn:

    Per IPDB, Pinball Magic was their first title out the door.

    Thanks for catching that... now corrected. Seems I did an alphabetical sort by title instead of year.

    #725 6 years ago

    I met Tim Meighan last night. We played some games and did a little shop/tech talk. His games were very nicely rebuilt and played among the best I've encountered at any show/collection.

    #729 6 years ago

    Bonus stop -> Jason Carroll (@Smokedog) in Saskatoon, Saskatchewan – “O Canada!”

    The subjects: Pokey’s Pinball Bar

    At last, the time had come for the gargantuan Winnipeg to Edmonton connection: A 13-hour endurance-stretch across the Canadian prairie.

    Normally, I’d have knocked it out in a single trip. After all, I’m a native Texan, where it is possible to drive all day and still be in the same state! But by now, deep in the middle of this crazy road trip, the limits of my stamina were becoming a little too obvious. My body was telling me if I didn’t manage my recovery time carefully, I wouldn’t make it.

    Thus, I decided to take a shorter 9-hour drive and spend the night in Saskatoon (roughly two-thirds of the way to Edmonton).

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    First, I would like to take a moment to thank all of the Japanese restaurants in the world for existing. I absolutely love bento box lunches! Most can be had for around $10-$12 and offer a variety of healthy flavors in an aesthetically pleasing way. Salmon teriyaki and California rolls are my usual choice.

    “Bento box, bento box, you are so much better than… er… bagels and lox? Socks? Managing stocks?”

    *shrug* whatever… was glad to find one way out here!

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    After reaching Saskatoon, I couldn’t resist doing a local search for pinball arcades. Hey… what do you know? Saskatoon has one right down the street!

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    Pokey’s Pinball Café is owned by Jason Carroll (@Smokedog). What makes it so distinctive is its local proximity and quality of food. It is truly a walkable neighborhood bar offering “real food” with a Cuban bent and bread supplied by a specialty bakery down the street.

    You know you’ve got a good thing when you have customers coming in just to eat the food! It was tasty indeed.

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    Pokey’s is the first arcade I’ve found with a Heighway Full Throttle on route. Tough game!

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    Local drafts and specials are a must.

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    Every local barcade should have a high score board! A little friendly competition makes the world go round.

    Aaaand that’s it. Just a quick stop this time.

    From now on, whenever you stare at an empty-looking map of Canada’s north central region… you’ll know there is a fun little place waiting for you on the plains of Saskatchewan.

    Next stop -> Edmonton, Alberta – “O Canada!”

    #732 6 years ago
    Quoted from Travish:

    Is that food? I kid, I kid. At least it's not sushi milk and wieners.

    Lol well... I tried the weiners and coffee milk... now you gotta have a bento!

    Quoted from brenna98:

    After 2 attempts with a not so good scanner, I decided to send off my Combat backglass to BGresto.
    My worst fear happened.. it broke.
    Luckily I sealed it before transport, so the pieces were scannable!
    Thank you Steve for making this bad situation into a good one!!
    I don't know what we would do without you.

    Ooooooooo bad break, Dave. Glad it was recoverable! Speaking of which, I found a SS Combat conversion at NWPAS which was fantastically done. It was a basket case doomed for the trash can... totally resurrected by Josiah and Steve. Will post a video later.

    #738 6 years ago
    Quoted from JosiahCox:

    Please tell me this means they will have Combat available. I am in need of one myself as ours came destroyed.

    If Steve has the scan and completes at least one backglass, he can do further runs with it as needed. So basically, yep.

    #740 6 years ago

    I like how the Best In Show games have the DELUXE LE font, whereas the monthly folks must be content with the pro version.

    #743 6 years ago

    Visit #31 -> Bill LePage (@Ninjaboot) and Jonathan Puckrin (@puck) in Edmonton, Alberta – “O Canada!”

    The subjects: Dragon, Heat Wave, Volley, King Pin

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    Edmonton! Finally! By far the most distant (and northernmost) stop on the tour, as well as being the lone midpoint across a 1600-mile stretch of Canada’s vastness. A major milestone, for sure.

    A few drivers along the highway slowed down to get a look at me. Had this Texan lost his way? We don’t see many of those plates around here, aye? Made me wish I was wearing a cowboy hat. Occasionally it can be fun to pander to stereotypes.

    A foreboding storm loomed ahead. I pushed through the torrential deluge and high winds to reach Bill’s house in St. Albert…

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    Bill and Adrienne welcomed me inside. An Interflip Dragon was in the living room, in very nice condition. Bill told me he had picked it up for free... wow! Nice score indeed.

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    Several of the lights in the backbox weren’t lighting up (ack! GI strikes again!). I used a pair of alligator clips to jumper the common wire from a working segment to a non-working segment… LIGHTS ON! A wiring or soldering issue was to blame. For now, we put it on the back burner.

    Dragon was also given the stealth LED treatment. As you can see, the result was warmly received.

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    Adrienne introduced me to beer + Clamato… a stripped-down version of a Bloody Bull. I always wondered if these were popular up north due to the lack of sunshine during the winter months. Like perhaps a seasonal craving for lycopene?

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    We proceeded downstairs to evaluate a Heat Wave project. Looks like Mr. Sunshine got a little too enthusiastic about his job.

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    Looks like a sizzling good time. Crispy wires & a melted drop target coil underneath. Yikes!

    Luckily, the harness and nearby parts were largely intact. Considering the rest of the game was in nice condition, it looked like a good candidate for restoration.

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    The following day, Bill was unavailable due to an emergency work request. His pal Jonathan (a fellow pinballer) volunteered to take his place and indoctrinate me into the important Edmonton ritual known as Tim Horton’s. Coffee upgrade in place, we went to work.

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    Volley was the game and HEY JON get over here and stop taking pics! It’s work time!

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    The chimes didn’t sound quite right. Someone had hot-glued the screws and grommets! Probably in an attempt to quiet them down. Tip: Don’t do it this way.

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    One of the score reels was slipping backwards. I used the opportunity to demonstrate how to disassemble it, clean, readjust, and polish the plunger and spindle with Mother’s.

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    Oh yeah, we’re doing a relay too. Relays are the mandatory first syllabus in EM 101, yanno.

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    The Magic Brush transformed another set of switches into pinball jewelry.

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    Jon took a picture of my reel-cleaning technique. Same method I used at Bob Mlsna's place: Warm water and dish soap to get my fingers sudsy and gently glide them across the surface to remove dirt. Then follow with a windex-wettened q-tip over the white areas.

    Some (usually Gottlieb) numbers may turn into powder under the sink. It doesn’t happen often, but it all depends upon how much sun and heat the reels were exposed to.

    I just take my chances and hope for the best.

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    Next, we attempted to crack into a Williams Touchdown and evaluate its potential, but the door was locked without a key.

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    We didn't get far. Adrienne drove up to the garage, in tears. Bill was supposed to leave work early but had taken a rather nasty fall from a scaffold and was in the hospital! Good heavens! We rushed her to the hospital and remained nearby just in case.

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    During the waiting period, Jon instructed his son in the arcane art of Ghostbusting at a nearby candy shop. Note: Wonka portraits on the back wall... nice touch.

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    Outside, I donated a few toonies to a mariachi who performed for the 'lil guy.

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    I stepped inside of the local Beercade to snap a few pics. It was quite impressive in size with dozens of filament light fixtures and acres of natural wood covering every surface... very swanky. As well as an ample number of rainbow flags welcoming people of all stripes (a now-common sight in Canada).

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    We headed back to Jon's place after learning Bill would be staying overnight in the hospital, thankfully in good condition. Jon insisted upon a second stop at Tim Horton's for a frozen cappuccino and "Timbits" (donut holes). He simply would not take "no" for an answer!

    OK, you got me, Jon. I enjoyed it... maybe more than I should!

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    Back at Jon's place, he demonstrated his plans to substitute a much-scarier T3 head in place of the regular sunglasses-version.

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    We spent the rest of the day working on King Pin and going over some of the basics. Here's an oft-overlooked tip: Knot the power cord before putting the head back on. It's a cheap but effective form of strain relief. You may never need it (here's hoping), but if you do, it may prevent your motherboard harness from getting ripped out!

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    Obviously, with Bill in the hospital and our plans having veered far off course, the visit hadn't gone quite as expected. But Jon was a terrific stand-in who did all he could for his friend (who is now making an excellent recovery) as well as soak up some EM-tips in his absence.

    Edmonton has its own pinball and arcade expo known as YEGPIN, featured by the Die Hard Pinball League. If you're local, be sure to look these guys up and get involved. Really nice bunch of folks up here!

    https://www.yegpin.com/
    https://www.diehardpinball.ca/

    Next stop -> Revelstoke, Kelowna, and Vancouver, British Columbia – “O Canada!”

    #745 6 years ago
    Quoted from CaptainNeo:

    Sunshine? Looks like a flasher locked on and started on fire. Was there a giant magnifying glass above that game? Holy shit, never seen anything like that.

    The drop target coil caught on fire without blowing the fuse! Fortunately it was constrained to a smallish area. Should be OK after some time-consuming coil and wire substitution.

    #747 6 years ago

    Word to the wise... this is what happens when you bypass the fuse. You turn your game into the fuse!

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    #758 6 years ago

    Taking a break in Revelstoke, Kelowna, and Vancouver, British Columbia – “O Canada!”

    The subjects: The Now, The Future, Sheba

    The last time I was in Banff was in 2004 during a ski trip with my brother and father. Had it already been 13 years? My gosh… it felt like yesterday.

    Time. It passes quickly. Then it passes twice as fast. Then quicker still. And then *poof*… all of a sudden there is no time. No more cars, no friends, no names, no places. No lovers, no families, no oceans, no stars. Only a return to… something… other than here.

    Something forever. Or never.

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    Enter Canada’s magnificent British Columbia…

    Many people have remarked how they would have liked to have taken a journey like this, if only they had the time. Truth is, even if you have the time, you may not have the means. Or, if you have the means, you may not have the opportunity. Or, if you have the opportunity, you may not have your health. Or, even if you have all of these things, you may still have children or animals or relatives or friends who need you in their daily lives.

    If you’ve felt this way, don’t feel bad. It is universal to yearn for travel and just as difficult to free yourself from life’s circumstances to actually do it.

    The daily demands of life tends to root us in place. It is not so simple to “cut and run” without invoking negative consequences. And negative consequences are what we hope to escape via travel in the first place, no?

    I was able to make this journey because I’ve been preparing for a trip like this for several years. It isn’t quite the one I had originally planned, but it is nevertheless exceeding my expectations and I’m sincerely glad to have you along.

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    As mentioned, my main goal is to strengthen the “EM Army” and get the knowledge out there. Too many great games are languishing in garages and storage units across North America for no good reason other than a lack of accessible knowledge. I want to see them survive because EM’s are not only wonderfully entertaining and pretty to look at but also the most social of all pinball games. And let’s face it, we could all use a bit more socializing in this modern “world of screens” which so divides us at times.

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    Secondly, I am hunting for a new place to put down roots. I may have been born in Dallas and lived my whole life in the D/FW metroplex but I’ve never felt that it represented who I am.

    As mentioned, life tends to root us in place… and we make do with what we’ve got. We often don’t know what we’re missing until we sample it ourselves.

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    When we go to the bar, do we actually know what all of those colorful liquids in the bottles taste like? Do we know the subtle differences between the whiskeys? Or do we care - and simply choose what we’ve had before?

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    We often get stuck in our ways.

    Like likes like.

    We make our tools, and then our tools make us.

