(Topic ID: 73180)

NGG new rules, new code

By jamescardona

10 years ago


Topic Heartbeat

Topic Stats

  • 281 posts
  • 104 Pinsiders participating
  • Latest reply 6 years ago by alveolus
  • Topic is favorited by 62 Pinsiders

You

Linked Games

Topic Gallery

View topic image gallery

20140408_203536.jpg
t-boss.jpg
image.jpg

You're currently viewing posts by Pinsider mxv.
Click here to go back to viewing the entire thread.

#103 10 years ago

I don't get where people think the game is incomplete. Sure the software is really buggy (to the point that it soured me on owning it and I sold it) but the game is complete.

#108 10 years ago
Quoted from jamescardona:

what we are talking about is the same thing that people talk about when complaining about stern's games. the original designer had features, rules, etc, in mind but they ran out of time so it was released without having everything done. NGG sold like crap so WMS cut their losses and pulled their programmer resources off the title. This is all speculation on my part but this kind of things is still happening today so it is probably not far off.
I also would argue that the large number of bugs also points to the fact that they didn't finish the game.

You could argue that but historically that programmer's code was buggier than other's so really how the game shipped was how the game was going to be regardless of sales numbers. If someone just took a pass at that code and fixed the bugs it would be a much better game even if the rules were left alone. Really aside from Monopoly (which after time I grew bored of) it was the last Lawlor game I liked and the only one I liked after Twilight Zone. I enjoyed it for awhile when I owned it but eventually the bugs ruined it for me and I had to dump it. I still think the multiball and the hole in one shot are a lot of fun.

#132 10 years ago

IIRC Pat was strongly against video modes which is why there was never one in any of his games.

Promoted items from Pinside Marketplace and Pinside Shops!
$ 399.00
Cabinet - Decals
Mircoplayfields
 
$ 109.95
Electronics
PinSound
 
Wanted
Machine - Wanted
Lenexa, KS
From: $ 9.99
Eproms
Matt's Basement Arcade
 
$ 89.99
Lighting - Led
Lighted Pinball Mods
 
$ 9.95
Eproms
Pinballrom
 
$ 37.99
Lighting - Interactive
Lee's Parts
 
5,800 (OBO)
Machine - For Sale
Wilmington, VT
$ 54.99
Cabinet - Shooter Rods
Lighted Pinball Mods
 
From: $ 25.00
Playfield - Decals
Pinball Invasion
 
$ 37.50
$ 119.99
Cabinet - (Alt) Translites
FlyLand Designs
 
Wanted
Machine - Wanted
Aurora, CO
4,800 (OBO)
$ 225.00
Cabinet - (Alt) Translites
FlyLand Designs
 
$ 84.99
Cabinet - Decals
FlyLand Designs
 
$ 200.00
Lighting - Interactive
Professor Pinball
 
$ 29.99
Cabinet - Shooter Rods
Pinball Shark
 
$ 1.00
Pinball Machine
Pinball Alley
 
$ 45.95
Eproms
Pinballrom
 
$ 89.99
Lighting - Led
Lighted Pinball Mods
 
$ 44.99
Cabinet - Shooter Rods
Pinball Shark
 

You're currently viewing posts by Pinsider mxv.
Click here to go back to viewing the entire thread.

Reply

Wanna join the discussion? Please sign in to reply to this topic.

Hey there! Welcome to Pinside!

Donate to Pinside

Great to see you're enjoying Pinside! Did you know Pinside is able to run without any 3rd-party banners or ads, thanks to the support from our visitors? Please consider a donation to Pinside and get anext to your username to show for it! Or better yet, subscribe to Pinside+!


This page was printed from https://pinside.com/pinball/forum/topic/ngg-new-rules-new-code?tu=mxv and we tried optimising it for printing. Some page elements may have been deliberately hidden.

Scan the QR code on the left to jump to the URL this document was printed from.