Quoted from Rarehero:I hadn't been playing mine for a week cuz my front drop target broke....waiting for the replacement. But, I really wanted to try the new code...so, F it, I put some painters tape over the drop target hole, disabled the drops in the menu - and played the crap out of it. I miss the drops right now, but otherwise it's still fun as f*ck, and some of the subtle changes in the new code are really cool.
Nothing worse than when a game isn't functioning properly. My bell opto kaputted on my ACDC and I haven't played it since. No point.
In saying that, my coffin lock still isn't working properly on my MET LE and I keep playing that. But I have only had 4x coffin multiballs so far as it only locks 10% of balls. Dohhhh
Quoted from Rarehero:Has anyone besides me changed Game Adj #18 to "YES"? It keeps your insert progress from ball to ball instead of resetting it. This game is REALLY hard IMO...and changing this setting makes me feel like I can accomplish a bit more & I have a decent chance of getting to Seek and Destroy.
I haven't found it too hard ... But I like fast games I guess. My advice - Just like ACDC - don't hit the ramp standups, they come back at you twice as fast. It can be frustrating when the ball bounces off the left centre inlane and bounces down the left Outlane. I had a 100m ball last night and this is what ended it. You may have heard my outburst in California ...
I was saying to someone last night, MET will get some monster scores put on it when the top players get used to it. It has some killer speed from those metal ramps. The rule set is already approaching awesome (the snake addaball 2x is genius) so I'm sure with another 4 weeks work Lyman is going to make this game a must have.
Now, if only Stern would answer my emails about the coffin lock ....
rd.