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    Pinball won’t likely be my future career, but it does need to remain as a significant part of my life. Wherever I go, I want to continue to play, teach, innovate, experiment, and bring joy to others via pinball. Perhaps via another Makerspace or private club or museum… I don’t yet know. But I’ve already got the games, so the answer will come.

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    I passed this shop in Kelowna and smiled. Evidence that the progressive frontier of the Pacific Northwest was on the horizon.

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    The barista corrected my name with a creative flourish. It used to be Nick, but a decade ago I sacrificed the letter k. A new life, new beginning kind of thing.

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    This is Brian (@Bridog) from Vancouver BC. Seven months ago I contacted him via Pinside about Sheba. He was interested in selling it, but the brokerage and delivery fees would have topped $500 before it even reached the US border! So… I drove 10,000 miles to pick it up myself!

    BTW… if you happen to live near Vancouver…

    Brian also has a Bally Expressway for sale with a VERY nice playfield, backglass, and cabinet. Feel free to reach out to him if interested. He also has a Lucky Ace for sale as well, because he’s distancing himself from the pinball hobby for a new one:

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    Well played, Brian. Well played. But not as well as Zoe, the pinball cat…

    And thus... the next chapter of Zen And The Art Of Pinball Maintenance shall continue in the USA...

    Next stop -> A quartet of barcades in Seattle, WA

    #760 6 years ago
    Quoted from Darcy:

    Oh Nic! That second photo was not taken in British Columbia. Looks like a shot from my front steps.

    Correct you are! It was on the way to BC and a good contrast of tree-to-Pinwagon. Pardon the technicality.

    #763 6 years ago

    1-2-3-4 barcades in a single day -> Seattle, WA

    The subjects: Seattle Pinball Museum, Flip Flip Ding Ding, 8-Bit Arcade Bar, Add-A-Ball

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    Our four-barcade hop on the way to the NWPAS (Northwest Pinball & Arcade Show) begins with the most official stop: The Seattle Pinball Museum.

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    Overall, there are more pinball machines (especially EM’s) here than any other barcade in town. Yes, the Seattle Pinball Museum is technically a barcade because you can buy beer and cider while you play.

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    The museum is located squarely in downtown Seattle, which is a bit of a hassle because Seattle traffic is among the worst of any city in the US. Parking can be a chore too. Might be best to take a Lyft here.

    “Hey… are you that guy traveling the country? Nic?”

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    Fellow Pinsider Brent (@Monsonb) pulled me aside to say hello. He told me he was in town for the weekend but hadn’t planned to attend the NWPAS. Whaaat?!?

    I did my best to convince him otherwise… did it work, Brent?

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    An upstairs area held more games and EM’s. Including an uncommon Attila The Hun game.

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    The Seattle Pinball Museum charges a flat $15 fee to play unlimited games, with an extra $5 charge for in-and-out privileges. Generally I’m not a fan of the “all you can eat” model, because it discourages casual visits on the way to/from work or home and removes the incentive to earn specials. But, on the upside, it is easier to implement and probably brings in more money overall for busy downtown locations such as this.

    Either way, we got pinball to play, pardner.

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    Next stop: Flip Flip Ding Ding, a neighborhood barcade in a less-crowded part of the city.

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    Bar-focused, with a pay-per-play model.

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    Only one EM on the premises: Buccaneer. I spent most of my money playing it to light up all the numbers and earn a special. It played well… wished there were a few more.

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    Upstairs, a good variety of games were present from the early solid-state period onward.

    Overall FFDD serves its neighborhood quite well. Easy to park and sits within walking distance of other attractions and pubs.

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    The 8-Bit Arcade Bar offers a colorful invitation from the street.

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    It has a little bit of everything inside… candy/treat dispensers, gun games, pinballs, video games, and vintage EM’s.

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    A Rob Zombie was hiding next to a Batman ’66. Uncommon to find one on route.

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    Nearby, Atari’s best all-time racing game 3-player Super Sprint sits next to a Ringer EM. It’s amazing how simple yet fun Ringer can be.

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    Three more pins were hiding in a rear room, colorfully decorated with graffiti.

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    A good number of EM arcade and gun games were present. Not all of them worked very well, but it was nice to see them in the mix.

    Another win for local barcades… 8-Bit does the job well. Extra bonus for having lots of restaurants nearby within walking distance.

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    However… the place that stole my heart lies beyond the flags, colorful chairs, and door leading underground to that which is known as…

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    ADD-A-BALL! One seriously funky cool neighborhood barcade. Also with a Ringer!

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    Add-A-Ball has mastered the art of the venue. As you can see, we have been led into a strange underground room reminiscent of a 1970’s sci-fi action series.

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    Death Star on one wall, Swayze on the other. With animatronic fish topper also in view. Yes, this is exactly the sort of environment where I’d drink many a beer and discuss how Canadian strippers deal with loonies.

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    Add-A-Ball has the Killer Queen for a dollar a play. Not bad for a 10-player game.

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    Where do the neon lights lead us?

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    To an upstairs room with jukebox, more pins, and faux-ivy ceiling above a painting of unwilling meme-cat playing the piano. Certainly a place for another beer...

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    …which can be had easily and quickly in this cheeky one-bartender joint.

    Oh, did I say joint? Yes, that would be the other thing Washington is now famous for.

    Add-A-Ball, you are the funky, weird, and wonderful arcade-cave I’d always hoped to find.

    Can I move in, please?

    Next stop -> The 2017 Northwest Pinball & Arcade Show (NWPAS) - Seattle, WA

    #765 6 years ago
    Quoted from Whysnow:

    can anyone impart some knowledge here please!? I need to know and now also NEED to go to a strip club in CAN!
    Sweet stop over. I to absolutely love ADD-A-BALL

    Not that I know this firsthand... but apparently since loonies are coins it involves a tube, a game of catch, and, er, a suitable location for a hilly, convenient rebound.

    #769 6 years ago
    Quoted from RyanClaytor:

    YOU LIKED A SEQUENCE GAME! HA!!!

    YEP, CAUSE MONEYS! :p :p

    I really wish pinball was legal for payout play.

    Quoted from Whysnow:

    takes making it rain to a whole new idea (and possibly painful situation)

    I would think a gentle lob would be much more polite than a side toss.

    Quoted from balzofsteel:

    spoiler alert.... um.... that was last week.

    Yep... and yer in it! :p

    #772 6 years ago

    Hey folks, a little birdy recently whispered something in my ear during beer-o-clock with Brian and Kathy...

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    A second (and probably final) run of tour tees will soon be available. Seems a lot of folks missed out on the first run (which ended before the tour got rolling!). More details coming soon...

    #777 6 years ago
    Quoted from jeffc:

    nicovolta - would you say there were >5 EM games at either the 8-bit or the Add-A-Ball? If so, I want to add them to RyanC's EMs on location thread: https://pinside.com/pinball/forum/topic/electro-mechanical-location-pinball-and-arcade-games
    I've been enjoying your updates and pics.

    I wouldn't add either location just yet.

    Add-A-Ball only has two that I can recall.

    8-Bit technically has about six or so... but I don't think any are pins and condition is a bit spotty. One didn't coin up at all.

    Quoted from chas10e:

    pre-ordered a shirt.
    I've been following this thread and finding it quite enjoyable.
    I saw a cordless Dremel in a pawn shop NIB & seemed like it had a decent price on it so I snagged it to only find I paid a few pennies more for it than had I bought it on Amazon for instance. amazon.com link »
    The "magic brush" I got from Harbor freight works ok https://www.harborfreight.com/5-piece-stainless-steel-wheel-and-brush-set-66129.html I haven't had a chance to compare it the the Dremel branded one.
    only done 5 relays with it so far as needed. A lot easier than I thought. still looking forward to the video's

    New videos are coming! If you subscribe to my YouTube page it will notify you when they are online...

    https://www.youtube.com/channel/UCp4i1YLUr26cDnXT1noxukw?&ab_channel=Nic%27sAmazingPinballChannel

    #783 6 years ago

    The 2017 Northwest Pinball & Arcade Show (NWPAS) -> Seattle, WA

    The subjects: Too many to list!

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    Shhhhhh! I’m doing my best to remain incognito. I’m staying with fellow Pinsider and volunteer Ron (@HighVoltage) at the hotel. I’ll gladly fix things… but quietly… quietly… gotta take some time off to have fun and relax…

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    Déjà vu! Ron brought his Interflip Dragon, just as nice as the one I’d seen earlier in Edmonton. We outfitted it with the stealth LED treatment (warm white frosteds) and it looked glorious on the floor compared to its neighbors. The downside, of course, was that it received more play and thus wear and tear. Sorry Ron.

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    “Hey… aren’t you….?”

    Incognito mode: Busted! I was quickly spotted by Dan (@Borgdog). Note the colorful array of games in the background.

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    Dan contributed a bit of his own matching-color-fun to the show: Gottlieb’s Golden Arrow in very nice condition.

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    “Hey Nic!”

    Well well well if it isn’t our own Barry Flagg (@bflagg) from Texas! He traveled a long way to see the show… and volunteer too!

    Whatta guy!

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    On a nearby EM, Tim Leonard had been fussing over a schematic with local pal Dominique John. The player-up function wasn’t stepping up correctly. I hadn’t met either one of these guys before, so it was a fun opportunity to walk right up and say, “Hi fellas… just close this switch right here. Boom… done.”

    Hahaha it was perfect timing… but in truth Tim and Dominique would have found it before long. Sometimes all you need is an extra pair of eyes. BTW, Tim gets the “Robert Plant” comparison all the time… but let’s face it… it’s a pretty awesome likeness to have.

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    My favorite wedgehead was nearby so I had to give it a spin. Hot damn! This 2001 was playing great! Silky mechs, good feedback, confident score reel clicks, strong rebounds, all the right stuff.

    Clearly, the homework under the hood had been done. Not just fixed, not just shopped, but fully rebuilt… the way it should be.

    I noticed several adjacent EM’s were playing just as well. Each had the same owner’s name on a business card: Tim Meighan.

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    Tim Meighan is a local pinball fixer/restorer in Seattle. I met him while he was explaining the configuration of the spinner unit inside of a Spin-A-Card. It’s always nice to see friendly and enthusiastic EM techs sharing their knowledge with others. It helps keep the hobby rolling, literally.

    The only thing I could think of saying was to pay him my highest compliment, “Tim, your games play like mine do!”

    Quality work = quality play. Not everyone consciously notices it, but if so, it's a thing you can feel through the whole machine.

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    Howdy pardner! Here’s one of those cool 60’s Bally zipper-flippers you don’t see every day… a 1967 Bally Dogies. Backglass on this one was nearly perfect. Pretty uncommon to see one that nice.

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    I caught up with Dominique a bit later to see his custom EM, Galactic Girl. No, it didn’t have plastics. Yes, it uses a goofy collection of pop bumper caps. Yes, it had a silly $500,000 price tag on it. But… we need to take a serious dramatic pause moment here because…

    ….
    ….
    ….wait for it…
    ….
    ….

    …this is a working, playable, fun, complex, innovative, unique, not-a-retheme, true EM built from scratch.

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    You’ve probably seen plenty of custom games at shows before. Many are half-finished projects or re-themes which don’t flip very well, right? Right. And that’s cool… because pinball is pretty damn complicated. We must remember it took teams of people to design them, test them, and produce them. Making your own is almost like building a car from scratch. It’s just an enormously complicated process for one person to finish.

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    Well, over a three year period, Dominique finished it. And did so AS AN ORIGINAL EM. He appropriated parts from different pinball manufacturers and used every square inch of available space to do it.

