(Topic ID: 73180)

NGG new rules, new code

By jamescardona

10 years ago


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  • Latest reply 6 years ago by alveolus
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#110 10 years ago

Whatever you do, keep the cartoon "thung....." sounds when you hit the pop bumpers. That has to be my favorite part of the game, audio-wise.

3 months later
#191 10 years ago
Quoted from Pugsley:

I don't know if this is possible, but for a drunken mode instead of the flippers being reversed, would it be possible to put them on a delay? like vary it from 100ms to 750ms during some sort of drunken mode.

I always thought of a "Kremzeek"(that energy being from Transformers cartoon series) mode where he messes up the machine:
1. pop bumpers go off randomly
2. slingshots sometimes hit, sometimes don't
3. delayed slingshot hits(random delay) sending the ball to unpredictable places.
4. (if possible in hardware) have slingshots react to only one or the other reed switch.

Messing up the timings of said PF objects could make for some interesting game mechanics.

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