Quoted from Rum-Z:If we all promise to keep it on the down low, can you change the theme to Caddy Shack and use movie clips and audio assets?
not when it's for sale
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Quoted from Rum-Z:If we all promise to keep it on the down low, can you change the theme to Caddy Shack and use movie clips and audio assets?
not when it's for sale
Quoted from russdx:Should be pretty easy to convert back via the pinMame + P-Roc integration only thing is how legal is this? (id say very as you already own the machine!!! and rom!!) worst case don't include the rom in the kit (if you don't want to be seen selling roms) and the user has to go and download it and drop it into a folder. Who ever installs this kit is gonna have to a little bit technically any way so dropping a rom zip into a pinMame folder aint gonna hurt.
The right to repair laws may also make it ok to ship the roms with.
Quoted from jamescardona:built this menuing system today. During attract, hold the right flipper button down for 2 seconds to pop this menu up and select which version you want to play. Still finalizing the different versions that will be available to play.
[quoted image]
pinmame has 1.3, 0.6, 1.2 and 1.3.
Why is the 3 balls and 5 balls listed on there own? when that's a rom setting that can change?
Quoted from jamescardona:what has been taking me so long with the pinmame implementation is other things, though.
If you were following BOP2.0 when that came out, those folks had similar issues. The pinmame code is great for mimicking the processor, but less so at sending proper signals out to specific discreet hardware that may exist on only a single machine. From what I remember about BOP2.0, they had to write some custom code to interface with the helmet lights as well as the alpha-numeric display. There might have been other things. I am just going from memory.
For NGG, pinmame does not seem to be handling either the slam ramp or the wheel motor to my satisfaction. They both currently work, but the slam ramp bobbles a bit and the wheel doesn't spin hard enough. This is going to have to require me to rewrite sections of pinmame and I am writing that code now.
you better share that code with the pinmame people
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