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    So much space, in fact, that the chime bars had to be mounted on the door!

    But I digress… Galactic Girl not only works, not only flips well, but features innovative things I don’t believe any EM has ever achieved before.

    For example, you can get a three-ball multiball, but if you lose one ball the flippers will go dead and you will be returned to one-ball play… without having the ball subtracted from your reserve.

    The top arch has movable gates which can swing open/shut for limited “around the world” shots to increase multipliers.

    If you build up your bonus high enough (like Space Invaders and Playboy), it will “stick” and be scored on each ball for the rest of the game.

    No outlanes exist, but the drain-rate is surprisingly balanced throughout the game.

    You must decide how many balls to purchase at the start of the game, which can affect how much you can achieve.

    It has a fire bell inside which rings when multiball starts… which is just cool.

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    The schematic wraps around upon itself, but is nevertheless complete and expertly detailed. I urged him to make a copy ASAP.

    Galactic Girl is not a game to be underestimated. It is an astonishing achievement, made moreso by the fact that it was done without the assistance of virtual pinball simulators or a team of helpers.

    If you ever see it in person, ask Dominique to explain the rules and spend some time with it. If you can get into its depth, it’ll make an impression upon you… guaranteed.

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    Local pinball/arcade collector and ex-NBA star Todd MacCulloch (PinGiant - my next visit) attempts to foil Houdini’s magic reverse-inverted-flippers by switching hands. Alas, Houdini had the last evil laugh.

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    “Yo Nic!”

    Ex-Texan Greg (@Gsones) bidded me hello. He’s digging life up here in the north. Frankly I felt a bit envious, but then again Washington is the best place in the world to be in June.

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    Another Pinsider joined the focus of my selfie-cam arm… this time it was Mark (@Balzofsteel) stopping in to say hello.

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    I was extremely impressed with the Total Annihilation custom machine at TPF this year, but it seems Tacoma’s NWPAS is giving us a run for the money. Josiah Cox (@Josiahcox) and Steve Prehoda showcased a fabulous EM-to-SS conversion of a Zaccaria Combat using FAST pinball hardware and the Mission Pinball software framework.

    Scowl not, EM-fans. This conversion was done to save Combat (and its beautifully silkscreened cabinet) from the parts pile. The backglass of the original game was shot, along with the internal parts which were rusted and broken. It was beyond saving as an EM. But as an SS it not only lives again, but adds extra features and multiball too!

    Josiah and Steve give a detailed tour of “New Combat” in this interview...

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    I was impressed with the overall quality of games at NWPAS, including this Stunt Cycle. I remember this game completely confounded me as a kid (I could only make the bike crash). Today, I think I got up to 19 buses.

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    Space Encounters played perfectly and the marquee light was bright and reactive on cue. I love games which combine video with environmental EM elements like this. It really adds to the experience.

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    “Are you experienced?”

    Naturally, this theme was entirely appropriate in Washington.

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    “Dude, wouldn’t it be cool to, like, shoot a pinball into a bong?”

    Sometimes, late night stoner ideas really do come true!

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    Have you noticed the bigger-is-better retro classic trend in amusement technology? Space Invaders gets its turn with the Huge-O-Matic screen treatment and everyone lined up to play it.

    I have my own ideas of how to apply this trend to EM pinball. It involves animatronics, smoke, balloons, and pneumatic cannons which launch bean bags. Totally not kidding... this needs to happen.

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    NWPAS offered so much more than what I could possibly cover here. The quality of the games was much better than expected overall and Seattle weather in June is just perfect if you decide to attend the show. Lots to see and do around town.

    And now… this cat is getting tired… if I don’t exercise and eat well I’ll run out of steam... gotta hit the treadmill to level-up again...

    Next stop -> Todd MacCulloch in Bainbridge Island, WA

    #790 6 years ago
    Quoted from Travish:

    Cattle drive. Get along little dogies.

    *ahem*, "git"

    #795 6 years ago

    To me it looks like the cowboy was in a gunfight with a cattle rustler in the distance just as he was getting knocked off his horse by a dogie stampede.

    Oddly angular artwork, but it doesn't put me off.

    #796 6 years ago

    (or maybe he is the cattle rustler?)

    BTW, a number of Ballys from this era have an extra set of scoring reels:

    Dogies has "Cactus Juice"
    Capersville has "Sea Ray Super Bonus Caper"
    The Wiggler has "Wiggle Jet Super Bonus"
    Rockmakers has "Rock-A-Rock"

    Then with a few others like Safari and Cosmos they went to a single extra digit per player before phasing it out.

    Pretty sure the point was to offer an extra opportunity to earn a special by completing specific goals (outside of points/match/lit rollovers).

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    #812 6 years ago

    Visit #32 -> Todd MacCulloch (@Pingiant) in Bainbridge Island, WA (part 1 of 2)

    The subjects: Nags, Derby, Basketball Champ, Ten Strike, Goalee, Card Whiz, Magic Baseball, Flying Turns

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    My first visit in Seattle was to visit the “Pingiant”, aka Todd, ex-NBA player and gracious host.

    I’d never met anyone who had played in the NBA before. I always wondered what ex-players did with their lives after retiring from the game. Turns out, Todd is doing the very thing most of us are too, except on a slightly larger scale. Which befits his namesake awfully well, doesn’t it?

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    At first, I wasn’t sure I had arrived at the correct address. Plenty of vehicles were parked outside but there was no one in sight. I followed a path downstairs and saw a familiar-looking fellow in a baseball cap having a smoke. He extended his hand, “Hi, I’m Mark… Mark Ritchie.”

    Then another person stepped outside, this time a local arcade owner who I hadn’t met before. “Hey… are you ‘that guy’ driving across the country?”

    I then noticed Steve, Trudeau, and several other classic pinball veterans standing inside. Honestly, it was an exciting moment to be among so many of them. I’m not a celebrity chaser (frankly, the whole entertainment industry annoys me) but the pinball world is only a tiny part of it… and being a part of it myself makes it a lot more enjoyable.

    Instead of talking about pinball, I figured I could simply Google what these guys had already said at the dozens of interviews they’ve already given… so I just listened to what they like to do nowadays.

    Mark is into deer hunting. He uses the whole animal, dresses it himself, and strives to be a good example of an ethical hunter. Trudeau is using his free time to indulge in one of the best things you can do with your guy-pals later in life (next to pinball, of course)… singing and playing guitar in a band doing local live gigs.

    Hey… what do you know… people are just people after all.

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    But where was Todd? I followed some loud shouting to the garage house…

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    Todd was enthusiastically playing the part of race caller and recruiting new players for his horse racing game. I had to volunteer my services. I love ball-rolldown games like this. Always a fun social experience to scramble for the finish line, yelling all the way.

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    Yes, Todd is very tall. I mean, I’m pretty tall myself, and people are usually surprised when they meet me in person at 6’ 3” height. But Todd makes me feel positively Lilliputian by any measure. Let’s just say I was glad we were playing roller ball horse derby instead of shooting hoops!

    “Hey Todd! Where did you get this game? How the heck did you get it inside?”

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    Todd gestured to the rear wall. “Garage doors!”, he smiled. Then told me the lower floor is where most of the EM’s were, and the upper floor had the rest.

    (*gasp*... two... floors?)

    At this moment it became very difficult not to break into a spontaneous crazy-happy dance… but I held it together. Barely.

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    Before rappelling into the downstairs wonderland, I had to explore some of the highlights of this room. A Red Zone skill-stop game featured a Silverball CD by the Barenaked Ladies as a potential prize. A highly appropriate choice.

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    Skee-Ball meets shuffle-puck-baseball meets pitch-n’-bat baseball meets Whoa Nellie. Ever played shuffle-puck baseball? Good times.

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    A loud popping sound spun me around on my heels. It was coming from a game I’d never seen before: Cool Gunman by Namco. Why is this game not in every bar across Texas? Aim for the nearest floor tile and blast the can into your opponent’s goal.

    I captured a game with Mark demonstrating his trick shooting skills…

    I watched these fellas violently spin the handles on a soccer-themed game. It’s fun, but you have to be careful with the inertia of the handles or it will bang into your arm… which happened to me a couple of times. Which only made me want to try harder to win.

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    More noises from around the corner. This time, a Baytek racing game which is popular at places like Dave and Busters. Really fun to play with four skilled players!

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    Of course, no arcade such as this would be complete without a ginormous ball bowler. Everyone loves these things. I wonder if there is a business case for making them again with modern tech and toys?

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    Of course… there was pinball. Lots of pinball. Joust 2-player pinball. Safecracker pinball. Spooky Pinball…

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    …Lebowski pinball. Batman ’66 Super LE pinball. Hobbit pinball. Classic Williams. New Sterns. And we love them all… but…

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    …it was time to descend to the lower floor and explore the glorious EM-past...

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    SEGA’s Gun Fight stood proudly among the classics to challenge any would-be gunslingers.

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    Showdown offers a simple concept: Draw first! The cardboard-cutout cowboys acted out the results.

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    Return of Ringer! Again it was present, and again it was enjoyed by all.

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    Ambush is one of the better EM-gun games with rattling gun vibrations and wiggling targets. We featured one at the VECTOR Committee in the Dallas Makerspace… it was quite popular.

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    Better than foosball! Use the triggers to fling the basketballs faster than your opponent. Nice looking artwork on this one.

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    Sega Helicopter was one of a dozen or so rotary flight games I saw in my younger years. Back then, I had no idea whatsoever how they were supposed to work. Now I find them to be some of the best examples of amusements from the EM-era. It takes a good bit of skill and finesse to get a high score.

    If this game were made today it would probably have a drone racing theme.

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    Here’s an uncommon one: Kasco Untouchable. You must drive the police car while simultaneously shooting the gun at the fleeing criminals. An 8-track audio cassette originally provided environmental sounds for the chase… such a neat feature back in the day.

    I recorded a video of Jeffrey (owner of Ground Kontrol) pursuing the gangsters…

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    Oh, there was more to see… so much more… but we can’t go on forever so we will pause at the end of part 1 with my absolute favorite most amazing EM game in Todd’s collection: Bally Space Flight.

    Be still, my spacefaring heart… this is one truly fantastic game. Gorgeous cabinet, twinkling stars, a rotating ultraviolet lunar surface, nixie tube landing counter, control scoring panel, real audio from real Apollo/Saturn rocket missions (originally inserted into the game via 8-track radio signaling - now digitized for greater reliability)...

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    …and simulated environmental effects like this spectrometer and radar sweep using spinning colored plastic disks underneath (much like those colorful animated vintage beer signs).

    AND THE DARN THING IS FUN TO PLAY, TOO.

    Todd, if you ever consider selling this… even remotely consider… even a gnat’s wing… call me immediately. I will drive all the way from Patagonia to get it.

    We conclude this portion with a video of Jeffrey attempting five perilous landings on the lunar surface…

    (part 2 to be continued…)

    #819 6 years ago

    Visit #32 -> Todd MacCulloch (@Pingiant) in Bainbridge Island, WA (part 2 of 2)

    The subjects: Nags, Derby, Basketball Champ, Ten Strike, Goalee, Card Whiz, Magic Baseball, Flying Turns

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    Time for the fixin’s! We began the day with one of the best woodrails ever made: A 1960 Williams Nags.

    It is a ridiculous game. Your horse can change mid-stream. The odd horses run. The even horses run. The pop bumpers spin around in a circle. The ball is hardly under your control. And yet… playing this game with friends is a real screamer because your fortune can shift in a split-second.

    Inside, the hold relay had burned up. No hold, no power, no game. Since we didn’t have a spare coil on hand, I bent the switches to the on position as a temporary fix. Also made a few adjustments to some scoring switches and relays and *boom* we’re off to the races again.

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    This is an optical illusion. Nags is smaller, Todd is bigger... but just as happy nonetheless.

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    Chicago Coin wasn’t renowned for making quality pinball machines, but they did manufacture other EM-games to a high standard. Basketball Champ would be one of them. The ball wasn’t always scoring when it went through the hoop.

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    Getting to the hoop was tricky. I had to –very carefully- remove the rebound glass to detach the switch. Unfortunately it proved to be a major time sink, so I straightened the switch tensioner and put it back in place. Better, but still not 100%. I wasn’t comfortable hurrying through a precision bend without a vise.

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    Time for another Chicago Coin classic: Derby, a 4-player bagatelle-style horse race. As you can see, Todd easily relocated it for me.

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    Inside, the mechs looked clean and the quality of the glass was outstanding. It had been custom made to replace the old one.

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    Aha! Underneath the player panel we find a stepper which was not resetting to 1-player, hanging up the game. I cleaned it up, retensioned the springs, and it was merrily zipping away again.

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    Another win for the horsies.

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    How about a small-guy-bowler? This attractive Evans Ten Strike gave you five frames for a nickel… and two extra shots for a strike (or one for a spare).

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    Easy fix here. The launch switch was dirty and poorly tensioned. After cleaning and adjusting it, the little man hurled like a champion again.

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    Another fine Chicago Coin production… Goalee! The Pinball Hall of Fame in Las Vegas has one of these. For such a simple game it can be maddeningly difficult to play. The hockey players whirl in place depending upon the direction of the handle. It is just as easy to smack a ball across the field as it is to bang it into your own goal!

    The motherboard conveniently slides out for semi-easy access.

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    I didn’t find any glaring issues under the hood, but I did find a few steppers which seemed a bit out of alignment. A few minor adjustments and a reset seemed to do the trick. But the jury is out until this Goalee gets a few dozen games under its belt.

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    Time waning, we made our way downstairs to the EM-cave and encountered a large snail. Seems these cute little fellas really enjoy the moist elements of the Pacific Northwest.

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    “Midget Alley” may not be politically correct nowadays, but it nevertheless offers a unique thrill. The ball spins up on a 3400rpm motor before being flung into the pins. But neither it nor the pitch-and-bats were priorities so we moved on.

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    Nearby, another pitch-and-bat and a Gottlieb Big Hit were waiting in the queue. Again, not enough of a priority… let’s keep moving.

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    Nothing wrong with this Bally Skill-Roll, but hey, might as well take a photo. The lower you go, the more difficult it gets to launch the nickel across the scoring switches. Sure feels good when you make it all the way!

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    This funny little game uses an air hose to levitate the “baseball” (ping pong ball) in front of the batter. When it reaches the right altitude, fire away! Ker-CHUNK! Strangely more fun than you might expect.

    He wasn’t working, so I cleaned up the launch motor and a few switches… *thwack* and it’s another grand slam!

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    Time to take a Flying Turn. Great game… but it was blowing fuses when the cars advanced down the track.

    I didn’t have a circuit-breaker fuse with me and Todd didn’t have any spare fuses, so I used the last of my 15 amp fuses to track down the culprit. I checked the entire logic path and could see sparks from one of the scoring relays, but alas, ran out of fuses (and time) during the troubleshooting process.

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    Dang. Batmobile caught a flat on this one. I spent the rest of our time getting Card Whiz up to speed.

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    And now, before we resume the EM Home Challenge, we must stop to pay homage to what is perhaps the finest pitch and bat game of all time… a pristine 1937 Rock-Ola World Series.

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    Manufactured from 1937-1941 (production stopped due to WWII), the game features the real players from the 1937 All-Stars. It has a display area to the right where the spent balls track strikes, outs, and foul balls. The umpire raises his right or left hand depending upon whether a strike or ball was thrown. The overall effect is incredibly charming.

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    The pitcher can deliver approximately 15 different pitches and hurls it straight from his hand to the bat. The other players move side-to-side to trap the ball during the game.

    I basked in the warm glow of World Series for quite a while. Surely, it must be the most treasured item of all in Todd’s collection.

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    (Cue Aerosmith – Back In The Saddle)

    Card Whiz was the game of choice and it went to three rounds. I won, but damn, as you can see Todd really made me fight for it! The bad luck streak has ended with a new 16-7 record. BTW, we are supposed to be doing a “16” in the photo, but I got it backwards.

    Big fun in the Pacific Northwest! Great barcades, a great show at the convention center meeting new pals, and of course a wonderful time with Todd and the pinball alumni who made it all possible in the first place.

    Yep, I think I could get used to this. Now if only I could figure out where to put my EM collection in this part of the country…

    Next stop -> Brian Lee in Vancouver, WA

    #823 6 years ago

    Awwww thought it was a snail... saw one earlier in the same area and thought it had crawled out of its shell.

    #826 6 years ago
    Quoted from SirScott:

    The best way I found to get rid of slugs is to use beer traps. The problem with this solution is the more beer you use for slugs, the less beer there is for you.

    That's what PBR is for!

    #835 6 years ago

    Visit #33 -> Brian Lee (@hollywood69s) in Vancouver, WA

    The subject: Little Chief

    Yes, there is another Vancouver. It sits on the south edge of the state of Washington and is also known as “the other Portland”.

    The geographic location of Vancouver, WA offers a unique advantage being that the state of Washington doesn’t charge any income tax, and Oregon no sales tax. Aha! But beware to the tax cheater who would play both sides of the field… they’re wise to your sneaky little plan.

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    Brian and Karen were early responders to the tour and had the tees to prove it. I’m glad they did because these two really know how to have a good time. No shortage of fun anywhere in the house: Foosball, poker table, billiards, horseshoes, bocce, fire pit, pinball, and a plethora of libations as well. Wish I had more time to hang out during this quick visit!

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    Gorgar looked and played perfectly, but Little Chief needed some TLC to get going again.

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    One of the score reels was cheating us. We were only getting 40 points instead of 50 each time. What was happening to the extra click?

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    Typically, when the score reels are short a click (4000 instead of 5000, 400 instead of 500, etc.), one of the motor switch stacks is in the wrong position.

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    As you can see, the two switch stacks on the far right extend a bit further out than the others.

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    Williams motor switches have a front and rear mounting position. In this case, the stack responsible for delivering the clicks was mounted in the wrong position.

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    After moving it to the rear mounting position... 5 clicks again. No shortchanging here!

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    Brian prepares a Windex-wettened qtip to clean the underside of playfield inserts. Never use alcohol here... it can melt/haze the plastic.

    Something to keep in mind: Ammonia will make plastic brittle and break with repeated use. One swab for the initial cleaning may be OK, but for maximum safety soap and water is the best option.

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    Next, a relay is cleaned, gapped, and polished while Gorgar secretly plots Brian’s demise.

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    Fred, the 13-year old Jack Russell terrier, didn’t care about pinball whatsoever. He only wanted his tennis ball, now, or else that shoe is getting a nip! WOOF! WE PLAY NOW!

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    This type of orange playfield rollover button does not self-lift because there is no spring inside. The job of lifting is entirely up to the switch blade underneath. After cleaning the buttons, I tensioned each blade with a slight curve to ensure snappy performance without sticking.

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    Occasionally, the game would end early after draining ball 2 or 3. The first trough switch was to blame. It was gapped a little too closely… causing it to momentarily close at the same time as the second switch (signaling game over).

    It was cleaned, polished, and tweaked with a larger gap. No more sudden death!

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    When renewing lamp sockets, don’t forget to hit the spring inside with the Magic Brush. Makes it all nice and shiny again. Shiny is good. Electricity loves shiny metal.

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    It was time to stealthify Little Chief with some warm white LED’s. Brian deployed the vacuum for cleaning duty around the sockets and routed edges.

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    In case you were wondering, Brian is Joe Pantoliano’s (“Cypher” from The Matrix) long lost cousin. Voices are pretty close too! But I don’t think he accepted my comparison as valid because Cypher turned on his crew, after all.

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    Little Chief looked much improved in warm LED-mode. Being that we were in Washington, I was told to photograph the glass at this exact moment because… well… maybe you can figure out why.

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    The EM Home Challenge continues with another win… now 17-7. Finally got the photo reflection correct this time!

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    It was a quick visit, but a fun one. Brian and Karen have a good thing going in this part of the Pacific Northwest. Now that Little Chief is working, I've heard rumors that it is getting played more often than Gorgar. Sounds like another EM might be joining the family soon... wanna bet on it?

    Next stop -> “Major Tom to Ground Kontrol” – Portland and Salem, OR

    #842 6 years ago

    *burp*

    I needs my medicine to get through this.

    *hic*

    #844 6 years ago

    *ahem*... I got a fever... and the only therapy I need... is more pinball!

    More-Cowbell (resized).jpgMore-Cowbell (resized).jpg

    #851 6 years ago

    LOL ok... here we go! A new page, a new story...

    #853 6 years ago

    Visit #34 - “Major Tom to Ground Kontrol” (and Quarterworld) in Portland and Salem, OR

    The subject: A Bowie-esque escape with Tom and the barcades of Portland

    I enjoy reaching out and talking to friendly people. Everyone has a story, a dream, a hidden potential bundled up inside waiting to take flight… and they’ll tell you about it if the opportunity presents itself.

    I do my best to create these opportunities whenever possible. My main hobby in life is building worlds and expanding minds… including my own. For I often have just as much to learn from someone else as they do from me.

    The lady at the front desk inquired about my Pinball Tour t-shirt: “I love pinball! I wish I could find it. Is that what you do?”

    Twenty minutes later, our conversation drifted to the subject of waterfalls. It seems the Comfort Inn I was staying at is popular with travelers who flock to see the Historic Columbia River Highway. Which was only a few minutes to the east.

    “Oh, you didn’t come to see the waterfalls? You really should go and see them… here’s a map…”

    The map led me through a lush twisty road to…

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    Multnomah Falls. A majestic sight if there ever was one.

    I climbed the trail and crossed the bridge to reach the edge of the cascade. The air was rich and oxygenated with the sweet smell of earth and mist… a sensation which redefined all other earthly concerns as utterly unimportant. At least, for a spell.

    Near the overlook, a fair-skinned kid in his late teens was soaking up nature’s majesty. He remarked upon how wonderful it was to sit in a 67-degree forest versus baking in the humidity back home in Florida.

    “I hope I get to do something like you are doing when I reach my 40’s… that sounds cool.”

    Gesturing toward the waterfall, I replied, “It is, and you will, as long as you remember what you just said and keep this place in mind. You have to drive toward your dreams… no one else will do it for you.”

    A fistbump later - and the Pinwagon delivered me to…

    Latourell Falls.

    *gasp*… so much beauty… again!

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    My mind was awash in so many thoughts and experiences gathered along this journey. I wanted to sit by the river and sort them out, but my schedule was tight and I had to press on.

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    Scenic highway 30 wound its way up the side of the Columbia River until it reached the Art Nouveau-inspired Vista House, a memorial and rest stop for Oregon travelers. One of the engineers of the original highway proposed the idea for the building as…

    “an observatory from which the view both up and down the Columbia could be viewed in silent communion with the infinite”

    …indeed.

    Mission accomplished.

    If it is within your means, I recommend visiting this part of the country as soon as possible. It is one of those places which just might reframe your idea of what is truly important in life.

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    The day was waning and my schedule was making its demands known. And so, it was time to explore one of Portland’s popular barcades… Quarterworld!

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    Quarterworld had a cover charge of $3 to enter. Inside, a colorful hallway of video games lined the entryway.

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    Quarterworld has two bars inside. One of them flanked a tournament area with a huge projection screen to bring spectators into the action. Below, a row of pinball machines were accessible for play.

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    An adjoining room contained several other pins. All of which appeared to play well.

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    Several arcade classics were located in the middle of the room near another bar.

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    At the rear were several “huge games” like huge Galaga, huge Jurassic Park, and huge F-Zero arcade racer which I’d never seen before. Was F-Zero your favorite racing game of the 16-bit console era? It was for me!

    In the back was a stage with an overhead… TESLA COIL? Seriously? Was it merely decorative or actually functional? I didn’t ask… but it looked legit.

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    Next, a trip to Ground Kontrol, one of the first and best barcades to re-ignite classic gaming for the masses. It is located in downtown Portland and has no cover charge… w00t!

    I hung out with owner Jeffrey again and learned he had once ridden the pinball ride at the World of Sid and Marty Krofft back in the day. Jealous? Oh yes. I'm sure that experience helped him become the arcade maven he is today.

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    Ground Kontrol is currently in the process of doubling their floor space. The original “TRON Annex” is being upgraded and will soon join the newer “Wargames Annex” which is now open for business.

    Overhead, a deluxe projection system provided a way to watch fighting tournaments. The other screens added decorative elements from Wargames as well as helpful information about the onscreen action.

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    Look familiar? The design of this badass blinking bar mimics the “WOPR” nuclear launch computer from the film. So 80’s it hurts… in the best way.

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    Kontrol featured one of the PBR Can Crushers on the floor. Dirty Donnie’s artwork looked great on it.

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    The Queen was present as well. It always draws a competitive crowd.

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    I remember seeing Dragon’s Lair in the arcade with a TV on top. Today’s visitors need not miss out on the action either.

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    Before leaving, I had to make my mark on my favorite of the Pac-games… ‘cause it’s half-pinball, yanno?

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    Ahoy Major Tom, we’ve just left Ground Kontrol!

    The next day I found myself in Salem with none other than “the” Tom (@pinwiztom). To put it mildly, he is a “somewhat” avid collector of pinball machines. As in… nearly 400. WHAAT?

    How does a single person amass so many pinball machines?!? “One at a time, mostly… it just sneaks up on you”. Sound familiar? I’m sure ALL OF YOU KNOW EXACTLY WHAT HE MEANT BY THIS.

    Still, few have taken the addiction as far as Tom did.

    Pictured here is the uncommon 2-player EM-version of Sinbad known as “Eye of the Tiger”. It is generally considered to have the best backglass artwork between the two (I agree). However, it is not available in a System 1 solid-state version… awwww.

    Next to it sits the elusive Star-Jet, one of the coolest 60’s Bally pins ever made. It is extremely desirable, and no, he isn’t going to sell it.

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    A nice Gusher woodrail with perfect backglass awaits a player. It is one of the few games with a disappearing/reappearing pop bumper.

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    A rare Voltan Escapes Cosmic Doom sits among the collection. Gotta love Dave Christensen’s artwork... hoo boy. This one is insane: Nuclear explosions, lightning, skeletons in flame-robes, mostly naked women with sparkling bras. Just wow.

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    Ah yes, Bally’s undeniable classic: Fireball! Like it or not, it is the most iconic of all EM pinball machines and the one most people remember. Likely because it was also released in a home version, 80’s re-release “classic” version, and Fireball II from Bally’s “Class of ‘81” lineup.

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    A third Astro on the tour?!? Yep. It looks great with a 455 blinker bulb behind the robot’s eyes.

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    Hooray for more beer… and hey… where did the rest of the games go? Well, you can bless your lucky stars and thank Tom for what happened to them. He donated nearly all of them to the Pacific Pinball Museum so that you, yes you, will be able to play them yourself. That’s right, when the PPM opens its next scheduled Pinball Expo, literally hundreds of EM’s will be sitting on the floor… waiting… just for you.

    Hip hip hooray! Cheers Tom & thanks for contributing so much to the world of classic pinball! *clink*

    Next stop -> Blairally in Eugene, OR

    #856 6 years ago
    Quoted from EM-PINMAN:

    I like your posts Nic but I think you could use "More Cow Bell" in them, a lot more.

    We got cowbell coming up next. Blairally got serious cowbell.

    #865 6 years ago

    Hi Knoler... what I originally called "stealth LED" is merely a creative name for a recipe using warm white frosted LED's in EM's.

    https://pinside.com/pinball/forum/topic/stealth-led-a-recommended-recipe-for-ems

    Looking back, that article is a bit long-winded. Basically the strategy is to employ warm white frosted LED's in the backglass, under inserts, and pop bumpers... and leave filament 47 bulbs under the plastics, lane guides, and kickout holes.

    The overall effect is "natural enhanced". Your eyeball only sees bulb filaments directly (easy to tolerate) and everything else is illuminated with LED's. The recipe is a bit brighter than the original look - but in a way which I think retains most of its character, lowers maintenance/cost/heat, and in my opinion brings out more of the artwork in a pleasing way.

    All of my games get the stealth treatment. They look pretty fabulous when placed on the floor next to other EM's with all-bulbs. Photos don't do the recipe justice. In person, nearly everyone is impressed by the effect, even some die-hards.

    The tricky thing is that warm white LED's lack consistency. Cointaker used to have an incredible warm white super premium (not frosted) which looked perfect in pop bumpers... however... their supplier was unable to maintain the same warm color tone through successive runs. Last time I ordered it looked too greenish/blue. This isn't Cointaker's fault - it could happen to anyone who sells Chinese LED bulbs.

    Currently I have found Comet's Twin 2835 warm white frosted and 1SMD warm white frosted non-ghosting to maintain good color consistency for the recipe. Even so, it is a good idea to order more than you need and compare them in a backbox with the glass off for color fidelity. You will find subtle variations in color tone. Most of the time this will not matter, but if you are OCD about it (I am), you can sort the redder ones from the yellower/greener ones and install where they would be most/least noticeable depending upon the artwork.

    Why two versions of the same bulb? One is cheaper (Twin 2835). Use it in places where the light stays on all the time and thus won't be bothered by ghosting (flicker) issues.

    I also highly recommend the 1SMD red frosted non-ghosting for use under red star rollovers. Just looks fantastic and -extra bonus- no filaments appear between the cracks of the insert.

    If you have any more questions, feel free to add them to the thread here so we don't derail into a LED discussion... lots of variables to go over!

    https://pinside.com/pinball/forum/topic/stealth-led-a-recommended-recipe-for-ems

    #872 6 years ago

    Visit #35 – Blairally (@blairally) in Eugene, OR

    The subjects: Continental bowler, Wizard!, Centigrade 37

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    Growing up, I was a punk rock kid, but you wouldn’t have guessed it by my outward appearance. I didn’t have any piercings or mohawks or cool jackets or anything like that. Partly because I was a clueless teenager, and partly because the fashion-obsessed people around me were often the most boring of all. No time for that! We have some serious s**t to stir up!

    I spent my free time hanging out in Deep Ellum - an emerging art/music district in a sketchy area near downtown Dallas. Artists lived in graffiti-covered warehouses. Xeroxed band flyers were stapled to every conceivable surface. Skinheads and punks wandered the streets bumming cigarettes and breaking things. It was rough, but it was real, and very, very cool.

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    Why do I mention this? Because my visit to Blairally was like opening a time capsule from those old glory days. Blairally isn’t just another barcade… it’s a full layer-cake slice of what Eugene is like across the railroad tracks in “The Whit”. You won’t find hipsters in tailored hoodies or Trunk Club outfits stalking VC’s to invest in their latest ShoeFinder app around here. No ma’am, no sir. These are working folks… artists, radicals, vegans, die-hard independents… and they make their own rules here.

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    Granted, it isn’t 1988 anymore and frankly that’s a good thing. Ellum was a bit *too* rough around the edges back in the day and I wouldn’t want to return to that even if I could. We’re all a bit softer now in our comfortable postmodern world. We can dial up any reality we want with our magic pocket screens, get sushi from the grocery store, miracle up a ride in seconds… it’s almost too easy… and individually we’re a bit less distinctive nowadays for all the convenience.

    So what makes a place worth caring about? It isn’t defined by its amenities on the surface nor a subjective rating from a website. It’s all about the people who live there and what they produce.

    In short, people are interesting in this part of town, and that's what makes it a place worth checking out.

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    Blairally’s name is obviously a play on Bally’s namesake yet different enough to claim its own identity. Yes, people really do dance here, and the DJ’s are good at mixing up the classics with modern beats. No pretension… just regular folks having a good time.

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    The Bally Force is strong within these walls, as you would expect it to be.

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    Bill Solo (Han Murray?) nonchalantly guards the games inside.

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    Outside, a classic retro game sale and swap meet was being held for the community.

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    At night, local live bands play on the Blairally stage which is themed like a western saloon.

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    The next day, a classic hotrod made an appearance on the lot.

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    Several taco trucks are parked within easy walking distance. This sushi burrito is the same size as a Chipotle burrito, but way more awesome.

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    Blairally’s storage warehouse across the street echoes its eclectic character. Want to buy something? It’s probably for sale… and you never know what you’ll find in a place like this.

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    For example, we found an anonymous Olan Mills photo envelope inside one of the games…

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    …which… uhhh…

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    Wow. It. Cannot. Be. Unseen.

    You saw it here first, folks. Destined to become the next great internet meme.

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    Next door, the pinball work shack was filled with projects, a bead blaster in the bathroom, jukebox, and ample security measures.

    (the machete was for trimming the foliage outside… honest!)

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    Chad worked hard to make my stay upstairs as amenable as possible. Sleeping among the games in this funky workroom-turned-overnighter was so totally old-school Ellum it wasn’t even funny. It brought back so many memories of the warehouse districts and that scrappy DIY determination to “make cool s**t” out of whatever was available. Frankly, I loved it.

    The room’s vintage glow was provided by a Commodore monitor and Atari 800 computer on an upturned milk crate, offering classic games. Nice touch. Made me feel like a kid again.

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    In the bathroom, Chad stocked the mini-fridge with refreshments and a… bag? Of wine? Oh no.

    No… surely he didn’t…

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    Oh my gosh.

    Whenever I visit a new friend, they always ask what I like to drink. Sometimes I’ll use the opportunity to make a joke, “Meh, nothing special. I’m not a primadonna… pretty much anything from Puligny-Montrachet will do.”

    CHAD, I WAS ONLY KIDDING. YOU DON’T EVEN DRINK WINE! TAKE IT BACK AND GET A REFUND!

    Nope… I couldn’t make him do it.

    “That ball bowler has been on the floor for six months taking up space. People love that thing. It’s my most popular game and we are going to get it running again!”

    Allrighty then… challenge accepted!

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    The ball bowler was generally in good shape, but it wasn’t resetting some of the pins. Occasionally, the player count wouldn’t increase either.

    I extracted a huge ghastly ball of steel wool in horror and held it up for all to see before vacuuming out the entire backbox.

    “Do not… allow… this substance… inside any games… please. The tiniest fragments can break off and short out your game in ways you never thought possible.”

    Fine steel wool is good for polishing rusty coin doors with a bit of Brasso and elbow grease. Otherwise… keep it away from the games!

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    Pins 1 and 6 weren’t setting up correctly. I examined the release latches and some weren’t catching properly. I also retensioned all of the springs on the player steppers in the back because some were hesitating to advance.

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    The pin reset arm had an adjustable section to lengthen the stroke. I slid it back about ¼” and retightened everything.

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    Bowler was bowling again! YEAUSSSS! Which made me feel a little better about the wine.

    Ball bowlers require a lot of room in a busy bar but they seem to be worth their weight in gold. People LOVE them and stay for hours to play. Makes me wonder if it would be worth it to build a new one from scratch with fancy new toys. Hmmmm… could be a fun challenge…

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    Behind the scenes, Gavin, Chad, and Tom (teaches basic pinball maintenance on weekends) apply a new decal to an Asteroids control panel. It’s all about the details, isn’t it?

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    Honestly, there’s a heckuva lot more I’d like to write about Blairally and Eugene in general (geez, I didn’t even have the space to write about getting Wizard! and Centigrade 37 up to speed…).

    Blairally is a place which is more than the sum of its parts… retro swap meets, PinGolf cash tournaments, pinball maintenance school, live music, good DJ’s, and of course a wide variety of DMD/classic SS pins/and at least a couple of EM’s. It is a community within a community. The guys work hard to keep the place creative and vital. It definitely has its own character.

    When visiting, you won't be trapped on a pinball moonbase. The whole 'hood is walkable and full of character. Blairally itself is jutted up against the back of a stylish brewery (Ninkasi) where free-spirited kids play acoustic guitar and washboard in the street outside. The sound of train whistles and choppy mopeds mix with the bustle of nearby gastropubs, warehouse jams, recovery clinics, and old dudes in old hats smoking joints while waiting on the bus. Here, the mullet is “in”, and your morning mimosas will be served with a side of Scissor Sisters. Am I getting the Eugene vibe across yet?

    Gentrification eventually ate the best of what Deep Ellum had to offer, but it hasn’t come for Blairally yet. It’s not all grit and adventure around here either. You can still get your upscale fix around the corner if you want it. For example my dinner at Meiji was bouillabaisse, shojin chowder, chef’s salad w/fried leeks and black truffle salt, salmon misoyaki, rose wine, and a slice of Japanese cheesecake topped with pickled strawberries and Mutemuka sake chaser. All a block away, no valet required.

    To sum up, Blairally is a reflection of the unique and funky neighborhood it occupies… and thus, there’s nothing else quite like it.

    Come for the games, stay for the party. They keep it real here.

    Next stop -> Chris Porter and Andrew Harris in Shasta Lake and Richmond, CA

    #882 6 years ago

    Visit #36 – Chris Porter and Andrew Harris (@Lets) in Shasta Lake and Richmond, CA

    The subjects: Aces & Kings, Mainliner bowler, Lucky Ace, Oklahoma

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    At last… California. Or what I thought was California. As I approached the mighty Mt. Shasta, I would soon learn the area was often referred to as a different state altogether: Jefferson, the 51st state.

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    Chris found me via Facebook early in the tour. I wasn’t originally scheduled to make a visit to his place, but he wanted to purchase the LOTR “One Ring” shooter I bought from Bill Hanson. Since Redding was directly on the route… why not drop it off in person?

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    I ended up spending the night after an evening of spirited conversation and pinball. Learned a bit more about Burning Man, how Jefferson differs from the Bay Area which differs from LA which differs from everything else, and the pointlessness of divide and conquer politics in a world where our humanity is far more complex and multifaceted than our culture commonly recognizes.

    But hey, we ain’t got time for that! Redding gets hotter than Baghdad! With the following day’s temperature predicted to exceed 114, it was pedal to the metal to Richmond, CA and its cool ocean breezes.

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    Andrew, a lifelong resident of the Bay Area, was one of the first respondents to the original tour idea. Would I make it all the way to the Golden Gate Bridge? On time? With my brain still intact?

    Yo Andrew! Made it! Let’s get those EM’s rolling!

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    Andrew keeps his pinball finds stashed in his officially-titled “Arcave”. Aha! Seems I am not the only one to have come up with the moniker.

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    Well well well… what a nice diverse selection we have here: Sinbad in SS-trim, Stingray, Comet, Night Rider (also SS), Gridiron (a GREAT 2p pitch-and-bat game), Space Odyssey, Lucky Ace, Top Card, and a few more just out of view.

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    We began with an Aces & Kings project which appeared to have the telltale signs of “stingy reel syndrome” (getting 40 points instead of 50, 400 instead of 500, et cetera). The score motor had two switch stacks in the forward position (a common culprit)… but it was not the cause.

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    It was time to stop arching our backs into the machine and get serious. We removed the motherboard for easier access to the motor and lower mechs.

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    On some machines it is possible to remove only two screws to access all of the motor switch stacks. Doing so makes it very easy to “swab, polish, swab” every contact with the Magic Brush… which we did.

    The motor itself was making an unpleasant grinding noise when in operation. The clutch spindle was cleaned so that it would engage/disengage more easily, but the motor wasn’t stopping on a dime like it should. This “motor drift” occasionally prevented some switches from opening and closing correctly.

    Rebuilding the motor would have to be a future homework assignment while we ironed out other issues.

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    Most Williams and Bally relays are large enough to service with the Magic Brush without having to take them apart. Andrew took a turn wielding the wonder-Dremel and polished a few switches with ease.

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    Aces & Kings has a large relay switch bank on the underside of the playfield. It slams all of the relays open with one massive *KER-CHUNK*… which was part of the problem. The action was so strong it was knocking several relays out of alignment.

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    We noticed the affected relays had switch blades pushing down very hard on them. Reducing the blade tension helped them stay open after a reset but it still wasn’t 100% reliable.

    Neat trick: I filmed the action of the reset bank with the iPhone’s slow-motion video camera. KKKKEEEEERRRR-CHHHHUUUUNNNKKKKKKKK. We could see the reset bar was slamming the relays beyond the point where they latched… which was causing them to dislodge.

    Simple solution: Replace the coil stop with a longer one. We didn’t have one on hand, but I’m happy to report the replacement arrived later and got the job done.

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    I spotted a tiny image on Top Card’s backglass that I had never noticed before: Two men taking a balloon ride with a heart flag trailing behind them.

    Could this possibly be the first appearance of a gay couple on a Gottlieb game? Well, not quite (“not that there’s anything wrong with that” per Seinfeld). It’s actually an homage to Dave Gottlieb who had just passed away. His employees loved how he ran the company… hence the heart flag. The two gents are supposed to be his son Alvin and son-in-law Judd… awwwww.

    Next time you see a Top Card, look for the balloon!

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    Ball bowler time. Keeney’s Mainliner wasn’t resetting the pins. It was a heavy beast to tilt open!

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    Where we see rivets, we often see dirt and wear. Andrew deployed the Magic Brush for polishing duty. Remember – swab with alcohol before and after the brush to get the rivets shiny clean.

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    The pin reset motor switch was out of alignment and dirty. It received the “swab, polish, swab” treatment and was realigned.

    The pins were now resetting except for one due to a relay bracket which was bent out of shape. It was put in a vise, hammered flat again, and reinstalled. Result?

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    We got slidey-puck bowlin’s again!

    (the Oklahoma woodrail also received a goodly number of switch adjustments and cleanings to get it going… just didn’t take any pics, oops)

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    Have you ever noticed the A-K-Q-J-10 targets do not reset at the beginning of a game of Lucky Ace? Doesn’t seem right, does it? Who wants to continue someone else’s game?

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    I think the game would be more fun if the 10-TO-ACE reset relay fired at the beginning of the game. That way, all of the targets would be unlit at the start.

    Dealer’s Choice (the 4-player version of Lucky Ace) doesn't have this problem. However, the cards reset at the end of every ball, making it much more difficult to light up the extra ball lane!

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    The jones plug had two free spots available for a new connection. Wouldn't that be an ideal place to wire up the 10-TO-ACE reset relay? Another homework assignment for Andrew.

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    Lucky Ace treated me with good fortune on the EM Home Challenge… it was another win for an 18-7 record. The streak is back! Andrew, I promise I’ll return for a rematch before long, don’t fret.

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    I love anything “tiki” and the Bay Area has a variety of tiki bars to choose from. However, not all tiki is created tikqually. For example the venerable Tonga Room is the oldest tiki bar around (with extraordinary interior décor), but during my visit it was packed with 20-somethings listening to hip-hop and dancing. Eh… no. No thank you. Run for the exit, I did.

    Trader Vic’s has a hotel location near Berkeley. The view overlooking the bay was a huge plus, but the scene wasn’t so chummy. Dressy dates, expensive food, a bit too touristy. Wasn’t quite right.

    Pagan Idol is a relative newcomer in Union Square and it hit the mark. It put a spooky undersea Jules Verne twist on the familiar tiki formula… very cool. But I wasn’t about to drag Andrew across the Bay Bridge for a single drink, so…

    We drove to Alameda for a farewell cocktail at Forbidden Island. It’s a great little neighborhood tiki bar which, thankfully, played the correct music (vintage 60’s surf/Martin Denny tunes). It is also located near the Pacific Pinball Museum and Annex… which means…

    Next stop -> Pacific Pinball Museum and Annex in Alameda, CA

    #895 6 years ago

    Yes indeed I will be posting a substantial epilogue to this unique adventure.

    #896 6 years ago

    Only two weeks left... so much done, so much time, and yet how quickly in hindsight it passed...

    #897 6 years ago

    ...aaand soon we will begin the final segment: REGION 5 - Southwest Return

    Short but sweet!

    region 5 (resized).jpgregion 5 (resized).jpg

    #904 6 years ago
    Quoted from Lefman:

    So I gotta ask Nic--whatcha gonna do when the "tour" is all over???

    Quoted from Newport-Bill:

    My guess is sleep and then start planning the next one.

    Quoted from RyanClaytor:

    My guess is move into Todd Macculloch's basement.

    A mix of the above and then some? Hahaha... so many thoughts and possibilities... will discuss for the grand finale. In the meantime we have...

    #905 6 years ago

    Bonus Visit – The Pacific Pinball Museum Annex in Alameda, CA

    The subject: You… and why you must attend the next PPM Expo

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    This will be a short and sweet entry. Not because there isn’t much to say. No, no... quite the opposite. Whenever one is awestruck, the words tend not to come easily.

    Remember Tom? The gentleman who donated more than 300 EM's to the museum? Merely an appetizer.

    Warning: You have now reached the edge of the EM pinball singularity. Crossing the event horizon from this point onward will be a one-way journey. Proceed at your own risk.

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    Many, many rows of many, many woodrails. It may be the single largest playable collection on Earth in a public location.

    It may also be the largest collection of tabletop cocktail pinball machines too.

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    60’s and 70’s EM’s too. At least as many here, if not more.

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    A thick queue of EM's patiently waits to join the herd.

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    Gene Hwang (of Orange Photography) stopped by to shoot a few photos and discuss the ingeniousness of Norm Clark’s middle-pop layout.

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    Next, we indulged in another Norm Clark highlight: Expo. Initially, the game is wickedly difficult, but many powerups can be triggered as the game progresses making it possible to turn the tables in your favor.

    Norm Clark was the Walt Disney of EM designers. He constantly dreamed up crazy new ways of playing pinball and usually his ideas worked quite well.

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    It is quite uncommon to find a Fliptronic machine nowadays.

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    It features Nixie tubes for score displays.

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    FINALLY... we meet in person. I’ve been communicating with Michael Schiess (PPM founder) for at least two years attempting to schedule a meetup. We share a similar level of passion when it comes to preserving the hobby and extending it into the future. I'd like to link up with another Makerspace and create a second VECTOR committee in another part of the country. Teach pinball classes, make new amusement products, et cetera. Ideas... so many ideas...

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    OK folks, after fixing a few games at the museum, it is now time to get my serious face on. You need to make plans to attend the next Pacific Pinball Museum Expo when it opens later this year.

    Why this year? Because for whatever reason the powers that be in Alameda aren't so keen on letting people like us hang out in a huge warehouse to play games. Too dangerous? Regulations? Cronyism? Puritanical BS? Who knows.

    Point being - the collection is ready to visit - but for how long? If it has to move, where will that be? How long will it take to prep a new site? To get everything moved? To get the electrical and HVAC and restrooms sorted out? To get the approvals? Oy vey.

    EM-fans, heed my advice: Follow the PPM's announcements closely. When the next Expo is announced, make your plans.

    https://www.facebook.com/pacificpinball/

    Yo Gene! Got any photos to add to the thread?

    Next stop -> Visit #37 in Lodi, CA

    #922 6 years ago

    Eager for an update, are we?

    Still giving this thing all I got. The midnight oil burned up long ago but I have enough fumes left to coast to the end... with a few more surprises up my sleeve.

    I got 3 hours sleep last night on a slowly deflating mattress with a yowling cat in my ear. Not my brother's fault... he tried... hahaha.

    At this moment I'm up to my elbows in wedgeheads. The pics and stories are waiting... just need a spare hour or two to get them online.

    As Wolfgang said in the film bearing his name... "It's all up here in my noodle!"

    Hoping to have an update tonight, but if not certainly by Friday night.

    #926 6 years ago

    Generally if it has to be "jammed" in there, it shouldn't be done. Some relays (especially Gottliebs) need to be disassembled first.

    More info to come!

    #928 6 years ago

    Visit #37 – Eric Neff (@Cheddar) in Lodi, CA

    The subjects: Jumping Jack and Grand Prix

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    After dodging the heat wave in the Bay Area for a week (and paying a visit to the impressive Computer History Museum in Palo Alto), the Pinwagon arrived at a rustic 1900’s house in Lodi, CA.

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    I was greeted by Eric at the door of his delightful vintage home. A weenie-shepherd guarded the hallway and a Grand Lizard stood watch in the rear. I knew I would be safe in this part of California wine country.

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    In the pinball room, a rare Eclipse offered a challenge to any would-be takers. It shares a similar layout with Gottlieb’s Black Hole except for two rows of drop targets in place of the lower-level reverse playfield.

    Some may scoff at the lack of the lower playfield, but the drop targets nicely break up the wide open feel of the original. Eclipse plays fast with some wicked rebounds! Give it a spin if you see one.

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    Hello again, Jumping Jack. Have you returned once more to challenge me with weird scoring problems and flaky solder joints?

    Yep.

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    Stingy Reel Syndrome struck again… with only 40 (or fewer) points being awarded per 50-point target. Same story for 500 point targets. Which always leads me to a common point of failure -> motor stack 1A.

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    A small ratcheting screwdriver like this one is perfect for removing switch stacks in tight areas.

    After polishing and gapping the switch contacts at motor 1A, the problem ceased. Yeah! But for some reason, player 1 wasn’t receiving bonus scoring on the last ball (3 or 5). Let’s keep looking.

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    If you’ve ever examined a Gottlieb schematic and wondered what the numerals inside of this dashed-line box around “PLAYER UNIT” represented – it is the step count of the rivets traveling around the disc.

    Starting with a fresh game, one click advances the disc to “click 2”, and so forth. Which means by the time the disc reaches “click 8”, player 1 is on ball 3. And “click 9” puts player 2 on ball 3.

    On a 5-ball game, “click 16” would put player 1 on ball 5. “Click 17” would select player 2, ball 5.

    We can see that clicks 8 and 16 (for player 1) follow a different path than clicks 9 and 17 (for player 2). Player 1’s issue was found along the path leading through P, motor 4A, and motor 4C.

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    Whoa… that can’t be right. A wire from the harness was loose.

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    A quick solder job was all that was needed here.

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    Aha! The connection after the motor 4C switch had a broken solder joint. It was supposed to carry the circuit back to the transformer... which was confirmed by jumpering the connection.

    The solder bridge was repaired, and player 1 no longer suffered a significant disadvantage on ball 3/5.

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    For some reason, we were being awarded a match replay when the wrong number was lit. One of the wipers had been installed in the wrong position.

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    On Gottlieb score reels, the wiper should always point between 4 and 5. Think of it this way: Gottlieb score reels always leave work early. They check out sometime around 420... yeah man…

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    Chris (@alwaysrockin777) came by for a quick spin on Jumping Jack. “It is alive!”

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    I just happened to be in town when Brad, Ron, and a few others with the Pin-A-Go-Go (PAGG) pinball show were shopping around for a new location. The show has been experiencing growing pains at their usual venue and Lodi will likely be next for 2018.

    We walked the large event halls for the afternoon before diverting to a local brewpub. Always nice to relax with a few new pinball fiends.

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    We returned to work on Grand Prix. Inside the backbox, the match unit had been given the medieval “Butterfly Torture” and screwed to the top. I can’t explain why this was done. Perhaps because the wiper discs had been lost? No matter… the game would still work without it.

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    Some of the score reels were not resetting. Eric and Chris checked and adjusted some of the zero-position switches.

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    Fixed a few, and found a few more. Many switch stacks to check on a 4-player game!

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    I bumped into a nearby Centaur and noticed the… boob orbs. Can you imagine the mighty Centaur reverb-voice challenging you to hit the BOOOOOBBBB ORRRBBSSSSSSSS, human?

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    Rows of gleaming switch contacts could mean only one thing… the Magic Brush had made its glorious presence known.

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    Ah, but something was amiss, and I challenged Eric to find it.

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    And I now challenge you to find it.

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    The EM Home Challenge continues! We went three rounds on Jumping Jack and the streak prevailed: 19-7. Beware the momentum!

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    Eric is now a newly-minted Pinball Jedi… ready to conquer the EM world with his Dremelsaber. May the Gleaming Contacts be with you!

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    One last stop before departing for Salinas. After running into Ron Chan at the PPM Annex and the Lodi event halls, my route took me to his house for a quick visit and some fixes on Bow & Arrow (and lunch).

    Really enjoying my time on the west coast! I’ll be back for the Lodi pinball show in 2018.

    Next stop -> Cary Carmichael in Salinas, CA

    #946 6 years ago
    Quoted from spinal:

    Of the current Dremel cordless models (https://www.dremel.com/en_US/tools/-/search-tools/find-by-category/27343/rotary), which do you recommend for EM repair Nic? Is the 8220 overkill? Is variable speed necessary or 2 speeds enough? What do you think of the 8050-Mirco which is only 2 lbs?

    I use the 8220 for the huge 12-volt battery life. The 8050 has a smaller battery but makes up for it by being lighter and easier to maneuver.

    I haven't tried the 8050 but I assume it would work just as well.

    Quoted from Pinball_Nate:

    Wow, good to hear there are like-minded souls out there! I too was a punk rock suburban malcontent who attended many shows at the famous Marble Bar and The Loft in scuzzy downtown Baltimore. My yearbook quote was a passage from a DK song!!
    I'm also a tiki aficionado, my entire downstairs is decked out in tiki-memory-abilia from tiki bars past (mugs, totems, foliage, etc, etc). I had the same disheartening experience at Trader Vic's in Vegas, but there are still a few of the "real deal" tiki bars around - Omni Hut in Smyrna, TN is my destination next month!
    If you're ever in the neighborhood stop by so we can spin some of my hardcore LP's and I can show off my hand-painted trench-coat featuring Munch's Scream on the entire back and my high school notebooks with meticulous acrylic paintings of punk LP covers!!
    -Nate

    Awesome... sounds exactly like old times. We'd have been pals I bet. Do you hang out with the Crabtowne pinballers? Jose, George, Mike, Shannon, lots of cool folks get together up there regularly.

    Quoted from Heretic_9:

    Have seen Gene at INDISC in the past. Nice to see some of his work here.
    What is the pin that Gene is looking over in the 5th. photo down, on post #905 ? And what is that under-the-pf (?) feature in the middle ? (Something like the roulette wheel on Teed Off ?)
    Then . . . all of my previous bookmarks for PPM are pulling up zilch now. A quick search did not do any better. What gives, and what's a non-FB-user to do ?

    Fan-Tas-Tic is one of Norm Clark's signature middle-pop games. He also invented the roulette wheel feature which first debuted on his A-Go-Go machine.

    If you're a non-Facebooker (currently 5.4 billion and shrinking), you can follow the PPM's event activity on their homepage: https://www.pacificpinball.org/

    #949 6 years ago

    Are we ready for another entry or what?

    #952 6 years ago

    Visit #38 – Cary Carmichael (@CaryCarmichael) in Salinas, CA

    The subjects: Surf Side, Lawman, OXO

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    What do you know about Monterey, CA?

    World-class aquarium? Check. Temperate weather? Check. Near the home of the “Lettuce Balls” meme and painting? Whaaa?

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    Yes indeed, this area of the country is the lettuce capital of the world! Mr. Lettuce Balls is thus very proud of his harvest... and eager to share.

    In tribute, Cary proudly revealed the Monterey Flipper Pinball league logo, providing an almost too-intimate glimpse into his distinctive character.

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    Couples typically maintain a complementary balance of quirks and personalities. I wondered if Cary and his wife Nikki would be more alike than different. After a quick bathroom trip, I learned the former was the case. Both of them were equally irreverent and wacky…

    …which meant we would all be getting along just fine.

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    Cary grilled up a variety of fish which he had caught himself. He makes an annual pilgrimage with his family to Alaska for bonding and fish-reelin’s. Proof that having a punk rock soul doesn’t mean there isn’t room for a little tradition, eh?

    Cary is a creative guy whose many selves are constantly firing on all cylinders as evidenced by his gravity-defying hairstyle. I’m pretty diverse too, but when it comes to fishing... forget it. Best I can do is a karaoke of “Filet Of Sole” by the Dead Milkmen.

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    We began the day with a seriously badass power smoothie: Kale and radish leaves grown from the small garden outside, spinach, chia seeds, flaxseed, hemp protein, blackberries, blueberries, strawberries, and mixed veggie juice. Serious pinball demands serious nutrition... let's do it!

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    We began class with one of the best 2-player EM’s ever made: Surf Side! If ever a perfect pinball theme existed for Monterey, this would be it.

    Caveat: As a 1-player it’s just meh. Surf Side is meant for two… it’s all about building up and stealing those lucrative 100x bonuses.

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    Schematics can be confusing upon first (or second, or fifth) glance, but once you know what to look for it’s actually quite easy to read them. Instead of ”schematics”, it may be helpful to think of them as “coil trackers”. Use them to diagnose coils which are stuck on (or not turning on) when they should.

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    Relay class begins… and this is a switch. It opens, it closes. Does it look correct to you? Why or why not?

    Relays are the genesis of all EM understanding.

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    Cary was well-prepared with a new 443 Magic Brush attachment and Dremel ready to go. In this photo you can see how they look after a few thousand uses. They last a long time. Long enough that you'll probably drop/bend/lose one before it wears out.

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    A polished rivet is a happy rivet. Luckily, the soldering iron in the background is not going up his nose. Which would not be a happy moment.

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    Everyone examined the score motor and internals with great curiosity.

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    The score motor is the scariest-looking thing in a pinball machine but is nothing to be feared. All it does is spin around and make the switch stacks move up and down. Opening and closing, over and over again, to lock/unlock various circuits. It is the mindless errand boy in the machine.

    MOTOR BOY! GIMME FIVE CLICKS ON THE 100-POINT RELAY! MOTOR BOY! HOLD THIS RELAY FOR A COUPLE OF SECONDS!

    I often call it a switch carousel or relay wheel. It's easy once you know what is going on.

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    Hmmmm… it seems the 50-point relay wasn’t staying energized. The five clicks (10-20-30-40-50) were getting lost before reaching the 10-point relay. An alligator clip revealed a bad solder joint on one of the motor switch stacks…

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    …as well as an incorrect wire color on the schematic. Argh! It’s a blue-YELLOW wire, not a blue-RED one in there! Correction made.

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    Next, a Gottlieb Lawman resisted our efforts to open the coin door. We persuaded him otherwise.

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    We rebuilt these dad gum cotton-pickin' score reels several times to make them reliable. Ah, Gottlieb. Love ya, but score reels weren’t the loveliest things in your catalog.

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    Three Cherry Bells thus far. Will we see four?

    Not a bad game at all. I'd play it again.

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    A detour takes us to Philip’s house for a look at his OXO. The guys took turns polishing motor switches after I rebuilt one of the steppers as a class demonstration.

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    The next stepper was to be rebuilt via a team effort, with no help from me. Had they absorbed the lesson?

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    Hey hey! It’s working great, fellas! Color me impressed!

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    I have a feeling these guys will own the Monterey EM scene in no time. A+ for effort today.

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    Hey! Where are you in this photo? C’mon up and play some pinball with the Monterey League… they’re an awesome gang of hooligans.

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    Cary wasn't messing around on Diamond Jack, our EM Home Challenge game. It looked and played great.

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    Once again the contest went to three rounds but the streak continued! 20-7 and rolling - I got my mojo back after the upper Midwest slump.

    Cary and Nikki were a ton of fun & have a great little scene here. I'll never think about pinball and lettuce the same way again.

    Next stop -> Mystery Unbelievable-Land

    #959 6 years ago
    Quoted from pinwiztom:

    Nic in a previous life

    Silent film star Harold Lloyd. From certain angles I see a resemblance.

    Seems Harold also enjoyed getting himself into tricky situations with electro-mechanical things...

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    #961 6 years ago
    Quoted from Cheddar:

    You'd think the match unit wasn't needed but you'd be wrong. The ratcheting gear in-between the plates is used to drive the alternating relay that switches the score bonus and red arrows from side to side. I salvaged enough parts out of a parts machine (space mission) to make it work.

    Yes indeedy. Some Gottlieb AS relays also utilize an alternating relay switch in a similar fashion. But luckily the circular disc wipers aren't necessary for that.

    #963 6 years ago
    Quoted from Cheddar:

    Unfortunately it's impossible to keep the gear centered without the wipers holding it in place.

    Hmmmm come to think of it I've never encountered a Gottlieb AS relay needing to operate without the wipers. I wonder how difficult it would be to fashion a fix for that.

    #965 6 years ago

    This is what I get for Pinsiding at 75MPH in the desert. So... Gottlieb AS relays can work without the wipers. So Cheddar were you referring to another unit/manufacturer?

    #967 6 years ago

    AHA! Got it now. I didn't realize you had substituted a Gottlieb AS relay in there to do alternating duty. So it is the Williams match unit which won't work without the wiper discs to keep it centered, aye?

    If I recall correctly I think the Bally could work too since it is an all-in-one unit.

    #969 6 years ago
    Quoted from Cheddar:

    It's a Williams out of a space mission

    OK... now that I have pulled over, checked into the hotel, fired up my laptop, and can now give the photo a closer look... I can finally un-confuse myself.

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    Upon first glance it does look an awful lot like a Gottlieb AS relay except for the color of the biscuits, washers, and blade type (lacks the sexy bend). So if this came out of a Space Mission, I assume what was meant earlier...

    Quoted from Cheddar:

    Unfortunately it's impossible to keep the gear centered without the wipers holding it in place.

    ...was referring to the previous match unit in Grand Prix. Have I got it now?

    If so, it seems weird that they would be so different considering how close the dates of manufacture were.

    #970 6 years ago

    OK - and now back to the story... (Cheddar, please PM me to continue the match unit discussion if desired)

    Special update: I will be in Tucson tomorrow, July 12th. If you would like to join me, Pecos, and a few others in person, please send a PM to Pecos confirming your interest (and not in the thread here).

    Wednesday's schedule in Tucson is...

    4:00 PM at D&D Pinball
    6:00 PM Caruso's Italian Restaurant
    8:00-11:00 PM Pecos' Palatial Pinball Parlour

    Eight people will be invited to visit Pecos' Palatial Pinball Parlour (due to space limitations). Please let Pecos know ASAP if you want to attend A) Caruso's and/or B) Pecos' Palatial Pinball Parlour. Invitations will be opened to all Pinsiders.

    D&D Pinball

    331 E 7th St
    Tucson, Arizona, AZ 85705
    (520) 777-4969
    http://www.danddpinball.com

    Caruso's

    Caruso's Italian Restaurant
    434 North 4th Avenue (Just around the corner from D & D Pinball)
    Tucson, Arizona 85705
    (520) 624-5765
    http://www.carusositalian.com/

    #977 6 years ago
    Quoted from CactusJack:

    Pinball AND Italian Food? Dang, wish I lived in Arizona.
    Oh, Wait, isn't it like 118 degrees there today? Dry heat is still heat!! And now you have that wonderful Monsoonal Moisture.

    It is hellish today!

    Quoted from pinwiztom:

    Just do not offer to buy Nic, his favorite bottle of wine.

    Agreed. Unless you'll drink it with me!

    Quoted from Aniraf:

    Did you skip Phoenix? I was kind of hoping for some sort of Phoenix day . I have a friend with a Williams Big Deal...you could fix that for us .

    I am, but unfortunately no time for a stop... will have to return. Maybe in January! Too hot!

    #979 6 years ago
    Quoted from desertT1:

    Nic, do you know what you will be working on at D&D?

    Might be a Shiner Bock.

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    #984 6 years ago

    Bonus Visit – Mystery Unbelievable-Land

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    Welcome to LA!

    This is Ralph. He’s been an arcade operator for about 40 years. Today, he works to preserve a private collection which has been described as “somewhat impressive”… particularly when it comes to EM’s.

    We began the day at one of Ralph’s favorite restaurants: Philippe’s. Founded in 1908, Philippe’s claims to have invented the French Dip sandwich. The restaurant was filled with vintage phone booths, model trolleys, neon signs, and various ephemera evoking memories of decades gone by. It was an ideal place to set expectations of what was to come.

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    Before we enter Unbelievable-Land…

    1) Please do not ask about the whereabouts of this collection (it is not a public exhibition).

    2) Buckle your seatbelts!

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    As the curtains part, we have already passed through a performance hall w/tiki god stage, five EM rifle games, and a half-dozen fortune telling machines. Here is an example of one in action: A Seeburg “Shoot The Bear”

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    The entryway has a fully stocked prize/memorabilia booth with period swag.

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    We are lured into a panoply of vintage delights. To the left, a METAL-TYPER stamps out customized tokens. Inside, colored pennants and bulbs add a festive touch. This is an ideal way to softly illuminate an arcade from above without harsh glare!

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    Ever been to the Henry Ford museum in Dearborn, Michigan? You will see a dozen of these MOLD-A-RAMA machines standing at the ready to press out a hot plastic souvenir. This one is prepared to dispense an army of circus jesters on demand.

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    A row of classic 80’s solid-states were present including the silly-but-fun Stern ORBITOR 1. Other rows were filled with 60’s and 70’s EM’s, modern DMD games, and mid-late 90’s titles (I'm saving room for the esoteric stuff).

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    Airball is played by levitating the ball through the hoop targets using two joysticks: One for flow control, the other for direction. Ultraviolet lighting and mirrored surfaces add visual pop.

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    More than a half-dozen rifle games occupied one of the rows. Chicago Coin wasn’t known for making quality pinball machines, but their other amusements were very nice indeed.

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    Bally’s Target Zero jet fighter game is housed in a HUGE cabinet for a very good reason…

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    Inside, a long rotating carpet simulates a perspective-view of an approaching industrial strip with fuel depot and bridge targets. It is the analog version of Atari’s “River Raid”. The overall effect is mesmerizing.

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    Three helicopter games are housed side-by-side. I enjoy these types of games... "finesse under pressure".

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    Chicago Coin’s Apollo 14 beautifully captures the vintage feel of the 1960’s space flight era. The cabinet and controls are made from milled aluminum with a curved porthole view of outer space. Your goal is to dock the lunar modules carefully without causing an explosion.

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    What the heck? Around the corner sits a full replica of a 1950’s diner!

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    Inside, vintage machines sit near the entry/exit just like the old days, including a re-re-return of Ringer.

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    It’s all in the details: Vintage postcards, ceiling tiles, pendant lighting, classic menus w/original pricing, plates, appliances, and seating. I could almost hear the clink of dishes and chatter.

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    Outside the diner, a life-sized animatronic “Laffing Sal” figure beckoned me towards a rear stairway amid rollercoaster sounds, large marquees, and storefront facades.

    I was told the stairway led to the “office”… no big deal…

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    HA! Fooled me… the so-called “office” was in fact another gallery twice as large as what had already been shown! Oh my gosh. Several dozen woodrails to begin with… multiple rows...

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    Next in line: The Wedgeheads. Opposite this row, just as many!

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    Another row contained many more 80’s, 90’s, and unique solid-states. Alvin’s Mystery Castle sat next to two other rares from overseas: Jolly Park and Verne’s World.

    Next to them stood a Big Bang Bar and a Capcom Kingpin… only one of nine ever produced.

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    Once again, the classic 1937 Rock-Ola World Series makes an appearance.

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    A trio of driving games were located nearby. One featured a jet plane crossing the continents. This one, Motorama, offered a road trip across America.

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    My head was spinning at this point. It was difficult to process the quantity and quality of amusements under one roof. I must have reverted to a childlike state because I found myself drawn to one of the simplest games on the floor: Beach Queens.

    No flippers, one ball per game. Light up the girls and try to get the double bonus on the way out. That’s it... pinball-as-slot-machine.

    25 (resized).JPG25 (resized).JPG

    Beach Queens has the same layout as Fun Cruise, but with better artwork in my opinion.

    In summary...

    The word "awesome" is generally overused nowadays. A cup of decaf coffee can be "awesome". A selfie can be "awesome". But this collection is something which truly deserves the adjective.

    The flood of nostalgia I experienced was beyond anything I could compare in a modern context. All of the places I loved resembling this exhibition have long since faded away. This was a time when the middle class was pandered to with unrivaled excess. Our hopes and dreams of making cross-country, undersea, and outer space adventures seemed within easy reach... perhaps only 25 cents away with a push of a button.

    As mentioned, it was a challenge to take it all in. The photos I’ve shared represent only a third of what I saw in total. Amazing, but also bittersweet, as what used to be the status quo is now a museum exhibit. Which only redoubled my focus to do everything I can to not only bring these experiences back - but extend them into the future in new and creative ways.

    And so... the adventure continues!

    Next stop -> Pins & Needles in Los Angeles, CA

    #993 6 years ago

    Aloha Nicholas... again I thought of you after commenting upon Beach Queens, as it seems rather bingo-esque having no flippers and being so nudgy.

    The winning aspect in my opinion is the speed, flow, and simplicity. With only one ball per game... it's almost impossible not to give it "just one more" shot.

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